Testing audio latency compensation

This commit is contained in:
dec05eba
2024-04-14 00:02:47 +02:00
parent 24c13ceaab
commit 2692a7d22c
3 changed files with 22 additions and 8 deletions

View File

@@ -55,7 +55,7 @@ void sound_device_close(SoundDevice *device);
Returns the next chunk of audio into @buffer.
Returns the number of frames read, or a negative value on failure.
*/
int sound_device_read_next_chunk(SoundDevice *device, void **buffer, double timeout_sec);
int sound_device_read_next_chunk(SoundDevice *device, void **buffer, double timeout_sec, double *latency_sec);
std::vector<AudioInput> get_pulseaudio_inputs();