Fix deskto portal capture on nvidia (add missing modifiers)

This commit is contained in:
dec05eba
2024-07-22 01:24:23 +02:00
parent f9a41041ec
commit 37107bac8d
5 changed files with 55 additions and 40 deletions

View File

@@ -358,11 +358,10 @@ static bool gsr_egl_load_egl(gsr_egl *self, void *library) {
}
static bool gsr_egl_proc_load_egl(gsr_egl *self) {
self->eglExportDMABUFImageQueryMESA = (FUNC_eglExportDMABUFImageQueryMESA)self->eglGetProcAddress("eglExportDMABUFImageQueryMESA");
self->eglExportDMABUFImageMESA = (FUNC_eglExportDMABUFImageMESA)self->eglGetProcAddress("eglExportDMABUFImageMESA");
self->glEGLImageTargetTexture2DOES = (FUNC_glEGLImageTargetTexture2DOES)self->eglGetProcAddress("glEGLImageTargetTexture2DOES");
self->eglQueryDisplayAttribEXT = (FUNC_eglQueryDisplayAttribEXT)self->eglGetProcAddress("eglQueryDisplayAttribEXT");
self->eglQueryDeviceStringEXT = (FUNC_eglQueryDeviceStringEXT)self->eglGetProcAddress("eglQueryDeviceStringEXT");
self->eglQueryDmaBufModifiersEXT = (FUNC_eglQueryDmaBufModifiersEXT)self->eglGetProcAddress("eglQueryDmaBufModifiersEXT");
if(!self->glEGLImageTargetTexture2DOES) {
fprintf(stderr, "gsr error: gsr_egl_load failed: could not find glEGLImageTargetTexture2DOES\n");