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https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-03-31 09:17:04 +09:00
Rephrase text
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@@ -211,7 +211,7 @@ namespace gsr {
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std::unique_ptr<CheckBox> ScreenshotSettingsPage::create_save_screenshot_in_game_folder() {
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char text[256];
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snprintf(text, sizeof(text), "%s%s", TR("Save screenshot in a folder based on the focused applications name"), supports_window_title ? "" : " (X11 applications only)");
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snprintf(text, sizeof(text), "%s%s", TR("Save screenshot in a folder based on the games name"), supports_window_title ? "" : " (X11 applications only)");
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auto checkbox = std::make_unique<CheckBox>(&get_theme().body_font, text);
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save_screenshot_in_game_folder_checkbox_ptr = checkbox.get();
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return checkbox;
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@@ -1141,7 +1141,7 @@ namespace gsr {
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std::unique_ptr<CheckBox> SettingsPage::create_save_replay_in_game_folder() {
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char text[256];
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snprintf(text, sizeof(text), TR("Save video in a folder based on the focused applications name%s"), supports_window_title ? "" : TR(" (X11 applications only)"));
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snprintf(text, sizeof(text), TR("Save video in a folder based on the games name%s"), supports_window_title ? "" : TR(" (X11 applications only)"));
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auto checkbox = std::make_unique<CheckBox>(&get_theme().body_font, text);
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save_replay_in_game_folder_ptr = checkbox.get();
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return checkbox;
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@@ -1294,7 +1294,7 @@ namespace gsr {
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std::unique_ptr<CheckBox> SettingsPage::create_save_recording_in_game_folder() {
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char text[256];
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snprintf(text, sizeof(text), TR("Save video in a folder based on the focused applications name%s"), supports_window_title ? "" : TR(" (X11 applications only)"));
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snprintf(text, sizeof(text), TR("Save video in a folder based on the games name%s"), supports_window_title ? "" : TR(" (X11 applications only)"));
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auto checkbox = std::make_unique<CheckBox>(&get_theme().body_font, text);
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save_recording_in_game_folder_ptr = checkbox.get();
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return checkbox;
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