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Add support for camera (yuyv, mjpeg) and multiple capture sources
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@@ -140,6 +140,7 @@ typedef void(*__GLXextFuncPtr)(void);
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#define GL_TEXTURE1 0x84C1
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#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
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#define GL_ALL_BARRIER_BITS 0xFFFFFFFF
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#define GL_PIXEL_UNPACK_BUFFER 0x88EC
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#define GL_VENDOR 0x1F00
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#define GL_RENDERER 0x1F01
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