Files
gpu-screen-recorder/src/capture/xcomposite_vaapi.c

518 lines
23 KiB
C

#include "../../include/capture/xcomposite_vaapi.h"
#include "../../include/window_texture.h"
#include "../../include/utils.h"
#include "../../include/color_conversion.h"
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <assert.h>
#include <X11/Xlib.h>
#include <libavutil/hwcontext.h>
#include <libavutil/hwcontext_vaapi.h>
#include <libavutil/frame.h>
#include <libavcodec/avcodec.h>
#include <va/va.h>
#include <va/va_drmcommon.h>
typedef struct {
gsr_capture_xcomposite_vaapi_params params;
XEvent xev;
bool should_stop;
bool stop_is_error;
bool window_resized;
bool created_hw_frame;
bool follow_focused_initialized;
Window window;
vec2i window_size;
vec2i texture_size;
double window_resize_timer;
WindowTexture window_texture;
VADisplay va_dpy;
VADRMPRIMESurfaceDescriptor prime;
unsigned int target_textures[2];
gsr_color_conversion color_conversion;
Atom net_active_window_atom;
} gsr_capture_xcomposite_vaapi;
static int max_int(int a, int b) {
return a > b ? a : b;
}
static int min_int(int a, int b) {
return a < b ? a : b;
}
static void gsr_capture_xcomposite_vaapi_stop(gsr_capture *cap, AVCodecContext *video_codec_context);
static Window get_focused_window(Display *display, Atom net_active_window_atom) {
Atom type;
int format = 0;
unsigned long num_items = 0;
unsigned long bytes_after = 0;
unsigned char *properties = NULL;
if(XGetWindowProperty(display, DefaultRootWindow(display), net_active_window_atom, 0, 1024, False, AnyPropertyType, &type, &format, &num_items, &bytes_after, &properties) == Success && properties) {
Window focused_window = *(unsigned long*)properties;
XFree(properties);
return focused_window;
}
return None;
}
static bool drm_create_codec_context(gsr_capture_xcomposite_vaapi *cap_xcomp, AVCodecContext *video_codec_context) {
char render_path[128];
if(!gsr_card_path_get_render_path(cap_xcomp->params.card_path, render_path)) {
fprintf(stderr, "gsr error: failed to get /dev/dri/renderDXXX file from %s\n", cap_xcomp->params.card_path);
return false;
}
AVBufferRef *device_ctx;
if(av_hwdevice_ctx_create(&device_ctx, AV_HWDEVICE_TYPE_VAAPI, render_path, NULL, 0) < 0) {
fprintf(stderr, "Error: Failed to create hardware device context\n");
return false;
}
AVBufferRef *frame_context = av_hwframe_ctx_alloc(device_ctx);
if(!frame_context) {
fprintf(stderr, "Error: Failed to create hwframe context\n");
av_buffer_unref(&device_ctx);
return false;
}
AVHWFramesContext *hw_frame_context =
(AVHWFramesContext *)frame_context->data;
hw_frame_context->width = video_codec_context->width;
hw_frame_context->height = video_codec_context->height;
hw_frame_context->sw_format = AV_PIX_FMT_NV12;//AV_PIX_FMT_0RGB32;//AV_PIX_FMT_YUV420P;//AV_PIX_FMT_0RGB32;//AV_PIX_FMT_NV12;
hw_frame_context->format = video_codec_context->pix_fmt;
hw_frame_context->device_ref = device_ctx;
hw_frame_context->device_ctx = (AVHWDeviceContext*)device_ctx->data;
hw_frame_context->initial_pool_size = 1;
AVVAAPIDeviceContext *vactx =((AVHWDeviceContext*)device_ctx->data)->hwctx;
cap_xcomp->va_dpy = vactx->display;
if (av_hwframe_ctx_init(frame_context) < 0) {
fprintf(stderr, "Error: Failed to initialize hardware frame context "
"(note: ffmpeg version needs to be > 4.0)\n");
av_buffer_unref(&device_ctx);
//av_buffer_unref(&frame_context);
return false;
}
video_codec_context->hw_device_ctx = av_buffer_ref(device_ctx);
video_codec_context->hw_frames_ctx = av_buffer_ref(frame_context);
return true;
}
#define DRM_FORMAT_MOD_INVALID 72057594037927935
static int gsr_capture_xcomposite_vaapi_start(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
if(cap_xcomp->params.follow_focused) {
cap_xcomp->net_active_window_atom = XInternAtom(cap_xcomp->params.dpy, "_NET_ACTIVE_WINDOW", False);
if(!cap_xcomp->net_active_window_atom) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start failed: failed to get _NET_ACTIVE_WINDOW atom\n");
return -1;
}
cap_xcomp->window = get_focused_window(cap_xcomp->params.dpy, cap_xcomp->net_active_window_atom);
} else {
cap_xcomp->window = cap_xcomp->params.window;
}
/* TODO: Do these in tick, and allow error if follow_focused */
XWindowAttributes attr;
if(!XGetWindowAttributes(cap_xcomp->params.dpy, cap_xcomp->params.window, &attr) && !cap_xcomp->params.follow_focused) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start failed: invalid window id: %lu\n", cap_xcomp->params.window);
return -1;
}
cap_xcomp->window_size.x = max_int(attr.width, 0);
cap_xcomp->window_size.y = max_int(attr.height, 0);
if(cap_xcomp->params.follow_focused)
XSelectInput(cap_xcomp->params.dpy, DefaultRootWindow(cap_xcomp->params.dpy), PropertyChangeMask);
// TODO: Get select and add these on top of it and then restore at the end. Also do the same in other xcomposite
XSelectInput(cap_xcomp->params.dpy, cap_xcomp->params.window, StructureNotifyMask | ExposureMask);
if(!cap_xcomp->params.egl->eglExportDMABUFImageQueryMESA) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: could not find eglExportDMABUFImageQueryMESA\n");
return -1;
}
if(!cap_xcomp->params.egl->eglExportDMABUFImageMESA) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: could not find eglExportDMABUFImageMESA\n");
return -1;
}
/* Disable vsync */
cap_xcomp->params.egl->eglSwapInterval(cap_xcomp->params.egl->egl_display, 0);
if(window_texture_init(&cap_xcomp->window_texture, cap_xcomp->params.dpy, cap_xcomp->params.window, cap_xcomp->params.egl) != 0 && !cap_xcomp->params.follow_focused) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_start: failed to get window texture for window %ld\n", cap_xcomp->params.window);
return -1;
}
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
cap_xcomp->texture_size.x = max_int(2, even_number_ceil(cap_xcomp->texture_size.x));
cap_xcomp->texture_size.y = max_int(2, even_number_ceil(cap_xcomp->texture_size.y));
video_codec_context->width = cap_xcomp->texture_size.x;
video_codec_context->height = cap_xcomp->texture_size.y;
if(cap_xcomp->params.region_size.x > 0 && cap_xcomp->params.region_size.y > 0) {
video_codec_context->width = max_int(2, even_number_ceil(cap_xcomp->params.region_size.x));
video_codec_context->height = max_int(2, even_number_ceil(cap_xcomp->params.region_size.y));
}
if(!drm_create_codec_context(cap_xcomp, video_codec_context)) {
gsr_capture_xcomposite_vaapi_stop(cap, video_codec_context);
return -1;
}
cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
return 0;
}
static uint32_t fourcc(uint32_t a, uint32_t b, uint32_t c, uint32_t d) {
return (d << 24) | (c << 16) | (b << 8) | a;
}
#define FOURCC_NV12 842094158
static void gsr_capture_xcomposite_vaapi_tick(gsr_capture *cap, AVCodecContext *video_codec_context, AVFrame **frame) {
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
// TODO:
cap_xcomp->params.egl->glClear(GL_COLOR_BUFFER_BIT);
bool init_new_window = false;
while(XPending(cap_xcomp->params.dpy)) {
XNextEvent(cap_xcomp->params.dpy, &cap_xcomp->xev);
switch(cap_xcomp->xev.type) {
case DestroyNotify: {
/* Window died (when not following focused window), so we stop recording */
if(!cap_xcomp->params.follow_focused && cap_xcomp->xev.xdestroywindow.window == cap_xcomp->window) {
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = false;
}
break;
}
case Expose: {
/* Requires window texture recreate */
if(cap_xcomp->xev.xexpose.count == 0 && cap_xcomp->xev.xexpose.window == cap_xcomp->window) {
cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
cap_xcomp->window_resized = true;
}
break;
}
case ConfigureNotify: {
/* Window resized */
if(cap_xcomp->xev.xconfigure.window == cap_xcomp->window && (cap_xcomp->xev.xconfigure.width != cap_xcomp->window_size.x || cap_xcomp->xev.xconfigure.height != cap_xcomp->window_size.y)) {
cap_xcomp->window_size.x = max_int(cap_xcomp->xev.xconfigure.width, 0);
cap_xcomp->window_size.y = max_int(cap_xcomp->xev.xconfigure.height, 0);
cap_xcomp->window_resize_timer = clock_get_monotonic_seconds();
cap_xcomp->window_resized = true;
}
break;
}
case PropertyNotify: {
/* Focused window changed */
if(cap_xcomp->params.follow_focused && cap_xcomp->xev.xproperty.atom == cap_xcomp->net_active_window_atom) {
init_new_window = true;
}
break;
}
}
}
if(cap_xcomp->params.follow_focused && !cap_xcomp->follow_focused_initialized) {
init_new_window = true;
}
if(init_new_window) {
Window focused_window = get_focused_window(cap_xcomp->params.dpy, cap_xcomp->net_active_window_atom);
if(focused_window != cap_xcomp->window || !cap_xcomp->follow_focused_initialized) {
cap_xcomp->follow_focused_initialized = true;
XSelectInput(cap_xcomp->params.dpy, cap_xcomp->window, 0);
cap_xcomp->window = focused_window;
XSelectInput(cap_xcomp->params.dpy, cap_xcomp->window, StructureNotifyMask | ExposureMask);
XWindowAttributes attr;
attr.width = 0;
attr.height = 0;
if(!XGetWindowAttributes(cap_xcomp->params.dpy, cap_xcomp->window, &attr))
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick failed: invalid window id: %lu\n", cap_xcomp->window);
cap_xcomp->window_size.x = max_int(attr.width, 0);
cap_xcomp->window_size.y = max_int(attr.height, 0);
cap_xcomp->window_resized = true;
window_texture_deinit(&cap_xcomp->window_texture);
window_texture_init(&cap_xcomp->window_texture, cap_xcomp->params.dpy, cap_xcomp->window, cap_xcomp->params.egl); // TODO: Do not do the below window_texture_on_resize after this
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(cap_xcomp->texture_size.x)));
cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(cap_xcomp->texture_size.y)));
}
}
const double window_resize_timeout = 1.0; // 1 second
if(!cap_xcomp->created_hw_frame || (cap_xcomp->window_resized && clock_get_monotonic_seconds() - cap_xcomp->window_resize_timer >= window_resize_timeout)) {
cap_xcomp->window_resized = false;
if(window_texture_on_resize(&cap_xcomp->window_texture) != 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: window_texture_on_resize failed\n");
//cap_xcomp->should_stop = true;
//cap_xcomp->stop_is_error = true;
return;
}
cap_xcomp->texture_size.x = 0;
cap_xcomp->texture_size.y = 0;
cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture));
cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &cap_xcomp->texture_size.x);
cap_xcomp->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &cap_xcomp->texture_size.y);
cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
cap_xcomp->texture_size.x = min_int(video_codec_context->width, max_int(2, even_number_ceil(cap_xcomp->texture_size.x)));
cap_xcomp->texture_size.y = min_int(video_codec_context->height, max_int(2, even_number_ceil(cap_xcomp->texture_size.y)));
if(!cap_xcomp->created_hw_frame) {
cap_xcomp->created_hw_frame = true;
av_frame_free(frame);
*frame = av_frame_alloc();
if(!frame) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: failed to allocate frame\n");
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
return;
}
(*frame)->format = video_codec_context->pix_fmt;
(*frame)->width = video_codec_context->width;
(*frame)->height = video_codec_context->height;
(*frame)->color_range = video_codec_context->color_range;
(*frame)->color_primaries = video_codec_context->color_primaries;
(*frame)->color_trc = video_codec_context->color_trc;
(*frame)->colorspace = video_codec_context->colorspace;
(*frame)->chroma_location = video_codec_context->chroma_sample_location;
int res = av_hwframe_get_buffer(video_codec_context->hw_frames_ctx, *frame, 0);
if(res < 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: av_hwframe_get_buffer failed: %d\n", res);
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
return;
}
VASurfaceID target_surface_id = (uintptr_t)(*frame)->data[3];
VAStatus va_status = vaExportSurfaceHandle(cap_xcomp->va_dpy, target_surface_id, VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME_2, VA_EXPORT_SURFACE_READ_WRITE | VA_EXPORT_SURFACE_SEPARATE_LAYERS, &cap_xcomp->prime);
if(va_status != VA_STATUS_SUCCESS) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: vaExportSurfaceHandle failed, error: %d\n", va_status);
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
return;
}
vaSyncSurface(cap_xcomp->va_dpy, target_surface_id);
if(cap_xcomp->prime.fourcc == FOURCC_NV12) {
cap_xcomp->params.egl->glGenTextures(2, cap_xcomp->target_textures);
for(int i = 0; i < 2; ++i) {
const uint32_t formats[2] = { fourcc('R', '8', ' ', ' '), fourcc('G', 'R', '8', '8') };
const int layer = i;
const int plane = 0;
const int div[2] = {1, 2}; // divide UV texture size by 2 because chroma is half size
//const uint64_t modifier = cap_kms->prime.objects[cap_kms->prime.layers[layer].object_index[plane]].drm_format_modifier;
const intptr_t img_attr[] = {
EGL_LINUX_DRM_FOURCC_EXT, formats[i],
EGL_WIDTH, cap_xcomp->prime.width / div[i],
EGL_HEIGHT, cap_xcomp->prime.height / div[i],
EGL_DMA_BUF_PLANE0_FD_EXT, cap_xcomp->prime.objects[cap_xcomp->prime.layers[layer].object_index[plane]].fd,
EGL_DMA_BUF_PLANE0_OFFSET_EXT, cap_xcomp->prime.layers[layer].offset[plane],
EGL_DMA_BUF_PLANE0_PITCH_EXT, cap_xcomp->prime.layers[layer].pitch[plane],
// TODO:
//EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT, modifier & 0xFFFFFFFFULL,
//EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT, modifier >> 32ULL,
EGL_NONE
};
while(cap_xcomp->params.egl->eglGetError() != EGL_SUCCESS){}
EGLImage image = cap_xcomp->params.egl->eglCreateImage(cap_xcomp->params.egl->egl_display, 0, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr);
if(!image) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: failed to create egl image from drm fd for output drm fd, error: %d\n", cap_xcomp->params.egl->eglGetError());
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
return;
}
cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, cap_xcomp->target_textures[i]);
cap_xcomp->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
cap_xcomp->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
cap_xcomp->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
cap_xcomp->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
while(cap_xcomp->params.egl->glGetError()) {}
while(cap_xcomp->params.egl->eglGetError() != EGL_SUCCESS){}
cap_xcomp->params.egl->glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
if(cap_xcomp->params.egl->glGetError() != 0 || cap_xcomp->params.egl->eglGetError() != EGL_SUCCESS) {
// TODO: Get the error properly
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: failed to bind egl image to gl texture, error: %d\n", cap_xcomp->params.egl->eglGetError());
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
cap_xcomp->params.egl->eglDestroyImage(cap_xcomp->params.egl->egl_display, image);
cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
return;
}
cap_xcomp->params.egl->eglDestroyImage(cap_xcomp->params.egl->egl_display, image);
cap_xcomp->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
}
gsr_color_conversion_params color_conversion_params = {0};
color_conversion_params.egl = cap_xcomp->params.egl;
color_conversion_params.source_color = GSR_SOURCE_COLOR_RGB;
color_conversion_params.destination_color = GSR_DESTINATION_COLOR_NV12;
color_conversion_params.destination_textures[0] = cap_xcomp->target_textures[0];
color_conversion_params.destination_textures[1] = cap_xcomp->target_textures[1];
color_conversion_params.num_destination_textures = 2;
if(gsr_color_conversion_init(&cap_xcomp->color_conversion, &color_conversion_params) != 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: failed to create color conversion\n");
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
return;
}
} else {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_tick: unexpected fourcc %u for output drm fd, expected nv12\n", cap_xcomp->prime.fourcc);
cap_xcomp->should_stop = true;
cap_xcomp->stop_is_error = true;
return;
}
}
}
}
static bool gsr_capture_xcomposite_vaapi_should_stop(gsr_capture *cap, bool *err) {
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
if(cap_xcomp->should_stop) {
if(err)
*err = cap_xcomp->stop_is_error;
return true;
}
if(err)
*err = false;
return false;
}
static int gsr_capture_xcomposite_vaapi_capture(gsr_capture *cap, AVFrame *frame) {
(void)frame;
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
float texture_rotation = 0.0f;
gsr_color_conversion_draw(&cap_xcomp->color_conversion, window_texture_get_opengl_texture_id(&cap_xcomp->window_texture),
(vec2i){0, 0}, cap_xcomp->texture_size,
(vec2i){0, 0}, cap_xcomp->texture_size,
texture_rotation);
cap_xcomp->params.egl->eglSwapBuffers(cap_xcomp->params.egl->egl_display, cap_xcomp->params.egl->egl_surface);
return 0;
}
static void gsr_capture_xcomposite_vaapi_stop(gsr_capture *cap, AVCodecContext *video_codec_context) {
gsr_capture_xcomposite_vaapi *cap_xcomp = cap->priv;
gsr_color_conversion_deinit(&cap_xcomp->color_conversion);
for(uint32_t i = 0; i < cap_xcomp->prime.num_objects; ++i) {
if(cap_xcomp->prime.objects[i].fd > 0) {
close(cap_xcomp->prime.objects[i].fd);
cap_xcomp->prime.objects[i].fd = 0;
}
}
if(cap_xcomp->params.egl->egl_context) {
cap_xcomp->params.egl->glDeleteTextures(2, cap_xcomp->target_textures);
cap_xcomp->target_textures[0] = 0;
cap_xcomp->target_textures[1] = 0;
}
window_texture_deinit(&cap_xcomp->window_texture);
if(video_codec_context->hw_device_ctx)
av_buffer_unref(&video_codec_context->hw_device_ctx);
if(video_codec_context->hw_frames_ctx)
av_buffer_unref(&video_codec_context->hw_frames_ctx);
}
static void gsr_capture_xcomposite_vaapi_destroy(gsr_capture *cap, AVCodecContext *video_codec_context) {
(void)video_codec_context;
if(cap->priv) {
gsr_capture_xcomposite_vaapi_stop(cap, video_codec_context);
free(cap->priv);
cap->priv = NULL;
}
free(cap);
}
gsr_capture* gsr_capture_xcomposite_vaapi_create(const gsr_capture_xcomposite_vaapi_params *params) {
if(!params) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_vaapi_create params is NULL\n");
return NULL;
}
gsr_capture *cap = calloc(1, sizeof(gsr_capture));
if(!cap)
return NULL;
gsr_capture_xcomposite_vaapi *cap_xcomp = calloc(1, sizeof(gsr_capture_xcomposite_vaapi));
if(!cap_xcomp) {
free(cap);
return NULL;
}
cap_xcomp->params = *params;
*cap = (gsr_capture) {
.start = gsr_capture_xcomposite_vaapi_start,
.tick = gsr_capture_xcomposite_vaapi_tick,
.should_stop = gsr_capture_xcomposite_vaapi_should_stop,
.capture = gsr_capture_xcomposite_vaapi_capture,
.capture_end = NULL,
.destroy = gsr_capture_xcomposite_vaapi_destroy,
.priv = cap_xcomp
};
return cap;
}