mirror of
https://repo.dec05eba.com/gpu-screen-recorder
synced 2026-05-05 22:40:42 +09:00
Separate video encoding method from capture method
With this instead of kms_cuda/kms_vaapi/kms_software and xcomposite_cuda/xcomposite_vaapi/xcomposite_software there is now only kms and xcomposite.
This commit is contained in:
@@ -1,19 +1,93 @@
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#include "../../include/capture/kms.h"
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#include "../../include/capture/capture.h"
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#include "../../include/utils.h"
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#include "../../include/color_conversion.h"
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#include "../../kms/client/kms_client.h"
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#include <string.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <libavcodec/avcodec.h>
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#include <libavutil/mastering_display_metadata.h>
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#define HDMI_STATIC_METADATA_TYPE1 0
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#define HDMI_EOTF_SMPTE_ST2084 2
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#define MAX_CONNECTOR_IDS 32
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typedef struct {
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uint32_t connector_ids[MAX_CONNECTOR_IDS];
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int num_connector_ids;
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} MonitorId;
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typedef struct {
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gsr_capture_kms_params params;
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bool should_stop;
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bool stop_is_error;
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gsr_kms_client kms_client;
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gsr_kms_response kms_response;
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vec2i capture_pos;
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vec2i capture_size;
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MonitorId monitor_id;
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AVMasteringDisplayMetadata *mastering_display_metadata;
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AVContentLightMetadata *light_metadata;
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gsr_monitor_rotation monitor_rotation;
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unsigned int input_texture;
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unsigned int cursor_texture;
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} gsr_capture_kms;
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static void gsr_capture_kms_cleanup_kms_fds(gsr_capture_kms *self) {
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for(int i = 0; i < self->kms_response.num_fds; ++i) {
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if(self->kms_response.fds[i].fd > 0)
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close(self->kms_response.fds[i].fd);
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self->kms_response.fds[i].fd = 0;
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}
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self->kms_response.num_fds = 0;
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}
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static void gsr_capture_kms_stop(gsr_capture_kms *self) {
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if(self->input_texture) {
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self->params.egl->glDeleteTextures(1, &self->input_texture);
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self->input_texture = 0;
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}
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if(self->cursor_texture) {
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self->params.egl->glDeleteTextures(1, &self->cursor_texture);
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self->cursor_texture = 0;
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}
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gsr_capture_kms_cleanup_kms_fds(self);
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gsr_kms_client_deinit(&self->kms_client);
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}
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static int max_int(int a, int b) {
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return a > b ? a : b;
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}
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static void gsr_capture_kms_create_input_textures(gsr_capture_kms *self) {
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self->params.egl->glGenTextures(1, &self->input_texture);
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self->params.egl->glBindTexture(GL_TEXTURE_2D, self->input_texture);
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self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
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self->params.egl->glGenTextures(1, &self->cursor_texture);
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self->params.egl->glBindTexture(GL_TEXTURE_2D, self->cursor_texture);
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self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
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}
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/* TODO: On monitor reconfiguration, find monitor x, y, width and height again. Do the same for nvfbc. */
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typedef struct {
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@@ -39,32 +113,33 @@ static void monitor_callback(const gsr_monitor *monitor, void *userdata) {
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fprintf(stderr, "gsr warning: reached max connector ids\n");
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}
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int gsr_capture_kms_start(gsr_capture_kms *self, const char *display_to_capture, gsr_egl *egl, AVCodecContext *video_codec_context, AVFrame *frame) {
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memset(self, 0, sizeof(*self));
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self->base.video_codec_context = video_codec_context;
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self->base.egl = egl;
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static int gsr_capture_kms_start(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame *frame) {
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gsr_capture_kms *self = cap->priv;
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gsr_capture_kms_create_input_textures(self);
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gsr_monitor monitor;
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self->monitor_id.num_connector_ids = 0;
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int kms_init_res = gsr_kms_client_init(&self->kms_client, egl->card_path);
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int kms_init_res = gsr_kms_client_init(&self->kms_client, self->params.egl->card_path);
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if(kms_init_res != 0)
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return kms_init_res;
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MonitorCallbackUserdata monitor_callback_userdata = {
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&self->monitor_id,
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display_to_capture, strlen(display_to_capture),
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self->params.display_to_capture, strlen(self->params.display_to_capture),
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0,
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};
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for_each_active_monitor_output(egl, GSR_CONNECTION_DRM, monitor_callback, &monitor_callback_userdata);
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for_each_active_monitor_output(self->params.egl, GSR_CONNECTION_DRM, monitor_callback, &monitor_callback_userdata);
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if(!get_monitor_by_name(egl, GSR_CONNECTION_DRM, display_to_capture, &monitor)) {
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fprintf(stderr, "gsr error: gsr_capture_kms_start: failed to find monitor by name \"%s\"\n", display_to_capture);
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if(!get_monitor_by_name(self->params.egl, GSR_CONNECTION_DRM, self->params.display_to_capture, &monitor)) {
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fprintf(stderr, "gsr error: gsr_capture_kms_start: failed to find monitor by name \"%s\"\n", self->params.display_to_capture);
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gsr_capture_kms_stop(self);
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return -1;
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}
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monitor.name = display_to_capture;
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self->monitor_rotation = drm_monitor_get_display_server_rotation(egl, &monitor);
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monitor.name = self->params.display_to_capture;
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self->monitor_rotation = drm_monitor_get_display_server_rotation(self->params.egl, &monitor);
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self->capture_pos = monitor.pos;
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if(self->monitor_rotation == GSR_MONITOR_ROT_90 || self->monitor_rotation == GSR_MONITOR_ROT_270) {
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@@ -75,39 +150,33 @@ int gsr_capture_kms_start(gsr_capture_kms *self, const char *display_to_capture,
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}
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/* Disable vsync */
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egl->eglSwapInterval(egl->egl_display, 0);
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self->params.egl->eglSwapInterval(self->params.egl->egl_display, 0);
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// TODO: Move this and xcomposite equivalent to a common section unrelated to capture method
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if(egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_HEVC) {
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if(self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_HEVC) {
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// TODO: dont do this if using ffmpeg reports that this is not needed (AMD driver bug that was fixed recently)
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self->base.video_codec_context->width = FFALIGN(self->capture_size.x, 64);
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self->base.video_codec_context->height = FFALIGN(self->capture_size.y, 16);
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} else if(egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_AV1) {
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video_codec_context->width = FFALIGN(self->capture_size.x, 64);
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video_codec_context->height = FFALIGN(self->capture_size.y, 16);
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} else if(self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_AV1) {
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// TODO: Dont do this for VCN 5 and forward which should fix this hardware bug
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self->base.video_codec_context->width = FFALIGN(self->capture_size.x, 64);
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video_codec_context->width = FFALIGN(self->capture_size.x, 64);
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// AMD driver has special case handling for 1080 height to set it to 1082 instead of 1088 (1080 aligned to 16).
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// TODO: Set height to 1082 in this case, but it wont work because it will be aligned to 1088.
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if(self->capture_size.y == 1080) {
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self->base.video_codec_context->height = 1080;
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video_codec_context->height = 1080;
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} else {
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self->base.video_codec_context->height = FFALIGN(self->capture_size.y, 16);
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video_codec_context->height = FFALIGN(self->capture_size.y, 16);
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}
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} else {
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self->base.video_codec_context->width = FFALIGN(self->capture_size.x, 2);
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self->base.video_codec_context->height = FFALIGN(self->capture_size.y, 2);
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video_codec_context->width = FFALIGN(self->capture_size.x, 2);
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video_codec_context->height = FFALIGN(self->capture_size.y, 2);
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}
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frame->width = self->base.video_codec_context->width;
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frame->height = self->base.video_codec_context->height;
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frame->width = video_codec_context->width;
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frame->height = video_codec_context->height;
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return 0;
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}
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void gsr_capture_kms_stop(gsr_capture_kms *self) {
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gsr_capture_kms_cleanup_kms_fds(self);
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gsr_kms_client_deinit(&self->kms_client);
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gsr_capture_base_stop(&self->base);
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}
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static float monitor_rotation_to_radians(gsr_monitor_rotation rot) {
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switch(rot) {
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case GSR_MONITOR_ROT_0: return 0.0f;
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@@ -210,8 +279,13 @@ static vec2i swap_vec2i(vec2i value) {
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return value;
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}
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bool gsr_capture_kms_capture(gsr_capture_kms *self, AVFrame *frame, bool hdr, bool screen_plane_use_modifiers, bool cursor_texture_is_external, bool record_cursor) {
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static int gsr_capture_kms_capture(gsr_capture *cap, AVFrame *frame, gsr_color_conversion *color_conversion) {
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gsr_capture_kms *self = cap->priv;
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const bool screen_plane_use_modifiers = self->params.egl->gpu_info.vendor != GSR_GPU_VENDOR_AMD;
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const bool cursor_texture_is_external = self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_NVIDIA;
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//egl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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self->params.egl->glClear(0);
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gsr_capture_kms_cleanup_kms_fds(self);
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@@ -221,7 +295,7 @@ bool gsr_capture_kms_capture(gsr_capture_kms *self, AVFrame *frame, bool hdr, bo
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if(gsr_kms_client_get_kms(&self->kms_client, &self->kms_response) != 0) {
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fprintf(stderr, "gsr error: gsr_capture_kms_capture: failed to get kms, error: %d (%s)\n", self->kms_response.result, self->kms_response.err_msg);
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return false;
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return -1;
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}
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if(self->kms_response.num_fds == 0) {
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@@ -230,7 +304,7 @@ bool gsr_capture_kms_capture(gsr_capture_kms *self, AVFrame *frame, bool hdr, bo
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error_shown = true;
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fprintf(stderr, "gsr error: no drm found, capture will fail\n");
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}
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return false;
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return -1;
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}
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for(int i = 0; i < self->monitor_id.num_connector_ids; ++i) {
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@@ -250,12 +324,12 @@ bool gsr_capture_kms_capture(gsr_capture_kms *self, AVFrame *frame, bool hdr, bo
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cursor_drm_fd = find_cursor_drm(&self->kms_response);
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if(!drm_fd)
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return false;
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return -1;
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if(!capture_is_combined_plane && cursor_drm_fd && cursor_drm_fd->connector_id != drm_fd->connector_id)
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cursor_drm_fd = NULL;
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if(drm_fd->has_hdr_metadata && hdr && hdr_metadata_is_supported_format(&drm_fd->hdr_metadata))
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if(drm_fd->has_hdr_metadata && self->params.hdr && hdr_metadata_is_supported_format(&drm_fd->hdr_metadata))
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gsr_kms_set_hdr_metadata(self, frame, drm_fd);
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// TODO: This causes a crash sometimes on steam deck, why? is it a driver bug? a vaapi pure version doesn't cause a crash.
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@@ -299,11 +373,11 @@ bool gsr_capture_kms_capture(gsr_capture_kms *self, AVFrame *frame, bool hdr, bo
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img_attr[13] = EGL_NONE;
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}
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EGLImage image = self->base.egl->eglCreateImage(self->base.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr);
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self->base.egl->glBindTexture(GL_TEXTURE_2D, self->base.input_texture);
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self->base.egl->glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
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self->base.egl->eglDestroyImage(self->base.egl->egl_display, image);
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self->base.egl->glBindTexture(GL_TEXTURE_2D, 0);
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EGLImage image = self->params.egl->eglCreateImage(self->params.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr);
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self->params.egl->glBindTexture(GL_TEXTURE_2D, self->input_texture);
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self->params.egl->glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
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self->params.egl->eglDestroyImage(self->params.egl->egl_display, image);
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self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
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vec2i capture_pos = self->capture_pos;
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if(!capture_is_combined_plane)
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@@ -314,12 +388,12 @@ bool gsr_capture_kms_capture(gsr_capture_kms *self, AVFrame *frame, bool hdr, bo
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const int target_x = max_int(0, frame->width / 2 - self->capture_size.x / 2);
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const int target_y = max_int(0, frame->height / 2 - self->capture_size.y / 2);
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gsr_color_conversion_draw(&self->base.color_conversion, self->base.input_texture,
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gsr_color_conversion_draw(color_conversion, self->input_texture,
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(vec2i){target_x, target_y}, self->capture_size,
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capture_pos, self->capture_size,
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texture_rotation, false);
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if(record_cursor && cursor_drm_fd) {
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if(self->params.record_cursor && cursor_drm_fd) {
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const vec2i cursor_size = {cursor_drm_fd->width, cursor_drm_fd->height};
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vec2i cursor_pos = {cursor_drm_fd->x, cursor_drm_fd->y};
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switch(self->monitor_rotation) {
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@@ -361,35 +435,112 @@ bool gsr_capture_kms_capture(gsr_capture_kms *self, AVFrame *frame, bool hdr, bo
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EGL_NONE
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};
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EGLImage cursor_image = self->base.egl->eglCreateImage(self->base.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr_cursor);
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EGLImage cursor_image = self->params.egl->eglCreateImage(self->params.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr_cursor);
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const int target = cursor_texture_is_external ? GL_TEXTURE_EXTERNAL_OES : GL_TEXTURE_2D;
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self->base.egl->glBindTexture(target, self->base.cursor_texture);
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self->base.egl->glEGLImageTargetTexture2DOES(target, cursor_image);
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self->base.egl->eglDestroyImage(self->base.egl->egl_display, cursor_image);
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self->base.egl->glBindTexture(target, 0);
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self->params.egl->glBindTexture(target, self->cursor_texture);
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self->params.egl->glEGLImageTargetTexture2DOES(target, cursor_image);
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self->params.egl->eglDestroyImage(self->params.egl->egl_display, cursor_image);
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self->params.egl->glBindTexture(target, 0);
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self->base.egl->glEnable(GL_SCISSOR_TEST);
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self->base.egl->glScissor(target_x, target_y, self->capture_size.x, self->capture_size.y);
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self->params.egl->glEnable(GL_SCISSOR_TEST);
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self->params.egl->glScissor(target_x, target_y, self->capture_size.x, self->capture_size.y);
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gsr_color_conversion_draw(&self->base.color_conversion, self->base.cursor_texture,
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gsr_color_conversion_draw(color_conversion, self->cursor_texture,
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cursor_pos, cursor_size,
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(vec2i){0, 0}, cursor_size,
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texture_rotation, cursor_texture_is_external);
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self->base.egl->glDisable(GL_SCISSOR_TEST);
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self->params.egl->glDisable(GL_SCISSOR_TEST);
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}
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//self->base.egl->glFlush();
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//self->base.egl->glFinish();
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self->params.egl->eglSwapBuffers(self->params.egl->egl_display, self->params.egl->egl_surface);
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// TODO: Do software specific video encoder conversion here
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return true;
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//self->params.egl->glFlush();
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//self->params.egl->glFinish();
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return 0;
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}
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void gsr_capture_kms_cleanup_kms_fds(gsr_capture_kms *self) {
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for(int i = 0; i < self->kms_response.num_fds; ++i) {
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if(self->kms_response.fds[i].fd > 0)
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close(self->kms_response.fds[i].fd);
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self->kms_response.fds[i].fd = 0;
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static bool gsr_capture_kms_should_stop(gsr_capture *cap, bool *err) {
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gsr_capture_kms *cap_kms = cap->priv;
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if(cap_kms->should_stop) {
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if(err)
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*err = cap_kms->stop_is_error;
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return true;
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}
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self->kms_response.num_fds = 0;
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if(err)
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*err = false;
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return false;
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}
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static void gsr_capture_kms_capture_end(gsr_capture *cap, AVFrame *frame) {
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(void)frame;
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gsr_capture_kms_cleanup_kms_fds(cap->priv);
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}
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static gsr_source_color gsr_capture_kms_get_source_color(gsr_capture *cap) {
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(void)cap;
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return GSR_SOURCE_COLOR_RGB;
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}
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|
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static bool gsr_capture_kms_uses_external_image(gsr_capture *cap) {
|
||||
gsr_capture_kms *cap_kms = cap->priv;
|
||||
return cap_kms->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_NVIDIA;
|
||||
}
|
||||
|
||||
static void gsr_capture_kms_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
|
||||
(void)video_codec_context;
|
||||
gsr_capture_kms *cap_kms = cap->priv;
|
||||
if(cap->priv) {
|
||||
gsr_capture_kms_stop(cap_kms);
|
||||
free((void*)cap_kms->params.display_to_capture);
|
||||
cap_kms->params.display_to_capture = NULL;
|
||||
free(cap->priv);
|
||||
cap->priv = NULL;
|
||||
}
|
||||
free(cap);
|
||||
}
|
||||
|
||||
gsr_capture* gsr_capture_kms_create(const gsr_capture_kms_params *params) {
|
||||
if(!params) {
|
||||
fprintf(stderr, "gsr error: gsr_capture_kms_create params is NULL\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
gsr_capture *cap = calloc(1, sizeof(gsr_capture));
|
||||
if(!cap)
|
||||
return NULL;
|
||||
|
||||
gsr_capture_kms *cap_kms = calloc(1, sizeof(gsr_capture_kms));
|
||||
if(!cap_kms) {
|
||||
free(cap);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const char *display_to_capture = strdup(params->display_to_capture);
|
||||
if(!display_to_capture) {
|
||||
free(cap);
|
||||
free(cap_kms);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
cap_kms->params = *params;
|
||||
cap_kms->params.display_to_capture = display_to_capture;
|
||||
|
||||
*cap = (gsr_capture) {
|
||||
.start = gsr_capture_kms_start,
|
||||
.tick = NULL,
|
||||
.should_stop = gsr_capture_kms_should_stop,
|
||||
.capture = gsr_capture_kms_capture,
|
||||
.capture_end = gsr_capture_kms_capture_end,
|
||||
.get_source_color = gsr_capture_kms_get_source_color,
|
||||
.uses_external_image = gsr_capture_kms_uses_external_image,
|
||||
.destroy = gsr_capture_kms_destroy,
|
||||
.priv = cap_kms
|
||||
};
|
||||
|
||||
return cap;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user