Fix screenshot with region not working correctly for some sizes and possibly crashing

This commit is contained in:
dec05eba
2025-03-13 01:38:26 +01:00
parent 92492db788
commit af54684103
10 changed files with 51 additions and 27 deletions

View File

@@ -324,6 +324,7 @@ static bool gsr_egl_load_gl(gsr_egl *self, void *library) {
{ (void**)&self->glEnable, "glEnable" },
{ (void**)&self->glDisable, "glDisable" },
{ (void**)&self->glBlendFunc, "glBlendFunc" },
{ (void**)&self->glPixelStorei, "glPixelStorei" },
{ (void**)&self->glGetUniformLocation, "glGetUniformLocation" },
{ (void**)&self->glUniform1f, "glUniform1f" },
{ (void**)&self->glUniform2f, "glUniform2f" },
@@ -448,6 +449,8 @@ bool gsr_egl_load(gsr_egl *self, gsr_window *window, bool is_monitor_capture, bo
self->glEnable(GL_BLEND);
self->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
self->glPixelStorei(GL_PACK_ALIGNMENT, 1);
self->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
if(enable_debug) {
self->glEnable(GL_DEBUG_OUTPUT);