Files
gpu-screen-recorder/src/capture/xcomposite.c

361 lines
14 KiB
C

#include "../../include/capture/xcomposite.h"
#include "../../include/window_texture.h"
#include "../../include/utils.h"
#include "../../include/cursor.h"
#include "../../include/color_conversion.h"
#include "../../include/window/window.h"
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <assert.h>
#include <X11/Xlib.h>
#include <libavutil/frame.h>
#include <libavcodec/avcodec.h>
typedef struct {
gsr_capture_xcomposite_params params;
Display *display;
bool should_stop;
bool stop_is_error;
bool window_resized;
bool follow_focused_initialized;
bool init_new_window;
Window window;
vec2i window_size;
vec2i texture_size;
double window_resize_timer;
WindowTexture window_texture;
Atom net_active_window_atom;
gsr_cursor cursor;
bool clear_background;
bool fast_path_failed;
} gsr_capture_xcomposite;
static void gsr_capture_xcomposite_stop(gsr_capture_xcomposite *self) {
window_texture_deinit(&self->window_texture);
gsr_cursor_deinit(&self->cursor);
}
static int max_int(int a, int b) {
return a > b ? a : b;
}
static Window get_focused_window(Display *display, Atom net_active_window_atom) {
Atom type;
int format = 0;
unsigned long num_items = 0;
unsigned long bytes_after = 0;
unsigned char *properties = NULL;
if(XGetWindowProperty(display, DefaultRootWindow(display), net_active_window_atom, 0, 1024, False, AnyPropertyType, &type, &format, &num_items, &bytes_after, &properties) == Success && properties) {
Window focused_window = *(unsigned long*)properties;
XFree(properties);
return focused_window;
}
return None;
}
static int gsr_capture_xcomposite_start(gsr_capture *cap, gsr_capture_metadata *capture_metadata) {
gsr_capture_xcomposite *self = cap->priv;
if(self->params.follow_focused) {
self->net_active_window_atom = XInternAtom(self->display, "_NET_ACTIVE_WINDOW", False);
if(!self->net_active_window_atom) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start failed: failed to get _NET_ACTIVE_WINDOW atom\n");
return -1;
}
self->window = get_focused_window(self->display, self->net_active_window_atom);
} else {
self->window = self->params.window;
}
/* TODO: Do these in tick, and allow error if follow_focused */
XWindowAttributes attr;
if(!XGetWindowAttributes(self->display, self->window, &attr) && !self->params.follow_focused) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start failed: invalid window id: %lu\n", self->window);
return -1;
}
self->window_size.x = max_int(attr.width, 0);
self->window_size.y = max_int(attr.height, 0);
if(self->params.follow_focused)
XSelectInput(self->display, DefaultRootWindow(self->display), PropertyChangeMask);
// TODO: Get select and add these on top of it and then restore at the end. Also do the same in other xcomposite
XSelectInput(self->display, self->window, StructureNotifyMask | ExposureMask);
if(window_texture_init(&self->window_texture, self->display, self->window, self->params.egl) != 0 && !self->params.follow_focused) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_start: failed to get window texture for window %ld\n", (long)self->window);
return -1;
}
if(gsr_cursor_init(&self->cursor, self->params.egl, self->display) != 0) {
gsr_capture_xcomposite_stop(self);
return -1;
}
self->texture_size.x = 0;
self->texture_size.y = 0;
self->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&self->window_texture));
self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &self->texture_size.x);
self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y);
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
if(self->params.output_resolution.x == 0 && self->params.output_resolution.y == 0) {
capture_metadata->width = self->texture_size.x;
capture_metadata->height = self->texture_size.y;
} else {
capture_metadata->width = self->params.output_resolution.x;
capture_metadata->height = self->params.output_resolution.y;
}
self->fast_path_failed = self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD && !gl_driver_version_greater_than(&self->params.egl->gpu_info, 24, 0, 9);
if(self->fast_path_failed)
fprintf(stderr, "gsr warning: gsr_capture_kms_start: your amd driver (mesa) version is known to be buggy (<= version 24.0.9), falling back to opengl copy\n");
self->window_resize_timer = clock_get_monotonic_seconds();
return 0;
}
static void gsr_capture_xcomposite_tick(gsr_capture *cap) {
gsr_capture_xcomposite *self = cap->priv;
if(self->params.follow_focused && !self->follow_focused_initialized) {
self->init_new_window = true;
}
if(self->init_new_window) {
self->init_new_window = false;
Window focused_window = get_focused_window(self->display, self->net_active_window_atom);
if(focused_window != self->window || !self->follow_focused_initialized) {
self->follow_focused_initialized = true;
XSelectInput(self->display, self->window, 0);
self->window = focused_window;
XSelectInput(self->display, self->window, StructureNotifyMask | ExposureMask);
XWindowAttributes attr;
attr.width = 0;
attr.height = 0;
if(!XGetWindowAttributes(self->display, self->window, &attr))
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick failed: invalid window id: %lu\n", self->window);
self->window_size.x = max_int(attr.width, 0);
self->window_size.y = max_int(attr.height, 0);
window_texture_deinit(&self->window_texture);
window_texture_init(&self->window_texture, self->display, self->window, self->params.egl); // TODO: Do not do the below window_texture_on_resize after this
self->texture_size.x = 0;
self->texture_size.y = 0;
self->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&self->window_texture));
self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &self->texture_size.x);
self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y);
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
self->window_resized = false;
self->clear_background = true;
}
}
const double window_resize_timeout = 1.0; // 1 second
if(self->window_resized && clock_get_monotonic_seconds() - self->window_resize_timer >= window_resize_timeout) {
self->window_resized = false;
if(window_texture_on_resize(&self->window_texture) != 0) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_tick: window_texture_on_resize failed\n");
//self->should_stop = true;
//self->stop_is_error = true;
return;
}
self->texture_size.x = 0;
self->texture_size.y = 0;
self->params.egl->glBindTexture(GL_TEXTURE_2D, window_texture_get_opengl_texture_id(&self->window_texture));
self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &self->texture_size.x);
self->params.egl->glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &self->texture_size.y);
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
self->clear_background = true;
}
}
static void gsr_capture_xcomposite_on_event(gsr_capture *cap, gsr_egl *egl) {
gsr_capture_xcomposite *self = cap->priv;
XEvent *xev = gsr_window_get_event_data(egl->window);
switch(xev->type) {
case DestroyNotify: {
/* Window died (when not following focused window), so we stop recording */
if(!self->params.follow_focused && xev->xdestroywindow.window == self->window) {
self->should_stop = true;
self->stop_is_error = false;
}
break;
}
case Expose: {
/* Requires window texture recreate */
if(xev->xexpose.count == 0 && xev->xexpose.window == self->window) {
self->window_resize_timer = clock_get_monotonic_seconds();
self->window_resized = true;
}
break;
}
case ConfigureNotify: {
/* Window resized */
if(xev->xconfigure.window == self->window && (xev->xconfigure.width != self->window_size.x || xev->xconfigure.height != self->window_size.y)) {
self->window_size.x = max_int(xev->xconfigure.width, 0);
self->window_size.y = max_int(xev->xconfigure.height, 0);
self->window_resize_timer = clock_get_monotonic_seconds();
self->window_resized = true;
}
break;
}
case PropertyNotify: {
/* Focused window changed */
if(self->params.follow_focused && xev->xproperty.atom == self->net_active_window_atom) {
self->init_new_window = true;
}
break;
}
}
gsr_cursor_on_event(&self->cursor, xev);
}
static bool gsr_capture_xcomposite_should_stop(gsr_capture *cap, bool *err) {
gsr_capture_xcomposite *self = cap->priv;
if(self->should_stop) {
if(err)
*err = self->stop_is_error;
return true;
}
if(err)
*err = false;
return false;
}
static int gsr_capture_xcomposite_capture(gsr_capture *cap, gsr_capture_metadata *capture_metdata, gsr_color_conversion *color_conversion) {
gsr_capture_xcomposite *self = cap->priv;
if(self->clear_background) {
self->clear_background = false;
gsr_color_conversion_clear(color_conversion);
}
const bool is_scaled = self->params.output_resolution.x > 0 && self->params.output_resolution.y > 0;
vec2i output_size = is_scaled ? self->params.output_resolution : self->texture_size;
output_size = scale_keep_aspect_ratio(self->texture_size, output_size);
const vec2i target_pos = { max_int(0, capture_metdata->width / 2 - output_size.x / 2), max_int(0, capture_metdata->height / 2 - output_size.y / 2) };
self->params.egl->glFlush();
self->params.egl->glFinish();
/* Fast opengl free path */
if(!self->fast_path_failed && video_codec_context_is_vaapi(capture_metdata->video_codec_context) && self->params.egl->gpu_info.vendor == GSR_GPU_VENDOR_AMD) {
if(!vaapi_copy_egl_image_to_video_surface(self->params.egl, self->window_texture.image, (vec2i){0, 0}, self->texture_size, target_pos, output_size, capture_metdata->video_codec_context, capture_metdata->frame)) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_capture: vaapi_copy_egl_image_to_video_surface failed, falling back to opengl copy. Please report this as an issue at https://github.com/dec05eba/gpu-screen-recorder-issues\n");
self->fast_path_failed = true;
}
} else {
self->fast_path_failed = true;
}
if(self->fast_path_failed) {
gsr_color_conversion_draw(color_conversion, window_texture_get_opengl_texture_id(&self->window_texture),
target_pos, output_size,
(vec2i){0, 0}, self->texture_size,
0.0f, false, GSR_SOURCE_COLOR_RGB);
}
if(self->params.record_cursor && self->cursor.visible) {
const vec2d scale = {
self->texture_size.x == 0 ? 0 : (double)output_size.x / (double)self->texture_size.x,
self->texture_size.y == 0 ? 0 : (double)output_size.y / (double)self->texture_size.y
};
gsr_cursor_tick(&self->cursor, self->window);
const vec2i cursor_pos = {
target_pos.x + (self->cursor.position.x - self->cursor.hotspot.x) * scale.x,
target_pos.y + (self->cursor.position.y - self->cursor.hotspot.y) * scale.y
};
self->params.egl->glEnable(GL_SCISSOR_TEST);
self->params.egl->glScissor(target_pos.x, target_pos.y, output_size.x, output_size.y);
gsr_color_conversion_draw(color_conversion, self->cursor.texture_id,
cursor_pos, (vec2i){self->cursor.size.x * scale.x, self->cursor.size.y * scale.y},
(vec2i){0, 0}, self->cursor.size,
0.0f, false, GSR_SOURCE_COLOR_RGB);
self->params.egl->glDisable(GL_SCISSOR_TEST);
}
self->params.egl->glFlush();
self->params.egl->glFinish();
return 0;
}
static uint64_t gsr_capture_xcomposite_get_window_id(gsr_capture *cap) {
gsr_capture_xcomposite *self = cap->priv;
return self->window;
}
static void gsr_capture_xcomposite_destroy(gsr_capture *cap) {
if(cap->priv) {
gsr_capture_xcomposite_stop(cap->priv);
free(cap->priv);
cap->priv = NULL;
}
free(cap);
}
gsr_capture* gsr_capture_xcomposite_create(const gsr_capture_xcomposite_params *params) {
if(!params) {
fprintf(stderr, "gsr error: gsr_capture_xcomposite_create params is NULL\n");
return NULL;
}
gsr_capture *cap = calloc(1, sizeof(gsr_capture));
if(!cap)
return NULL;
gsr_capture_xcomposite *cap_xcomp = calloc(1, sizeof(gsr_capture_xcomposite));
if(!cap_xcomp) {
free(cap);
return NULL;
}
cap_xcomp->params = *params;
cap_xcomp->display = gsr_window_get_display(params->egl->window);
*cap = (gsr_capture) {
.start = gsr_capture_xcomposite_start,
.on_event = gsr_capture_xcomposite_on_event,
.tick = gsr_capture_xcomposite_tick,
.should_stop = gsr_capture_xcomposite_should_stop,
.capture = gsr_capture_xcomposite_capture,
.uses_external_image = NULL,
.get_window_id = gsr_capture_xcomposite_get_window_id,
.destroy = gsr_capture_xcomposite_destroy,
.priv = cap_xcomp
};
return cap;
}