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Cleanup
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@@ -143,6 +143,8 @@ typedef void(*__GLXextFuncPtr)(void);
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#define GL_TEXTURE1 0x84C1
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#define GL_CLAMP_TO_BORDER 0x812D
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#define GL_TEXTURE_BORDER_COLOR 0x1004
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#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
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#define GL_ALL_BARRIER_BITS 0xFFFFFFFF
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#define GL_VENDOR 0x1F00
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#define GL_RENDERER 0x1F01
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