nvidia x11: fix black screen regression

This commit is contained in:
dec05eba
2024-11-13 10:21:07 +01:00
parent 1ff38c2699
commit 4d3e95d7b5
2 changed files with 4 additions and 2 deletions

View File

@@ -327,7 +327,7 @@ void gsr_color_conversion_deinit(gsr_color_conversion *self) {
static void gsr_color_conversion_swizzle_texture_source(gsr_color_conversion *self, gsr_source_color source_color) {
if(source_color == GSR_SOURCE_COLOR_BGR) {
const int swizzle_mask[] = { GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA };
const int swizzle_mask[] = { GL_BLUE, GL_GREEN, GL_RED, 1 };
self->params.egl->glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, swizzle_mask);
}
}