mirror of
https://repo.dec05eba.com/gpu-screen-recorder
synced 2026-05-04 22:10:42 +09:00
Fix screen and portal capture not working on some intel gpus
This commit is contained in:
@@ -92,10 +92,6 @@ static bool gsr_video_encoder_vaapi_setup_textures(gsr_video_encoder_vaapi *self
|
||||
if(self->prime.fourcc == VA_FOURCC_NV12 || self->prime.fourcc == VA_FOURCC_P010) {
|
||||
const uint32_t *formats = self->prime.fourcc == VA_FOURCC_NV12 ? formats_nv12 : formats_p010;
|
||||
const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size
|
||||
const float border_colors[2][4] = {
|
||||
{0.0f, 0.0f, 0.0f, 1.0f},
|
||||
{0.5f, 0.5f, 0.0f, 1.0f}
|
||||
};
|
||||
|
||||
self->params.egl->glGenTextures(2, self->target_textures);
|
||||
for(int i = 0; i < 2; ++i) {
|
||||
@@ -125,9 +121,6 @@ static bool gsr_video_encoder_vaapi_setup_textures(gsr_video_encoder_vaapi *self
|
||||
}
|
||||
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->target_textures[i]);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
self->params.egl->glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border_colors[i]);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user