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https://repo.dec05eba.com/gpu-screen-recorder
synced 2026-05-06 23:06:22 +09:00
Fallback for vaapi copy to opengl copy
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@@ -54,6 +54,7 @@ typedef struct {
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AVCodecContext *video_codec_context;
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bool performance_error_shown;
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bool fast_path_failed;
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//int drm_fd;
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//uint64_t prev_sequence;
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@@ -574,7 +575,7 @@ static int gsr_capture_kms_capture(gsr_capture *cap, AVFrame *frame, gsr_color_c
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self->params.egl->glFinish();
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/* Fast opengl free path */
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if(self->monitor_rotation == GSR_MONITOR_ROT_0 && video_codec_context_is_vaapi(self->video_codec_context) && self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD) {
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if(!self->fast_path_failed && self->monitor_rotation == GSR_MONITOR_ROT_0 && video_codec_context_is_vaapi(self->video_codec_context) && self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD) {
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int fds[4];
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uint32_t offsets[4];
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uint32_t pitches[4];
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@@ -585,8 +586,15 @@ static int gsr_capture_kms_capture(gsr_capture *cap, AVFrame *frame, gsr_color_c
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pitches[i] = drm_fd->dma_buf[i].pitch;
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modifiers[i] = drm_fd->modifier;
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}
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vaapi_copy_drm_planes_to_video_surface(self->video_codec_context, frame, (vec2i){capture_pos.x, capture_pos.y}, self->capture_size, target_pos, self->capture_size, drm_fd->pixel_format, (vec2i){drm_fd->width, drm_fd->height}, fds, offsets, pitches, modifiers, drm_fd->num_dma_bufs);
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if(!vaapi_copy_drm_planes_to_video_surface(self->video_codec_context, frame, (vec2i){capture_pos.x, capture_pos.y}, self->capture_size, target_pos, self->capture_size, drm_fd->pixel_format, (vec2i){drm_fd->width, drm_fd->height}, fds, offsets, pitches, modifiers, drm_fd->num_dma_bufs)) {
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fprintf(stderr, "gsr error: gsr_capture_kms_capture: vaapi_copy_drm_planes_to_video_surface failed, falling back to opengl copy. Please report this as an issue at https://github.com/dec05eba/gpu-screen-recorder-issues\n");
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self->fast_path_failed = true;
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}
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} else {
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self->fast_path_failed = true;
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}
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if(self->fast_path_failed) {
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EGLImage image = gsr_capture_kms_create_egl_image_with_fallback(self, drm_fd);
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if(image) {
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gsr_capture_kms_bind_image_to_input_texture_with_fallback(self, image);
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