mirror of
https://repo.dec05eba.com/gpu-screen-recorder
synced 2026-05-06 15:00:43 +09:00
Revert "Fix screen and portal capture not working on some intel gpus"
This reverts commit 3ba1dbda98.
This commit is contained in:
@@ -71,15 +71,16 @@ void gsr_video_encoder_software_stop(gsr_video_encoder_software *self, AVCodecCo
|
||||
}
|
||||
|
||||
static void gsr_video_encoder_software_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion) {
|
||||
(void)encoder;
|
||||
//gsr_video_encoder_software *self = encoder->priv;
|
||||
gsr_video_encoder_software *self = encoder->priv;
|
||||
// TODO: hdr support
|
||||
const unsigned int formats[2] = { GL_RED, GL_RG };
|
||||
const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size
|
||||
for(int i = 0; i < 2; ++i) {
|
||||
// TODO: Use glPixelStore?
|
||||
gsr_color_conversion_read_destination_texture(color_conversion, i, 0, 0, frame->width / div[i], frame->height / div[i], formats[i], GL_UNSIGNED_BYTE, frame->data[i]);
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->target_textures[i]);
|
||||
// We could use glGetTexSubImage and then we wouldn't have to use a specific linesize (LINESIZE_ALIGNMENT) that adds padding,
|
||||
// but glGetTexSubImage is only available starting from opengl 4.5.
|
||||
self->params.egl->glGetTexImage(GL_TEXTURE_2D, 0, formats[i], GL_UNSIGNED_BYTE, frame->data[i]);
|
||||
}
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
// cap_kms->kms.base.egl->eglSwapBuffers(cap_kms->kms.base.egl->egl_display, cap_kms->kms.base.egl->egl_surface);
|
||||
|
||||
//self->params.egl->glFlush();
|
||||
|
||||
@@ -92,6 +92,10 @@ static bool gsr_video_encoder_vaapi_setup_textures(gsr_video_encoder_vaapi *self
|
||||
if(self->prime.fourcc == VA_FOURCC_NV12 || self->prime.fourcc == VA_FOURCC_P010) {
|
||||
const uint32_t *formats = self->prime.fourcc == VA_FOURCC_NV12 ? formats_nv12 : formats_p010;
|
||||
const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size
|
||||
const float border_colors[2][4] = {
|
||||
{0.0f, 0.0f, 0.0f, 1.0f},
|
||||
{0.5f, 0.5f, 0.0f, 1.0f}
|
||||
};
|
||||
|
||||
self->params.egl->glGenTextures(2, self->target_textures);
|
||||
for(int i = 0; i < 2; ++i) {
|
||||
@@ -121,6 +125,9 @@ static bool gsr_video_encoder_vaapi_setup_textures(gsr_video_encoder_vaapi *self
|
||||
}
|
||||
|
||||
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->target_textures[i]);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
|
||||
self->params.egl->glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border_colors[i]);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user