Re-add escape button to go back to the previous page/close

This commit is contained in:
dec05eba
2024-11-30 21:52:07 +01:00
parent e8c17d248d
commit f885ae67f1
2 changed files with 40 additions and 0 deletions

View File

@@ -14,6 +14,8 @@
#include <mglpp/graphics/Text.hpp>
#include <mglpp/system/Clock.hpp>
#include <array>
namespace gsr {
class DropdownButton;
@@ -56,6 +58,7 @@ namespace gsr {
private:
void xi_setup();
void handle_xi_events();
void process_key_bindings(mgl::Event &event);
void xi_setup_fake_cursor();
void xi_grab_all_devices();
void xi_warp_pointer(mgl::vec2i position);
@@ -93,6 +96,12 @@ namespace gsr {
void force_window_on_top();
private:
using KeyBindingCallback = std::function<void()>;
struct KeyBinding {
mgl::Event::KeyEvent key_event;
KeyBindingCallback callback;
};
std::unique_ptr<mgl::Window> window;
mgl::Event event;
std::string resources_path;
@@ -147,5 +156,7 @@ namespace gsr {
int xi_opcode = 0;
XEvent *xi_input_xev = nullptr;
XEvent *xi_output_xev = nullptr;
std::array<KeyBinding, 1> key_bindings;
};
}

View File

@@ -362,6 +362,15 @@ namespace gsr {
// TODO:
//xi_setup();
key_bindings[0].key_event.code = mgl::Keyboard::Escape;
key_bindings[0].key_event.alt = false;
key_bindings[0].key_event.control = false;
key_bindings[0].key_event.shift = false;
key_bindings[0].key_event.system = false;
key_bindings[0].callback = [this]() {
page_stack.pop();
};
memset(&window_texture, 0, sizeof(window_texture));
std::optional<Config> new_config = read_config(gsr_info);
@@ -528,6 +537,24 @@ namespace gsr {
}
}
static uint32_t key_event_to_bitmask(mgl::Event::KeyEvent key_event) {
return ((uint32_t)key_event.alt << (uint32_t)0)
| ((uint32_t)key_event.control << (uint32_t)1)
| ((uint32_t)key_event.shift << (uint32_t)2)
| ((uint32_t)key_event.system << (uint32_t)3);
}
void Overlay::process_key_bindings(mgl::Event &event) {
if(event.type != mgl::Event::KeyReleased)
return;
const uint32_t event_key_bitmask = key_event_to_bitmask(event.key);
for(const KeyBinding &key_binding : key_bindings) {
if(event.key.code == key_binding.key_event.code && event_key_bitmask == key_event_to_bitmask(key_binding.key_event))
key_binding.callback();
}
}
void Overlay::handle_events() {
if(!visible || !window)
return;
@@ -548,6 +575,8 @@ namespace gsr {
if(!page_stack.on_event(event, *window, mgl::vec2f(0.0f, 0.0f)))
return;
process_key_bindings(event);
}
bool Overlay::draw() {