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Pure vaapi capture (for capture target) and opengl composition for cursor only when capturing window and portal as well, clear background on resize for monitor capture
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@@ -7,6 +7,7 @@ typedef struct {
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Display *display;
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Window window;
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Pixmap pixmap;
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EGLImage image;
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unsigned int texture_id;
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int redirected;
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gsr_egl *egl;
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