mirror of
https://repo.dec05eba.com/gpu-screen-recorder
synced 2026-03-31 17:17:16 +09:00
Is this the final solution to the audio crackling problem? increase pts by number of samples and add dummy audio frames between
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@@ -20,7 +20,6 @@
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <time.h>
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#include <cmath>
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#include <pulse/pulseaudio.h>
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@@ -28,29 +27,6 @@
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#include <pulse/xmalloc.h>
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#include <pulse/error.h>
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#define CHECK_DEAD_GOTO(p, rerror, label) \
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do { \
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if (!(p)->context || !PA_CONTEXT_IS_GOOD(pa_context_get_state((p)->context)) || \
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!(p)->stream || !PA_STREAM_IS_GOOD(pa_stream_get_state((p)->stream))) { \
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if (((p)->context && pa_context_get_state((p)->context) == PA_CONTEXT_FAILED) || \
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((p)->stream && pa_stream_get_state((p)->stream) == PA_STREAM_FAILED)) { \
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if (rerror) \
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*(rerror) = pa_context_errno((p)->context); \
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} else \
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if (rerror) \
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*(rerror) = PA_ERR_BADSTATE; \
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goto label; \
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} \
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} while(false);
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static double clock_get_monotonic_seconds() {
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struct timespec ts;
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ts.tv_sec = 0;
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ts.tv_nsec = 0;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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return (double)ts.tv_sec + (double)ts.tv_nsec * 0.000000001;
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}
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static int sound_device_index = 0;
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struct pa_handle {
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@@ -154,59 +130,30 @@ fail:
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return NULL;
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}
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static void pa_sound_device_mainloop_timed(pa_handle *p, int64_t timeout_ms) {
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const double start_time = clock_get_monotonic_seconds();
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while((clock_get_monotonic_seconds() - start_time) * 1000.0 < timeout_ms) {
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pa_mainloop_prepare(p->mainloop, 1 * 1000);
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pa_mainloop_poll(p->mainloop);
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pa_mainloop_dispatch(p->mainloop);
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}
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}
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// Returns a negative value on failure. Always blocks a time specified matching the sampling rate of the audio.
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// Returns a negative value on failure or if no data is available at the moment
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static int pa_sound_device_read(pa_handle *p, void *data, size_t length) {
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assert(p);
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int r = 0;
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int *rerror = &r;
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bool retry = true;
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pa_mainloop_iterate(p->mainloop, 0, NULL);
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const int64_t timeout_ms = std::round((1000.0 / (double)pa_stream_get_sample_spec(p->stream)->rate) * 1000.0);
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pa_mainloop_prepare(p->mainloop, timeout_ms * 1000);
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pa_mainloop_poll(p->mainloop);
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pa_mainloop_dispatch(p->mainloop);
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CHECK_DEAD_GOTO(p, rerror, fail);
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if(pa_stream_readable_size(p->stream) < length)
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return -1;
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while(true) {
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if(pa_stream_readable_size(p->stream) < length) {
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if(!retry)
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break;
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int r = pa_stream_peek(p->stream, &p->read_data, &p->read_length);
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if(r != 0)
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return -1;
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retry = false;
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pa_sound_device_mainloop_timed(p, timeout_ms);
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continue;
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}
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r = pa_stream_peek(p->stream, &p->read_data, &p->read_length);
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if(r != 0) {
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if(retry)
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pa_sound_device_mainloop_timed(p, timeout_ms);
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return -1;
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}
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if(p->read_length < length || !p->read_data) {
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pa_stream_drop(p->stream);
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if(retry)
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pa_sound_device_mainloop_timed(p, timeout_ms);
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return -1;
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}
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memcpy(data, p->read_data, length);
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if(p->read_length < length || !p->read_data) {
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pa_stream_drop(p->stream);
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return 0;
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return -1;
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}
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fail:
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return -1;
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memcpy(data, p->read_data, length);
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pa_stream_drop(p->stream);
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return 0;
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}
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int sound_device_get_by_name(SoundDevice *device, const char *name, unsigned int num_channels, unsigned int period_frame_size) {
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