Take amd hevc video alignment padding into consideration to move video content to center of video with black bars on all sides instead of only right/bottom

This commit is contained in:
dec05eba
2024-06-10 17:51:09 +02:00
parent 55266f2a68
commit adbd5d9766
5 changed files with 21 additions and 18 deletions

View File

@@ -42,6 +42,7 @@ struct gsr_capture_base {
gsr_color_conversion color_conversion; gsr_color_conversion color_conversion;
AVCodecContext *video_codec_context; AVCodecContext *video_codec_context;
vec2i video_alignment_padding;
}; };
typedef struct { typedef struct {

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@@ -39,6 +39,7 @@ struct gsr_capture_kms {
AVContentLightMetadata *light_metadata; AVContentLightMetadata *light_metadata;
gsr_monitor_rotation monitor_rotation; gsr_monitor_rotation monitor_rotation;
vec2i video_alignment_padding;
}; };
/* Returns 0 on success */ /* Returns 0 on success */

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@@ -82,6 +82,9 @@ int gsr_capture_kms_start(gsr_capture_kms *self, const char *display_to_capture,
self->base.video_codec_context->height = FFALIGN(self->capture_size.y, 2); self->base.video_codec_context->height = FFALIGN(self->capture_size.y, 2);
} }
self->base.video_alignment_padding.x = self->base.video_codec_context->width - self->capture_size.x;
self->base.video_alignment_padding.y = self->base.video_codec_context->height - self->capture_size.y;
frame->width = self->base.video_codec_context->width; frame->width = self->base.video_codec_context->width;
frame->height = self->base.video_codec_context->height; frame->height = self->base.video_codec_context->height;
return 0; return 0;
@@ -298,7 +301,7 @@ bool gsr_capture_kms_capture(gsr_capture_kms *self, AVFrame *frame, bool hdr, bo
const float texture_rotation = monitor_rotation_to_radians(self->monitor_rotation); const float texture_rotation = monitor_rotation_to_radians(self->monitor_rotation);
gsr_color_conversion_draw(&self->base.color_conversion, self->base.input_texture, gsr_color_conversion_draw(&self->base.color_conversion, self->base.input_texture,
(vec2i){0, 0}, self->capture_size, (vec2i){self->base.video_alignment_padding.x / 2, self->base.video_alignment_padding.y / 2}, self->capture_size,
capture_pos, self->capture_size, capture_pos, self->capture_size,
texture_rotation, false); texture_rotation, false);
@@ -329,6 +332,9 @@ bool gsr_capture_kms_capture(gsr_capture_kms *self, AVFrame *frame, bool hdr, bo
break; break;
} }
cursor_pos.x += (self->base.video_alignment_padding.x / 2);
cursor_pos.y += (self->base.video_alignment_padding.y / 2);
const intptr_t img_attr_cursor[] = { const intptr_t img_attr_cursor[] = {
EGL_LINUX_DRM_FOURCC_EXT, cursor_drm_fd->pixel_format, EGL_LINUX_DRM_FOURCC_EXT, cursor_drm_fd->pixel_format,
EGL_WIDTH, cursor_drm_fd->width, EGL_WIDTH, cursor_drm_fd->width,

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@@ -98,25 +98,22 @@ int gsr_capture_xcomposite_start(gsr_capture_xcomposite *self, AVCodecContext *v
self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y); self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y);
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0); self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
vec2i video_size = self->texture_size;
if(self->params.region_size.x > 0 && self->params.region_size.y > 0)
video_size = self->params.region_size;
if(self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_HEVC) { if(self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_HEVC) {
// TODO: dont do this if using ffmpeg reports that this is not needed (AMD driver bug that was fixed recently) // TODO: dont do this if using ffmpeg reports that this is not needed (AMD driver bug that was fixed recently)
video_codec_context->width = FFALIGN(self->texture_size.x, 64); video_codec_context->width = FFALIGN(video_size.x, 64);
video_codec_context->height = FFALIGN(self->texture_size.y, 16); video_codec_context->height = FFALIGN(video_size.y, 16);
} else { } else {
video_codec_context->width = FFALIGN(self->texture_size.x, 2); video_codec_context->width = FFALIGN(video_size.x, 2);
video_codec_context->height = FFALIGN(self->texture_size.y, 2); video_codec_context->height = FFALIGN(video_size.y, 2);
} }
if(self->params.region_size.x > 0 && self->params.region_size.y > 0) { self->base.video_alignment_padding.x = self->base.video_codec_context->width - video_size.x;
if(self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_HEVC) { self->base.video_alignment_padding.y = self->base.video_codec_context->height - video_size.y;
// TODO: dont do this if using ffmpeg reports that this is not needed (AMD driver bug that was fixed recently)
video_codec_context->width = FFALIGN(self->params.region_size.x, 64);
video_codec_context->height = FFALIGN(self->params.region_size.y, 16);
} else {
video_codec_context->width = FFALIGN(self->params.region_size.x, 2);
video_codec_context->height = FFALIGN(self->params.region_size.y, 2);
}
}
frame->width = video_codec_context->width; frame->width = video_codec_context->width;
frame->height = video_codec_context->height; frame->height = video_codec_context->height;

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@@ -329,11 +329,9 @@ gsr_monitor_rotation drm_monitor_get_display_server_rotation(const gsr_egl *egl,
userdata.rotation = GSR_MONITOR_ROT_0; userdata.rotation = GSR_MONITOR_ROT_0;
userdata.match_found = false; userdata.match_found = false;
for_each_active_monitor_output_wayland(egl, get_monitor_by_name_and_size_callback, &userdata); for_each_active_monitor_output_wayland(egl, get_monitor_by_name_and_size_callback, &userdata);
if(userdata.match_found) { if(userdata.match_found)
fprintf(stderr, "found!\n");
return userdata.rotation; return userdata.rotation;
} }
}
{ {
get_monitor_by_connector_id_userdata userdata; get_monitor_by_connector_id_userdata userdata;
userdata.monitor = monitor; userdata.monitor = monitor;