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https://repo.dec05eba.com/gpu-screen-recorder
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Revert bt709 colors to default for now
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@@ -36,18 +36,18 @@ static float abs_f(float v) {
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" 0.050928, 0.429412, -0.034537, 0.000000,\n" \
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" 0.050928, 0.429412, -0.034537, 0.000000,\n" \
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" 0.062745, 0.500000, 0.500000, 1.000000);"
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" 0.062745, 0.500000, 0.500000, 1.000000);"
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/* ITU-R BT709, full. Custom values (0.2000 0.7152 0.0722) */
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/* ITU-R BT709, full */
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/* https://www.itu.int/dms_pubrec/itu-r/rec/bt/R-REC-BT.709-6-201506-I!!PDF-E.pdf */
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/* https://www.itu.int/dms_pubrec/itu-r/rec/bt/R-REC-BT.709-6-201506-I!!PDF-E.pdf */
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#define RGB_TO_NV12_FULL "const mat4 RGBtoYUV = mat4(0.200000, -0.107782, 0.500000, 0.000000,\n" \
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#define RGB_TO_NV12_FULL "const mat4 RGBtoYUV = mat4(0.212600, -0.114572, 0.500000, 0.000000,\n" \
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" 0.715200, -0.385428, -0.447000, 0.000000,\n" \
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" 0.715200, -0.385428, -0.454153, 0.000000,\n" \
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" 0.072200, 0.500000, -0.045125, 0.000000,\n" \
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" 0.072200, 0.500000, -0.045847, 0.000000,\n" \
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" 0.000000, 0.500000, 0.500000, 1.000000);\n"
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" 0.000000, 0.500000, 0.500000, 1.000000);"
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/* ITU-R BT709, limited. Custom values (0.2000 0.7152 0.0722). (full multiplied by (235-16)/255, adding 16/255 to luma) */
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/* ITU-R BT709, limited (full multiplied by (235-16)/255, adding 16/255 to luma) */
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#define RGB_TO_NV12_LIMITED "const mat4 RGBtoYUV = mat4(0.171765, -0.092566, 0.429412, 0.000000,\n" \
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#define RGB_TO_NV12_LIMITED "const mat4 RGBtoYUV = mat4(0.182586, -0.098397, 0.429412, 0.000000,\n" \
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" 0.614231, -0.331015, -0.383894, 0.000000,\n" \
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" 0.614231, -0.331015, -0.390037, 0.000000,\n" \
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" 0.062007, 0.429412, -0.038754, 0.000000,\n" \
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" 0.062007, 0.429412, -0.039375, 0.000000,\n" \
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" 0.062745, 0.500000, 0.500000, 1.000000);\n"
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" 0.062745, 0.500000, 0.500000, 1.000000);"
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static const char* color_format_range_get_transform_matrix(gsr_destination_color color_format, gsr_color_range color_range) {
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static const char* color_format_range_get_transform_matrix(gsr_destination_color color_format, gsr_color_range color_range) {
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switch(color_format) {
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switch(color_format) {
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