Refactor xcomposite into abstract capture api

Refactor c++ files into c files, more usable
This commit is contained in:
dec05eba
2022-10-16 02:08:40 +02:00
parent 93d46b9767
commit a7e0dbd833
21 changed files with 1342 additions and 1184 deletions

517
src/capture/xcomposite.c Normal file
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@@ -0,0 +1,517 @@
#include "../../include/capture/xcomposite.h"
#include "../../include/gl.h"
#include "../../include/cuda.h"
#include "../../include/window_texture.h"
#include "../../include/time.h"
#include <X11/extensions/Xcomposite.h>
#include <libavutil/hwcontext.h>
#include <libavutil/hwcontext_cuda.h>
#include <libavutil/frame.h>
#include <libavcodec/avcodec.h>
/* TODO: Proper error checks and cleanups */
typedef struct {
gsr_capture_xcomposite_params params;
Display *dpy;
XEvent xev;
bool should_stop;
bool stop_is_error;
bool window_resized;
bool created_hw_frame;
double window_resize_timer;
vec2i window_size;
vec2i window_pos;
unsigned int target_texture_id;
vec2i texture_size;
Window composite_window;
WindowTexture window_texture;
CUgraphicsResource cuda_graphics_resource;
CUarray mapped_array;
gsr_gl gl;
gsr_cuda cuda;
} gsr_capture_xcomposite;
static int max_int(int a, int b) {
return a > b ? a : b;
}
static int min_int(int a, int b) {
return a < b ? a : b;
}
static void gsr_capture_xcomposite_stop(gsr_capture *cap, AVCodecContext *video_codec_context);
static Window get_compositor_window(Display *display) {
Window overlay_window = XCompositeGetOverlayWindow(display, DefaultRootWindow(display));
XCompositeReleaseOverlayWindow(display, DefaultRootWindow(display));
Window root_window, parent_window;
Window *children = NULL;
unsigned int num_children = 0;
if(XQueryTree(display, overlay_window, &root_window, &parent_window, &children, &num_children) == 0)
return None;
Window compositor_window = None;
if(num_children == 1) {
compositor_window = children[0];
const int screen_width = XWidthOfScreen(DefaultScreenOfDisplay(display));
const int screen_height = XHeightOfScreen(DefaultScreenOfDisplay(display));
XWindowAttributes attr;
if(!XGetWindowAttributes(display, compositor_window, &attr) || attr.width != screen_width || attr.height != screen_height)
compositor_window = None;
}
if(children)
XFree(children);
return compositor_window;
}
/* TODO: check for glx swap control extension string (GLX_EXT_swap_control, etc) */
static void set_vertical_sync_enabled(Display *display, Window window, gsr_gl *gl, bool enabled) {
int result = 0;
if(gl->glXSwapIntervalEXT) {
gl->glXSwapIntervalEXT(display, window, enabled ? 1 : 0);
} else if(gl->glXSwapIntervalMESA) {
result = gl->glXSwapIntervalMESA(enabled ? 1 : 0);
} else if(gl->glXSwapIntervalSGI) {
result = gl->glXSwapIntervalSGI(enabled ? 1 : 0);
} else {
static int warned = 0;
if (!warned) {
warned = 1;
fprintf(stderr, "Warning: setting vertical sync not supported\n");
}
}
if(result != 0)
fprintf(stderr, "Warning: setting vertical sync failed\n");
}
static bool cuda_register_opengl_texture(gsr_capture_xcomposite *cap_xcomp) {
CUresult res;
CUcontext old_ctx;
res = cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
res = cap_xcomp->cuda.cuGraphicsGLRegisterImage(
&cap_xcomp->cuda_graphics_resource, cap_xcomp->target_texture_id, GL_TEXTURE_2D,
CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY);
if (res != CUDA_SUCCESS) {
const char *err_str = "unknown";
cap_xcomp->cuda.cuGetErrorString(res, &err_str);
fprintf(stderr,
"Error: cuGraphicsGLRegisterImage failed, error %s, texture "
"id: %u\n",
err_str, cap_xcomp->target_texture_id);
return false;
}
/* Get texture */
res = cap_xcomp->cuda.cuGraphicsResourceSetMapFlags(cap_xcomp->cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY);
res = cap_xcomp->cuda.cuGraphicsMapResources(1, &cap_xcomp->cuda_graphics_resource, 0);
/* Map texture to cuda array */
res = cap_xcomp->cuda.cuGraphicsSubResourceGetMappedArray(&cap_xcomp->mapped_array, cap_xcomp->cuda_graphics_resource, 0, 0);
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return true;
}
static bool cuda_create_codec_context(gsr_capture_xcomposite *cap_xcomp, AVCodecContext *video_codec_context) {
CUcontext old_ctx;
cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
AVBufferRef *device_ctx = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_CUDA);
if(!device_ctx) {
fprintf(stderr, "Error: Failed to create hardware device context\n");
return false;
}
AVHWDeviceContext *hw_device_context = (AVHWDeviceContext*)device_ctx->data;
AVCUDADeviceContext *cuda_device_context = (AVCUDADeviceContext*)hw_device_context->hwctx;
cuda_device_context->cuda_ctx = cap_xcomp->cuda.cu_ctx;
if(av_hwdevice_ctx_init(device_ctx) < 0) {
fprintf(stderr, "Error: Failed to create hardware device context\n");
av_buffer_unref(&device_ctx);
cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return false;
}
AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx);
if(!frame_context) {
fprintf(stderr, "Error: Failed to create hwframe context\n");
av_buffer_unref(&device_ctx);
cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return false;
}
AVHWFramesContext *hw_frame_context =
(AVHWFramesContext *)frame_context->data;
hw_frame_context->width = video_codec_context->width;
hw_frame_context->height = video_codec_context->height;
hw_frame_context->sw_format = AV_PIX_FMT_0RGB32;
hw_frame_context->format = video_codec_context->pix_fmt;
hw_frame_context->device_ref = device_ctx;
hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data;
if (av_hwframe_ctx_init(frame_context) < 0) {
fprintf(stderr, "Error: Failed to initialize hardware frame context "
"(note: ffmpeg version needs to be > 4.0)\n");
av_buffer_unref(&device_ctx);
av_buffer_unref(&frame_context);
cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return false;
}
video_codec_context->hw_device_ctx = device_ctx;
video_codec_context->hw_frames_ctx = frame_context;
return true;
}
static unsigned int gl_create_texture(gsr_capture_xcomposite *cap_xcomp, int width, int height) {
// Generating this second texture is needed because
// cuGraphicsGLRegisterImage cant be used with the texture that is mapped
// directly to the pixmap.
// TODO: Investigate if it's somehow possible to use the pixmap texture
// directly, this should improve performance since only less image copy is
// then needed every frame.
// Ignoring failure for now.. TODO: Show proper error
unsigned int texture_id = 0;
cap_xcomp->gl.glGenTextures(1, &texture_id);
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, texture_id);
cap_xcomp->gl.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
cap_xcomp->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
cap_xcomp->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
cap_xcomp->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
cap_xcomp->gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, 0);
return texture_id;
}
static int gsr_capture_xcomposite_start(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_xcomposite *cap_xcomp = cap->priv;
XWindowAttributes attr;
if(!XGetWindowAttributes(cap_xcomp->dpy, cap_xcomp->params.window, &attr)) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start failed: invalid window id: %lu\n", cap_xcomp->params.window);
return -1;
}
cap_xcomp->window_size.x = max_int(attr.width, 0);
cap_xcomp->window_size.y = max_int(attr.height, 0);
Window c;
XTranslateCoordinates(cap_xcomp->dpy, cap_xcomp->params.window, DefaultRootWindow(cap_xcomp->dpy), 0, 0, &cap_xcomp->window_pos.x, &cap_xcomp->window_pos.y, &c);
XSelectInput(cap_xcomp->dpy, cap_xcomp->params.window, StructureNotifyMask | ExposureMask);
if(!gsr_gl_load(&cap_xcomp->gl, cap_xcomp->dpy)) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed to load opengl\n");
return -1;
}
set_vertical_sync_enabled(cap_xcomp->dpy, cap_xcomp->gl.window, &cap_xcomp->gl, false);
if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->dpy, cap_xcomp->params.window, &cap_xcomp->gl) != 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed get window texture for window %ld\n", cap_xcomp->params.window);
gsr_gl_unload(&cap_xcomp->gl);
return -1;
}
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
cap_xcomp->gl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
cap_xcomp->gl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, 0);
cap_xcomp->texture_size.x = max_int(2, cap_xcomp->texture_size.x & ~1);
cap_xcomp->texture_size.y = max_int(2, cap_xcomp->texture_size.y & ~1);
cap_xcomp->target_texture_id = gl_create_texture(cap_xcomp, cap_xcomp->texture_size.x, cap_xcomp->texture_size.y);
if(cap_xcomp->target_texture_id == 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed to create opengl texture\n");
gsr_capture_xcomposite_stop(cap, video_codec_context);
return -1;
}
video_codec_context->width = cap_xcomp->texture_size.x;
video_codec_context->height = cap_xcomp->texture_size.y;
if(!gsr_cuda_load(&cap_xcomp->cuda)) {
gsr_capture_xcomposite_stop(cap, video_codec_context);
return -1;
}
if(!cuda_create_codec_context(cap_xcomp, video_codec_context)) {
gsr_capture_xcomposite_stop(cap, video_codec_context);
return -1;
}
if(!cuda_register_opengl_texture(cap_xcomp)) {
gsr_capture_xcomposite_stop(cap, video_codec_context);
return -1;
}
cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
return 0;
}
static void gsr_capture_xcomposite_stop(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_xcomposite *cap_xcomp = cap->priv;
window_texture_deinit(&cap_xcomp->window_texture);
if(cap_xcomp->target_texture_id) {
cap_xcomp->gl.glDeleteTextures(1, &cap_xcomp->target_texture_id);
cap_xcomp->target_texture_id = 0;
}
if(cap_xcomp->composite_window) {
XCompositeUnredirectWindow(cap_xcomp->dpy, cap_xcomp->composite_window, CompositeRedirectAutomatic);
cap_xcomp->composite_window = None;
}
av_buffer_unref(&video_codec_context->hw_device_ctx);
av_buffer_unref(&video_codec_context->hw_frames_ctx);
cap_xcomp->cuda.cuGraphicsUnmapResources(1, &cap_xcomp->cuda_graphics_resource, 0);
cap_xcomp->cuda.cuGraphicsUnregisterResource(cap_xcomp->cuda_graphics_resource);
gsr_cuda_unload(&cap_xcomp->cuda);
gsr_gl_unload(&cap_xcomp->gl);
if(cap_xcomp->dpy) {
XCloseDisplay(cap_xcomp->dpy);
cap_xcomp->dpy = NULL;
}
}
static void gsr_capture_xcomposite_tick(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame **frame) {
gsr_capture_xcomposite *cap_xcomp = cap->priv;
cap_xcomp->gl.glClear(GL_COLOR_BUFFER_BIT);
if(!cap_xcomp->created_hw_frame) {
CUcontext old_ctx;
cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
if(av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, *frame, 0) < 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: av_hwframe_get_buffer failed\n");
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return;
}
cap_xcomp->created_hw_frame = true;
cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
}
if(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->params.window, DestroyNotify, &cap_xcomp->xev)) {
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = false;
}
if(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->params.window, Expose, &cap_xcomp->xev) && cap_xcomp->xev.xexpose.count == 0) {
cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
cap_xcomp->window_resized = true;
}
if(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->params.window, ConfigureNotify, &cap_xcomp->xev) && cap_xcomp->xev.xconfigure.window == cap_xcomp->params.window) {
while(XCheckTypedWindowEvent(cap_xcomp->dpy, cap_xcomp->params.window, ConfigureNotify, &cap_xcomp->xev)) {}
Window c;
XTranslateCoordinates(cap_xcomp->dpy, cap_xcomp->params.window, DefaultRootWindow(cap_xcomp->dpy), 0, 0, &cap_xcomp->xev.xconfigure.x, &cap_xcomp->xev.xconfigure.y, &c);
cap_xcomp->window_pos.x = cap_xcomp->xev.xconfigure.x;
cap_xcomp->window_pos.y = cap_xcomp->xev.xconfigure.y;
/* Window resize */
if(cap_xcomp->xev.xconfigure.width != cap_xcomp->window_size.x || cap_xcomp->xev.xconfigure.height != cap_xcomp->window_size.y) {
cap_xcomp->window_size.x = max_int(cap_xcomp->xev.xconfigure.width, 0);
cap_xcomp->window_size.y = max_int(cap_xcomp->xev.xconfigure.height, 0);
cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
cap_xcomp->window_resized = true;
}
}
const double window_resize_timeout = 1.0; // 1 second
if(cap_xcomp->window_resized && clock_get_monotonic_seconds() - cap_xcomp->window_resize_timer >= window_resize_timeout) {
cap_xcomp->window_resized = false;
fprintf(stderr, "Resize window!\n");
if(window_texture_on_resize(&cap_xcomp->window_texture) != 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: window_texture_on_resize failed\n");
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
return;
}
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
cap_xcomp->gl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
cap_xcomp->gl.glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, 0);
cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, cap_xcomp->texture_size.x & ~1));
cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, cap_xcomp->texture_size.y & ~1));
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, cap_xcomp->target_texture_id);
cap_xcomp->gl.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, cap_xcomp->texture_size.x, cap_xcomp->texture_size.y, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
cap_xcomp->gl.glBindTexture(GL_TEXTURE_2D, 0);
CUcontext old_ctx;
CUresult res = cap_xcomp->cuda.cuCtxPushCurrent_v2(cap_xcomp->cuda.cu_ctx);
cap_xcomp->cuda.cuGraphicsUnmapResources(1, &cap_xcomp->cuda_graphics_resource, 0);
cap_xcomp->cuda.cuGraphicsUnregisterResource(cap_xcomp->cuda_graphics_resource);
res = cap_xcomp->cuda.cuGraphicsGLRegisterImage(&cap_xcomp->cuda_graphics_resource, cap_xcomp->target_texture_id, GL_TEXTURE_2D, CU_GRAPHICS_REGISTER_FLAGS_READ_ONLY);
if (res != CUDA_SUCCESS) {
const char *err_str = "unknown";
cap_xcomp->cuda.cuGetErrorString(res, &err_str);
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: cuGraphicsGLRegisterImage failed, error %s, texture id: %u\n", err_str, cap_xcomp->target_texture_id);
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return;
}
res = cap_xcomp->cuda.cuGraphicsResourceSetMapFlags(cap_xcomp->cuda_graphics_resource, CU_GRAPHICS_MAP_RESOURCE_FLAGS_READ_ONLY);
res = cap_xcomp->cuda.cuGraphicsMapResources(1, &cap_xcomp->cuda_graphics_resource, 0);
res = cap_xcomp->cuda.cuGraphicsSubResourceGetMappedArray(&cap_xcomp->mapped_array, cap_xcomp->cuda_graphics_resource, 0, 0);
av_frame_free(frame);
*frame = av_frame_alloc();
if(!frame) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: failed to allocate frame\n");
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return;
}
(*frame)->format = video_codec_context->pix_fmt;
(*frame)->width = video_codec_context->width;
(*frame)->height = video_codec_context->height;
if(av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, *frame, 0) < 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: av_hwframe_get_buffer failed\n");
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
return;
}
// Make it completely black to clear unused parts
// TODO: cuMemsetD32?
res = cap_xcomp->cuda.cuMemsetD8_v2((CUdeviceptr)(*frame)->data[0], 0, (*frame)->width * (*frame)->height * 4);
res = cap_xcomp->cuda.cuCtxPopCurrent_v2(&old_ctx);
}
}
static bool gsr_capture_xcomposite_should_stop(gsr_capture *cap, bool *err) {
gsr_capture_xcomposite *cap_xcomp = cap->priv;
if(cap_xcomp->should_stop) {
if(err)
*err = cap_xcomp->stop_is_error;
return true;
}
if(err)
*err = false;
return false;
}
static int gsr_capture_xcomposite_capture(gsr_capture *cap, AVFrame *frame) {
gsr_capture_xcomposite *cap_xcomp = cap->priv;
// TODO: Use a framebuffer instead. glCopyImageSubData requires opengl 4.2
vec2i source_pos = { 0, 0 };
vec2i source_size = cap_xcomp->texture_size;
// Requires opengl 4.2... TODO: Replace with earlier opengl if opengl < 4.2.
cap_xcomp->gl.glCopyImageSubData(
window_texture_get_opengl_texture_id(&cap_xcomp->window_texture), GL_TEXTURE_2D, 0, source_pos.x, source_pos.y, 0,
cap_xcomp->target_texture_id, GL_TEXTURE_2D, 0, 0, 0, 0,
source_size.x, source_size.y, 1);
unsigned int err = cap_xcomp->gl.glGetError();
if(err != 0) {
static bool error_shown = false;
if(!error_shown) {
error_shown = true;
fprintf(stderr, "Error: glCopyImageSubData failed, gl error: %d\n", err);
}
}
cap_xcomp->gl.glXSwapBuffers(cap_xcomp->dpy, cap_xcomp->gl.window);
// TODO: Remove this copy, which is only possible by using nvenc directly and encoding window_pixmap.target_texture_id
frame->linesize[0] = frame->width * 4;
CUDA_MEMCPY2D memcpy_struct;
memcpy_struct.srcXInBytes = 0;
memcpy_struct.srcY = 0;
memcpy_struct.srcMemoryType = CU_MEMORYTYPE_ARRAY;
memcpy_struct.dstXInBytes = 0;
memcpy_struct.dstY = 0;
memcpy_struct.dstMemoryType = CU_MEMORYTYPE_DEVICE;
memcpy_struct.srcArray = cap_xcomp->mapped_array;
memcpy_struct.dstDevice = (CUdeviceptr)frame->data[0];
memcpy_struct.dstPitch = frame->linesize[0];
memcpy_struct.WidthInBytes = frame->width * 4;
memcpy_struct.Height = frame->height;
cap_xcomp->cuda.cuMemcpy2D_v2(&memcpy_struct);
return 0;
}
static void gsr_capture_xcomposite_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_xcomposite_stop(cap, video_codec_context);
if(cap->priv) {
free(cap->priv);
cap->priv = NULL;
}
free(cap);
}
gsr_capture* gsr_capture_xcomposite_create(const gsr_capture_xcomposite_params *params) {
if(!params) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_create params is NULL\n");
return NULL;
}
gsr_capture *cap = calloc(1, sizeof(gsr_capture));
if(!cap)
return NULL;
gsr_capture_xcomposite *cap_xcomp = calloc(1, sizeof(gsr_capture_xcomposite));
if(!cap_xcomp) {
free(cap);
return NULL;
}
Display *display = XOpenDisplay(NULL);
if(!display) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_create failed: XOpenDisplay failed\n");
free(cap);
free(cap_xcomp);
return NULL;
}
cap_xcomp->dpy = display;
cap_xcomp->params = *params;
*cap = (gsr_capture) {
.start = gsr_capture_xcomposite_start,
.tick = gsr_capture_xcomposite_tick,
.should_stop = gsr_capture_xcomposite_should_stop,
.capture = gsr_capture_xcomposite_capture,
.destroy = gsr_capture_xcomposite_destroy,
.priv = cap_xcomp
};
return cap;
}