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Dont use glGetTexLevelParameteriv, it's only available in opengl es 3.1
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@@ -118,8 +118,6 @@ typedef void(*__GLXextFuncPtr)(void);
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#define GL_TEXTURE_WRAP_T 0x2803
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#define GL_TEXTURE_MAG_FILTER 0x2800
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#define GL_TEXTURE_MIN_FILTER 0x2801
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#define GL_TEXTURE_WIDTH 0x1000
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#define GL_TEXTURE_HEIGHT 0x1001
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#define GL_NEAREST 0x2600
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#define GL_CLAMP_TO_EDGE 0x812F
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#define GL_LINEAR 0x2601
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