mirror of
https://repo.dec05eba.com/gpu-screen-recorder
synced 2026-05-05 22:40:42 +09:00
Refactor xcomposite into abstract capture api
Refactor c++ files into c files, more usable
This commit is contained in:
517
src/capture/xcomposite.c
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517
src/capture/xcomposite.c
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@@ -0,0 +1,517 @@
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#include "../../include/capture/xcomposite.h"
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#include "../../include/gl.h"
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#include "../../include/cuda.h"
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#include "../../include/window_texture.h"
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#include "../../include/time.h"
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#include <X11/extensions/Xcomposite.h>
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#include <libavutil/hwcontext.h>
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#include <libavutil/hwcontext_cuda.h>
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#include <libavutil/frame.h>
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#include <libavcodec/avcodec.h>
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/* TODO: Proper error checks and cleanups */
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typedef struct {
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gsr_capture_xcomposite_params params;
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Display *dpy;
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XEvent xev;
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bool should_stop;
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bool stop_is_error;
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bool window_resized;
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bool created_hw_frame;
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double window_resize_timer;
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vec2i window_size;
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vec2i window_pos;
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unsigned int target_texture_id;
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vec2i texture_size;
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Window composite_window;
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WindowTexture window_texture;
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CUgraphicsResource cuda_graphics_resource;
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CUarray mapped_array;
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gsr_gl gl;
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gsr_cuda cuda;
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} gsr_capture_xcomposite;
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static int max_int(int a, int b) {
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return a > b ? a : b;
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}
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static int min_int(int a, int b) {
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return a < b ? a : b;
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}
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static void gsr_capture_xcomposite_stop(gsr_capture *cap, AVCodecContext *video_codec_context);
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static Window get_compositor_window(Display *display) {
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Window overlay_window = XCompositeGetOverlayWindow(display, DefaultRootWindow(display));
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XCompositeReleaseOverlayWindow(display, DefaultRootWindow(display));
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Window root_window, parent_window;
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Window *children = NULL;
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unsigned int num_children = 0;
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if(XQueryTree(display, overlay_window, &root_window, &parent_window, &children, &num_children) == 0)
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return None;
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Window compositor_window = None;
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if(num_children == 1) {
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compositor_window = children[0];
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const int screen_width = XWidthOfScreen(DefaultScreenOfDisplay(display));
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const int screen_height = XHeightOfScreen(DefaultScreenOfDisplay(display));
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XWindowAttributes attr;
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if(!XGetWindowAttributes(display, compositor_window, &attr) || attr.width != screen_width || attr.height != screen_height)
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compositor_window = None;
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}
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if(children)
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XFree(children);
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return compositor_window;
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}
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/* TODO: check for glx swap control extension string (GLX_EXT_swap_control, etc) */
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static void set_vertical_sync_enabled(Display *display, Window window, gsr_gl *gl, bool enabled) {
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int result = 0;
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if(gl->glXSwapIntervalEXT) {
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gl->glXSwapIntervalEXT(display, window, enabled ? 1 : 0);
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} else if(gl->glXSwapIntervalMESA) {
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result = gl->glXSwapIntervalMESA(enabled ? 1 : 0);
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} else if(gl->glXSwapIntervalSGI) {
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result = gl->glXSwapIntervalSGI(enabled ? 1 : 0);
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} else {
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static int warned = 0;
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if (!warned) {
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warned = 1;
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fprintf(stderr, "Warning: setting vertical sync not supported\n");
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}
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}
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if(result != 0)
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fprintf(stderr, "Warning: setting vertical sync failed\n");
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}
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static bool cuda_register_opengl_texture(gsr_capture_xcomposite *cap_xcomp) {
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CUresult res;
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CUcontext old_ctx;
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res = cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
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res = cap_xcomp->cuda.cuGraphicsGLRegisterImage(
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&cap_xcomp->cuda_graphics_resource, cap_xcomp->target_texture_id, GL_TEXTURE_2D,
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CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY);
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if (res != CUDA_SUCCESS) {
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const char *err_str = "unknown";
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cap_xcomp->cuda.cuGetErrorString(res, &err_str);
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fprintf(stderr,
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"Error: cuGraphicsGLRegisterImage failed, error %s, texture "
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"id: %u\n",
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err_str, cap_xcomp->target_texture_id);
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return false;
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}
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/* Get texture */
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res = cap_xcomp->cuda.cuGraphicsResourceSetMapFlags(cap_xcomp->cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY);
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res = cap_xcomp->cuda.cuGraphicsMapResources(1, &cap_xcomp->cuda_graphics_resource, 0);
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/* Map texture to cuda array */
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res = cap_xcomp->cuda.cuGraphicsSubResourceGetMappedArray(&cap_xcomp->mapped_array, cap_xcomp->cuda_graphics_resource, 0, 0);
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res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
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return true;
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}
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static bool cuda_create_codec_context(gsr_capture_xcomposite *cap_xcomp, AVCodecContext *video_codec_context) {
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CUcontext old_ctx;
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cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
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AVBufferRef *device_ctx = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_CUDA);
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if(!device_ctx) {
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fprintf(stderr, "Error: Failed to create hardware device context\n");
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return false;
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}
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AVHWDeviceContext *hw_device_context = (AVHWDeviceContext*)device_ctx->data;
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AVCUDADeviceContext *cuda_device_context = (AVCUDADeviceContext*)hw_device_context->hwctx;
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cuda_device_context->cuda_ctx = cap_xcomp->cuda.cu_ctx;
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if(av_hwdevice_ctx_init(device_ctx) < 0) {
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fprintf(stderr, "Error: Failed to create hardware device context\n");
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av_buffer_unref(&device_ctx);
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cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
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return false;
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}
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AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx);
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if(!frame_context) {
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fprintf(stderr, "Error: Failed to create hwframe context\n");
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av_buffer_unref(&device_ctx);
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cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
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return false;
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}
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AVHWFramesContext *hw_frame_context =
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(AVHWFramesContext *)frame_context->data;
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hw_frame_context->width = video_codec_context->width;
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hw_frame_context->height = video_codec_context->height;
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hw_frame_context->sw_format = AV_PIX_FMT_0RGB32;
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hw_frame_context->format = video_codec_context->pix_fmt;
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hw_frame_context->device_ref = device_ctx;
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hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data;
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if (av_hwframe_ctx_init(frame_context) < 0) {
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fprintf(stderr, "Error: Failed to initialize hardware frame context "
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"(note: ffmpeg version needs to be > 4.0)\n");
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av_buffer_unref(&device_ctx);
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av_buffer_unref(&frame_context);
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cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
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return false;
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}
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video_codec_context->hw_device_ctx = device_ctx;
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video_codec_context->hw_frames_ctx = frame_context;
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return true;
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}
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static unsigned int gl_create_texture(gsr_capture_xcomposite *cap_xcomp, int width, int height) {
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// Generating this second texture is needed because
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// cuGraphicsGLRegisterImage cant be used with the texture that is mapped
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// directly to the pixmap.
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// TODO: Investigate if it's somehow possible to use the pixmap texture
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// directly, this should improve performance since only less image copy is
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// then needed every frame.
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// Ignoring failure for now.. TODO: Show proper error
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unsigned int texture_id = 0;
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cap_xcomp->gl.glGenTextures(1, &texture_id);
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cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, texture_id);
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cap_xcomp->gl.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
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cap_xcomp->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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cap_xcomp->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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cap_xcomp->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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cap_xcomp->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, 0);
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return texture_id;
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}
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static int gsr_capture_xcomposite_start(gsr_capture *cap, AVCodecContext *video_codec_context) {
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gsr_capture_xcomposite *cap_xcomp = cap->priv;
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XWindowAttributes attr;
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if(!XGetWindowAttributes(cap_xcomp->dpy, cap_xcomp->params.window, &attr)) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_start failed: invalid window id: %lu\n", cap_xcomp->params.window);
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return -1;
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}
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cap_xcomp->window_size.x = max_int(attr.width, 0);
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cap_xcomp->window_size.y = max_int(attr.height, 0);
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Window c;
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XTranslateCoordinates(cap_xcomp->dpy, cap_xcomp->params.window, DefaultRootWindow(cap_xcomp->dpy), 0, 0, &cap_xcomp->window_pos.x, &cap_xcomp->window_pos.y, &c);
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XSelectInput(cap_xcomp->dpy, cap_xcomp->params.window, StructureNotifyMask | ExposureMask);
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if(!gsr_gl_load(&cap_xcomp->gl, cap_xcomp->dpy)) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed to load opengl\n");
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return -1;
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}
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set_vertical_sync_enabled(cap_xcomp->dpy, cap_xcomp->gl.window, &cap_xcomp->gl, false);
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if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->params.window, &cap_xcomp->gl) != 0) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed get window texture for window %ld\n", cap_xcomp->params.window);
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gsr_gl_unload(&cap_xcomp->gl);
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return -1;
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}
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cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
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cap_xcomp->texture_size.x = 0;
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cap_xcomp->texture_size.y = 0;
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cap_xcomp->gl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
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cap_xcomp->gl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
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cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, 0);
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cap_xcomp->texture_size.x = max_int(2, cap_xcomp->texture_size.x & ~1);
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cap_xcomp->texture_size.y = max_int(2, cap_xcomp->texture_size.y & ~1);
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cap_xcomp->target_texture_id = gl_create_texture(cap_xcomp, cap_xcomp->texture_size.x, cap_xcomp->texture_size.y);
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if(cap_xcomp->target_texture_id == 0) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed to create opengl texture\n");
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gsr_capture_xcomposite_stop(cap, video_codec_context);
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return -1;
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}
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video_codec_context->width = cap_xcomp->texture_size.x;
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video_codec_context->height = cap_xcomp->texture_size.y;
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if(!gsr_cuda_load(&cap_xcomp->cuda)) {
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gsr_capture_xcomposite_stop(cap, video_codec_context);
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return -1;
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}
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if(!cuda_create_codec_context(cap_xcomp, video_codec_context)) {
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gsr_capture_xcomposite_stop(cap, video_codec_context);
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return -1;
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}
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if(!cuda_register_opengl_texture(cap_xcomp)) {
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gsr_capture_xcomposite_stop(cap, video_codec_context);
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return -1;
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}
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cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
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return 0;
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}
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static void gsr_capture_xcomposite_stop(gsr_capture *cap, AVCodecContext *video_codec_context) {
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gsr_capture_xcomposite *cap_xcomp = cap->priv;
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window_texture_deinit(&cap_xcomp->window_texture);
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if(cap_xcomp->target_texture_id) {
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cap_xcomp->gl.glDeleteTextures(1, &cap_xcomp->target_texture_id);
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cap_xcomp->target_texture_id = 0;
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}
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if(cap_xcomp->composite_window) {
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XCompositeUnredirectWindow(cap_xcomp->dpy, cap_xcomp->composite_window, CompositeRedirectAutomatic);
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cap_xcomp->composite_window = None;
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}
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av_buffer_unref(&video_codec_context->hw_device_ctx);
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av_buffer_unref(&video_codec_context->hw_frames_ctx);
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cap_xcomp->cuda.cuGraphicsUnmapResources(1, &cap_xcomp->cuda_graphics_resource, 0);
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cap_xcomp->cuda.cuGraphicsUnregisterResource(cap_xcomp->cuda_graphics_resource);
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gsr_cuda_unload(&cap_xcomp->cuda);
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gsr_gl_unload(&cap_xcomp->gl);
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if(cap_xcomp->dpy) {
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XCloseDisplay(cap_xcomp->dpy);
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cap_xcomp->dpy = NULL;
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}
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}
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static void gsr_capture_xcomposite_tick(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame **frame) {
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gsr_capture_xcomposite *cap_xcomp = cap->priv;
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cap_xcomp->gl.glClear(GL_COLOR_BUFFER_BIT);
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if(!cap_xcomp->created_hw_frame) {
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CUcontext old_ctx;
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cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
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if(av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, *frame, 0) < 0) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: av_hwframe_get_buffer failed\n");
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cap_xcomp->should_stop = true;
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cap_xcomp->stop_is_error = true;
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cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
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return;
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}
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cap_xcomp->created_hw_frame = true;
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cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
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}
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if(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->params.window, DestroyNotify, &cap_xcomp->xev)) {
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cap_xcomp->should_stop = true;
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cap_xcomp->stop_is_error = false;
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}
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if(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->params.window, Expose, &cap_xcomp->xev) && cap_xcomp->xev.xexpose.count == 0) {
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cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
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cap_xcomp->window_resized = true;
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}
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if(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->params.window, ConfigureNotify, &cap_xcomp->xev) && cap_xcomp->xev.xconfigure.window == cap_xcomp->params.window) {
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while(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->params.window, ConfigureNotify, &cap_xcomp->xev)) {}
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Window c;
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XTranslateCoordinates(cap_xcomp->dpy, cap_xcomp->params.window, DefaultRootWindow(cap_xcomp->dpy), 0, 0, &cap_xcomp->xev.xconfigure.x, &cap_xcomp->xev.xconfigure.y, &c);
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cap_xcomp->window_pos.x = cap_xcomp->xev.xconfigure.x;
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cap_xcomp->window_pos.y = cap_xcomp->xev.xconfigure.y;
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/* Window resize */
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if(cap_xcomp->xev.xconfigure.width != cap_xcomp->window_size.x || cap_xcomp->xev.xconfigure.height != cap_xcomp->window_size.y) {
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cap_xcomp->window_size.x = max_int(cap_xcomp->xev.xconfigure.width, 0);
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cap_xcomp->window_size.y = max_int(cap_xcomp->xev.xconfigure.height, 0);
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cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
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cap_xcomp->window_resized = true;
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}
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}
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const double window_resize_timeout = 1.0; // 1 second
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if(cap_xcomp->window_resized && clock_get_monotonic_seconds() - cap_xcomp->window_resize_timer >= window_resize_timeout) {
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cap_xcomp->window_resized = false;
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fprintf(stderr, "Resize window!\n");
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if(window_texture_on_resize(&cap_xcomp->window_texture) != 0) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: window_texture_on_resize failed\n");
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cap_xcomp->should_stop = true;
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cap_xcomp->stop_is_error = true;
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return;
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}
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cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
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cap_xcomp->texture_size.x = 0;
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cap_xcomp->texture_size.y = 0;
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cap_xcomp->gl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
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cap_xcomp->gl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
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cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, 0);
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cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, cap_xcomp->texture_size.x & ~1));
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cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, cap_xcomp->texture_size.y & ~1));
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cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, cap_xcomp->target_texture_id);
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cap_xcomp->gl.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, cap_xcomp->texture_size.x, cap_xcomp->texture_size.y, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
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cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, 0);
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CUcontext old_ctx;
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||||
CUresult res = cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
|
||||
|
||||
cap_xcomp->cuda.cuGraphicsUnmapResources(1, &cap_xcomp->cuda_graphics_resource, 0);
|
||||
cap_xcomp->cuda.cuGraphicsUnregisterResource(cap_xcomp->cuda_graphics_resource);
|
||||
res = cap_xcomp->cuda.cuGraphicsGLRegisterImage(&cap_xcomp->cuda_graphics_resource, cap_xcomp->target_texture_id, GL_TEXTURE_2D, CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY);
|
||||
if (res != CUDA_SUCCESS) {
|
||||
const char *err_str = "unknown";
|
||||
cap_xcomp->cuda.cuGetErrorString(res, &err_str);
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: cuGraphicsGLRegisterImage failed, error %s, texture id: %u\n", err_str, cap_xcomp->target_texture_id);
|
||||
cap_xcomp->should_stop = true;
|
||||
cap_xcomp->stop_is_error = true;
|
||||
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
|
||||
return;
|
||||
}
|
||||
|
||||
res = cap_xcomp->cuda.cuGraphicsResourceSetMapFlags(cap_xcomp->cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY);
|
||||
res = cap_xcomp->cuda.cuGraphicsMapResources(1, &cap_xcomp->cuda_graphics_resource, 0);
|
||||
res = cap_xcomp->cuda.cuGraphicsSubResourceGetMappedArray(&cap_xcomp->mapped_array, cap_xcomp->cuda_graphics_resource, 0, 0);
|
||||
|
||||
av_frame_free(frame);
|
||||
*frame = av_frame_alloc();
|
||||
if(!frame) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: failed to allocate frame\n");
|
||||
cap_xcomp->should_stop = true;
|
||||
cap_xcomp->stop_is_error = true;
|
||||
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
|
||||
return;
|
||||
}
|
||||
(*frame)->format = video_codec_context->pix_fmt;
|
||||
(*frame)->width = video_codec_context->width;
|
||||
(*frame)->height = video_codec_context->height;
|
||||
|
||||
if(av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, *frame, 0) < 0) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: av_hwframe_get_buffer failed\n");
|
||||
cap_xcomp->should_stop = true;
|
||||
cap_xcomp->stop_is_error = true;
|
||||
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
|
||||
return;
|
||||
}
|
||||
|
||||
// Make it completely black to clear unused parts
|
||||
// TODO: cuMemsetD32?
|
||||
res = cap_xcomp->cuda.cuMemsetD8_v2((CUdeviceptr)(*frame)->data[0], 0, (*frame)->width * (*frame)->height * 4);
|
||||
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
|
||||
}
|
||||
}
|
||||
|
||||
static bool gsr_capture_xcomposite_should_stop(gsr_capture *cap, bool *err) {
|
||||
gsr_capture_xcomposite *cap_xcomp = cap->priv;
|
||||
if(cap_xcomp->should_stop) {
|
||||
if(err)
|
||||
*err = cap_xcomp->stop_is_error;
|
||||
return true;
|
||||
}
|
||||
|
||||
if(err)
|
||||
*err = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
static int gsr_capture_xcomposite_capture(gsr_capture *cap, AVFrame *frame) {
|
||||
gsr_capture_xcomposite *cap_xcomp = cap->priv;
|
||||
|
||||
// TODO: Use a framebuffer instead. glCopyImageSubData requires opengl 4.2
|
||||
vec2i source_pos = { 0, 0 };
|
||||
vec2i source_size = cap_xcomp->texture_size;
|
||||
|
||||
// Requires opengl 4.2... TODO: Replace with earlier opengl if opengl < 4.2.
|
||||
cap_xcomp->gl.glCopyImageSubData(
|
||||
window_texture_get_opengl_texture_id(&cap_xcomp->window_texture), GL_TEXTURE_2D, 0, source_pos.x, source_pos.y, 0,
|
||||
cap_xcomp->target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0,
|
||||
source_size.x, source_size.y, 1);
|
||||
unsigned int err = cap_xcomp->gl.glGetError();
|
||||
if(err != 0) {
|
||||
static bool error_shown = false;
|
||||
if(!error_shown) {
|
||||
error_shown = true;
|
||||
fprintf(stderr, "Error: glCopyImageSubData failed, gl error: %d\n", err);
|
||||
}
|
||||
}
|
||||
cap_xcomp->gl.glXSwapBuffers(cap_xcomp->dpy, cap_xcomp->gl.window);
|
||||
// TODO: Remove this copy, which is only possible by using nvenc directly and encoding window_pixmap.target_texture_id
|
||||
|
||||
frame->linesize[0] = frame->width * 4;
|
||||
|
||||
CUDA_MEMCPY2D memcpy_struct;
|
||||
memcpy_struct.srcXInBytes = 0;
|
||||
memcpy_struct.srcY = 0;
|
||||
memcpy_struct.srcMemoryType = CU_MEMORYTYPE_ARRAY;
|
||||
|
||||
memcpy_struct.dstXInBytes = 0;
|
||||
memcpy_struct.dstY = 0;
|
||||
memcpy_struct.dstMemoryType = CU_MEMORYTYPE_DEVICE;
|
||||
|
||||
memcpy_struct.srcArray = cap_xcomp->mapped_array;
|
||||
memcpy_struct.dstDevice = (CUdeviceptr)frame->data[0];
|
||||
memcpy_struct.dstPitch = frame->linesize[0];
|
||||
memcpy_struct.WidthInBytes = frame->width * 4;
|
||||
memcpy_struct.Height = frame->height;
|
||||
cap_xcomp->cuda.cuMemcpy2D_v2(&memcpy_struct);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void gsr_capture_xcomposite_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
|
||||
gsr_capture_xcomposite_stop(cap, video_codec_context);
|
||||
if(cap->priv) {
|
||||
free(cap->priv);
|
||||
cap->priv = NULL;
|
||||
}
|
||||
free(cap);
|
||||
}
|
||||
|
||||
gsr_capture* gsr_capture_xcomposite_create(const gsr_capture_xcomposite_params *params) {
|
||||
if(!params) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_create params is NULL\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
gsr_capture *cap = calloc(1, sizeof(gsr_capture));
|
||||
if(!cap)
|
||||
return NULL;
|
||||
|
||||
gsr_capture_xcomposite *cap_xcomp = calloc(1, sizeof(gsr_capture_xcomposite));
|
||||
if(!cap_xcomp) {
|
||||
free(cap);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Display *display = XOpenDisplay(NULL);
|
||||
if(!display) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_xcomposite_create failed: XOpenDisplay failed\n");
|
||||
free(cap);
|
||||
free(cap_xcomp);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
cap_xcomp->dpy = display;
|
||||
cap_xcomp->params = *params;
|
||||
|
||||
*cap = (gsr_capture) {
|
||||
.start = gsr_capture_xcomposite_start,
|
||||
.tick = gsr_capture_xcomposite_tick,
|
||||
.should_stop = gsr_capture_xcomposite_should_stop,
|
||||
.capture = gsr_capture_xcomposite_capture,
|
||||
.destroy = gsr_capture_xcomposite_destroy,
|
||||
.priv = cap_xcomp
|
||||
};
|
||||
|
||||
return cap;
|
||||
}
|
||||
Reference in New Issue
Block a user