Move glClear and glx/eglSwapBuffers from capture backends to main

This commit is contained in:
dec05eba
2024-07-26 05:21:47 +02:00
parent af4f9b805a
commit b1d8346ed9
7 changed files with 15 additions and 24 deletions

View File

@@ -275,9 +275,6 @@ static int gsr_capture_kms_capture(gsr_capture *cap, AVFrame *frame, gsr_color_c
gsr_capture_kms *self = cap->priv;
const bool cursor_texture_id_is_external = self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_NVIDIA;
//egl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
self->params.egl->glClear(0);
gsr_capture_kms_cleanup_kms_fds(self);
gsr_kms_response_item *drm_fd = NULL;
@@ -457,8 +454,6 @@ static int gsr_capture_kms_capture(gsr_capture *cap, AVFrame *frame, gsr_color_c
self->params.egl->glDisable(GL_SCISSOR_TEST);
}
self->params.egl->eglSwapBuffers(self->params.egl->egl_display, self->params.egl->egl_surface);
//self->params.egl->glFlush();
//self->params.egl->glFinish();