mirror of
https://repo.dec05eba.com/gpu-screen-recorder
synced 2026-03-31 09:07:13 +09:00
Fix messed up audio on some distros (those using pulseaudio?)
This commit is contained in:
@@ -24,7 +24,6 @@
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typedef struct {
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typedef struct {
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void *handle;
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void *handle;
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unsigned int frames;
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unsigned int frames;
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double latency_seconds;
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} SoundDevice;
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} SoundDevice;
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struct AudioInput {
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struct AudioInput {
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@@ -54,7 +53,7 @@ void sound_device_close(SoundDevice *device);
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/*
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/*
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Returns the next chunk of audio into @buffer.
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Returns the next chunk of audio into @buffer.
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Returns the number of bytes read, or a negative value on failure.
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Returns the number of frames read, or a negative value on failure.
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*/
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*/
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int sound_device_read_next_chunk(SoundDevice *device, void **buffer, double timeout_sec);
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int sound_device_read_next_chunk(SoundDevice *device, void **buffer, double timeout_sec);
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@@ -2435,7 +2435,6 @@ int main(int argc, char **argv) {
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if(new_pts == audio_device.frame->pts)
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if(new_pts == audio_device.frame->pts)
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continue;
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continue;
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audio_device.frame->pts = new_pts;
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audio_device.frame->pts = new_pts;
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//audio_device.frame->linesize[0] = sound_buffer_size / 2;
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if(audio_track.graph) {
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if(audio_track.graph) {
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std::lock_guard<std::mutex> lock(audio_filter_mutex);
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std::lock_guard<std::mutex> lock(audio_filter_mutex);
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@@ -2468,7 +2467,6 @@ int main(int argc, char **argv) {
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if(new_pts == audio_device.frame->pts)
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if(new_pts == audio_device.frame->pts)
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continue;
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continue;
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audio_device.frame->pts = new_pts;
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audio_device.frame->pts = new_pts;
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//audio_device.frame->linesize[0] = sound_buffer_size / 2;
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if(audio_track.graph) {
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if(audio_track.graph) {
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std::lock_guard<std::mutex> lock(audio_filter_mutex);
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std::lock_guard<std::mutex> lock(audio_filter_mutex);
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@@ -2526,7 +2524,6 @@ int main(int argc, char **argv) {
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if(new_pts == aframe->pts)
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if(new_pts == aframe->pts)
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continue;
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continue;
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aframe->pts = new_pts;
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aframe->pts = new_pts;
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//aframe->linesize[0] = sound_buffer_size / 2;
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err = avcodec_send_frame(audio_track.codec_context, aframe);
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err = avcodec_send_frame(audio_track.codec_context, aframe);
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if(err >= 0){
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if(err >= 0){
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// TODO: Move to separate thread because this could write to network (for example when livestreaming)
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// TODO: Move to separate thread because this could write to network (for example when livestreaming)
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@@ -41,7 +41,6 @@ struct pa_handle {
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size_t output_index, output_length;
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size_t output_index, output_length;
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int operation_success;
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int operation_success;
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double latency_seconds;
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};
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};
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static void pa_sound_device_free(pa_handle *s) {
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static void pa_sound_device_free(pa_handle *s) {
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@@ -80,7 +79,6 @@ static pa_handle* pa_sound_device_new(const char *server,
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p->read_data = NULL;
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p->read_data = NULL;
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p->read_length = 0;
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p->read_length = 0;
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p->read_index = 0;
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p->read_index = 0;
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p->latency_seconds = 0;
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const int buffer_size = attr->maxlength;
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const int buffer_size = attr->maxlength;
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void *buffer = malloc(buffer_size);
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void *buffer = malloc(buffer_size);
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@@ -160,36 +158,71 @@ static int pa_sound_device_read(pa_handle *p, double timeout_seconds) {
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const double start_time = clock_get_monotonic_seconds();
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const double start_time = clock_get_monotonic_seconds();
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bool success = false;
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int r = 0;
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int r = 0;
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//pa_usec_t latency = 0;
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//int negative = 0;
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int *rerror = &r;
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int *rerror = &r;
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CHECK_DEAD_GOTO(p, rerror, fail);
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CHECK_DEAD_GOTO(p, rerror, fail);
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while(clock_get_monotonic_seconds() - start_time < timeout_seconds) {
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while (p->output_index < p->output_length) {
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pa_mainloop_prepare(p->mainloop, 1 * 1000);
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if(clock_get_monotonic_seconds() - start_time >= timeout_seconds)
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pa_mainloop_poll(p->mainloop);
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return -1;
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pa_mainloop_dispatch(p->mainloop);
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if(pa_stream_peek(p->stream, &p->read_data, &p->read_length) < 0)
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if(!p->read_data) {
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goto fail;
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pa_mainloop_prepare(p->mainloop, 1 * 1000); // 1 ms
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pa_mainloop_poll(p->mainloop);
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pa_mainloop_dispatch(p->mainloop);
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if(!p->read_data && p->read_length == 0)
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if(pa_stream_peek(p->stream, &p->read_data, &p->read_length) < 0)
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continue;
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goto fail;
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// pa_operation_unref(pa_stream_update_timing_info(p->stream, NULL, NULL));
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if(!p->read_data && p->read_length == 0)
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// if (pa_stream_get_latency(p->stream, &latency, &negative) >= 0) {
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continue;
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// fprintf(stderr, "latency: %lu ms, negative: %d, extra delay: %f ms\n", latency / 1000, negative, (clock_get_monotonic_seconds() - start_time) * 1000.0);
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// }
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memcpy(p->output_data, p->read_data, p->read_length);
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if(!p->read_data && p->read_length > 0) {
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pa_stream_drop(p->stream);
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// There is a hole in the stream :( drop it. Maybe we should generate silence instead? TODO
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p->latency_seconds = clock_get_monotonic_seconds() - start_time;
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if(pa_stream_drop(p->stream) != 0)
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return p->read_length;
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goto fail;
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continue;
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}
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if(p->read_length <= 0) {
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p->read_data = NULL;
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if(pa_stream_drop(p->stream) != 0)
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goto fail;
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CHECK_DEAD_GOTO(p, rerror, fail);
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continue;
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}
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}
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const size_t space_free_in_output_buffer = p->output_length - p->output_index;
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if(space_free_in_output_buffer < p->read_length) {
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memcpy(p->output_data + p->output_index, (const uint8_t*)p->read_data + p->read_index, space_free_in_output_buffer);
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p->output_index = 0;
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p->read_index += space_free_in_output_buffer;
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p->read_length -= space_free_in_output_buffer;
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break;
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} else {
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memcpy(p->output_data + p->output_index, (const uint8_t*)p->read_data + p->read_index, p->read_length);
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p->output_index += p->read_length;
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p->read_data = NULL;
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p->read_length = 0;
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p->read_index = 0;
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if(pa_stream_drop(p->stream) != 0)
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goto fail;
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if(p->output_index == p->output_length) {
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p->output_index = 0;
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break;
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}
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}
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}
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}
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success = true;
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fail:
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fail:
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return -1;
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return success ? 0 : -1;
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}
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}
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static pa_sample_format_t audio_format_to_pulse_audio_format(AudioFormat audio_format) {
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static pa_sample_format_t audio_format_to_pulse_audio_format(AudioFormat audio_format) {
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@@ -234,7 +267,6 @@ int sound_device_get_by_name(SoundDevice *device, const char *device_name, const
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device->handle = handle;
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device->handle = handle;
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device->frames = period_frame_size;
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device->frames = period_frame_size;
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device->latency_seconds = 0.0;
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return 0;
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return 0;
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}
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}
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@@ -246,14 +278,12 @@ void sound_device_close(SoundDevice *device) {
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int sound_device_read_next_chunk(SoundDevice *device, void **buffer, double timeout_sec) {
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int sound_device_read_next_chunk(SoundDevice *device, void **buffer, double timeout_sec) {
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pa_handle *pa = (pa_handle*)device->handle;
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pa_handle *pa = (pa_handle*)device->handle;
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int size = pa_sound_device_read(pa, timeout_sec);
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if(pa_sound_device_read(pa, timeout_sec) < 0) {
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if(size < 0) {
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//fprintf(stderr, "pa_simple_read() failed: %s\n", pa_strerror(error));
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//fprintf(stderr, "pa_simple_read() failed: %s\n", pa_strerror(error));
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return -1;
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return -1;
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}
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}
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*buffer = pa->output_data;
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*buffer = pa->output_data;
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device->latency_seconds = pa->latency_seconds;
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return device->frames;
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return size;
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}
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}
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static void pa_state_cb(pa_context *c, void *userdata) {
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static void pa_state_cb(pa_context *c, void *userdata) {
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