Separate video encoding method from capture method

With this instead of kms_cuda/kms_vaapi/kms_software and
xcomposite_cuda/xcomposite_vaapi/xcomposite_software there
is now only kms and xcomposite.
This commit is contained in:
dec05eba
2024-07-05 01:59:04 +02:00
parent 62d61fda12
commit b9fa7f2fa2
33 changed files with 1183 additions and 1767 deletions

View File

@@ -1,19 +1,93 @@
#include "../../include/capture/kms.h"
#include "../../include/capture/capture.h"
#include "../../include/utils.h"
#include "../../include/color_conversion.h"
#include "../../kms/client/kms_client.h"
#include <string.h>
#include <stdio.h>
#include <unistd.h>
#include <libavcodec/avcodec.h>
#include <libavutil/mastering_display_metadata.h>
#define HDMI_STATIC_METADATA_TYPE1 0
#define HDMI_EOTF_SMPTE_ST2084 2
#define MAX_CONNECTOR_IDS 32
typedef struct {
uint32_t connector_ids[MAX_CONNECTOR_IDS];
int num_connector_ids;
} MonitorId;
typedef struct {
gsr_capture_kms_params params;
bool should_stop;
bool stop_is_error;
gsr_kms_client kms_client;
gsr_kms_response kms_response;
vec2i capture_pos;
vec2i capture_size;
MonitorId monitor_id;
AVMasteringDisplayMetadata *mastering_display_metadata;
AVContentLightMetadata *light_metadata;
gsr_monitor_rotation monitor_rotation;
unsigned int input_texture;
unsigned int cursor_texture;
} gsr_capture_kms;
static void gsr_capture_kms_cleanup_kms_fds(gsr_capture_kms *self) {
for(int i = 0; i < self->kms_response.num_fds; ++i) {
if(self->kms_response.fds[i].fd > 0)
close(self->kms_response.fds[i].fd);
self->kms_response.fds[i].fd = 0;
}
self->kms_response.num_fds = 0;
}
static void gsr_capture_kms_stop(gsr_capture_kms *self) {
if(self->input_texture) {
self->params.egl->glDeleteTextures(1, &self->input_texture);
self->input_texture = 0;
}
if(self->cursor_texture) {
self->params.egl->glDeleteTextures(1, &self->cursor_texture);
self->cursor_texture = 0;
}
gsr_capture_kms_cleanup_kms_fds(self);
gsr_kms_client_deinit(&self->kms_client);
}
static int max_int(int a, int b) {
return a > b ? a : b;
}
static void gsr_capture_kms_create_input_textures(gsr_capture_kms *self) {
self->params.egl->glGenTextures(1, &self->input_texture);
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->input_texture);
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
self->params.egl->glGenTextures(1, &self->cursor_texture);
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->cursor_texture);
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
}
/* TODO: On monitor reconfiguration, find monitor x, y, width and height again. Do the same for nvfbc. */
typedef struct {
@@ -39,32 +113,33 @@ static void monitor_callback(const gsr_monitor *monitor, void *userdata) {
fprintf(stderr, "gsr warning: reached max connector ids\n");
}
int gsr_capture_kms_start(gsr_capture_kms *self, const char *display_to_capture, gsr_egl *egl, AVCodecContext *video_codec_context, AVFrame *frame) {
memset(self, 0, sizeof(*self));
self->base.video_codec_context = video_codec_context;
self->base.egl = egl;
static int gsr_capture_kms_start(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame *frame) {
gsr_capture_kms *self = cap->priv;
gsr_capture_kms_create_input_textures(self);
gsr_monitor monitor;
self->monitor_id.num_connector_ids = 0;
int kms_init_res = gsr_kms_client_init(&self->kms_client, egl->card_path);
int kms_init_res = gsr_kms_client_init(&self->kms_client, self->params.egl->card_path);
if(kms_init_res != 0)
return kms_init_res;
MonitorCallbackUserdata monitor_callback_userdata = {
&self->monitor_id,
display_to_capture, strlen(display_to_capture),
self->params.display_to_capture, strlen(self->params.display_to_capture),
0,
};
for_each_active_monitor_output(egl, GSR_CONNECTION_DRM, monitor_callback, &monitor_callback_userdata);
for_each_active_monitor_output(self->params.egl, GSR_CONNECTION_DRM, monitor_callback, &monitor_callback_userdata);
if(!get_monitor_by_name(egl, GSR_CONNECTION_DRM, display_to_capture, &monitor)) {
fprintf(stderr, "gsr error: gsr_capture_kms_start: failed to find monitor by name \"%s\"\n", display_to_capture);
if(!get_monitor_by_name(self->params.egl, GSR_CONNECTION_DRM, self->params.display_to_capture, &monitor)) {
fprintf(stderr, "gsr error: gsr_capture_kms_start: failed to find monitor by name \"%s\"\n", self->params.display_to_capture);
gsr_capture_kms_stop(self);
return -1;
}
monitor.name = display_to_capture;
self->monitor_rotation = drm_monitor_get_display_server_rotation(egl, &monitor);
monitor.name = self->params.display_to_capture;
self->monitor_rotation = drm_monitor_get_display_server_rotation(self->params.egl, &monitor);
self->capture_pos = monitor.pos;
if(self->monitor_rotation == GSR_MONITOR_ROT_90 || self->monitor_rotation == GSR_MONITOR_ROT_270) {
@@ -75,39 +150,33 @@ int gsr_capture_kms_start(gsr_capture_kms *self, const char *display_to_capture,
}
/* Disable vsync */
egl->eglSwapInterval(egl->egl_display, 0);
self->params.egl->eglSwapInterval(self->params.egl->egl_display, 0);
// TODO: Move this and xcomposite equivalent to a common section unrelated to capture method
if(egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_HEVC) {
if(self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_HEVC) {
// TODO: dont do this if using ffmpeg reports that this is not needed (AMD driver bug that was fixed recently)
self->base.video_codec_context->width = FFALIGN(self->capture_size.x, 64);
self->base.video_codec_context->height = FFALIGN(self->capture_size.y, 16);
} else if(egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_AV1) {
video_codec_context->width = FFALIGN(self->capture_size.x, 64);
video_codec_context->height = FFALIGN(self->capture_size.y, 16);
} else if(self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_AV1) {
// TODO: Dont do this for VCN 5 and forward which should fix this hardware bug
self->base.video_codec_context->width = FFALIGN(self->capture_size.x, 64);
video_codec_context->width = FFALIGN(self->capture_size.x, 64);
// AMD driver has special case handling for 1080 height to set it to 1082 instead of 1088 (1080 aligned to 16).
// TODO: Set height to 1082 in this case, but it wont work because it will be aligned to 1088.
if(self->capture_size.y == 1080) {
self->base.video_codec_context->height = 1080;
video_codec_context->height = 1080;
} else {
self->base.video_codec_context->height = FFALIGN(self->capture_size.y, 16);
video_codec_context->height = FFALIGN(self->capture_size.y, 16);
}
} else {
self->base.video_codec_context->width = FFALIGN(self->capture_size.x, 2);
self->base.video_codec_context->height = FFALIGN(self->capture_size.y, 2);
video_codec_context->width = FFALIGN(self->capture_size.x, 2);
video_codec_context->height = FFALIGN(self->capture_size.y, 2);
}
frame->width = self->base.video_codec_context->width;
frame->height = self->base.video_codec_context->height;
frame->width = video_codec_context->width;
frame->height = video_codec_context->height;
return 0;
}
void gsr_capture_kms_stop(gsr_capture_kms *self) {
gsr_capture_kms_cleanup_kms_fds(self);
gsr_kms_client_deinit(&self->kms_client);
gsr_capture_base_stop(&self->base);
}
static float monitor_rotation_to_radians(gsr_monitor_rotation rot) {
switch(rot) {
case GSR_MONITOR_ROT_0: return 0.0f;
@@ -210,8 +279,13 @@ static vec2i swap_vec2i(vec2i value) {
return value;
}
bool gsr_capture_kms_capture(gsr_capture_kms *self, AVFrame *frame, bool hdr, bool screen_plane_use_modifiers, bool cursor_texture_is_external, bool record_cursor) {
static int gsr_capture_kms_capture(gsr_capture *cap, AVFrame *frame, gsr_color_conversion *color_conversion) {
gsr_capture_kms *self = cap->priv;
const bool screen_plane_use_modifiers = self->params.egl->gpu_info.vendor != GSR_GPU_VENDOR_AMD;
const bool cursor_texture_is_external = self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_NVIDIA;
//egl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
self->params.egl->glClear(0);
gsr_capture_kms_cleanup_kms_fds(self);
@@ -221,7 +295,7 @@ bool gsr_capture_kms_capture(gsr_capture_kms *self, AVFrame *frame, bool hdr, bo
if(gsr_kms_client_get_kms(&self->kms_client, &self->kms_response) != 0) {
fprintf(stderr, "gsr error: gsr_capture_kms_capture: failed to get kms, error: %d (%s)\n", self->kms_response.result, self->kms_response.err_msg);
return false;
return -1;
}
if(self->kms_response.num_fds == 0) {
@@ -230,7 +304,7 @@ bool gsr_capture_kms_capture(gsr_capture_kms *self, AVFrame *frame, bool hdr, bo
error_shown = true;
fprintf(stderr, "gsr error: no drm found, capture will fail\n");
}
return false;
return -1;
}
for(int i = 0; i < self->monitor_id.num_connector_ids; ++i) {
@@ -250,12 +324,12 @@ bool gsr_capture_kms_capture(gsr_capture_kms *self, AVFrame *frame, bool hdr, bo
cursor_drm_fd = find_cursor_drm(&self->kms_response);
if(!drm_fd)
return false;
return -1;
if(!capture_is_combined_plane && cursor_drm_fd && cursor_drm_fd->connector_id != drm_fd->connector_id)
cursor_drm_fd = NULL;
if(drm_fd->has_hdr_metadata && hdr && hdr_metadata_is_supported_format(&drm_fd->hdr_metadata))
if(drm_fd->has_hdr_metadata && self->params.hdr && hdr_metadata_is_supported_format(&drm_fd->hdr_metadata))
gsr_kms_set_hdr_metadata(self, frame, drm_fd);
// TODO: This causes a crash sometimes on steam deck, why? is it a driver bug? a vaapi pure version doesn't cause a crash.
@@ -299,11 +373,11 @@ bool gsr_capture_kms_capture(gsr_capture_kms *self, AVFrame *frame, bool hdr, bo
img_attr[13] = EGL_NONE;
}
EGLImage image = self->base.egl->eglCreateImage(self->base.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr);
self->base.egl->glBindTexture(GL_TEXTURE_2D, self->base.input_texture);
self->base.egl->glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
self->base.egl->eglDestroyImage(self->base.egl->egl_display, image);
self->base.egl->glBindTexture(GL_TEXTURE_2D, 0);
EGLImage image = self->params.egl->eglCreateImage(self->params.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr);
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->input_texture);
self->params.egl->glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
self->params.egl->eglDestroyImage(self->params.egl->egl_display, image);
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
vec2i capture_pos = self->capture_pos;
if(!capture_is_combined_plane)
@@ -314,12 +388,12 @@ bool gsr_capture_kms_capture(gsr_capture_kms *self, AVFrame *frame, bool hdr, bo
const int target_x = max_int(0, frame->width / 2 - self->capture_size.x / 2);
const int target_y = max_int(0, frame->height / 2 - self->capture_size.y / 2);
gsr_color_conversion_draw(&self->base.color_conversion, self->base.input_texture,
gsr_color_conversion_draw(color_conversion, self->input_texture,
(vec2i){target_x, target_y}, self->capture_size,
capture_pos, self->capture_size,
texture_rotation, false);
if(record_cursor && cursor_drm_fd) {
if(self->params.record_cursor && cursor_drm_fd) {
const vec2i cursor_size = {cursor_drm_fd->width, cursor_drm_fd->height};
vec2i cursor_pos = {cursor_drm_fd->x, cursor_drm_fd->y};
switch(self->monitor_rotation) {
@@ -361,35 +435,112 @@ bool gsr_capture_kms_capture(gsr_capture_kms *self, AVFrame *frame, bool hdr, bo
EGL_NONE
};
EGLImage cursor_image = self->base.egl->eglCreateImage(self->base.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr_cursor);
EGLImage cursor_image = self->params.egl->eglCreateImage(self->params.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr_cursor);
const int target = cursor_texture_is_external ? GL_TEXTURE_EXTERNAL_OES : GL_TEXTURE_2D;
self->base.egl->glBindTexture(target, self->base.cursor_texture);
self->base.egl->glEGLImageTargetTexture2DOES(target, cursor_image);
self->base.egl->eglDestroyImage(self->base.egl->egl_display, cursor_image);
self->base.egl->glBindTexture(target, 0);
self->params.egl->glBindTexture(target, self->cursor_texture);
self->params.egl->glEGLImageTargetTexture2DOES(target, cursor_image);
self->params.egl->eglDestroyImage(self->params.egl->egl_display, cursor_image);
self->params.egl->glBindTexture(target, 0);
self->base.egl->glEnable(GL_SCISSOR_TEST);
self->base.egl->glScissor(target_x, target_y, self->capture_size.x, self->capture_size.y);
self->params.egl->glEnable(GL_SCISSOR_TEST);
self->params.egl->glScissor(target_x, target_y, self->capture_size.x, self->capture_size.y);
gsr_color_conversion_draw(&self->base.color_conversion, self->base.cursor_texture,
gsr_color_conversion_draw(color_conversion, self->cursor_texture,
cursor_pos, cursor_size,
(vec2i){0, 0}, cursor_size,
texture_rotation, cursor_texture_is_external);
self->base.egl->glDisable(GL_SCISSOR_TEST);
self->params.egl->glDisable(GL_SCISSOR_TEST);
}
//self->base.egl->glFlush();
//self->base.egl->glFinish();
self->params.egl->eglSwapBuffers(self->params.egl->egl_display, self->params.egl->egl_surface);
// TODO: Do software specific video encoder conversion here
return true;
//self->params.egl->glFlush();
//self->params.egl->glFinish();
return 0;
}
void gsr_capture_kms_cleanup_kms_fds(gsr_capture_kms *self) {
for(int i = 0; i < self->kms_response.num_fds; ++i) {
if(self->kms_response.fds[i].fd > 0)
close(self->kms_response.fds[i].fd);
self->kms_response.fds[i].fd = 0;
static bool gsr_capture_kms_should_stop(gsr_capture *cap, bool *err) {
gsr_capture_kms *cap_kms = cap->priv;
if(cap_kms->should_stop) {
if(err)
*err = cap_kms->stop_is_error;
return true;
}
self->kms_response.num_fds = 0;
if(err)
*err = false;
return false;
}
static void gsr_capture_kms_capture_end(gsr_capture *cap, AVFrame *frame) {
(void)frame;
gsr_capture_kms_cleanup_kms_fds(cap->priv);
}
static gsr_source_color gsr_capture_kms_get_source_color(gsr_capture *cap) {
(void)cap;
return GSR_SOURCE_COLOR_RGB;
}
static bool gsr_capture_kms_uses_external_image(gsr_capture *cap) {
gsr_capture_kms *cap_kms = cap->priv;
return cap_kms->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_NVIDIA;
}
static void gsr_capture_kms_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
(void)video_codec_context;
gsr_capture_kms *cap_kms = cap->priv;
if(cap->priv) {
gsr_capture_kms_stop(cap_kms);
free((void*)cap_kms->params.display_to_capture);
cap_kms->params.display_to_capture = NULL;
free(cap->priv);
cap->priv = NULL;
}
free(cap);
}
gsr_capture* gsr_capture_kms_create(const gsr_capture_kms_params *params) {
if(!params) {
fprintf(stderr, "gsr error: gsr_capture_kms_create params is NULL\n");
return NULL;
}
gsr_capture *cap = calloc(1, sizeof(gsr_capture));
if(!cap)
return NULL;
gsr_capture_kms *cap_kms = calloc(1, sizeof(gsr_capture_kms));
if(!cap_kms) {
free(cap);
return NULL;
}
const char *display_to_capture = strdup(params->display_to_capture);
if(!display_to_capture) {
free(cap);
free(cap_kms);
return NULL;
}
cap_kms->params = *params;
cap_kms->params.display_to_capture = display_to_capture;
*cap = (gsr_capture) {
.start = gsr_capture_kms_start,
.tick = NULL,
.should_stop = gsr_capture_kms_should_stop,
.capture = gsr_capture_kms_capture,
.capture_end = gsr_capture_kms_capture_end,
.get_source_color = gsr_capture_kms_get_source_color,
.uses_external_image = gsr_capture_kms_uses_external_image,
.destroy = gsr_capture_kms_destroy,
.priv = cap_kms
};
return cap;
}