Revert "WIP: use compute shader instead of graphics shader for better performance (especially on amd)"

This reverts commit a41a32cb90.
This commit is contained in:
dec05eba
2025-03-29 15:37:53 +01:00
parent a41a32cb90
commit f85a7ab205
18 changed files with 746 additions and 331 deletions

View File

@@ -390,16 +390,16 @@ static int gsr_capture_nvfbc_capture(gsr_capture *cap, gsr_capture_metadata *cap
return 0;
}
//self->params.egl->glFlush();
//self->params.egl->glFinish();
self->params.egl->glFlush();
self->params.egl->glFinish();
gsr_color_conversion_draw(color_conversion, self->setup_params.dwTextures[grab_params.dwTextureIndex],
target_pos, (vec2i){output_size.x, output_size.y},
self->params.region_position, frame_size,
GSR_ROT_0, false, GSR_SOURCE_COLOR_BGR);
0.0f, false, GSR_SOURCE_COLOR_BGR);
//self->params.egl->glFlush();
//self->params.egl->glFinish();
self->params.egl->glFlush();
self->params.egl->glFinish();
return 0;
}