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https://repo.dec05eba.com/gpu-screen-recorder
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Refactor xcomposite
Move common code between cuda/vaapi implementations into xcomposite file. This also fixes limited/full range colors on nvidia.
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@@ -12,6 +12,8 @@ typedef struct gsr_cuda gsr_cuda;
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typedef struct AVFrame AVFrame;
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typedef struct CUgraphicsResource_st *CUgraphicsResource;
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typedef struct CUarray_st *CUarray;
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typedef struct CUctx_st *CUcontext;
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typedef struct CUstream_st *CUstream;
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typedef struct gsr_capture gsr_capture;
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@@ -58,4 +60,7 @@ bool gsr_capture_base_setup_vaapi_textures(gsr_capture_base *self, AVFrame *fram
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bool gsr_capture_base_setup_cuda_textures(gsr_capture_base *base, AVFrame *frame, gsr_cuda_context *cuda_context, gsr_egl *egl, gsr_color_range color_range, gsr_source_color source_color, bool hdr);
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void gsr_capture_base_stop(gsr_capture_base *self, gsr_egl *egl);
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bool drm_create_codec_context(const char *card_path, AVCodecContext *video_codec_context, bool hdr, VADisplay *va_dpy);
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bool cuda_create_codec_context(CUcontext cu_ctx, AVCodecContext *video_codec_context, CUstream *cuda_stream);
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#endif /* GSR_CAPTURE_CAPTURE_H */
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