Move glClear and glx/eglSwapBuffers from capture backends to main

This commit is contained in:
dec05eba
2024-07-26 05:21:47 +02:00
parent af4f9b805a
commit b1d8346ed9
7 changed files with 15 additions and 24 deletions

View File

@@ -297,9 +297,6 @@ static int gsr_capture_portal_capture(gsr_capture *cap, AVFrame *frame, gsr_colo
gsr_capture_portal_cleanup_plane_fds(self);
//egl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
self->params.egl->glClear(0);
/* TODO: Handle formats other than RGB(a) */
gsr_pipewire_region region = {0, 0, 0, 0};
gsr_pipewire_region cursor_region = {0, 0, 0, 0};
@@ -332,8 +329,6 @@ static int gsr_capture_portal_capture(gsr_capture *cap, AVFrame *frame, gsr_colo
0.0f, false);
self->params.egl->glDisable(GL_SCISSOR_TEST);
self->params.egl->eglSwapBuffers(self->params.egl->egl_display, self->params.egl->egl_surface);
//self->params.egl->glFlush();
//self->params.egl->glFinish();