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Dont use glGetTexLevelParameteriv, it's only available in opengl es 3.1
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@@ -11,6 +11,8 @@ typedef struct {
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unsigned int texture_id;
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int redirected;
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gsr_egl *egl;
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unsigned int window_width;
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unsigned int window_height;
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} WindowTexture;
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/* Returns 0 on success */
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