Nvidia: use default p4 preset instead of p5, might fix frame issues

This commit is contained in:
dec05eba
2024-01-11 10:50:14 +01:00
parent 4c098a4f03
commit 94cbed9471
6 changed files with 17 additions and 1 deletions

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@@ -180,6 +180,8 @@ typedef struct {
unsigned int (*glGetError)(void);
const unsigned char* (*glGetString)(unsigned int name);
void (*glFlush)(void);
void (*glFinish)(void);
void (*glClear)(unsigned int mask);
void (*glClearColor)(float red, float green, float blue, float alpha);
void (*glGenTextures)(int n, unsigned int *textures);