mirror of
https://repo.dec05eba.com/gpu-screen-recorder
synced 2026-03-31 09:07:13 +09:00
253 lines
11 KiB
C
253 lines
11 KiB
C
#include "../../../include/encoder/video/vaapi.h"
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#include "../../../include/utils.h"
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#include "../../../include/egl.h"
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#include <libavcodec/avcodec.h>
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#include <libavutil/hwcontext_vaapi.h>
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#include <libavutil/intreadwrite.h>
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#include <va/va_drmcommon.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <fcntl.h>
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typedef struct {
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gsr_video_encoder_vaapi_params params;
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unsigned int target_textures[2];
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AVBufferRef *device_ctx;
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VADisplay va_dpy;
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VADRMPRIMESurfaceDescriptor prime;
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} gsr_video_encoder_vaapi;
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static bool gsr_video_encoder_vaapi_setup_context(gsr_video_encoder_vaapi *self, AVCodecContext *video_codec_context) {
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char render_path[128];
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if(!gsr_card_path_get_render_path(self->params.egl->card_path, render_path)) {
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fprintf(stderr, "gsr error: gsr_video_encoder_vaapi_setup_context: failed to get /dev/dri/renderDXXX file from %s\n", self->params.egl->card_path);
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return false;
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}
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if(av_hwdevice_ctx_create(&self->device_ctx, AV_HWDEVICE_TYPE_VAAPI, render_path, NULL, 0) < 0) {
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fprintf(stderr, "gsr error: gsr_video_encoder_vaapi_setup_context: failed to create hardware device context\n");
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return false;
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}
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AVBufferRef *frame_context = av_hwframe_ctx_alloc(self->device_ctx);
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if(!frame_context) {
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fprintf(stderr, "gsr error: gsr_video_encoder_vaapi_setup_context: failed to create hwframe context\n");
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av_buffer_unref(&self->device_ctx);
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return false;
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}
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AVHWFramesContext *hw_frame_context = (AVHWFramesContext*)frame_context->data;
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hw_frame_context->width = video_codec_context->width;
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hw_frame_context->height = video_codec_context->height;
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hw_frame_context->sw_format = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? AV_PIX_FMT_P010LE : AV_PIX_FMT_NV12;
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hw_frame_context->format = video_codec_context->pix_fmt;
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hw_frame_context->device_ctx = (AVHWDeviceContext*)self->device_ctx->data;
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//hw_frame_context->initial_pool_size = 20;
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AVVAAPIDeviceContext *vactx = ((AVHWDeviceContext*)self->device_ctx->data)->hwctx;
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self->va_dpy = vactx->display;
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if (av_hwframe_ctx_init(frame_context) < 0) {
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fprintf(stderr, "gsr error: gsr_video_encoder_vaapi_setup_context: failed to initialize hardware frame context "
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"(note: ffmpeg version needs to be > 4.0)\n");
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av_buffer_unref(&self->device_ctx);
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//av_buffer_unref(&frame_context);
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return false;
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}
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video_codec_context->hw_frames_ctx = av_buffer_ref(frame_context);
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av_buffer_unref(&frame_context);
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return true;
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}
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static uint32_t fourcc(uint32_t a, uint32_t b, uint32_t c, uint32_t d) {
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return (d << 24) | (c << 16) | (b << 8) | a;
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}
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static bool gsr_video_encoder_vaapi_setup_textures(gsr_video_encoder_vaapi *self, AVCodecContext *video_codec_context, AVFrame *frame) {
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const int res = av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, frame, 0);
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if(res < 0) {
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fprintf(stderr, "gsr error: gsr_video_encoder_vaapi_setup_textures: av_hwframe_get_buffer failed: %d\n", res);
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return false;
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}
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VASurfaceID target_surface_id = (uintptr_t)frame->data[3];
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VAStatus va_status = vaExportSurfaceHandle(self->va_dpy, target_surface_id, VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME_2, VA_EXPORT_SURFACE_WRITE_ONLY | VA_EXPORT_SURFACE_SEPARATE_LAYERS, &self->prime);
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if(va_status != VA_STATUS_SUCCESS) {
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fprintf(stderr, "gsr error: gsr_video_encoder_vaapi_setup_textures: vaExportSurfaceHandle failed, error: %d\n", va_status);
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return false;
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}
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vaSyncSurface(self->va_dpy, target_surface_id);
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const uint32_t formats_nv12[2] = { fourcc('R', '8', ' ', ' '), fourcc('G', 'R', '8', '8') };
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const uint32_t formats_p010[2] = { fourcc('R', '1', '6', ' '), fourcc('G', 'R', '3', '2') };
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if(self->prime.fourcc == VA_FOURCC_NV12 || self->prime.fourcc == VA_FOURCC_P010) {
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const uint32_t *formats = self->prime.fourcc == VA_FOURCC_NV12 ? formats_nv12 : formats_p010;
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const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size
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self->params.egl->glGenTextures(2, self->target_textures);
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for(int i = 0; i < 2; ++i) {
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const int layer = i;
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int fds[4];
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uint32_t offsets[4];
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uint32_t pitches[4];
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uint64_t modifiers[4];
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for(uint32_t j = 0; j < self->prime.layers[layer].num_planes; ++j) {
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// TODO: Close these? in _stop, using self->prime
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fds[j] = self->prime.objects[self->prime.layers[layer].object_index[j]].fd;
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offsets[j] = self->prime.layers[layer].offset[j];
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pitches[j] = self->prime.layers[layer].pitch[j];
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modifiers[j] = self->prime.objects[self->prime.layers[layer].object_index[j]].drm_format_modifier;
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}
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intptr_t img_attr[44];
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setup_dma_buf_attrs(img_attr, formats[i], self->prime.width / div[i], self->prime.height / div[i],
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fds, offsets, pitches, modifiers, self->prime.layers[layer].num_planes, true);
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while(self->params.egl->eglGetError() != EGL_SUCCESS){}
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EGLImage image = self->params.egl->eglCreateImage(self->params.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr);
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if(!image) {
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fprintf(stderr, "gsr error: gsr_video_encoder_vaapi_setup_textures: failed to create egl image from drm fd for output drm fd, error: %d\n", self->params.egl->eglGetError());
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return false;
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}
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self->params.egl->glBindTexture(GL_TEXTURE_2D, self->target_textures[i]);
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self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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while(self->params.egl->glGetError()) {}
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while(self->params.egl->eglGetError() != EGL_SUCCESS){}
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self->params.egl->glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
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if(self->params.egl->glGetError() != 0 || self->params.egl->eglGetError() != EGL_SUCCESS) {
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// TODO: Get the error properly
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fprintf(stderr, "gsr error: gsr_video_encoder_vaapi_setup_textures: failed to bind egl image to gl texture, error: %d\n", self->params.egl->eglGetError());
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self->params.egl->eglDestroyImage(self->params.egl->egl_display, image);
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self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
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return false;
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}
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self->params.egl->eglDestroyImage(self->params.egl->egl_display, image);
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self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
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}
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return true;
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} else {
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fprintf(stderr, "gsr error: gsr_video_encoder_vaapi_setup_textures: unexpected fourcc %u for output drm fd, expected nv12 or p010\n", self->prime.fourcc);
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return false;
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}
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}
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static void gsr_video_encoder_vaapi_stop(gsr_video_encoder_vaapi *self, AVCodecContext *video_codec_context);
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static bool gsr_video_encoder_vaapi_start(gsr_video_encoder *encoder, AVCodecContext *video_codec_context, AVFrame *frame) {
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gsr_video_encoder_vaapi *self = encoder->priv;
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if(self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_HEVC) {
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// TODO: dont do this if using ffmpeg reports that this is not needed (AMD driver bug that was fixed recently)
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video_codec_context->width = FFALIGN(video_codec_context->width, 64);
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video_codec_context->height = FFALIGN(video_codec_context->height, 16);
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} else if(self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && video_codec_context->codec_id == AV_CODEC_ID_AV1) {
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// TODO: Dont do this for VCN 5 and forward which should fix this hardware bug
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video_codec_context->width = FFALIGN(video_codec_context->width, 64);
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// AMD driver has special case handling for 1080 height to set it to 1082 instead of 1088 (1080 aligned to 16).
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// TODO: Set height to 1082 in this case, but it wont work because it will be aligned to 1088.
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if(video_codec_context->height == 1080) {
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video_codec_context->height = 1080;
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} else {
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video_codec_context->height = FFALIGN(video_codec_context->height, 16);
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}
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} else {
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video_codec_context->width = FFALIGN(video_codec_context->width, 2);
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video_codec_context->height = FFALIGN(video_codec_context->height, 2);
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}
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if(FFALIGN(video_codec_context->width, 2) != FFALIGN(frame->width, 2) || FFALIGN(video_codec_context->height, 2) != FFALIGN(frame->height, 2)) {
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fprintf(stderr, "gsr warning: gsr_video_encoder_vaapi_start: black bars have been added to the video because of a bug in AMD drivers/hardware. Record with h264 codec instead (-k h264) to get around this issue\n");
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}
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if(video_codec_context->width < 128)
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video_codec_context->width = 128;
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if(video_codec_context->height < 128)
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video_codec_context->height = 128;
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frame->width = video_codec_context->width;
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frame->height = video_codec_context->height;
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if(!gsr_video_encoder_vaapi_setup_context(self, video_codec_context)) {
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gsr_video_encoder_vaapi_stop(self, video_codec_context);
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return false;
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}
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if(!gsr_video_encoder_vaapi_setup_textures(self, video_codec_context, frame)) {
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gsr_video_encoder_vaapi_stop(self, video_codec_context);
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return false;
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}
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return true;
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}
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void gsr_video_encoder_vaapi_stop(gsr_video_encoder_vaapi *self, AVCodecContext *video_codec_context) {
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self->params.egl->glDeleteTextures(2, self->target_textures);
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self->target_textures[0] = 0;
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self->target_textures[1] = 0;
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if(video_codec_context->hw_frames_ctx)
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av_buffer_unref(&video_codec_context->hw_frames_ctx);
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if(self->device_ctx)
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av_buffer_unref(&self->device_ctx);
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for(uint32_t i = 0; i < self->prime.num_objects; ++i) {
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if(self->prime.objects[i].fd > 0) {
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close(self->prime.objects[i].fd);
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self->prime.objects[i].fd = 0;
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}
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}
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}
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static void gsr_video_encoder_vaapi_get_textures(gsr_video_encoder *encoder, unsigned int *textures, int *num_textures, gsr_destination_color *destination_color) {
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gsr_video_encoder_vaapi *self = encoder->priv;
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textures[0] = self->target_textures[0];
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textures[1] = self->target_textures[1];
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*num_textures = 2;
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*destination_color = self->params.color_depth == GSR_COLOR_DEPTH_10_BITS ? GSR_DESTINATION_COLOR_P010 : GSR_DESTINATION_COLOR_NV12;
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}
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static void gsr_video_encoder_vaapi_destroy(gsr_video_encoder *encoder, AVCodecContext *video_codec_context) {
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gsr_video_encoder_vaapi_stop(encoder->priv, video_codec_context);
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free(encoder->priv);
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free(encoder);
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}
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gsr_video_encoder* gsr_video_encoder_vaapi_create(const gsr_video_encoder_vaapi_params *params) {
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gsr_video_encoder *encoder = calloc(1, sizeof(gsr_video_encoder));
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if(!encoder)
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return NULL;
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gsr_video_encoder_vaapi *encoder_vaapi = calloc(1, sizeof(gsr_video_encoder_vaapi));
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if(!encoder_vaapi) {
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free(encoder);
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return NULL;
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}
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encoder_vaapi->params = *params;
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*encoder = (gsr_video_encoder) {
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.start = gsr_video_encoder_vaapi_start,
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.get_textures = gsr_video_encoder_vaapi_get_textures,
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.destroy = gsr_video_encoder_vaapi_destroy,
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.priv = encoder_vaapi
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};
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return encoder;
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}
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