Fix nvidia capture after switch to opengl es

This commit is contained in:
dec05eba
2025-06-10 00:34:21 +02:00
parent 53557133c2
commit ca0be79344
4 changed files with 4 additions and 4 deletions

View File

@@ -263,6 +263,7 @@ struct gsr_egl {
void (*glGetTexLevelParameteriv)(unsigned int target, int level, unsigned int pname, int *params);
void (*glTexImage2D)(unsigned int target, int level, int internalFormat, int width, int height, int border, unsigned int format, unsigned int type, const void *pixels);
void (*glTexSubImage2D)(unsigned int target, int level, int xoffset, int yoffset, int width, int height, unsigned format, unsigned type, const void *pixels);
void (*glTexStorage2D)(unsigned int target, int levels, unsigned int internalformat, int width, int height);
void (*glGetTexImage)(unsigned int target, int level, unsigned int format, unsigned int type, void *pixels);
void (*glGenFramebuffers)(int n, unsigned int *framebuffers);
void (*glBindFramebuffer)(unsigned int target, unsigned int framebuffer);