Add dropdown icons and description text

This commit is contained in:
dec05eba
2024-09-12 00:51:20 +02:00
parent beb4441be8
commit ce78dd5b36
7 changed files with 61 additions and 14 deletions

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images/play.png Normal file

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@@ -39,6 +39,8 @@ namespace gsr {
mgl::Texture logo_texture;
mgl::Texture checkbox_circle_texture;
mgl::Texture checkbox_background_texture;
mgl::Texture play_texture;
mgl::Texture stop_texture;
double double_click_timeout_seconds = 0.4;

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@@ -17,8 +17,9 @@ namespace gsr {
bool on_event(mgl::Event &event, mgl::Window &window, mgl::vec2f offset) override;
void draw(mgl::Window &window, mgl::vec2f offset) override;
void add_item(const std::string &text, const std::string &id);
void add_item(const std::string &text, const std::string &id, const std::string &description = "");
void set_item_label(const std::string &id, const std::string &new_label);
void set_item_icon(const std::string &id, mgl::Texture *texture);
void set_activated(bool activated);
@@ -30,6 +31,8 @@ namespace gsr {
private:
struct Item {
mgl::Text text;
mgl::Text description_text;
mgl::Texture *icon_texture = nullptr;
std::string id;
};

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@@ -304,8 +304,9 @@ namespace gsr {
auto button = std::make_unique<DropdownButton>(&get_theme().title_font, &get_theme().body_font, "Instant Replay", "On", "Off", &get_theme().replay_button_texture,
mgl::vec2f(button_width, button_height));
replay_dropdown_button_ptr = button.get();
button->add_item("Start", "start");
button->add_item("Turn on", "start", "Alt+Shift+F10");
button->add_item("Settings", "settings");
button->set_item_icon("start", &get_theme().play_texture);
button->on_click = std::bind(&Overlay::on_press_start_replay, this, std::placeholders::_1);
main_buttons_list->add_widget(std::move(button));
}
@@ -313,8 +314,10 @@ namespace gsr {
auto button = std::make_unique<DropdownButton>(&get_theme().title_font, &get_theme().body_font, "Record", "Recording", "Not recording", &get_theme().record_button_texture,
mgl::vec2f(button_width, button_height));
record_dropdown_button_ptr = button.get();
button->add_item("Start", "start");
button->add_item("Start", "start", "Alt+F9");
button->add_item("Pause", "pause", "Alt+F7");
button->add_item("Settings", "settings");
button->set_item_icon("start", &get_theme().play_texture);
button->on_click = std::bind(&Overlay::on_press_start_record, this, std::placeholders::_1);
main_buttons_list->add_widget(std::move(button));
}
@@ -322,8 +325,9 @@ namespace gsr {
auto button = std::make_unique<DropdownButton>(&get_theme().title_font, &get_theme().body_font, "Livestream", "Streaming", "Not streaming", &get_theme().stream_button_texture,
mgl::vec2f(button_width, button_height));
stream_dropdown_button_ptr = button.get();
button->add_item("Start", "start");
button->add_item("Start", "start", "Alt+F8");
button->add_item("Settings", "settings");
button->set_item_icon("start", &get_theme().play_texture);
button->on_click = std::bind(&Overlay::on_press_start_replay, this, std::placeholders::_1);
main_buttons_list->add_widget(std::move(button));
}
@@ -509,6 +513,7 @@ namespace gsr {
gpu_screen_recorder_process = -1;
record_dropdown_button_ptr->set_item_label(id, "Start");
record_dropdown_button_ptr->set_activated(false);
record_dropdown_button_ptr->set_item_icon("start", &get_theme().play_texture);
// TODO: Show this with a slight delay to make sure it doesn't show up in the video
if(config->record_config.show_video_saved_notifications) {
@@ -565,8 +570,9 @@ namespace gsr {
if(gpu_screen_recorder_process == -1) {
// TODO: Show notification failed to start
} else {
record_dropdown_button_ptr->set_item_label(id, "Stop");
record_dropdown_button_ptr->set_item_label(id, "Stop and save");
record_dropdown_button_ptr->set_activated(true);
record_dropdown_button_ptr->set_item_icon("start", &get_theme().stop_texture);
}
// TODO: Start recording after this notification has disappeared to make sure it doesn't show up in the video.

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@@ -88,6 +88,12 @@ namespace gsr {
if(!theme->checkbox_background_texture.load_from_file((resources_path + "images/checkbox_background.png").c_str()))
goto error;
if(!theme->play_texture.load_from_file((resources_path + "images/play.png").c_str()))
goto error;
if(!theme->stop_texture.load_from_file((resources_path + "images/stop.png").c_str()))
goto error;
return true;
error:

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@@ -12,6 +12,7 @@ namespace gsr {
static const float padding_bottom_scale = 0.00694f;
static const float padding_left_scale = 0.009259f;
static const float padding_right_scale = 0.009259f;
static const float icon_spacing_scale = 0.008f;
static const float border_scale = 0.003f;
DropdownButton::DropdownButton(mgl::Font *title_font, mgl::Font *description_font, const char *title, const char *description_activated, const char *description_deactivated, mgl::Texture *icon_texture, mgl::vec2f size) :
@@ -69,6 +70,8 @@ namespace gsr {
const int padding_top = padding_top_scale * get_theme().window_height;
const int padding_bottom = padding_bottom_scale * get_theme().window_height;
const int padding_left = padding_left_scale * get_theme().window_height;
const int padding_right = padding_right_scale * get_theme().window_height;
const int icon_spacing = icon_spacing_scale * get_theme().window_height;
const int border_size = border_scale * get_theme().window_height;
if(show_dropdown) {
@@ -137,9 +140,16 @@ namespace gsr {
auto &item = items[i];
const auto text_bounds = item.text.get_bounds();
const float item_height = padding_top + text_bounds.size.y + padding_bottom;
const mgl::vec2f item_size(max_size.x, item_height);
if(i > 0) {
const float separator_height = std::max(1.0f, item_size.y * 0.05f);
mgl::Rectangle separator((item_position - mgl::vec2f(0.0f, separator_height * 0.5f)).floor(), mgl::vec2f(item_size.x, separator_height).floor());
separator.set_color(get_theme().page_bg_color);
window.draw(separator);
}
if(mouse_inside_item == -1) {
const mgl::vec2f item_size(max_size.x, item_height);
const bool inside = mgl::FloatRect(item_position, item_size).contains({ (float)mouse_pos.x, (float)mouse_pos.y });
if(inside) {
draw_rectangle_outline(window, item_position, item_size, get_theme().tint_color, border_size);
@@ -147,15 +157,30 @@ namespace gsr {
}
}
item.text.set_position((item_position + mgl::vec2f(padding_left, item_height * 0.5f - text_bounds.size.y * 0.5f)).floor());
float icon_offset = 0.0f;
if(item.icon_texture) {
mgl::Sprite icon(item.icon_texture);
icon.set_height((int)(item_size.y * 0.4f));
icon.set_position((item_position + mgl::vec2f(padding_left, item_size.y * 0.5f - icon.get_size().y * 0.5f)).floor());
window.draw(icon);
icon_offset = icon.get_size().x + icon_spacing;
}
item.text.set_position((item_position + mgl::vec2f(padding_left + icon_offset, item_size.y * 0.5f - text_bounds.size.y * 0.5f)).floor());
window.draw(item.text);
item_position.y += item_height;
const auto description_bounds = item.description_text.get_bounds();
item.description_text.set_position((item_position + mgl::vec2f(item_size.x - description_bounds.size.x - padding_right, item_size.y * 0.5f - description_bounds.size.y * 0.5f)).floor());
item.description_text.set_color(mgl::Color(255, 255, 255, 120));
window.draw(item.description_text);
item_position.y += item_size.y;
}
}
}
void DropdownButton::add_item(const std::string &text, const std::string &id) {
items.push_back({mgl::Text(text, *title_font), id});
void DropdownButton::add_item(const std::string &text, const std::string &id, const std::string &description) {
items.push_back({mgl::Text(text, *title_font), mgl::Text(description, *description_font), nullptr, id});
dirty = true;
}
@@ -163,7 +188,15 @@ namespace gsr {
for(auto &item : items) {
if(item.id == id) {
item.text.set_string(new_label);
dirty = true;
return;
}
}
}
void DropdownButton::set_item_icon(const std::string &id, mgl::Texture *texture) {
for(auto &item : items) {
if(item.id == id) {
item.icon_texture = texture;
return;
}
}
@@ -192,13 +225,10 @@ namespace gsr {
const int padding_top = padding_top_scale * get_theme().window_height;
const int padding_bottom = padding_bottom_scale * get_theme().window_height;
const int padding_left = padding_left_scale * get_theme().window_height;
const int padding_right = padding_right_scale * get_theme().window_height;
max_size = { size.x, 0.0f };
for(Item &item : items) {
const mgl::vec2f bounds = item.text.get_bounds().size;
max_size.x = std::max(max_size.x, bounds.x + padding_left + padding_right);
max_size.y += bounds.y + padding_top + padding_bottom;
}
dirty = false;