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https://repo.dec05eba.com/gpu-screen-recorder
synced 2026-03-31 17:17:16 +09:00
Try different pulseaudio options
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@@ -80,7 +80,7 @@ static pa_handle* pa_sound_device_new(const char *server,
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p->read_length = 0;
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p->read_index = 0;
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const int buffer_size = attr->maxlength;
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const int buffer_size = attr->fragsize;
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void *buffer = malloc(buffer_size);
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if(!buffer) {
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fprintf(stderr, "failed to allocate buffer for audio\n");
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@@ -123,7 +123,7 @@ static pa_handle* pa_sound_device_new(const char *server,
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}
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r = pa_stream_connect_record(p->stream, dev, attr,
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(pa_stream_flags_t)(PA_STREAM_INTERPOLATE_TIMING|PA_STREAM_ADJUST_LATENCY|PA_STREAM_AUTO_TIMING_UPDATE));
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(pa_stream_flags_t)(PA_STREAM_INTERPOLATE_TIMING|PA_STREAM_EARLY_REQUESTS|PA_STREAM_START_UNMUTED|PA_STREAM_AUTO_TIMING_UPDATE|PA_STREAM_DONT_MOVE));
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if (r < 0) {
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error = pa_context_errno(p->context);
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@@ -255,8 +255,8 @@ int sound_device_get_by_name(SoundDevice *device, const char *device_name, const
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buffer_attr.tlength = -1;
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buffer_attr.prebuf = -1;
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buffer_attr.minreq = -1;
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buffer_attr.maxlength = period_frame_size * audio_format_to_get_bytes_per_sample(audio_format) * num_channels; // 2/4 bytes/sample, @num_channels channels
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buffer_attr.fragsize = buffer_attr.maxlength;
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buffer_attr.maxlength = -1;
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buffer_attr.fragsize = period_frame_size * audio_format_to_get_bytes_per_sample(audio_format) * num_channels; // 2/4 bytes/sample, @num_channels channels
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int error = 0;
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pa_handle *handle = pa_sound_device_new(nullptr, description, device_name, description, &ss, &buffer_attr, &error);
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