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https://repo.dec05eba.com/gpu-screen-recorder
synced 2026-03-31 09:07:13 +09:00
Revert "Testing audio latency compensation"
This reverts commit 2692a7d22c.
This commit is contained in:
@@ -55,7 +55,7 @@ void sound_device_close(SoundDevice *device);
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Returns the next chunk of audio into @buffer.
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Returns the next chunk of audio into @buffer.
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Returns the number of frames read, or a negative value on failure.
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Returns the number of frames read, or a negative value on failure.
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*/
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*/
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int sound_device_read_next_chunk(SoundDevice *device, void **buffer, double timeout_sec, double *latency_sec);
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int sound_device_read_next_chunk(SoundDevice *device, void **buffer, double timeout_sec);
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std::vector<AudioInput> get_pulseaudio_inputs();
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std::vector<AudioInput> get_pulseaudio_inputs();
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@@ -2417,15 +2417,12 @@ int main(int argc, char **argv) {
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while(running) {
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while(running) {
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void *sound_buffer;
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void *sound_buffer;
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int sound_buffer_size = -1;
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int sound_buffer_size = -1;
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double latency_seconds = 0.0;
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const double time_before_read = clock_get_monotonic_seconds();
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if(audio_device.sound_device.handle)
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if(audio_device.sound_device.handle)
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sound_buffer_size = sound_device_read_next_chunk(&audio_device.sound_device, &sound_buffer, 1.0, &latency_seconds);
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sound_buffer_size = sound_device_read_next_chunk(&audio_device.sound_device, &sound_buffer, timeout_sec);
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const bool got_audio_data = sound_buffer_size >= 0;
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const bool got_audio_data = sound_buffer_size >= 0;
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const double time_after_read = clock_get_monotonic_seconds();
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latency_seconds = time_after_read - time_before_read; // TODO: Remove this
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const double this_audio_frame_time = clock_get_monotonic_seconds() - paused_time_offset;
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const double this_audio_frame_time = (time_after_read - paused_time_offset) - latency_seconds;
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if(paused) {
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if(paused) {
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if(got_audio_data)
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if(got_audio_data)
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@@ -41,7 +41,6 @@ struct pa_handle {
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size_t output_index, output_length;
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size_t output_index, output_length;
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int operation_success;
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int operation_success;
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double latency_seconds;
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};
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};
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static void pa_sound_device_free(pa_handle *s) {
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static void pa_sound_device_free(pa_handle *s) {
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@@ -80,9 +79,8 @@ static pa_handle* pa_sound_device_new(const char *server,
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p->read_data = NULL;
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p->read_data = NULL;
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p->read_length = 0;
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p->read_length = 0;
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p->read_index = 0;
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p->read_index = 0;
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p->latency_seconds = 0.0;
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const int buffer_size = attr->fragsize;
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const int buffer_size = attr->maxlength;
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void *buffer = malloc(buffer_size);
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void *buffer = malloc(buffer_size);
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if(!buffer) {
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if(!buffer) {
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fprintf(stderr, "failed to allocate buffer for audio\n");
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fprintf(stderr, "failed to allocate buffer for audio\n");
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@@ -163,9 +161,6 @@ static int pa_sound_device_read(pa_handle *p, double timeout_seconds) {
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bool success = false;
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bool success = false;
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int r = 0;
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int r = 0;
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int *rerror = &r;
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int *rerror = &r;
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pa_usec_t latency = 0;
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int negative = 0;
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CHECK_DEAD_GOTO(p, rerror, fail);
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CHECK_DEAD_GOTO(p, rerror, fail);
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while (p->output_index < p->output_length) {
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while (p->output_index < p->output_length) {
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@@ -198,10 +193,6 @@ static int pa_sound_device_read(pa_handle *p, double timeout_seconds) {
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CHECK_DEAD_GOTO(p, rerror, fail);
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CHECK_DEAD_GOTO(p, rerror, fail);
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continue;
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continue;
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}
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}
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if(pa_stream_get_latency(p->stream, &latency, &negative) >= 0) {
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p->latency_seconds = (negative ? -(int64_t)latency : (int64_t)latency) * 0.000001;
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}
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}
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}
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const size_t space_free_in_output_buffer = p->output_length - p->output_index;
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const size_t space_free_in_output_buffer = p->output_length - p->output_index;
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@@ -264,8 +255,8 @@ int sound_device_get_by_name(SoundDevice *device, const char *device_name, const
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buffer_attr.tlength = -1;
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buffer_attr.tlength = -1;
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buffer_attr.prebuf = -1;
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buffer_attr.prebuf = -1;
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buffer_attr.minreq = -1;
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buffer_attr.minreq = -1;
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buffer_attr.maxlength = -1;
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buffer_attr.maxlength = period_frame_size * audio_format_to_get_bytes_per_sample(audio_format) * num_channels; // 2/4 bytes/sample, @num_channels channels
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buffer_attr.fragsize = period_frame_size * audio_format_to_get_bytes_per_sample(audio_format) * num_channels; // 2/4 bytes/sample, @num_channels channels
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buffer_attr.fragsize = buffer_attr.maxlength;
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int error = 0;
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int error = 0;
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pa_handle *handle = pa_sound_device_new(nullptr, description, device_name, description, &ss, &buffer_attr, &error);
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pa_handle *handle = pa_sound_device_new(nullptr, description, device_name, description, &ss, &buffer_attr, &error);
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@@ -285,15 +276,13 @@ void sound_device_close(SoundDevice *device) {
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device->handle = NULL;
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device->handle = NULL;
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}
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}
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int sound_device_read_next_chunk(SoundDevice *device, void **buffer, double timeout_sec, double *latency_sec) {
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int sound_device_read_next_chunk(SoundDevice *device, void **buffer, double timeout_sec) {
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pa_handle *pa = (pa_handle*)device->handle;
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pa_handle *pa = (pa_handle*)device->handle;
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if(pa_sound_device_read(pa, timeout_sec) < 0) {
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if(pa_sound_device_read(pa, timeout_sec) < 0) {
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//fprintf(stderr, "pa_simple_read() failed: %s\n", pa_strerror(error));
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//fprintf(stderr, "pa_simple_read() failed: %s\n", pa_strerror(error));
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*latency_sec = 0.0;
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return -1;
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return -1;
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}
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}
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*buffer = pa->output_data;
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*buffer = pa->output_data;
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*latency_sec = pa->latency_seconds;
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return device->frames;
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return device->frames;
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}
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}
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