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https://repo.dec05eba.com/gpu-screen-recorder
synced 2026-05-05 22:40:42 +09:00
Separate video encoding method from capture method
With this instead of kms_cuda/kms_vaapi/kms_software and xcomposite_cuda/xcomposite_vaapi/xcomposite_software there is now only kms and xcomposite.
This commit is contained in:
@@ -1,28 +1,62 @@
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#include "../../include/capture/xcomposite.h"
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#include "../../include/window_texture.h"
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#include "../../include/utils.h"
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#include "../../include/cursor.h"
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#include "../../include/color_conversion.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <string.h>
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#include <assert.h>
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#include <X11/Xlib.h>
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#include <X11/extensions/Xdamage.h>
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#include <libavutil/hwcontext.h>
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#include <libavutil/hwcontext.h>
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#include <libavutil/frame.h>
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#include <libavcodec/avcodec.h>
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#include <va/va.h>
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#include <va/va_drmcommon.h>
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typedef struct {
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gsr_capture_xcomposite_params params;
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XEvent xev;
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bool should_stop;
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bool stop_is_error;
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bool window_resized;
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bool follow_focused_initialized;
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Window window;
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vec2i window_size;
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vec2i texture_size;
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double window_resize_timer;
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WindowTexture window_texture;
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Atom net_active_window_atom;
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gsr_cursor cursor;
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int damage_event;
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int damage_error;
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XID damage;
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bool damaged;
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bool clear_background;
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} gsr_capture_xcomposite;
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static void gsr_capture_xcomposite_stop(gsr_capture_xcomposite *self) {
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if(self->damage) {
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XDamageDestroy(self->params.egl->x11.dpy, self->damage);
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self->damage = None;
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}
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window_texture_deinit(&self->window_texture);
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gsr_cursor_deinit(&self->cursor);
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}
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static int max_int(int a, int b) {
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return a > b ? a : b;
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}
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void gsr_capture_xcomposite_init(gsr_capture_xcomposite *self, const gsr_capture_xcomposite_params *params) {
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memset(self, 0, sizeof(*self));
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self->params = *params;
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}
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static Window get_focused_window(Display *display, Atom net_active_window_atom) {
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Atom type;
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int format = 0;
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@@ -54,9 +88,8 @@ static void gsr_capture_xcomposite_setup_damage(gsr_capture_xcomposite *self, Wi
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}
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}
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int gsr_capture_xcomposite_start(gsr_capture_xcomposite *self, AVCodecContext *video_codec_context, AVFrame *frame) {
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self->base.video_codec_context = video_codec_context;
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self->base.egl = self->params.egl;
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static int gsr_capture_xcomposite_start(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame *frame) {
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gsr_capture_xcomposite *self = cap->priv;
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if(self->params.follow_focused) {
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self->net_active_window_atom = XInternAtom(self->params.egl->x11.dpy, "_NET_ACTIVE_WINDOW", False);
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@@ -161,21 +194,9 @@ int gsr_capture_xcomposite_start(gsr_capture_xcomposite *self, AVCodecContext *v
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return 0;
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}
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void gsr_capture_xcomposite_stop(gsr_capture_xcomposite *self) {
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if(self->damage) {
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XDamageDestroy(self->params.egl->x11.dpy, self->damage);
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self->damage = None;
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}
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window_texture_deinit(&self->window_texture);
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gsr_cursor_deinit(&self->cursor);
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gsr_capture_base_stop(&self->base);
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}
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void gsr_capture_xcomposite_tick(gsr_capture_xcomposite *self, AVCodecContext *video_codec_context) {
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static void gsr_capture_xcomposite_tick(gsr_capture *cap, AVCodecContext *video_codec_context) {
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(void)video_codec_context;
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//self->params.egl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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self->params.egl->glClear(0);
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gsr_capture_xcomposite *self = cap->priv;
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bool init_new_window = false;
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while(XPending(self->params.egl->x11.dpy)) {
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@@ -280,20 +301,23 @@ void gsr_capture_xcomposite_tick(gsr_capture_xcomposite *self, AVCodecContext *v
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self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y);
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self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
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gsr_color_conversion_clear(&self->base.color_conversion);
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self->clear_background = true;
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gsr_capture_xcomposite_setup_damage(self, self->window);
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}
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}
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bool gsr_capture_xcomposite_is_damaged(gsr_capture_xcomposite *self) {
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static bool gsr_capture_xcomposite_is_damaged(gsr_capture *cap) {
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gsr_capture_xcomposite *self = cap->priv;
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return self->damage_event ? self->damaged : true;
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}
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void gsr_capture_xcomposite_clear_damage(gsr_capture_xcomposite *self) {
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static void gsr_capture_xcomposite_clear_damage(gsr_capture *cap) {
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gsr_capture_xcomposite *self = cap->priv;
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self->damaged = false;
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}
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bool gsr_capture_xcomposite_should_stop(gsr_capture_xcomposite *self, bool *err) {
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static bool gsr_capture_xcomposite_should_stop(gsr_capture *cap, bool *err) {
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gsr_capture_xcomposite *self = cap->priv;
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if(self->should_stop) {
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if(err)
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*err = self->stop_is_error;
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@@ -305,9 +329,18 @@ bool gsr_capture_xcomposite_should_stop(gsr_capture_xcomposite *self, bool *err)
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return false;
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}
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int gsr_capture_xcomposite_capture(gsr_capture_xcomposite *self, AVFrame *frame) {
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static int gsr_capture_xcomposite_capture(gsr_capture *cap, AVFrame *frame, gsr_color_conversion *color_conversion) {
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gsr_capture_xcomposite *self = cap->priv;
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(void)frame;
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//self->params.egl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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self->params.egl->glClear(0);
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if(self->clear_background) {
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self->clear_background = false;
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gsr_color_conversion_clear(color_conversion);
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}
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const int target_x = max_int(0, frame->width / 2 - self->texture_size.x / 2);
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const int target_y = max_int(0, frame->height / 2 - self->texture_size.y / 2);
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@@ -316,7 +349,7 @@ int gsr_capture_xcomposite_capture(gsr_capture_xcomposite *self, AVFrame *frame)
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target_y + self->cursor.position.y - self->cursor.hotspot.y
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};
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gsr_color_conversion_draw(&self->base.color_conversion, window_texture_get_opengl_texture_id(&self->window_texture),
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gsr_color_conversion_draw(color_conversion, window_texture_get_opengl_texture_id(&self->window_texture),
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(vec2i){target_x, target_y}, self->texture_size,
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(vec2i){0, 0}, self->texture_size,
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0.0f, false);
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@@ -331,20 +364,74 @@ int gsr_capture_xcomposite_capture(gsr_capture_xcomposite *self, AVFrame *frame)
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cursor_pos.y <= target_y + self->texture_size.y;
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if(cursor_inside_window) {
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self->base.egl->glEnable(GL_SCISSOR_TEST);
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self->base.egl->glScissor(target_x, target_y, self->texture_size.x, self->texture_size.y);
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self->params.egl->glEnable(GL_SCISSOR_TEST);
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self->params.egl->glScissor(target_x, target_y, self->texture_size.x, self->texture_size.y);
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gsr_color_conversion_draw(&self->base.color_conversion, self->cursor.texture_id,
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gsr_color_conversion_draw(color_conversion, self->cursor.texture_id,
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cursor_pos, self->cursor.size,
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(vec2i){0, 0}, self->cursor.size,
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0.0f, false);
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self->base.egl->glDisable(GL_SCISSOR_TEST);
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self->params.egl->glDisable(GL_SCISSOR_TEST);
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}
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}
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self->params.egl->eglSwapBuffers(self->params.egl->egl_display, self->params.egl->egl_surface);
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// TODO: Do video encoder specific conversion here
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//self->params.egl->glFlush();
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//self->params.egl->glFinish();
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return 0;
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}
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static gsr_source_color gsr_capture_xcomposite_get_source_color(gsr_capture *cap) {
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(void)cap;
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return GSR_SOURCE_COLOR_RGB;
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}
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static void gsr_capture_xcomposite_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
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(void)video_codec_context;
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if(cap->priv) {
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gsr_capture_xcomposite_stop(cap->priv);
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free(cap->priv);
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cap->priv = NULL;
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}
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free(cap);
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}
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gsr_capture* gsr_capture_xcomposite_create(const gsr_capture_xcomposite_params *params) {
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if(!params) {
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fprintf(stderr, "gsr error: gsr_capture_xcomposite_create params is NULL\n");
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return NULL;
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}
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gsr_capture *cap = calloc(1, sizeof(gsr_capture));
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if(!cap)
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return NULL;
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gsr_capture_xcomposite *cap_xcomp = calloc(1, sizeof(gsr_capture_xcomposite));
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if(!cap_xcomp) {
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free(cap);
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return NULL;
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}
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cap_xcomp->params = *params;
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*cap = (gsr_capture) {
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.start = gsr_capture_xcomposite_start,
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.tick = gsr_capture_xcomposite_tick,
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.is_damaged = gsr_capture_xcomposite_is_damaged,
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.clear_damage = gsr_capture_xcomposite_clear_damage,
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.should_stop = gsr_capture_xcomposite_should_stop,
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.capture = gsr_capture_xcomposite_capture,
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.capture_end = NULL,
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.get_source_color = gsr_capture_xcomposite_get_source_color,
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.uses_external_image = NULL,
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.destroy = gsr_capture_xcomposite_destroy,
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.priv = cap_xcomp
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};
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return cap;
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}
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