Fix incorrect region when monitor is rotated

This commit is contained in:
dec05eba
2025-03-30 23:00:54 +02:00
parent 6acd65a9c2
commit 8feb94f518
8 changed files with 21 additions and 17 deletions

View File

@@ -347,7 +347,7 @@ static int gsr_capture_portal_capture(gsr_capture *cap, gsr_capture_metadata *ca
gsr_color_conversion_draw(color_conversion, using_external_image ? self->texture_map.external_texture_id : self->texture_map.texture_id,
target_pos, output_size,
(vec2i){region.x, region.y}, self->capture_size,
(vec2i){region.x, region.y}, self->capture_size, self->capture_size,
GSR_ROT_0, using_external_image, GSR_SOURCE_COLOR_RGB);
if(self->params.record_cursor && self->texture_map.cursor_texture_id > 0 && cursor_region.width > 0) {
@@ -365,7 +365,7 @@ static int gsr_capture_portal_capture(gsr_capture *cap, gsr_capture_metadata *ca
self->params.egl->glScissor(target_pos.x, target_pos.y, output_size.x, output_size.y);
gsr_color_conversion_draw(color_conversion, self->texture_map.cursor_texture_id,
(vec2i){cursor_pos.x, cursor_pos.y}, (vec2i){cursor_region.width * scale.x, cursor_region.height * scale.y},
(vec2i){0, 0}, (vec2i){cursor_region.width, cursor_region.height},
(vec2i){0, 0}, (vec2i){cursor_region.width, cursor_region.height}, (vec2i){cursor_region.width, cursor_region.height},
GSR_ROT_0, false, GSR_SOURCE_COLOR_RGB);
self->params.egl->glDisable(GL_SCISSOR_TEST);
}