Refactor xcomposite

Move common code between cuda/vaapi implementations
into xcomposite file.
This also fixes limited/full range colors on nvidia.
This commit is contained in:
dec05eba
2024-03-09 15:28:17 +01:00
parent 3d9a706528
commit 5e05bbbbcb
15 changed files with 510 additions and 887 deletions

View File

@@ -1,341 +1,55 @@
#include "../../include/capture/xcomposite_vaapi.h"
#include "../../include/window_texture.h"
#include "../../include/utils.h"
#include "../../include/capture/xcomposite.h"
#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <assert.h>
#include <X11/Xlib.h>
#include <libavutil/hwcontext.h>
#include <libavutil/hwcontext_vaapi.h>
#include <libavutil/frame.h>
#include <libavcodec/avcodec.h>
#include <va/va.h>
#include <va/va_drmcommon.h>
typedef struct {
gsr_capture_base base;
gsr_capture_xcomposite_vaapi_params params;
XEvent xev;
bool should_stop;
bool stop_is_error;
bool window_resized;
bool follow_focused_initialized;
Window window;
vec2i window_size;
vec2i texture_size;
double window_resize_timer;
WindowTexture window_texture;
gsr_capture_xcomposite xcomposite;
VADisplay va_dpy;
VADRMPRIMESurfaceDescriptor prime;
Atom net_active_window_atom;
} gsr_capture_xcomposite_vaapi;
static int max_int(int a, int b) {
return a > b ? a : b;
}
static int min_int(int a, int b) {
return a < b ? a : b;
}
static void gsr_capture_xcomposite_vaapi_stop(gsr_capture *cap, AVCodecContext *video_codec_context);
static Window get_focused_window(Display *display, Atom net_active_window_atom) {
Atom type;
int format = 0;
unsigned long num_items = 0;
unsigned long bytes_after = 0;
unsigned char *properties = NULL;
if(XGetWindowProperty(display, DefaultRootWindow(display), net_active_window_atom, 0, 1024, False, AnyPropertyType, &type, &format, &num_items, &bytes_after, &properties) == Success && properties) {
Window focused_window = *(unsigned long*)properties;
XFree(properties);
return focused_window;
}
return None;
}
static bool drm_create_codec_context(gsr_capture_xcomposite_vaapi *cap_xcomp, AVCodecContext *video_codec_context) {
char render_path[128];
if(!gsr_card_path_get_render_path(cap_xcomp->params.egl->card_path, render_path)) {
fprintf(stderr, "gsr error: failed to get /dev/dri/renderDXXX file from %s\n", cap_xcomp->params.egl->card_path);
return false;
}
AVBufferRef *device_ctx;
if(av_hwdevice_ctx_create(&device_ctx, AV_HWDEVICE_TYPE_VAAPI, render_path, NULL, 0) < 0) {
fprintf(stderr, "Error: Failed to create hardware device context\n");
return false;
}
AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx);
if(!frame_context) {
fprintf(stderr, "Error: Failed to create hwframe context\n");
av_buffer_unref(&device_ctx);
return false;
}
AVHWFramesContext *hw_frame_context =
(AVHWFramesContext *)frame_context->data;
hw_frame_context->width = video_codec_context->width;
hw_frame_context->height = video_codec_context->height;
hw_frame_context->sw_format = AV_PIX_FMT_NV12;//AV_PIX_FMT_0RGB32;//AV_PIX_FMT_YUV420P;//AV_PIX_FMT_0RGB32;//AV_PIX_FMT_NV12;
hw_frame_context->format = video_codec_context->pix_fmt;
hw_frame_context->device_ref = device_ctx;
hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data;
//hw_frame_context->initial_pool_size = 20;
AVVAAPIDeviceContext *vactx =((AVHWDeviceContext*)device_ctx->data)->hwctx;
cap_xcomp->va_dpy = vactx->display;
if (av_hwframe_ctx_init(frame_context) < 0) {
fprintf(stderr, "Error: Failed to initialize hardware frame context "
"(note: ffmpeg version needs to be > 4.0)\n");
av_buffer_unref(&device_ctx);
//av_buffer_unref(&frame_context);
return false;
}
video_codec_context->hw_device_ctx = av_buffer_ref(device_ctx);
video_codec_context->hw_frames_ctx = av_buffer_ref(frame_context);
return true;
}
#define DRM_FORMAT_MOD_INVALID 0xffffffffffffffULL
static int gsr_capture_xcomposite_vaapi_start(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame *frame) {
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
cap_xcomp->base.video_codec_context = video_codec_context;
if(cap_xcomp->params.follow_focused) {
cap_xcomp->net_active_window_atom = XInternAtom(cap_xcomp->params.egl->x11.dpy, "_NET_ACTIVE_WINDOW", False);
if(!cap_xcomp->net_active_window_atom) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start failed: failed to get _NET_ACTIVE_WINDOW atom\n");
return -1;
}
cap_xcomp->window = get_focused_window(cap_xcomp->params.egl->x11.dpy, cap_xcomp->net_active_window_atom);
} else {
cap_xcomp->window = cap_xcomp->params.window;
const int res = gsr_capture_xcomposite_start(&cap_xcomp->xcomposite, video_codec_context, frame);
if(res != 0) {
gsr_capture_xcomposite_vaapi_stop(cap, video_codec_context);
return res;
}
/* TODO: Do these in tick, and allow error if follow_focused */
XWindowAttributes attr;
if(!XGetWindowAttributes(cap_xcomp->params.egl->x11.dpy, cap_xcomp->params.window, &attr) && !cap_xcomp->params.follow_focused) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start failed: invalid window id: %lu\n", cap_xcomp->params.window);
return -1;
}
cap_xcomp->window_size.x = max_int(attr.width, 0);
cap_xcomp->window_size.y = max_int(attr.height, 0);
if(cap_xcomp->params.follow_focused)
XSelectInput(cap_xcomp->params.egl->x11.dpy, DefaultRootWindow(cap_xcomp->params.egl->x11.dpy), PropertyChangeMask);
// TODO: Get select and add these on top of it and then restore at the end. Also do the same in other xcomposite
XSelectInput(cap_xcomp->params.egl->x11.dpy, cap_xcomp->params.window, StructureNotifyMask | ExposureMask);
if(!cap_xcomp->params.egl->eglExportDMABUFImageQueryMESA) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: could not find eglExportDMABUFImageQueryMESA\n");
return -1;
}
if(!cap_xcomp->params.egl->eglExportDMABUFImageMESA) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: could not find eglExportDMABUFImageMESA\n");
return -1;
}
/* Disable vsync */
cap_xcomp->params.egl->eglSwapInterval(cap_xcomp->params.egl->egl_display, 0);
if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->params.egl->x11.dpy, cap_xcomp->params.window, cap_xcomp->params.egl) != 0 && !cap_xcomp->params.follow_focused) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: failed to get window texture for window %ld\n", cap_xcomp->params.window);
return -1;
}
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
cap_xcomp->texture_size.x = max_int(2, even_number_ceil(cap_xcomp->texture_size.x));
cap_xcomp->texture_size.y = max_int(2, even_number_ceil(cap_xcomp->texture_size.y));
video_codec_context->width = cap_xcomp->texture_size.x;
video_codec_context->height = cap_xcomp->texture_size.y;
if(cap_xcomp->params.region_size.x > 0 && cap_xcomp->params.region_size.y > 0) {
video_codec_context->width = max_int(2, even_number_ceil(cap_xcomp->params.region_size.x));
video_codec_context->height = max_int(2, even_number_ceil(cap_xcomp->params.region_size.y));
}
frame->width = video_codec_context->width;
frame->height = video_codec_context->height;
if(!drm_create_codec_context(cap_xcomp, video_codec_context)) {
if(!drm_create_codec_context(cap_xcomp->xcomposite.params.egl->card_path, video_codec_context, false, &cap_xcomp->va_dpy)) {
gsr_capture_xcomposite_vaapi_stop(cap, video_codec_context);
return -1;
}
if(!gsr_capture_base_setup_vaapi_textures(&cap_xcomp->base, frame, cap_xcomp->params.egl, cap_xcomp->va_dpy, &cap_xcomp->prime, cap_xcomp->params.color_range)) {
if(!gsr_capture_base_setup_vaapi_textures(&cap_xcomp->xcomposite.base, frame, cap_xcomp->xcomposite.params.egl, cap_xcomp->va_dpy, &cap_xcomp->prime, cap_xcomp->xcomposite.params.color_range)) {
gsr_capture_xcomposite_vaapi_stop(cap, video_codec_context);
return -1;
}
cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
return 0;
}
static void gsr_capture_xcomposite_vaapi_tick(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
//cap_xcomp->params.egl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
cap_xcomp->params.egl->glClear(0);
bool init_new_window = false;
while(XPending(cap_xcomp->params.egl->x11.dpy)) {
XNextEvent(cap_xcomp->params.egl->x11.dpy, &cap_xcomp->xev);
switch(cap_xcomp->xev.type) {
case DestroyNotify: {
/* Window died (when not following focused window), so we stop recording */
if(!cap_xcomp->params.follow_focused && cap_xcomp->xev.xdestroywindow.window == cap_xcomp->window) {
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = false;
}
break;
}
case Expose: {
/* Requires window texture recreate */
if(cap_xcomp->xev.xexpose.count == 0 && cap_xcomp->xev.xexpose.window == cap_xcomp->window) {
cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
cap_xcomp->window_resized = true;
}
break;
}
case ConfigureNotify: {
/* Window resized */
if(cap_xcomp->xev.xconfigure.window == cap_xcomp->window && (cap_xcomp->xev.xconfigure.width != cap_xcomp->window_size.x || cap_xcomp->xev.xconfigure.height != cap_xcomp->window_size.y)) {
cap_xcomp->window_size.x = max_int(cap_xcomp->xev.xconfigure.width, 0);
cap_xcomp->window_size.y = max_int(cap_xcomp->xev.xconfigure.height, 0);
cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
cap_xcomp->window_resized = true;
}
break;
}
case PropertyNotify: {
/* Focused window changed */
if(cap_xcomp->params.follow_focused && cap_xcomp->xev.xproperty.atom == cap_xcomp->net_active_window_atom) {
init_new_window = true;
}
break;
}
}
}
if(cap_xcomp->params.follow_focused && !cap_xcomp->follow_focused_initialized) {
init_new_window = true;
}
if(init_new_window) {
Window focused_window = get_focused_window(cap_xcomp->params.egl->x11.dpy, cap_xcomp->net_active_window_atom);
if(focused_window != cap_xcomp->window || !cap_xcomp->follow_focused_initialized) {
cap_xcomp->follow_focused_initialized = true;
XSelectInput(cap_xcomp->params.egl->x11.dpy, cap_xcomp->window, 0);
cap_xcomp->window = focused_window;
XSelectInput(cap_xcomp->params.egl->x11.dpy, cap_xcomp->window, StructureNotifyMask | ExposureMask);
XWindowAttributes attr;
attr.width = 0;
attr.height = 0;
if(!XGetWindowAttributes(cap_xcomp->params.egl->x11.dpy, cap_xcomp->window, &attr))
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick failed: invalid window id: %lu\n", cap_xcomp->window);
cap_xcomp->window_size.x = max_int(attr.width, 0);
cap_xcomp->window_size.y = max_int(attr.height, 0);
cap_xcomp->window_resized = true;
window_texture_deinit(&cap_xcomp->window_texture);
window_texture_init(&cap_xcomp->window_texture, cap_xcomp->params.egl->x11.dpy, cap_xcomp->window, cap_xcomp->params.egl); // TODO: Do not do the below window_texture_on_resize after this
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(cap_xcomp->texture_size.x)));
cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(cap_xcomp->texture_size.y)));
}
}
const double window_resize_timeout = 1.0; // 1 second
if(cap_xcomp->window_resized && clock_get_monotonic_seconds() - cap_xcomp->window_resize_timer >= window_resize_timeout) {
cap_xcomp->window_resized = false;
if(window_texture_on_resize(&cap_xcomp->window_texture) != 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: window_texture_on_resize failed\n");
//cap_xcomp->should_stop = true;
//cap_xcomp->stop_is_error = true;
return;
}
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(cap_xcomp->texture_size.x)));
cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(cap_xcomp->texture_size.y)));
gsr_color_conversion_clear(&cap_xcomp->base.color_conversion);
}
gsr_capture_xcomposite_tick(&cap_xcomp->xcomposite, video_codec_context);
}
static bool gsr_capture_xcomposite_vaapi_should_stop(gsr_capture *cap, bool *err) {
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
if(cap_xcomp->should_stop) {
if(err)
*err = cap_xcomp->stop_is_error;
return true;
}
if(err)
*err = false;
return false;
return gsr_capture_xcomposite_should_stop(&cap_xcomp->xcomposite, err);
}
static int gsr_capture_xcomposite_vaapi_capture(gsr_capture *cap, AVFrame *frame) {
(void)frame;
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
const int target_x = max_int(0, frame->width / 2 - cap_xcomp->texture_size.x / 2);
const int target_y = max_int(0, frame->height / 2 - cap_xcomp->texture_size.y / 2);
gsr_color_conversion_draw(&cap_xcomp->base.color_conversion, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture),
(vec2i){target_x, target_y}, cap_xcomp->texture_size,
(vec2i){0, 0}, cap_xcomp->texture_size,
0.0f, false);
cap_xcomp->params.egl->eglSwapBuffers(cap_xcomp->params.egl->egl_display, cap_xcomp->params.egl->egl_surface);
//cap_xcomp->params.egl->glFlush();
//cap_xcomp->params.egl->glFinish();
return 0;
return gsr_capture_xcomposite_capture(&cap_xcomp->xcomposite, frame);
}
static void gsr_capture_xcomposite_vaapi_stop(gsr_capture *cap, AVCodecContext *video_codec_context) {
@@ -348,14 +62,7 @@ static void gsr_capture_xcomposite_vaapi_stop(gsr_capture *cap, AVCodecContext *
}
}
window_texture_deinit(&cap_xcomp->window_texture);
if(video_codec_context->hw_device_ctx)
av_buffer_unref(&video_codec_context->hw_device_ctx);
if(video_codec_context->hw_frames_ctx)
av_buffer_unref(&video_codec_context->hw_frames_ctx);
gsr_capture_base_stop(&cap_xcomp->base, cap_xcomp->params.egl);
gsr_capture_xcomposite_stop(&cap_xcomp->xcomposite, video_codec_context);
}
static void gsr_capture_xcomposite_vaapi_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
@@ -384,7 +91,7 @@ gsr_capture* gsr_capture_xcomposite_vaapi_create(const gsr_capture_xcomposite_va
return NULL;
}
cap_xcomp->params = *params;
gsr_capture_xcomposite_init(&cap_xcomp->xcomposite, &params->base);
*cap = (gsr_capture) {
.start = gsr_capture_xcomposite_vaapi_start,