mirror of
https://repo.dec05eba.com/gpu-screen-recorder
synced 2026-05-05 14:30:43 +09:00
Rename video encoder cuda to video encoder nvenc
This commit is contained in:
@@ -1,16 +0,0 @@
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#ifndef GSR_ENCODER_VIDEO_CUDA_H
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#define GSR_ENCODER_VIDEO_CUDA_H
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#include "video.h"
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typedef struct gsr_egl gsr_egl;
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typedef struct {
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gsr_egl *egl;
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bool overclock;
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gsr_color_depth color_depth;
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} gsr_video_encoder_cuda_params;
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gsr_video_encoder* gsr_video_encoder_cuda_create(const gsr_video_encoder_cuda_params *params);
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#endif /* GSR_ENCODER_VIDEO_CUDA_H */
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16
include/encoder/video/nvenc.h
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16
include/encoder/video/nvenc.h
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@@ -0,0 +1,16 @@
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#ifndef GSR_ENCODER_VIDEO_NVENC_H
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#define GSR_ENCODER_VIDEO_NVENC_H
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#include "video.h"
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typedef struct gsr_egl gsr_egl;
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typedef struct {
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gsr_egl *egl;
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bool overclock;
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gsr_color_depth color_depth;
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} gsr_video_encoder_nvenc_params;
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gsr_video_encoder* gsr_video_encoder_nvenc_create(const gsr_video_encoder_nvenc_params *params);
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#endif /* GSR_ENCODER_VIDEO_NVENC_H */
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@@ -14,7 +14,7 @@ src = [
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'src/capture/xcomposite.c',
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'src/capture/xcomposite.c',
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'src/capture/kms.c',
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'src/capture/kms.c',
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'src/encoder/video/video.c',
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'src/encoder/video/video.c',
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'src/encoder/video/cuda.c',
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'src/encoder/video/nvenc.c',
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'src/encoder/video/vaapi.c',
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'src/encoder/video/vaapi.c',
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'src/encoder/video/vulkan.c',
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'src/encoder/video/vulkan.c',
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'src/encoder/video/software.c',
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'src/encoder/video/software.c',
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@@ -1,4 +1,4 @@
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#include "../../../include/encoder/video/cuda.h"
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#include "../../../include/encoder/video/nvenc.h"
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#include "../../../include/egl.h"
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#include "../../../include/egl.h"
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#include "../../../include/cuda.h"
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#include "../../../include/cuda.h"
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@@ -8,7 +8,7 @@
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#include <stdlib.h>
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#include <stdlib.h>
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typedef struct {
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typedef struct {
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gsr_video_encoder_cuda_params params;
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gsr_video_encoder_nvenc_params params;
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unsigned int target_textures[2];
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unsigned int target_textures[2];
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@@ -18,12 +18,12 @@ typedef struct {
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CUgraphicsResource cuda_graphics_resources[2];
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CUgraphicsResource cuda_graphics_resources[2];
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CUarray mapped_arrays[2];
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CUarray mapped_arrays[2];
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CUstream cuda_stream;
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CUstream cuda_stream;
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} gsr_video_encoder_cuda;
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} gsr_video_encoder_nvenc;
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static bool gsr_video_encoder_cuda_setup_context(gsr_video_encoder_cuda *self, AVCodecContext *video_codec_context) {
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static bool gsr_video_encoder_nvenc_setup_context(gsr_video_encoder_nvenc *self, AVCodecContext *video_codec_context) {
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self->device_ctx = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_CUDA);
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self->device_ctx = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_CUDA);
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if(!self->device_ctx) {
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if(!self->device_ctx) {
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fprintf(stderr, "gsr error: gsr_video_encoder_cuda_setup_context failed: failed to create hardware device context\n");
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fprintf(stderr, "gsr error: gsr_video_encoder_nvenc_setup_context failed: failed to create hardware device context\n");
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return false;
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return false;
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}
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}
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@@ -31,14 +31,14 @@ static bool gsr_video_encoder_cuda_setup_context(gsr_video_encoder_cuda *self, A
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AVCUDADeviceContext *cuda_device_context = (AVCUDADeviceContext*)hw_device_context->hwctx;
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AVCUDADeviceContext *cuda_device_context = (AVCUDADeviceContext*)hw_device_context->hwctx;
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cuda_device_context->cuda_ctx = self->cuda.cu_ctx;
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cuda_device_context->cuda_ctx = self->cuda.cu_ctx;
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if(av_hwdevice_ctx_init(self->device_ctx) < 0) {
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if(av_hwdevice_ctx_init(self->device_ctx) < 0) {
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fprintf(stderr, "gsr error: gsr_video_encoder_cuda_setup_context failed: failed to create hardware device context\n");
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fprintf(stderr, "gsr error: gsr_video_encoder_nvenc_setup_context failed: failed to create hardware device context\n");
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av_buffer_unref(&self->device_ctx);
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av_buffer_unref(&self->device_ctx);
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return false;
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return false;
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}
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}
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AVBufferRef *frame_context = av_hwframe_ctx_alloc(self->device_ctx);
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AVBufferRef *frame_context = av_hwframe_ctx_alloc(self->device_ctx);
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if(!frame_context) {
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if(!frame_context) {
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fprintf(stderr, "gsr error: gsr_video_encoder_cuda_setup_context failed: failed to create hwframe context\n");
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fprintf(stderr, "gsr error: gsr_video_encoder_nvenc_setup_context failed: failed to create hwframe context\n");
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av_buffer_unref(&self->device_ctx);
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av_buffer_unref(&self->device_ctx);
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return false;
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return false;
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}
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}
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@@ -51,7 +51,7 @@ static bool gsr_video_encoder_cuda_setup_context(gsr_video_encoder_cuda *self, A
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hw_frame_context->device_ctx = (AVHWDeviceContext*)self->device_ctx->data;
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hw_frame_context->device_ctx = (AVHWDeviceContext*)self->device_ctx->data;
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if (av_hwframe_ctx_init(frame_context) < 0) {
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if (av_hwframe_ctx_init(frame_context) < 0) {
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fprintf(stderr, "gsr error: gsr_video_encoder_cuda_setup_context failed: failed to initialize hardware frame context "
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fprintf(stderr, "gsr error: gsr_video_encoder_nvenc_setup_context failed: failed to initialize hardware frame context "
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"(note: ffmpeg version needs to be > 4.0)\n");
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"(note: ffmpeg version needs to be > 4.0)\n");
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av_buffer_unref(&self->device_ctx);
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av_buffer_unref(&self->device_ctx);
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//av_buffer_unref(&frame_context);
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//av_buffer_unref(&frame_context);
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@@ -96,10 +96,10 @@ static bool cuda_register_opengl_texture(gsr_cuda *cuda, CUgraphicsResource *cud
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return true;
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return true;
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}
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}
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static bool gsr_video_encoder_cuda_setup_textures(gsr_video_encoder_cuda *self, AVCodecContext *video_codec_context, AVFrame *frame) {
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static bool gsr_video_encoder_nvenc_setup_textures(gsr_video_encoder_nvenc *self, AVCodecContext *video_codec_context, AVFrame *frame) {
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const int res = av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, frame, 0);
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const int res = av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, frame, 0);
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if(res < 0) {
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if(res < 0) {
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fprintf(stderr, "gsr error: gsr_video_encoder_cuda_setup_textures: av_hwframe_get_buffer failed: %d\n", res);
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fprintf(stderr, "gsr error: gsr_video_encoder_nvenc_setup_textures: av_hwframe_get_buffer failed: %d\n", res);
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return false;
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return false;
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}
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}
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@@ -111,7 +111,7 @@ static bool gsr_video_encoder_cuda_setup_textures(gsr_video_encoder_cuda *self,
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for(int i = 0; i < 2; ++i) {
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for(int i = 0; i < 2; ++i) {
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self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i]);
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self->target_textures[i] = gl_create_texture(self->params.egl, video_codec_context->width / div[i], video_codec_context->height / div[i], self->params.color_depth == GSR_COLOR_DEPTH_8_BITS ? internal_formats_nv12[i] : internal_formats_p010[i], formats[i]);
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if(self->target_textures[i] == 0) {
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if(self->target_textures[i] == 0) {
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fprintf(stderr, "gsr error: gsr_video_encoder_cuda_setup_textures: failed to create opengl texture\n");
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fprintf(stderr, "gsr error: gsr_video_encoder_nvenc_setup_textures: failed to create opengl texture\n");
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return false;
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return false;
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}
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}
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@@ -123,32 +123,32 @@ static bool gsr_video_encoder_cuda_setup_textures(gsr_video_encoder_cuda *self,
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return true;
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return true;
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}
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}
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static void gsr_video_encoder_cuda_stop(gsr_video_encoder_cuda *self, AVCodecContext *video_codec_context);
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static void gsr_video_encoder_nvenc_stop(gsr_video_encoder_nvenc *self, AVCodecContext *video_codec_context);
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static bool gsr_video_encoder_cuda_start(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame) {
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static bool gsr_video_encoder_nvenc_start(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame) {
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gsr_video_encoder_cuda *self = encoder->priv;
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gsr_video_encoder_nvenc *self = encoder->priv;
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const bool overclock = gsr_egl_get_display_server(self->params.egl) == GSR_DISPLAY_SERVER_X11 ? self->params.overclock : false;
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const bool overclock = gsr_egl_get_display_server(self->params.egl) == GSR_DISPLAY_SERVER_X11 ? self->params.overclock : false;
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if(!gsr_cuda_load(&self->cuda, self->params.egl->x11.dpy, overclock)) {
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if(!gsr_cuda_load(&self->cuda, self->params.egl->x11.dpy, overclock)) {
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fprintf(stderr, "gsr error: gsr_video_encoder_cuda_start: failed to load cuda\n");
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fprintf(stderr, "gsr error: gsr_video_encoder_nvenc_start: failed to load cuda\n");
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gsr_video_encoder_cuda_stop(self, video_codec_context);
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gsr_video_encoder_nvenc_stop(self, video_codec_context);
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return false;
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return false;
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}
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}
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if(!gsr_video_encoder_cuda_setup_context(self, video_codec_context)) {
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if(!gsr_video_encoder_nvenc_setup_context(self, video_codec_context)) {
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gsr_video_encoder_cuda_stop(self, video_codec_context);
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gsr_video_encoder_nvenc_stop(self, video_codec_context);
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return false;
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return false;
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}
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}
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if(!gsr_video_encoder_cuda_setup_textures(self, video_codec_context, frame)) {
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if(!gsr_video_encoder_nvenc_setup_textures(self, video_codec_context, frame)) {
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gsr_video_encoder_cuda_stop(self, video_codec_context);
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gsr_video_encoder_nvenc_stop(self, video_codec_context);
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return false;
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return false;
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}
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}
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return true;
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return true;
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}
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}
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void gsr_video_encoder_cuda_stop(gsr_video_encoder_cuda *self, AVCodecContext *video_codec_context) {
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void gsr_video_encoder_nvenc_stop(gsr_video_encoder_nvenc *self, AVCodecContext *video_codec_context) {
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self->params.egl->glDeleteTextures(2, self->target_textures);
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self->params.egl->glDeleteTextures(2, self->target_textures);
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self->target_textures[0] = 0;
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self->target_textures[0] = 0;
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self->target_textures[1] = 0;
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self->target_textures[1] = 0;
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@@ -171,8 +171,8 @@ void gsr_video_encoder_cuda_stop(gsr_video_encoder_cuda *self, AVCodecContext *v
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gsr_cuda_unload(&self->cuda);
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gsr_cuda_unload(&self->cuda);
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}
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}
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static void gsr_video_encoder_cuda_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion) {
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static void gsr_video_encoder_nvenc_copy_textures_to_frame(gsr_video_encoder *encoder, AVFrame *frame, gsr_color_conversion *color_conversion) {
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gsr_video_encoder_cuda *self = encoder->priv;
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gsr_video_encoder_nvenc *self = encoder->priv;
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const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size
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const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size
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for(int i = 0; i < 2; ++i) {
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for(int i = 0; i < 2; ++i) {
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CUDA_MEMCPY2D memcpy_struct;
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CUDA_MEMCPY2D memcpy_struct;
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@@ -198,26 +198,26 @@ static void gsr_video_encoder_cuda_copy_textures_to_frame(gsr_video_encoder *enc
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self->cuda.cuStreamSynchronize(self->cuda_stream);
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self->cuda.cuStreamSynchronize(self->cuda_stream);
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}
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}
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static void gsr_video_encoder_cuda_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) {
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static void gsr_video_encoder_nvenc_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) {
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gsr_video_encoder_cuda *self = encoder->priv;
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gsr_video_encoder_nvenc *self = encoder->priv;
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textures[0] = self->target_textures[0];
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textures[0] = self->target_textures[0];
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textures[1] = self->target_textures[1];
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textures[1] = self->target_textures[1];
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*num_textures = 2;
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*num_textures = 2;
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*destination_color = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12;
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*destination_color = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12;
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}
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}
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static void gsr_video_encoder_cuda_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context) {
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static void gsr_video_encoder_nvenc_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context) {
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gsr_video_encoder_cuda_stop(encoder->priv, video_codec_context);
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gsr_video_encoder_nvenc_stop(encoder->priv, video_codec_context);
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free(encoder->priv);
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free(encoder->priv);
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free(encoder);
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free(encoder);
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}
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}
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gsr_video_encoder* gsr_video_encoder_cuda_create(const gsr_video_encoder_cuda_params *params) {
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gsr_video_encoder* gsr_video_encoder_nvenc_create(const gsr_video_encoder_nvenc_params *params) {
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gsr_video_encoder *encoder = calloc(1, sizeof(gsr_video_encoder));
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gsr_video_encoder *encoder = calloc(1, sizeof(gsr_video_encoder));
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if(!encoder)
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if(!encoder)
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return NULL;
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return NULL;
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gsr_video_encoder_cuda *encoder_cuda = calloc(1, sizeof(gsr_video_encoder_cuda));
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gsr_video_encoder_nvenc *encoder_cuda = calloc(1, sizeof(gsr_video_encoder_nvenc));
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if(!encoder_cuda) {
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if(!encoder_cuda) {
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free(encoder);
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free(encoder);
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return NULL;
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return NULL;
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@@ -226,10 +226,10 @@ gsr_video_encoder* gsr_video_encoder_cuda_create(const gsr_video_encoder_cuda_pa
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encoder_cuda->params = *params;
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encoder_cuda->params = *params;
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*encoder = (gsr_video_encoder) {
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*encoder = (gsr_video_encoder) {
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.start = gsr_video_encoder_cuda_start,
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.start = gsr_video_encoder_nvenc_start,
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.copy_textures_to_frame = gsr_video_encoder_cuda_copy_textures_to_frame,
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.copy_textures_to_frame = gsr_video_encoder_nvenc_copy_textures_to_frame,
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.get_textures = gsr_video_encoder_cuda_get_textures,
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.get_textures = gsr_video_encoder_nvenc_get_textures,
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.destroy = gsr_video_encoder_cuda_destroy,
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.destroy = gsr_video_encoder_nvenc_destroy,
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.priv = encoder_cuda
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.priv = encoder_cuda
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};
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};
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@@ -6,7 +6,7 @@ extern "C" {
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#include "../include/capture/portal.h"
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#include "../include/capture/portal.h"
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#include "../include/dbus.h"
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#include "../include/dbus.h"
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#endif
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#endif
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#include "../include/encoder/video/cuda.h"
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#include "../include/encoder/video/nvenc.h"
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#include "../include/encoder/video/vaapi.h"
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#include "../include/encoder/video/vaapi.h"
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#include "../include/encoder/video/vulkan.h"
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#include "../include/encoder/video/vulkan.h"
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#include "../include/encoder/video/software.h"
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#include "../include/encoder/video/software.h"
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@@ -1741,11 +1741,11 @@ static gsr_video_encoder* create_video_encoder(gsr_egl *egl, bool overclock, gsr
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break;
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break;
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}
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}
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case GSR_GPU_VENDOR_NVIDIA: {
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case GSR_GPU_VENDOR_NVIDIA: {
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gsr_video_encoder_cuda_params params;
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gsr_video_encoder_nvenc_params params;
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params.egl = egl;
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params.egl = egl;
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params.overclock = overclock;
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params.overclock = overclock;
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params.color_depth = color_depth;
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params.color_depth = color_depth;
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video_encoder = gsr_video_encoder_cuda_create(¶ms);
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video_encoder = gsr_video_encoder_nvenc_create(¶ms);
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break;
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break;
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}
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}
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}
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}
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