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https://repo.dec05eba.com/gpu-screen-recorder
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Update README and TODO
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@@ -78,7 +78,6 @@ GPU Screen Recorder uses meson build system so you need to install `meson` to bu
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## Build dependencies
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These are the dependencies needed to build GPU Screen Recorder:
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* libglvnd (which provides libgl, libglx and libegl)
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* vulkan-headers
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* ffmpeg (libavcodec, libavformat, libavutil, libswresample, libavfilter)
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* x11 (libx11, libxcomposite, libxrandr, libxfixes, libxdamage)
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@@ -89,6 +88,7 @@ These are the dependencies needed to build GPU Screen Recorder:
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* wayland (wayland-client, wayland-egl, wayland-scanner)
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## Runtime dependencies
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libglvnd (which provides libgl, libglx and libegl) is needed. Your system needs to support at least OpenGL ES 3.1.\
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There are also additional dependencies needed at runtime depending on your GPU vendor:
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### AMD
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2
TODO
2
TODO
@@ -302,3 +302,5 @@ Allow medium, high, very_high and ultra quality for -bm cbr. If that is used the
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Maybe do this in the ui instead (or both?), to show estimated file size.
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Maybe remove shader compute code. It doesn't seem necessary anymore now that glSwapBuffer/glFinish isn't used. dbus server isn't needed anymore either, the code can be moved back to the gpu screen recorder process.
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Add proper check if opengl functions are supported. dlsym for the symbol will return a no-op function if it's not supported, so it silently fails if used.
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