Set frame size to video codec context size, nicer rgb to nv12

This commit is contained in:
dec05eba
2024-03-07 22:53:04 +01:00
parent 0d89378021
commit 3d9a706528
10 changed files with 46 additions and 22 deletions

View File

@@ -204,6 +204,9 @@ static int gsr_capture_xcomposite_cuda_start(gsr_capture *cap, AVCodecContext *v
video_codec_context->height = max_int(2, cap_xcomp->params.region_size.y & ~1);
}
frame->width = video_codec_context->width;
frame->height = video_codec_context->height;
cap_xcomp->target_texture_id = gl_create_texture(cap_xcomp, video_codec_context->width, video_codec_context->height);
if(cap_xcomp->target_texture_id == 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_cuda_start: failed to create opengl texture\n");