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Draw cursor in window capture
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@@ -6,6 +6,7 @@
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#include "../vec2.h"
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#include "../color_conversion.h"
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#include "../window_texture.h"
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#include "../cursor.h"
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typedef struct {
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gsr_egl *egl;
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@@ -33,6 +34,9 @@ typedef struct {
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WindowTexture window_texture;
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Atom net_active_window_atom;
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gsr_cursor cursor;
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bool clear_next_frame;
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} gsr_capture_xcomposite;
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void gsr_capture_xcomposite_init(gsr_capture_xcomposite *self, const gsr_capture_xcomposite_params *params);
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