Update comments

This commit is contained in:
dec05eba
2024-08-19 17:42:42 +02:00
parent 677526e2e2
commit 78e4620d9c
2 changed files with 4 additions and 5 deletions

View File

@@ -11,6 +11,7 @@
# process and if the session token is stolen by another application then it will ignore the session token as it wasn't that
# application that created the session token.
# ---
# This is needed to allow gpu screen recorder to run faster than a heavy games fps, for example when trying to record at 60 fps
# but the game drops to 45 fps in some place. That would also make gpu screen recorder drop to 45 fps unless this setcap is used.
# This is needed (for EGL_CONTEXT_PRIORITY_HIGH_IMG) to allow gpu screen recorder to run faster than the heaviest application on AMD.
# For example when trying to record a game at 60 fps and the game drops to 45 fps in some place that would also make gpu screen recorder
# drop to 45 fps unless this setcap is used.
#/usr/sbin/setcap cap_sys_nice+ep ${MESON_INSTALL_DESTDIR_PREFIX}/bin/gpu-screen-recorder

View File

@@ -4,12 +4,10 @@
#include <string.h>
#include <stdlib.h>
// HACK!!!: When a program uses cuda (including nvenc) then the nvidia driver drops to performance level 2 (memory transfer rate is dropped and possibly graphics clock).
// HACK!!!: When a program uses cuda (including nvenc) then the nvidia driver drops to max performance level - 1 (memory transfer rate is dropped and possibly graphics clock).
// Nvidia does this because in some very extreme cases of cuda there can be memory corruption when running at max memory transfer rate.
// So to get around this we overclock memory transfer rate (maybe this should also be done for graphics clock?) to the best performance level while GPU Screen Recorder is running.
// TODO: Does it always drop to performance level 2?
static int min_int(int a, int b) {
return a < b ? a : b;
}