mirror of
https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-03-31 09:17:04 +09:00
Use X11 global hotkeys on X11 when possible to prevent clashing with keys used by other applications
This commit is contained in:
@@ -48,4 +48,4 @@ If you want to donate you can donate via bitcoin or monero.
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# Known issues
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# Known issues
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* The UI always opens on the same (incorrect) monitor when using multiple monitors on Wayland
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* The UI always opens on the same (incorrect) monitor when using multiple monitors on Wayland
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* Some games receive mouse input while the UI is open
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* Some games receive mouse input while the UI is open
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* Global hotkeys can clash with other hotkeys. This is primarly because Wayland compositors are missing support for global hotkey so this software uses a global hotkey system that works on X11 and Wayland by bypassing X11 and Wayland.
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* Global hotkeys on Wayland can clash with keys used by other applications. This is primarly because Wayland compositors are missing support for global hotkey so this software uses a global hotkey system that works on all Wayland compositors.
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6
TODO
6
TODO
@@ -99,4 +99,8 @@ Remove all dependencies from tools/gsr-global-hotkeys and roll our own keyboard
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Test global hotkeys with azerty instead of qwerty.
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Test global hotkeys with azerty instead of qwerty.
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Fix cursor grab not working in owlboy, need to use xigrab.
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Fix cursor grab not working in owlboy, need to use xigrab.
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Dont allow autostart of replay if capture option is window recording (when window recording is added).
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Use global shortcuts desktop portal protocol on wayland when available.
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@@ -4,6 +4,10 @@
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#include <functional>
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#include <functional>
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#include <string>
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#include <string>
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namespace mgl {
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class Event;
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}
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namespace gsr {
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namespace gsr {
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struct Hotkey {
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struct Hotkey {
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uint64_t key = 0;
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uint64_t key = 0;
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@@ -24,5 +28,7 @@ namespace gsr {
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virtual void unbind_all_keys() {}
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virtual void unbind_all_keys() {}
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virtual bool bind_action(const std::string &id, GlobalHotkeyCallback callback) { (void)id; (void)callback; return false; };
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virtual bool bind_action(const std::string &id, GlobalHotkeyCallback callback) { (void)id; (void)callback; return false; };
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virtual void poll_events() = 0;
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virtual void poll_events() = 0;
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// Returns true if the event wasn't consumed (if the event didn't match a key that has been bound)
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virtual bool on_event(mgl::Event &event) { (void)event; return true; }
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};
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};
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}
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}
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@@ -12,12 +12,15 @@ namespace gsr {
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GlobalHotkeysX11& operator=(const GlobalHotkeysX11&) = delete;
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GlobalHotkeysX11& operator=(const GlobalHotkeysX11&) = delete;
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~GlobalHotkeysX11() override;
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~GlobalHotkeysX11() override;
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// Hotkey key is a KeySym (XK_z for example) and modifiers is a bitmask of X11 modifier masks (for example ShiftMask | Mod1Mask)
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bool bind_key_press(Hotkey hotkey, const std::string &id, GlobalHotkeyCallback callback) override;
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bool bind_key_press(Hotkey hotkey, const std::string &id, GlobalHotkeyCallback callback) override;
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void unbind_key_press(const std::string &id) override;
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void unbind_key_press(const std::string &id) override;
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void unbind_all_keys() override;
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void unbind_all_keys() override;
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void poll_events() override;
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void poll_events() override;
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bool on_event(mgl::Event &event) override;
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private:
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private:
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void call_hotkey_callback(Hotkey hotkey) const;
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// Returns true if a key bind has been registered for the hotkey
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bool call_hotkey_callback(Hotkey hotkey) const;
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private:
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private:
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struct HotkeyData {
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struct HotkeyData {
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Hotkey hotkey;
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Hotkey hotkey;
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@@ -18,6 +18,7 @@
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namespace gsr {
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namespace gsr {
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class DropdownButton;
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class DropdownButton;
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class GlobalHotkeys;
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enum class RecordingStatus {
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enum class RecordingStatus {
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NONE,
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NONE,
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@@ -40,7 +41,7 @@ namespace gsr {
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Overlay& operator=(const Overlay&) = delete;
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Overlay& operator=(const Overlay&) = delete;
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~Overlay();
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~Overlay();
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void handle_events();
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void handle_events(gsr::GlobalHotkeys *global_hotkeys);
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void on_event(mgl::Event &event);
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void on_event(mgl::Event &event);
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// Returns false if not visible
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// Returns false if not visible
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bool draw();
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bool draw();
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@@ -1,6 +1,7 @@
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#include "../include/GlobalHotkeysX11.hpp"
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#include "../include/GlobalHotkeysX11.hpp"
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#define XK_MISCELLANY
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#include <X11/keysym.h>
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#include <X11/keysymdef.h>
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#include <mglpp/window/Event.hpp>
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#include <assert.h>
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namespace gsr {
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namespace gsr {
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static bool x_failed = false;
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static bool x_failed = false;
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@@ -25,6 +26,30 @@ namespace gsr {
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return numlockmask;
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return numlockmask;
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}
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}
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static KeySym mgl_key_to_key_sym(mgl::Keyboard::Key key) {
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switch(key) {
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case mgl::Keyboard::Z: return XK_z;
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case mgl::Keyboard::F7: return XK_F7;
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case mgl::Keyboard::F8: return XK_F8;
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case mgl::Keyboard::F9: return XK_F9;
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case mgl::Keyboard::F10: return XK_F10;
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default: return None;
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}
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}
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static uint32_t mgl_key_modifiers_to_x11_modifier_mask(const mgl::Event::KeyEvent &key_event) {
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uint32_t mask = 0;
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if(key_event.shift)
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mask |= ShiftMask;
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if(key_event.control)
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mask |= ControlMask;
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if(key_event.alt)
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mask |= Mod1Mask;
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if(key_event.system)
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mask |= Mod4Mask;
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return mask;
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}
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GlobalHotkeysX11::GlobalHotkeysX11() {
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GlobalHotkeysX11::GlobalHotkeysX11() {
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dpy = XOpenDisplay(NULL);
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dpy = XOpenDisplay(NULL);
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if(!dpy)
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if(!dpy)
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@@ -122,16 +147,27 @@ namespace gsr {
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}
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}
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}
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}
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bool GlobalHotkeysX11::on_event(mgl::Event &event) {
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if(event.type != mgl::Event::KeyPressed)
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return true;
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// Note: not all keys are mapped in mgl_key_to_key_sym. If more hotkeys are added or changed then add the key mapping there
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const KeySym key_sym = mgl_key_to_key_sym(event.key.code);
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const uint32_t modifiers = mgl_key_modifiers_to_x11_modifier_mask(event.key);
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return !call_hotkey_callback(Hotkey{key_sym, modifiers});
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}
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static unsigned int key_state_without_locks(unsigned int key_state) {
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static unsigned int key_state_without_locks(unsigned int key_state) {
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return key_state & ~(Mod2Mask|LockMask);
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return key_state & ~(Mod2Mask|LockMask);
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}
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}
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void GlobalHotkeysX11::call_hotkey_callback(Hotkey hotkey) const {
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bool GlobalHotkeysX11::call_hotkey_callback(Hotkey hotkey) const {
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for(const auto &[key, val] : bound_keys_by_id) {
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for(const auto &[key, val] : bound_keys_by_id) {
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if(val.hotkey.key == hotkey.key && key_state_without_locks(val.hotkey.modifiers) == key_state_without_locks(hotkey.modifiers)) {
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if(val.hotkey.key == hotkey.key && key_state_without_locks(val.hotkey.modifiers) == key_state_without_locks(hotkey.modifiers)) {
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val.callback(key);
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val.callback(key);
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return;
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return true;
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}
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}
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}
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}
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return false;
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}
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}
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}
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}
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@@ -10,6 +10,7 @@
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#include "../include/gui/Utils.hpp"
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#include "../include/gui/Utils.hpp"
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#include "../include/gui/PageStack.hpp"
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#include "../include/gui/PageStack.hpp"
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#include "../include/WindowUtils.hpp"
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#include "../include/WindowUtils.hpp"
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#include "../include/GlobalHotkeys.hpp"
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#include <string.h>
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#include <string.h>
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#include <assert.h>
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#include <assert.h>
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@@ -555,13 +556,17 @@ namespace gsr {
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}
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}
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}
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}
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void Overlay::handle_events() {
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void Overlay::handle_events(gsr::GlobalHotkeys *global_hotkeys) {
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if(!visible || !window)
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if(!visible || !window)
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return;
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return;
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handle_xi_events();
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handle_xi_events();
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while(window->poll_event(event)) {
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while(window->poll_event(event)) {
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if(global_hotkeys) {
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if(!global_hotkeys->on_event(event))
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continue;
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}
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on_event(event);
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on_event(event);
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}
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}
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}
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}
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@@ -910,7 +915,7 @@ namespace gsr {
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// The real cursor doesn't move when all devices are grabbed, so we create our own cursor and diplay that while grabbed
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// The real cursor doesn't move when all devices are grabbed, so we create our own cursor and diplay that while grabbed
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xi_setup_fake_cursor();
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xi_setup_fake_cursor();
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// We want to grab all devices to prevent any other application below from receiving events.
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// We want to grab all devices to prevent any other application below the UI from receiving events.
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// Owlboy seems to use xi events and XGrabPointer doesn't prevent owlboy from receiving events.
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// Owlboy seems to use xi events and XGrabPointer doesn't prevent owlboy from receiving events.
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xi_grab_all_devices();
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xi_grab_all_devices();
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@@ -1005,10 +1010,16 @@ namespace gsr {
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}
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}
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void Overlay::toggle_show() {
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void Overlay::toggle_show() {
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if(visible)
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if(visible) {
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hide();
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//hide();
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else
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// We dont want to hide immediately because hide is called in event callback, in which it destroys the window.
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// Instead remove all pages and wait until next iteration to close the UI (which happens when there are no pages to render).
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while(!page_stack.empty()) {
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page_stack.pop();
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}
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} else {
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show();
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show();
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}
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}
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}
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void Overlay::toggle_record() {
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void Overlay::toggle_record() {
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@@ -1555,6 +1566,8 @@ namespace gsr {
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const int fdl = fcntl(gpu_screen_recorder_process_output_fd, F_GETFL);
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const int fdl = fcntl(gpu_screen_recorder_process_output_fd, F_GETFL);
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fcntl(gpu_screen_recorder_process_output_fd, F_SETFL, fdl | O_NONBLOCK);
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fcntl(gpu_screen_recorder_process_output_fd, F_SETFL, fdl | O_NONBLOCK);
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gpu_screen_recorder_process_output_file = fdopen(gpu_screen_recorder_process_output_fd, "r");
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gpu_screen_recorder_process_output_file = fdopen(gpu_screen_recorder_process_output_fd, "r");
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if(gpu_screen_recorder_process_output_file)
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gpu_screen_recorder_process_output_fd = -1;
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// TODO: Start recording after this notification has disappeared to make sure it doesn't show up in the video.
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// TODO: Start recording after this notification has disappeared to make sure it doesn't show up in the video.
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// Make clear to the user that the recording starts after the notification is gone.
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// Make clear to the user that the recording starts after the notification is gone.
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194
src/main.cpp
194
src/main.cpp
@@ -14,7 +14,7 @@
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#include <mglpp/mglpp.hpp>
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#include <mglpp/mglpp.hpp>
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#include <mglpp/system/Clock.hpp>
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#include <mglpp/system/Clock.hpp>
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// TODO: Make keyboard controllable for steam deck (and other controllers).
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// TODO: Make keyboard/controller controllable for steam deck (and other controllers).
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// TODO: Keep track of gpu screen recorder run by other programs to not allow recording at the same time, or something.
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// TODO: Keep track of gpu screen recorder run by other programs to not allow recording at the same time, or something.
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// TODO: Add systray by using org.kde.StatusNotifierWatcher/etc dbus directly.
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// TODO: Add systray by using org.kde.StatusNotifierWatcher/etc dbus directly.
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// TODO: Make sure the overlay always stays on top. Test with starting the overlay and then opening youtube in fullscreen.
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// TODO: Make sure the overlay always stays on top. Test with starting the overlay and then opening youtube in fullscreen.
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@@ -38,6 +38,100 @@ static void disable_prime_run() {
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unsetenv("__VK_LAYER_NV_optimus");
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unsetenv("__VK_LAYER_NV_optimus");
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}
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}
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static std::unique_ptr<gsr::GlobalHotkeysX11> register_x11_hotkeys(gsr::Overlay *overlay) {
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auto global_hotkeys = std::make_unique<gsr::GlobalHotkeysX11>();
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const bool show_hotkey_registered = global_hotkeys->bind_key_press({ XK_z, Mod1Mask }, "show_hide", [overlay](const std::string &id) {
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fprintf(stderr, "pressed %s\n", id.c_str());
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overlay->toggle_show();
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});
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const bool record_hotkey_registered = global_hotkeys->bind_key_press({ XK_F9, Mod1Mask }, "record", [overlay](const std::string &id) {
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fprintf(stderr, "pressed %s\n", id.c_str());
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overlay->toggle_record();
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});
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const bool pause_hotkey_registered = global_hotkeys->bind_key_press({ XK_F7, Mod1Mask }, "pause", [overlay](const std::string &id) {
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fprintf(stderr, "pressed %s\n", id.c_str());
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overlay->toggle_pause();
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});
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const bool stream_hotkey_registered = global_hotkeys->bind_key_press({ XK_F8, Mod1Mask }, "stream", [overlay](const std::string &id) {
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fprintf(stderr, "pressed %s\n", id.c_str());
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overlay->toggle_stream();
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});
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const bool replay_hotkey_registered = global_hotkeys->bind_key_press({ XK_F10, ShiftMask | Mod1Mask }, "replay_start", [overlay](const std::string &id) {
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fprintf(stderr, "pressed %s\n", id.c_str());
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overlay->toggle_replay();
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});
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const bool replay_save_hotkey_registered = global_hotkeys->bind_key_press({ XK_F10, Mod1Mask }, "replay_save", [overlay](const std::string &id) {
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fprintf(stderr, "pressed %s\n", id.c_str());
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overlay->save_replay();
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});
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if(!show_hotkey_registered)
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fprintf(stderr, "error: failed to register hotkey alt+z for showing the overlay because the hotkey is registered by another program\n");
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if(!record_hotkey_registered)
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fprintf(stderr, "error: failed to register hotkey alt+f9 for recording because the hotkey is registered by another program\n");
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if(!pause_hotkey_registered)
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fprintf(stderr, "error: failed to register hotkey alt+f7 for pausing because the hotkey is registered by another program\n");
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if(!stream_hotkey_registered)
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fprintf(stderr, "error: failed to register hotkey alt+f8 for streaming because the hotkey is registered by another program\n");
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if(!replay_hotkey_registered)
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fprintf(stderr, "error: failed to register hotkey alt+shift+f10 for starting replay because the hotkey is registered by another program\n");
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if(!replay_save_hotkey_registered)
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fprintf(stderr, "error: failed to register hotkey alt+f10 for saving replay because the hotkey is registered by another program\n");
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if(!show_hotkey_registered || !record_hotkey_registered || !pause_hotkey_registered || !stream_hotkey_registered || !replay_hotkey_registered || !replay_save_hotkey_registered)
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return nullptr;
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return global_hotkeys;
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}
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static std::unique_ptr<gsr::GlobalHotkeysLinux> register_linux_hotkeys(gsr::Overlay *overlay) {
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auto global_hotkeys = std::make_unique<gsr::GlobalHotkeysLinux>();
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if(!global_hotkeys->start())
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fprintf(stderr, "error: failed to start global hotkeys\n");
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global_hotkeys->bind_action("show_hide", [overlay](const std::string &id) {
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fprintf(stderr, "pressed %s\n", id.c_str());
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overlay->toggle_show();
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});
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global_hotkeys->bind_action("record", [overlay](const std::string &id) {
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fprintf(stderr, "pressed %s\n", id.c_str());
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overlay->toggle_record();
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});
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global_hotkeys->bind_action("pause", [overlay](const std::string &id) {
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fprintf(stderr, "pressed %s\n", id.c_str());
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overlay->toggle_pause();
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});
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global_hotkeys->bind_action("stream", [overlay](const std::string &id) {
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fprintf(stderr, "pressed %s\n", id.c_str());
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overlay->toggle_stream();
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});
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global_hotkeys->bind_action("replay_start", [overlay](const std::string &id) {
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fprintf(stderr, "pressed %s\n", id.c_str());
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overlay->toggle_replay();
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});
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global_hotkeys->bind_action("replay_save", [overlay](const std::string &id) {
|
||||||
|
fprintf(stderr, "pressed %s\n", id.c_str());
|
||||||
|
overlay->save_replay();
|
||||||
|
});
|
||||||
|
|
||||||
|
return global_hotkeys;
|
||||||
|
}
|
||||||
|
|
||||||
int main(void) {
|
int main(void) {
|
||||||
setlocale(LC_ALL, "C"); // Sigh... stupid C
|
setlocale(LC_ALL, "C"); // Sigh... stupid C
|
||||||
|
|
||||||
@@ -89,7 +183,6 @@ int main(void) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
mgl_context *context = mgl_get_context();
|
mgl_context *context = mgl_get_context();
|
||||||
const int x11_socket = XConnectionNumber((Display*)context->connection);
|
|
||||||
|
|
||||||
egl_functions egl_funcs;
|
egl_functions egl_funcs;
|
||||||
egl_funcs.eglGetError = (decltype(egl_funcs.eglGetError))context->gl.eglGetProcAddress("eglGetError");
|
egl_funcs.eglGetError = (decltype(egl_funcs.eglGetError))context->gl.eglGetProcAddress("eglGetError");
|
||||||
@@ -107,96 +200,27 @@ int main(void) {
|
|||||||
auto overlay = std::make_unique<gsr::Overlay>(resources_path, gsr_info, egl_funcs);
|
auto overlay = std::make_unique<gsr::Overlay>(resources_path, gsr_info, egl_funcs);
|
||||||
//overlay.show();
|
//overlay.show();
|
||||||
|
|
||||||
// gsr::GlobalHotkeysX11 global_hotkeys;
|
std::unique_ptr<gsr::GlobalHotkeys> global_hotkeys = nullptr;
|
||||||
// const bool show_hotkey_registered = global_hotkeys.bind_key_press({ XK_z, Mod1Mask }, "show_hide", [&](const std::string &id) {
|
if(gsr_info.system_info.display_server == gsr::DisplayServer::X11) {
|
||||||
// fprintf(stderr, "pressed %s\n", id.c_str());
|
global_hotkeys = register_x11_hotkeys(overlay.get());
|
||||||
// overlay->toggle_show();
|
if(!global_hotkeys) {
|
||||||
// });
|
fprintf(stderr, "info: failed to register some x11 hotkeys because they are registered by another program. Will use linux hotkeys instead that can clash with keys used by other applications\n");
|
||||||
|
global_hotkeys = register_linux_hotkeys(overlay.get());
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
fprintf(stderr, "info: Global linux hotkeys are used which can clash with keys used by other applications. Use X11 instead if this is an issue for you\n");
|
||||||
|
global_hotkeys = register_linux_hotkeys(overlay.get());
|
||||||
|
}
|
||||||
|
|
||||||
// const bool record_hotkey_registered = global_hotkeys.bind_key_press({ XK_F9, Mod1Mask }, "record", [&](const std::string &id) {
|
// TODO: Add hotkeys in Overlay when using x11 global hotkeys. The hotkeys in Overlay should duplicate each key that is used for x11 global hotkeys.
|
||||||
// fprintf(stderr, "pressed %s\n", id.c_str());
|
|
||||||
// overlay->toggle_record();
|
|
||||||
// });
|
|
||||||
|
|
||||||
// const bool pause_hotkey_registered = global_hotkeys.bind_key_press({ XK_F7, Mod1Mask }, "pause", [&](const std::string &id) {
|
|
||||||
// fprintf(stderr, "pressed %s\n", id.c_str());
|
|
||||||
// overlay->toggle_pause();
|
|
||||||
// });
|
|
||||||
|
|
||||||
// const bool stream_hotkey_registered = global_hotkeys.bind_key_press({ XK_F8, Mod1Mask }, "stream", [&](const std::string &id) {
|
|
||||||
// fprintf(stderr, "pressed %s\n", id.c_str());
|
|
||||||
// overlay->toggle_stream();
|
|
||||||
// });
|
|
||||||
|
|
||||||
// const bool replay_hotkey_registered = global_hotkeys.bind_key_press({ XK_F10, ShiftMask | Mod1Mask }, "replay_start", [&](const std::string &id) {
|
|
||||||
// fprintf(stderr, "pressed %s\n", id.c_str());
|
|
||||||
// overlay->toggle_replay();
|
|
||||||
// });
|
|
||||||
|
|
||||||
// const bool replay_save_hotkey_registered = global_hotkeys.bind_key_press({ XK_F10, Mod1Mask }, "replay_save", [&](const std::string &id) {
|
|
||||||
// fprintf(stderr, "pressed %s\n", id.c_str());
|
|
||||||
// overlay->save_replay();
|
|
||||||
// });
|
|
||||||
|
|
||||||
gsr::GlobalHotkeysLinux global_hotkeys;
|
|
||||||
if(!global_hotkeys.start())
|
|
||||||
fprintf(stderr, "error: failed to start global hotkeys\n");
|
|
||||||
|
|
||||||
const bool show_hotkey_registered = global_hotkeys.bind_action("show_hide", [&](const std::string &id) {
|
|
||||||
fprintf(stderr, "pressed %s\n", id.c_str());
|
|
||||||
overlay->toggle_show();
|
|
||||||
});
|
|
||||||
|
|
||||||
const bool record_hotkey_registered = global_hotkeys.bind_action("record", [&](const std::string &id) {
|
|
||||||
fprintf(stderr, "pressed %s\n", id.c_str());
|
|
||||||
overlay->toggle_record();
|
|
||||||
});
|
|
||||||
|
|
||||||
const bool pause_hotkey_registered = global_hotkeys.bind_action("pause", [&](const std::string &id) {
|
|
||||||
fprintf(stderr, "pressed %s\n", id.c_str());
|
|
||||||
overlay->toggle_pause();
|
|
||||||
});
|
|
||||||
|
|
||||||
const bool stream_hotkey_registered = global_hotkeys.bind_action("stream", [&](const std::string &id) {
|
|
||||||
fprintf(stderr, "pressed %s\n", id.c_str());
|
|
||||||
overlay->toggle_stream();
|
|
||||||
});
|
|
||||||
|
|
||||||
const bool replay_hotkey_registered = global_hotkeys.bind_action("replay_start", [&](const std::string &id) {
|
|
||||||
fprintf(stderr, "pressed %s\n", id.c_str());
|
|
||||||
overlay->toggle_replay();
|
|
||||||
});
|
|
||||||
|
|
||||||
const bool replay_save_hotkey_registered = global_hotkeys.bind_action("replay_save", [&](const std::string &id) {
|
|
||||||
fprintf(stderr, "pressed %s\n", id.c_str());
|
|
||||||
overlay->save_replay();
|
|
||||||
});
|
|
||||||
|
|
||||||
if(!show_hotkey_registered)
|
|
||||||
fprintf(stderr, "error: failed to register hotkey alt+z for showing the overlay because the hotkey is registered by another program\n");
|
|
||||||
|
|
||||||
if(!record_hotkey_registered)
|
|
||||||
fprintf(stderr, "error: failed to register hotkey alt+f9 for recording because the hotkey is registered by another program\n");
|
|
||||||
|
|
||||||
if(!pause_hotkey_registered)
|
|
||||||
fprintf(stderr, "error: failed to register hotkey alt+f7 for pausing because the hotkey is registered by another program\n");
|
|
||||||
|
|
||||||
if(!stream_hotkey_registered)
|
|
||||||
fprintf(stderr, "error: failed to register hotkey alt+f8 for streaming because the hotkey is registered by another program\n");
|
|
||||||
|
|
||||||
if(!replay_hotkey_registered)
|
|
||||||
fprintf(stderr, "error: failed to register hotkey alt+shift+f10 for starting replay because the hotkey is registered by another program\n");
|
|
||||||
|
|
||||||
if(!replay_save_hotkey_registered)
|
|
||||||
fprintf(stderr, "error: failed to register hotkey alt+f10 for saving replay because the hotkey is registered by another program\n");
|
|
||||||
|
|
||||||
mgl::Clock frame_delta_clock;
|
mgl::Clock frame_delta_clock;
|
||||||
while(running && mgl_is_connected_to_display_server()) {
|
while(running && mgl_is_connected_to_display_server()) {
|
||||||
const double frame_delta_seconds = frame_delta_clock.restart();
|
const double frame_delta_seconds = frame_delta_clock.restart();
|
||||||
gsr::set_frame_delta_seconds(frame_delta_seconds);
|
gsr::set_frame_delta_seconds(frame_delta_seconds);
|
||||||
|
|
||||||
global_hotkeys.poll_events();
|
global_hotkeys->poll_events();
|
||||||
overlay->handle_events();
|
overlay->handle_events(global_hotkeys.get());
|
||||||
if(!overlay->draw()) {
|
if(!overlay->draw()) {
|
||||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||||
mgl_ping_display_server();
|
mgl_ping_display_server();
|
||||||
|
|||||||
Reference in New Issue
Block a user