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Add overclocking option -oc to workaround a NVIDIA driver bug (forcefully set to p2 state when using cuda)
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43
include/xnvctrl.h
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43
include/xnvctrl.h
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#ifndef GSR_XNVCTRL_H
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#define GSR_XNVCTRL_H
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#include <stdbool.h>
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#include <stdint.h>
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#define NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET 410
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#define NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET_ALL_PERFORMANCE_LEVELS 425
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#define NV_CTRL_TARGET_TYPE_GPU 1
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#define NV_CTRL_STRING_PERFORMANCE_MODES 29
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typedef struct _XDisplay Display;
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typedef struct {
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int type;
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union {
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struct {
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int64_t min;
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int64_t max;
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} range;
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struct {
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unsigned int ints;
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} bits;
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} u;
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unsigned int permissions;
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} NVCTRLAttributeValidValuesRec;
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typedef struct {
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Display *display;
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void *library;
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int (*XNVCTRLQueryExtension)(Display *dpy, int *event_basep, int *error_basep);
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int (*XNVCTRLSetTargetAttributeAndGetStatus)(Display *dpy, int target_type, int target_id, unsigned int display_mask, unsigned int attribute, int value);
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int (*XNVCTRLQueryValidTargetAttributeValues)(Display *dpy, int target_type, int target_id, unsigned int display_mask, unsigned int attribute, NVCTRLAttributeValidValuesRec *values);
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int (*XNVCTRLQueryTargetStringAttribute)(Display *dpy, int target_type, int target_id, unsigned int display_mask, unsigned int attribute, char **ptr);
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} gsr_xnvctrl;
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bool gsr_xnvctrl_load(gsr_xnvctrl *self, Display *display);
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void gsr_xnvctrl_unload(gsr_xnvctrl *self);
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#endif /* GSR_XNVCTRL_H */
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