mirror of
https://repo.dec05eba.com/gpu-screen-recorder
synced 2026-05-05 22:40:42 +09:00
Refactor xcomposite
Move common code between cuda/vaapi implementations into xcomposite file. This also fixes limited/full range colors on nvidia.
This commit is contained in:
@@ -1,341 +1,55 @@
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#include "../../include/capture/xcomposite_vaapi.h"
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#include "../../include/window_texture.h"
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#include "../../include/utils.h"
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#include "../../include/capture/xcomposite.h"
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#include <unistd.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <assert.h>
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#include <X11/Xlib.h>
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#include <libavutil/hwcontext.h>
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#include <libavutil/hwcontext_vaapi.h>
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#include <libavutil/frame.h>
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#include <libavcodec/avcodec.h>
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#include <va/va.h>
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#include <va/va_drmcommon.h>
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typedef struct {
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gsr_capture_base base;
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gsr_capture_xcomposite_vaapi_params params;
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XEvent xev;
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bool should_stop;
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bool stop_is_error;
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bool window_resized;
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bool follow_focused_initialized;
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Window window;
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vec2i window_size;
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vec2i texture_size;
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double window_resize_timer;
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WindowTexture window_texture;
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gsr_capture_xcomposite xcomposite;
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VADisplay va_dpy;
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VADRMPRIMESurfaceDescriptor prime;
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Atom net_active_window_atom;
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} gsr_capture_xcomposite_vaapi;
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static int max_int(int a, int b) {
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return a > b ? a : b;
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}
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static int min_int(int a, int b) {
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return a < b ? a : b;
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}
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static void gsr_capture_xcomposite_vaapi_stop(gsr_capture *cap, AVCodecContext *video_codec_context);
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static Window get_focused_window(Display *display, Atom net_active_window_atom) {
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Atom type;
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int format = 0;
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unsigned long num_items = 0;
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unsigned long bytes_after = 0;
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unsigned char *properties = NULL;
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if(XGetWindowProperty(display, DefaultRootWindow(display), net_active_window_atom, 0, 1024, False, AnyPropertyType, &type, &format, &num_items, &bytes_after, &properties) == Success && properties) {
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Window focused_window = *(unsigned long*)properties;
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XFree(properties);
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return focused_window;
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}
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return None;
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}
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static bool drm_create_codec_context(gsr_capture_xcomposite_vaapi *cap_xcomp, AVCodecContext *video_codec_context) {
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char render_path[128];
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if(!gsr_card_path_get_render_path(cap_xcomp->params.egl->card_path, render_path)) {
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fprintf(stderr, "gsr error: failed to get /dev/dri/renderDXXX file from %s\n", cap_xcomp->params.egl->card_path);
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return false;
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}
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AVBufferRef *device_ctx;
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if(av_hwdevice_ctx_create(&device_ctx, AV_HWDEVICE_TYPE_VAAPI, render_path, NULL, 0) < 0) {
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fprintf(stderr, "Error: Failed to create hardware device context\n");
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return false;
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}
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AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx);
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if(!frame_context) {
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fprintf(stderr, "Error: Failed to create hwframe context\n");
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av_buffer_unref(&device_ctx);
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return false;
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}
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AVHWFramesContext *hw_frame_context =
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(AVHWFramesContext *)frame_context->data;
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hw_frame_context->width = video_codec_context->width;
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hw_frame_context->height = video_codec_context->height;
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hw_frame_context->sw_format = AV_PIX_FMT_NV12;//AV_PIX_FMT_0RGB32;//AV_PIX_FMT_YUV420P;//AV_PIX_FMT_0RGB32;//AV_PIX_FMT_NV12;
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hw_frame_context->format = video_codec_context->pix_fmt;
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hw_frame_context->device_ref = device_ctx;
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hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data;
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//hw_frame_context->initial_pool_size = 20;
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AVVAAPIDeviceContext *vactx =((AVHWDeviceContext*)device_ctx->data)->hwctx;
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cap_xcomp->va_dpy = vactx->display;
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if (av_hwframe_ctx_init(frame_context) < 0) {
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fprintf(stderr, "Error: Failed to initialize hardware frame context "
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"(note: ffmpeg version needs to be > 4.0)\n");
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av_buffer_unref(&device_ctx);
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//av_buffer_unref(&frame_context);
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return false;
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}
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video_codec_context->hw_device_ctx = av_buffer_ref(device_ctx);
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video_codec_context->hw_frames_ctx = av_buffer_ref(frame_context);
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return true;
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}
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#define DRM_FORMAT_MOD_INVALID 0xffffffffffffffULL
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static int gsr_capture_xcomposite_vaapi_start(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame *frame) {
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gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
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cap_xcomp->base.video_codec_context = video_codec_context;
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if(cap_xcomp->params.follow_focused) {
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cap_xcomp->net_active_window_atom = XInternAtom(cap_xcomp->params.egl->x11.dpy, "_NET_ACTIVE_WINDOW", False);
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if(!cap_xcomp->net_active_window_atom) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start failed: failed to get _NET_ACTIVE_WINDOW atom\n");
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return -1;
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}
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cap_xcomp->window = get_focused_window(cap_xcomp->params.egl->x11.dpy, cap_xcomp->net_active_window_atom);
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} else {
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cap_xcomp->window = cap_xcomp->params.window;
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const int res = gsr_capture_xcomposite_start(&cap_xcomp->xcomposite, video_codec_context, frame);
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if(res != 0) {
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gsr_capture_xcomposite_vaapi_stop(cap, video_codec_context);
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return res;
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}
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/* TODO: Do these in tick, and allow error if follow_focused */
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XWindowAttributes attr;
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if(!XGetWindowAttributes(cap_xcomp->params.egl->x11.dpy, cap_xcomp->params.window, &attr) && !cap_xcomp->params.follow_focused) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start failed: invalid window id: %lu\n", cap_xcomp->params.window);
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return -1;
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}
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cap_xcomp->window_size.x = max_int(attr.width, 0);
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cap_xcomp->window_size.y = max_int(attr.height, 0);
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if(cap_xcomp->params.follow_focused)
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XSelectInput(cap_xcomp->params.egl->x11.dpy, DefaultRootWindow(cap_xcomp->params.egl->x11.dpy), PropertyChangeMask);
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// TODO: Get select and add these on top of it and then restore at the end. Also do the same in other xcomposite
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XSelectInput(cap_xcomp->params.egl->x11.dpy, cap_xcomp->params.window, StructureNotifyMask | ExposureMask);
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if(!cap_xcomp->params.egl->eglExportDMABUFImageQueryMESA) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: could not find eglExportDMABUFImageQueryMESA\n");
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return -1;
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}
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if(!cap_xcomp->params.egl->eglExportDMABUFImageMESA) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: could not find eglExportDMABUFImageMESA\n");
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return -1;
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}
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/* Disable vsync */
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cap_xcomp->params.egl->eglSwapInterval(cap_xcomp->params.egl->egl_display, 0);
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if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->params.egl->x11.dpy, cap_xcomp->params.window, cap_xcomp->params.egl) != 0 && !cap_xcomp->params.follow_focused) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: failed to get window texture for window %ld\n", cap_xcomp->params.window);
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return -1;
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}
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cap_xcomp->texture_size.x = 0;
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cap_xcomp->texture_size.y = 0;
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cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
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cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
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cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
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cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
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cap_xcomp->texture_size.x = max_int(2, even_number_ceil(cap_xcomp->texture_size.x));
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cap_xcomp->texture_size.y = max_int(2, even_number_ceil(cap_xcomp->texture_size.y));
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video_codec_context->width = cap_xcomp->texture_size.x;
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video_codec_context->height = cap_xcomp->texture_size.y;
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if(cap_xcomp->params.region_size.x > 0 && cap_xcomp->params.region_size.y > 0) {
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video_codec_context->width = max_int(2, even_number_ceil(cap_xcomp->params.region_size.x));
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video_codec_context->height = max_int(2, even_number_ceil(cap_xcomp->params.region_size.y));
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}
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frame->width = video_codec_context->width;
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frame->height = video_codec_context->height;
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if(!drm_create_codec_context(cap_xcomp, video_codec_context)) {
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if(!drm_create_codec_context(cap_xcomp->xcomposite.params.egl->card_path, video_codec_context, false, &cap_xcomp->va_dpy)) {
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gsr_capture_xcomposite_vaapi_stop(cap, video_codec_context);
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return -1;
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}
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if(!gsr_capture_base_setup_vaapi_textures(&cap_xcomp->base, frame, cap_xcomp->params.egl, cap_xcomp->va_dpy, &cap_xcomp->prime, cap_xcomp->params.color_range)) {
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if(!gsr_capture_base_setup_vaapi_textures(&cap_xcomp->xcomposite.base, frame, cap_xcomp->xcomposite.params.egl, cap_xcomp->va_dpy, &cap_xcomp->prime, cap_xcomp->xcomposite.params.color_range)) {
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gsr_capture_xcomposite_vaapi_stop(cap, video_codec_context);
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return -1;
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}
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cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
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return 0;
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}
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static void gsr_capture_xcomposite_vaapi_tick(gsr_capture *cap, AVCodecContext *video_codec_context) {
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gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
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//cap_xcomp->params.egl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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cap_xcomp->params.egl->glClear(0);
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bool init_new_window = false;
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while(XPending(cap_xcomp->params.egl->x11.dpy)) {
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XNextEvent(cap_xcomp->params.egl->x11.dpy, &cap_xcomp->xev);
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switch(cap_xcomp->xev.type) {
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case DestroyNotify: {
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/* Window died (when not following focused window), so we stop recording */
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if(!cap_xcomp->params.follow_focused && cap_xcomp->xev.xdestroywindow.window == cap_xcomp->window) {
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cap_xcomp->should_stop = true;
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cap_xcomp->stop_is_error = false;
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}
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break;
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}
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case Expose: {
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/* Requires window texture recreate */
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if(cap_xcomp->xev.xexpose.count == 0 && cap_xcomp->xev.xexpose.window == cap_xcomp->window) {
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cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
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cap_xcomp->window_resized = true;
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}
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break;
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}
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case ConfigureNotify: {
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/* Window resized */
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if(cap_xcomp->xev.xconfigure.window == cap_xcomp->window && (cap_xcomp->xev.xconfigure.width != cap_xcomp->window_size.x || cap_xcomp->xev.xconfigure.height != cap_xcomp->window_size.y)) {
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cap_xcomp->window_size.x = max_int(cap_xcomp->xev.xconfigure.width, 0);
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cap_xcomp->window_size.y = max_int(cap_xcomp->xev.xconfigure.height, 0);
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cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
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cap_xcomp->window_resized = true;
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}
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break;
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}
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case PropertyNotify: {
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/* Focused window changed */
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if(cap_xcomp->params.follow_focused && cap_xcomp->xev.xproperty.atom == cap_xcomp->net_active_window_atom) {
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init_new_window = true;
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}
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break;
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}
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}
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}
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if(cap_xcomp->params.follow_focused && !cap_xcomp->follow_focused_initialized) {
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init_new_window = true;
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}
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if(init_new_window) {
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Window focused_window = get_focused_window(cap_xcomp->params.egl->x11.dpy, cap_xcomp->net_active_window_atom);
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if(focused_window != cap_xcomp->window || !cap_xcomp->follow_focused_initialized) {
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cap_xcomp->follow_focused_initialized = true;
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XSelectInput(cap_xcomp->params.egl->x11.dpy, cap_xcomp->window, 0);
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cap_xcomp->window = focused_window;
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XSelectInput(cap_xcomp->params.egl->x11.dpy, cap_xcomp->window, StructureNotifyMask | ExposureMask);
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XWindowAttributes attr;
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attr.width = 0;
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attr.height = 0;
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if(!XGetWindowAttributes(cap_xcomp->params.egl->x11.dpy, cap_xcomp->window, &attr))
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick failed: invalid window id: %lu\n", cap_xcomp->window);
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cap_xcomp->window_size.x = max_int(attr.width, 0);
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cap_xcomp->window_size.y = max_int(attr.height, 0);
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cap_xcomp->window_resized = true;
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window_texture_deinit(&cap_xcomp->window_texture);
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window_texture_init(&cap_xcomp->window_texture, cap_xcomp->params.egl->x11.dpy, cap_xcomp->window, cap_xcomp->params.egl); // TODO: Do not do the below window_texture_on_resize after this
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cap_xcomp->texture_size.x = 0;
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cap_xcomp->texture_size.y = 0;
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cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
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cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
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cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
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cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
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cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(cap_xcomp->texture_size.x)));
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cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(cap_xcomp->texture_size.y)));
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}
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}
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const double window_resize_timeout = 1.0; // 1 second
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if(cap_xcomp->window_resized && clock_get_monotonic_seconds() - cap_xcomp->window_resize_timer >= window_resize_timeout) {
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cap_xcomp->window_resized = false;
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if(window_texture_on_resize(&cap_xcomp->window_texture) != 0) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: window_texture_on_resize failed\n");
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//cap_xcomp->should_stop = true;
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//cap_xcomp->stop_is_error = true;
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return;
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}
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cap_xcomp->texture_size.x = 0;
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cap_xcomp->texture_size.y = 0;
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cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
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cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
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cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
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cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
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cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(cap_xcomp->texture_size.x)));
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cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(cap_xcomp->texture_size.y)));
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gsr_color_conversion_clear(&cap_xcomp->base.color_conversion);
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}
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gsr_capture_xcomposite_tick(&cap_xcomp->xcomposite, video_codec_context);
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}
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static bool gsr_capture_xcomposite_vaapi_should_stop(gsr_capture *cap, bool *err) {
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gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
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if(cap_xcomp->should_stop) {
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if(err)
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*err = cap_xcomp->stop_is_error;
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return true;
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}
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if(err)
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*err = false;
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return false;
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return gsr_capture_xcomposite_should_stop(&cap_xcomp->xcomposite, err);
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}
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static int gsr_capture_xcomposite_vaapi_capture(gsr_capture *cap, AVFrame *frame) {
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(void)frame;
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gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
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const int target_x = max_int(0, frame->width / 2 - cap_xcomp->texture_size.x / 2);
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const int target_y = max_int(0, frame->height / 2 - cap_xcomp->texture_size.y / 2);
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gsr_color_conversion_draw(&cap_xcomp->base.color_conversion, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture),
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(vec2i){target_x, target_y}, cap_xcomp->texture_size,
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(vec2i){0, 0}, cap_xcomp->texture_size,
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0.0f, false);
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cap_xcomp->params.egl->eglSwapBuffers(cap_xcomp->params.egl->egl_display, cap_xcomp->params.egl->egl_surface);
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//cap_xcomp->params.egl->glFlush();
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//cap_xcomp->params.egl->glFinish();
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return 0;
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return gsr_capture_xcomposite_capture(&cap_xcomp->xcomposite, frame);
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}
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static void gsr_capture_xcomposite_vaapi_stop(gsr_capture *cap, AVCodecContext *video_codec_context) {
|
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@@ -348,14 +62,7 @@ static void gsr_capture_xcomposite_vaapi_stop(gsr_capture *cap, AVCodecContext *
|
||||
}
|
||||
}
|
||||
|
||||
window_texture_deinit(&cap_xcomp->window_texture);
|
||||
|
||||
if(video_codec_context->hw_device_ctx)
|
||||
av_buffer_unref(&video_codec_context->hw_device_ctx);
|
||||
if(video_codec_context->hw_frames_ctx)
|
||||
av_buffer_unref(&video_codec_context->hw_frames_ctx);
|
||||
|
||||
gsr_capture_base_stop(&cap_xcomp->base, cap_xcomp->params.egl);
|
||||
gsr_capture_xcomposite_stop(&cap_xcomp->xcomposite, video_codec_context);
|
||||
}
|
||||
|
||||
static void gsr_capture_xcomposite_vaapi_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
|
||||
@@ -384,7 +91,7 @@ gsr_capture* gsr_capture_xcomposite_vaapi_create(const gsr_capture_xcomposite_va
|
||||
return NULL;
|
||||
}
|
||||
|
||||
cap_xcomp->params = *params;
|
||||
gsr_capture_xcomposite_init(&cap_xcomp->xcomposite, ¶ms->base);
|
||||
|
||||
*cap = (gsr_capture) {
|
||||
.start = gsr_capture_xcomposite_vaapi_start,
|
||||
|
||||
Reference in New Issue
Block a user