Dont use glGetTexLevelParameteriv, it's only available in opengl es 3.1

This commit is contained in:
dec05eba
2025-09-21 03:19:56 +02:00
parent a4c227c43e
commit 2c22782ca0
14 changed files with 48 additions and 41 deletions

View File

@@ -16,6 +16,7 @@ typedef struct {
gsr_video_encoder_vaapi_params params;
unsigned int target_textures[2];
vec2i texture_sizes[2];
AVBufferRef *device_ctx;
VADisplay va_dpy;
@@ -112,6 +113,7 @@ static bool gsr_video_encoder_vaapi_setup_textures(gsr_video_encoder_vaapi *self
intptr_t img_attr[44];
setup_dma_buf_attrs(img_attr, formats[i], self->prime.width / div[i], self->prime.height / div[i],
fds, offsets, pitches, modifiers, self->prime.layers[layer].num_planes, true);
self->texture_sizes[i] = (vec2i){ self->prime.width / div[i], self->prime.height / div[i] };
while(self->params.egl->eglGetError() != EGL_SUCCESS){}
EGLImage image = self->params.egl->eglCreateImage(self->params.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr);
@@ -214,10 +216,12 @@ void gsr_video_encoder_vaapi_stop(gsr_video_encoder_vaapi *self, AVCodecContext
}
}
static void gsr_video_encoder_vaapi_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) {
static void gsr_video_encoder_vaapi_get_textures(gsr_video_encoder *encoder, unsigned int *textures, vec2i *texture_sizes, int *num_textures, gsr_destination_color *destination_color) {
gsr_video_encoder_vaapi *self = encoder->priv;
textures[0] = self->target_textures[0];
textures[1] = self->target_textures[1];
texture_sizes[0] = self->texture_sizes[0];
texture_sizes[1] = self->texture_sizes[1];
*num_textures = 2;
*destination_color = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12;
}