Fix incorrect region when monitor is rotated

This commit is contained in:
dec05eba
2025-03-30 23:00:54 +02:00
parent 6acd65a9c2
commit 8feb94f518
8 changed files with 21 additions and 17 deletions

View File

@@ -72,7 +72,7 @@ typedef struct {
int gsr_color_conversion_init(gsr_color_conversion *self, const gsr_color_conversion_params *params);
void gsr_color_conversion_deinit(gsr_color_conversion *self);
void gsr_color_conversion_draw(gsr_color_conversion *self, unsigned int texture_id, vec2i destination_pos, vec2i destination_size, vec2i texture_pos, vec2i texture_size, gsr_rotation rotation, bool external_texture, gsr_source_color source_color);
void gsr_color_conversion_draw(gsr_color_conversion *self, unsigned int texture_id, vec2i destination_pos, vec2i destination_size, vec2i source_pos, vec2i source_size, vec2i texture_size, gsr_rotation rotation, bool external_texture, gsr_source_color source_color);
void gsr_color_conversion_clear(gsr_color_conversion *self);
gsr_rotation gsr_monitor_rotation_to_rotation(gsr_monitor_rotation monitor_rotation);