Compare commits

...

26 Commits

Author SHA1 Message Date
dec05eba
2adc462d94 1.10.9 2026-03-24 12:40:13 +01:00
dec05eba
9aea35200d Wrap kwin helper signals in a safe handler 2026-03-24 12:38:32 +01:00
dec05eba
5ef06a2466 Fix build with musl 2026-03-22 20:08:14 +01:00
dec05eba
c3e9aa0f81 Add french language option in settings 2026-03-22 03:04:27 +01:00
Julien Brd
444599c6ce Add french translation for the UI 2026-03-22 03:04:12 +01:00
dec05eba
6127995b36 Rephrase text 2026-03-15 02:25:12 +01:00
dec05eba
83aa20a9e4 Poll revents reset 2026-03-11 11:39:36 +01:00
dec05eba
02e4e25b75 X11: better focused window detection (only check for graphical, user programs) 2026-03-10 13:34:13 +01:00
dec05eba
b32ae6e2f1 Only capture focused window monitor when replay starts because of fullscreen window 2026-03-10 12:58:53 +01:00
dec05eba
b8d29f0ac0 Update translation after text change 2026-03-07 18:02:40 +01:00
p0358
2395fbcf69 kwin: add exception for Spectacle
The "normalWindow" check was added "just in case", since for Spectacle it's also true. Unfortunately it seems there's literally no other reliable way of checking for Spectacle windows other than hardcoding a check for its resourceClass...
2026-03-07 17:44:37 +01:00
p0358
d6a64b03e0 kwin: consider "focused_monitor" to be the fullscreen windows's monitor instead of cursor's monitor 2026-03-07 17:44:25 +01:00
p0358
1951fd7c20 kwin: add support for determining active window's monitor name 2026-03-07 17:44:22 +01:00
p0358
4b47063406 add supports_window_fullscreen_state and don't show "X11 applications only" in settings where applicable
Also fixed the lower-case "led" instead of "LED" in settings as it was bothering me!
2026-03-07 17:44:18 +01:00
p0358
48609e33c9 kwin: use active window's fullscreen state from helper in determining whether replay should be auto-started for fullscreen app 2026-03-07 17:44:14 +01:00
p0358
52afad5824 kwin: emit window fullscreen info + refactor helper script
The helper script was also refactored to minimize the amount of callbacks added and the memory used. There's no need to keep callbacks attached for non-active windows, which happened before.

Also it should be more efficient and simpler to send info over with just a single DBus call (also if more fields were to be added).

Both the script and the helper app will send/print info only if it changed since the previous one. Otherwise we'd keep spamming fullscreen false update when navigating the desktop and so on.
2026-03-07 17:44:10 +01:00
dec05eba
636eca0d0e Minor 2026-03-07 17:43:20 +01:00
dec05eba
8fd7064bff FAQ info about wayland 2026-02-19 16:34:41 +01:00
dec05eba
fde1b438df Improve window selection (dont show selection when no window is selected) 2026-02-15 18:22:10 +01:00
dec05eba
1d96b73e1a 1.10.8 2026-02-15 18:05:39 +01:00
dec05eba
1ce12067aa Fix window capture selection not working if the cursor is hidden and grabbed when starting capture 2026-02-15 18:04:56 +01:00
dec05eba
728ccc40a6 Strip window title when using kde/hyprland as well 2026-02-12 01:25:59 +01:00
dec05eba
02db186232 aur -> official repo 2026-02-06 19:04:43 +01:00
dec05eba
44123d35a5 1.10.7 2026-02-01 03:12:23 +01:00
dec05eba
a31bfbe288 Properly use system language when language is set to system language, add missing translations 2026-02-01 03:08:45 +01:00
Lalucira
f3d6d8bc53 Added Spanish translation file 2026-02-01 02:39:05 +01:00
33 changed files with 1377 additions and 504 deletions

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@@ -5,7 +5,7 @@ A fullscreen overlay UI for [GPU Screen Recorder](https://git.dec05eba.com/gpu-s
The application is currently primarly designed for X11 but it can run on Wayland as well through XWayland, with some caveats because of Wayland limitations.
# Installation
If you are using an Arch Linux based distro then you can find gpu screen recorder ui on aur under the name gpu-screen-recorder-ui (`yay -S gpu-screen-recorder-ui`).\
If you are running an Arch Linux based distro then you can find gpu screen recorder ui in the official repositories under the name gpu-screen-recorder-ui (`sudo pacman -S gpu-screen-recorder-ui`).\
If you are running another distro then you can run `sudo ./install.sh`, but you need to manually install the dependencies, as described below.\
You can also install gpu screen recorder from [flathub](https://flathub.org/apps/details/com.dec05eba.gpu_screen_recorder) which includes this UI.
@@ -82,3 +82,6 @@ Some Wayland compositors don't support copying images on the clipboard between X
since Wayland doesn't support a non-focused application from setting the clipboard, so it can't work with GPU Screen Recorder hotkey usage. Use X11 if you want a functioning desktop.
## The controller hotkey and steam overlap (home button brings up steam overlay)
You can either disable the steam overlay or in steam click Steam->Settings->Controller and then click "Begin Test" under "Test Device Inputs". Click on "Setup Device Inputs" and configure controller buttons there and when you get to the home button press X to unbind it from steam.
## The UI looks messed up on my Wayland system
Wayland doesn't support GPU Screen Recorder UI properly. Some Wayland environments can display GPU Screen Recorder UI pretty well (such as KDE Plasma and Gnome) while others cannot (such as Hyprland and Niri).
This is an issue in Wayland and it may be the case that it will never be fixed. Use X11 if you experience issues.

6
TODO
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@@ -117,8 +117,6 @@ System startup option should also support runit and some other init systems, not
Use x11 shm instead of XGetImage (https://stackoverflow.com/questions/43442675/how-to-use-xshmgetimage-and-xshmputimage).
Add a hotkey to record/stream/replay region.
Do xi grab for keys as well. Otherwise the ui cant be used for keyboard input if a program has grabbed the keyboard, and there could possibly be a game that grabs the keyboard as well.
Make inactive buttons gray (in dropdown boxes and in the front page with save, etc when replay is not running).
@@ -261,3 +259,7 @@ Add option to choose video container (either flv or mpegts) for youtube livestre
Get wayland cursor position for region selector, otherwise the start position before the cursor moves is off.
Add option to set preset on nvidia. Use -ffmpeg-video-opts for that.
Webcam resolution list is too long for some people. Fix it by separating resolution and framerate. Sort resolution and framerate from highest to lowest. Add scrollbar for dropdown list. POOP. Add --filesystem=xdg-run/hypr and run the gsr-hyprland-helper directly instead of flatpak spawn or use wlr foreign top level window protocol. Nvidia webcam yuyv capture doesn't seem to work on x11?
Allow settings page to select input capture option/audio, to make sure it doesn't blindly select the default option when the sources aren't temporary available when opening the settings.

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@@ -5,8 +5,12 @@
namespace gsr {
struct ActiveKwinWindow {
std::string title = "Game";
bool fullscreen = false;
std::string monitorName = "";
};
void start_kwin_helper_thread();
std::string get_current_kwin_window_title();
bool get_current_kwin_window_fullscreen();
std::string get_current_kwin_window_monitor_name();
}

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@@ -9,7 +9,6 @@
#include "GlobalHotkeys/GlobalHotkeysJoystick.hpp"
#include "AudioPlayer.hpp"
#include "RegionSelector.hpp"
#include "WindowSelector.hpp"
#include "ClipboardFile.hpp"
#include "LedIndicator.hpp"
#include "CursorTracker/CursorTracker.hpp"
@@ -158,7 +157,7 @@ namespace gsr {
void on_press_save_replay();
void on_press_save_replay_1_min_replay();
void on_press_save_replay_10_min_replay();
bool on_press_start_replay(bool disable_notification, bool finished_selection);
bool on_press_start_replay(bool disable_notification, bool finished_selection, std::string monitor_to_capture = "");
void on_press_start_record(bool finished_selection, RecordForceType force_type);
void on_press_start_stream(bool finished_selection);
void on_press_take_screenshot(bool finished_selection, ScreenshotForceType force_type);
@@ -275,9 +274,7 @@ namespace gsr {
bool start_region_capture = false;
std::function<void()> on_region_selected;
WindowSelector window_selector;
bool start_window_capture = false;
std::function<void()> on_window_selected;
std::string recording_capture_target;
std::string screenshot_capture_target;
@@ -293,5 +290,6 @@ namespace gsr {
std::unique_ptr<LedIndicator> led_indicator = nullptr;
bool supports_window_title = false;
bool supports_window_fullscreen_state = false;
};
}

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@@ -15,14 +15,26 @@ namespace gsr {
mgl::vec2i size;
};
struct RegionWindow {
Window window = None;
mgl::vec2i pos;
mgl::vec2i size;
};
class RegionSelector {
public:
enum class SelectionType {
NONE,
REGION,
WINDOW
};
RegionSelector();
RegionSelector(const RegionSelector&) = delete;
RegionSelector& operator=(const RegionSelector&) = delete;
~RegionSelector();
bool start(mgl::Color border_color);
bool start(SelectionType selection_type, mgl::Color border_color);
void stop();
bool is_started() const;
@@ -30,7 +42,11 @@ namespace gsr {
bool poll_events();
bool take_selection();
bool take_canceled();
Region get_selection(Display *x11_dpy, struct wl_display *wayland_dpy) const;
Region get_region_selection(Display *x11_dpy, struct wl_display *wayland_dpy) const;
// Returns None (0) if none is selected
Window get_window_selection() const;
SelectionType get_selection_type() const;
private:
void on_button_press(const void *de);
void on_button_release(const void *de);
@@ -50,6 +66,10 @@ namespace gsr {
bool canceled = false;
bool is_wayland = false;
std::vector<Monitor> monitors;
std::vector<RegionWindow> windows; // First window is the window that is on top
std::optional<RegionWindow> focused_window;
mgl::vec2i cursor_pos;
SelectionType selection_type = SelectionType::NONE;
};
}

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@@ -1,33 +0,0 @@
#pragma once
#include <X11/Xlib.h>
#include <mglpp/graphics/Color.hpp>
namespace gsr {
class WindowSelector {
public:
WindowSelector();
WindowSelector(const WindowSelector&) = delete;
WindowSelector& operator=(const WindowSelector&) = delete;
~WindowSelector();
bool start(mgl::Color border_color);
void stop();
bool is_started() const;
bool failed() const;
bool poll_events();
bool take_selection();
bool take_canceled();
Window get_selection() const;
private:
Display *dpy = nullptr;
Cursor crosshair_cursor = None;
Colormap border_window_colormap = None;
Window border_window = None;
Window selected_window = None;
bool selected = false;
bool canceled = false;
};
}

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@@ -20,6 +20,13 @@ namespace gsr {
std::string name;
};
struct DrawableGeometry {
int x = 0;
int y = 0;
int width = 0;
int height = 0;
};
std::optional<std::string> get_window_title(Display *dpy, Window window);
Window get_focused_window(Display *dpy, WindowCaptureType cap_type, bool fallback_cursor_focused = true);
std::string get_focused_window_name(Display *dpy, WindowCaptureType window_capture_type, bool fallback_cursor_focused = true);
@@ -27,6 +34,7 @@ namespace gsr {
std::string get_window_name_at_cursor_position(Display *dpy, Window ignore_window);
void set_window_size_not_resizable(Display *dpy, Window window, int width, int height);
Window window_get_target_window_child(Display *display, Window window);
unsigned char* window_get_property(Display *dpy, Window window, Atom property_type, const char *property_name, unsigned int *property_size);
mgl::vec2i get_cursor_position(Display *dpy, Window *window);
mgl::vec2i create_window_get_center_position(Display *display);
std::string get_window_manager_name(Display *display);
@@ -38,6 +46,8 @@ namespace gsr {
void xi_warp_all_mouse_devices(Display *dpy, mgl::vec2i position);
void window_set_fullscreen(Display *dpy, Window window, bool fullscreen);
bool window_is_fullscreen(Display *display, Window window);
bool get_drawable_geometry(Display *display, Drawable drawable, DrawableGeometry *geometry);
std::optional<Monitor> get_monitor_by_window_center(Display *display, Window window);
bool set_window_wm_state(Display *dpy, Window window, Atom atom);
void make_window_click_through(Display *display, Window window);
bool make_window_sticky(Display *dpy, Window window);

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@@ -41,7 +41,7 @@ namespace gsr {
STREAM
};
SettingsPage(Type type, const GsrInfo *gsr_info, Config &config, PageStack *page_stack, bool supports_window_title);
SettingsPage(Type type, const GsrInfo *gsr_info, Config &config, PageStack *page_stack, bool supports_window_title, bool supports_window_fullscreen_state);
SettingsPage(const SettingsPage&) = delete;
SettingsPage& operator=(const SettingsPage&) = delete;
@@ -249,5 +249,6 @@ namespace gsr {
std::optional<GsrCameraSetup> selected_camera_setup;
bool supports_window_title = false;
bool supports_window_fullscreen_state = false;
};
}

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@@ -1,4 +1,4 @@
project('gsr-ui', ['c', 'cpp'], version : '1.10.6', default_options : ['warning_level=2', 'cpp_std=c++17'], subproject_dir : 'depends')
project('gsr-ui', ['c', 'cpp'], version : '1.10.9', default_options : ['warning_level=2', 'cpp_std=c++17'], subproject_dir : 'depends')
add_project_arguments('-D_FILE_OFFSET_BITS=64', language : ['c', 'cpp'])
@@ -45,7 +45,6 @@ src = [
'src/KwinWorkaround.cpp',
'src/WindowUtils.cpp',
'src/RegionSelector.cpp',
'src/WindowSelector.cpp',
'src/Config.cpp',
'src/GsrInfo.cpp',
'src/Process.cpp',
@@ -71,7 +70,7 @@ gsr_ui_resources_path = join_paths(prefix, datadir, 'gsr-ui')
icons_path = join_paths(prefix, datadir, 'icons')
add_project_arguments('-DGSR_UI_VERSION="' + meson.project_version() + '"', language: ['c', 'cpp'])
add_project_arguments('-DGSR_FLATPAK_VERSION="5.12.1"', language: ['c', 'cpp'])
add_project_arguments('-DGSR_FLATPAK_VERSION="5.12.2"', language: ['c', 'cpp'])
add_project_arguments('-DKWIN_HELPER_SCRIPT_PATH="' + gsr_ui_resources_path + '/gsrkwinhelper.js"', language: ['c', 'cpp'])

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@@ -1,7 +1,7 @@
[package]
name = "gsr-ui"
type = "executable"
version = "1.10.6"
version = "1.10.9"
platforms = ["posix"]
[lang.cpp]

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@@ -43,6 +43,7 @@ namespace gsr {
XEvent xev;
while(running) {
poll_fds[0].revents = 0;
poll(poll_fds, 1, 100);
while(XPending(dpy)) {
XNextEvent(dpy, &xev);
@@ -299,8 +300,8 @@ namespace gsr {
return;
}
struct stat64 stat;
if(fstat64(file_fd, &stat) == -1) {
struct stat stat;
if(fstat(file_fd, &stat) == -1) {
fprintf(stderr, "gsr ui: error: ClipboardFile::set_current_file: failed to get file size for file %s, error: %s\n", filepath.c_str(), strerror(errno));
close(file_fd);
file_fd = -1;
@@ -312,4 +313,4 @@ namespace gsr {
XSetSelectionOwner(dpy, clipboard_atom, clipboard_window, CurrentTime);
XFlush(dpy);
}
}
}

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@@ -213,8 +213,10 @@ namespace gsr {
continue;
}
if(!(poll_fd[i].revents & POLLIN))
if(!(poll_fd[i].revents & POLLIN)) {
poll_fd[i].revents = 0;
continue;
}
if(i == event_index) {
goto done;
@@ -235,6 +237,8 @@ namespace gsr {
} else {
process_input_event(poll_fd[i].fd, event);
}
poll_fd[i].revents = 0;
}
}

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@@ -3,7 +3,7 @@
#include <fcntl.h>
#include <limits.h>
#include <string.h>
#include <unistd.h>
extern "C" {
#include <mgl/mgl.h>
}

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@@ -2,6 +2,7 @@
#include <cstddef>
#include <iostream>
#include <string>
#include <sys/types.h>
#include <thread>
#include <cstdlib>
@@ -24,7 +25,9 @@ namespace gsr {
std::cerr << "Started a KWin helper thread\n";
char buffer[4096];
const std::string prefix = "Active window title set to: ";
const std::string prefix_title = "Active window title set to: ";
const std::string prefix_fullscreen = "Active window fullscreen state set to: ";
const std::string prefix_monitor = "Active window monitor name set to: ";
std::string line;
while (fgets(buffer, sizeof(buffer), pipe) != nullptr) {
@@ -34,15 +37,16 @@ namespace gsr {
line.pop_back();
}
size_t pos = line.find(prefix);
if (pos != std::string::npos) {
std::string title = line.substr(pos + prefix.length());
if (title == "gsr ui" || title == "gsr notify") {
continue; // ignore the overlay and notification
}
size_t pos = std::string::npos;
if ((pos = line.find(prefix_title)) != std::string::npos) {
std::string title = line.substr(pos + prefix_title.length());
active_kwin_window.title = std::move(title);
} else if ((pos = line.find(prefix_fullscreen)) != std::string::npos) {
std::string fullscreen = line.substr(pos + prefix_fullscreen.length());
active_kwin_window.fullscreen = fullscreen == "1";
} else if ((pos = line.find(prefix_monitor)) != std::string::npos) {
std::string monitorName = line.substr(pos + prefix_monitor.length());
active_kwin_window.monitorName = std::move(monitorName);
}
}
@@ -53,6 +57,14 @@ namespace gsr {
return active_kwin_window.title;
}
bool get_current_kwin_window_fullscreen() {
return active_kwin_window.fullscreen;
}
std::string get_current_kwin_window_monitor_name() {
return active_kwin_window.monitorName;
}
void start_kwin_helper_thread() {
if (kwin_helper_thread_started) {
return;

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@@ -32,6 +32,7 @@
#include <algorithm>
#include <inttypes.h>
#include <math.h>
#include <unistd.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
@@ -161,26 +162,6 @@ namespace gsr {
return result;
}
struct DrawableGeometry {
int x, y, width, height;
};
static bool get_drawable_geometry(Display *display, Drawable drawable, DrawableGeometry *geometry) {
geometry->x = 0;
geometry->y = 0;
geometry->width = 0;
geometry->height = 0;
Window root_window;
unsigned int w, h;
unsigned int dummy_border, dummy_depth;
Status s = XGetGeometry(display, drawable, &root_window, &geometry->x, &geometry->y, &w, &h, &dummy_border, &dummy_depth);
geometry->width = w;
geometry->height = h;
return s != Success;
}
static bool diff_int(int a, int b, int difference) {
return std::abs(a - b) <= difference;
}
@@ -545,6 +526,7 @@ namespace gsr {
if(this->gsr_info.system_info.display_server == DisplayServer::X11) {
cursor_tracker = std::make_unique<CursorTrackerX11>((Display*)mgl_get_context()->connection);
supports_window_title = true;
supports_window_fullscreen_state = true;
} else if(this->gsr_info.system_info.display_server == DisplayServer::WAYLAND) {
if(!this->gsr_info.gpu_info.card_path.empty())
cursor_tracker = std::make_unique<CursorTrackerWayland>(this->gsr_info.gpu_info.card_path.c_str(), wayland_dpy);
@@ -563,6 +545,7 @@ namespace gsr {
} else if (wm_name == "KWin") {
start_kwin_helper_thread();
supports_window_title = true;
supports_window_fullscreen_state = true;
}
}
@@ -804,24 +787,28 @@ namespace gsr {
if(region_selector.take_canceled()) {
on_region_selected = nullptr;
} else if(region_selector.take_selection() && on_region_selected) {
on_region_selected();
on_region_selected = nullptr;
}
switch(region_selector.get_selection_type()) {
case RegionSelector::SelectionType::NONE: {
break;
}
case RegionSelector::SelectionType::REGION: {
on_region_selected();
break;
}
case RegionSelector::SelectionType::WINDOW: {
mgl_context *context = mgl_get_context();
Display *display = (Display*)context->connection;
window_selector.poll_events();
if(window_selector.take_canceled()) {
on_window_selected = nullptr;
} else if(window_selector.take_selection() && on_window_selected) {
mgl_context *context = mgl_get_context();
Display *display = (Display*)context->connection;
const Window selected_window = window_selector.get_selection();
if(selected_window && selected_window != DefaultRootWindow(display)) {
on_window_selected();
} else {
show_notification(TR("No window selected"), notification_timeout_seconds, mgl::Color(255, 255, 255), mgl::Color(255, 0, 0), NotificationType::NOTICE, nullptr, NotificationLevel::ERROR);
const Window selected_window = region_selector.get_window_selection();
if(selected_window && selected_window != DefaultRootWindow(display)) {
on_region_selected();
} else {
show_notification(TR("No window selected"), notification_timeout_seconds, mgl::Color(255, 255, 255), mgl::Color(255, 0, 0), NotificationType::NOTICE, nullptr, NotificationLevel::ERROR);
}
break;
}
}
on_window_selected = nullptr;
on_region_selected = nullptr;
}
if(!visible || !window)
@@ -875,7 +862,7 @@ namespace gsr {
if(start_region_capture) {
start_region_capture = false;
hide();
if(!region_selector.start(get_color_theme().tint_color)) {
if(!region_selector.start(RegionSelector::SelectionType::REGION, get_color_theme().tint_color)) {
show_notification(TR("Failed to start region capture"), notification_error_timeout_seconds, mgl::Color(255, 255, 255), mgl::Color(255, 0, 0), NotificationType::NOTICE, nullptr, NotificationLevel::ERROR);
on_region_selected = nullptr;
}
@@ -884,13 +871,13 @@ namespace gsr {
if(start_window_capture) {
start_window_capture = false;
hide();
if(!window_selector.start(get_color_theme().tint_color)) {
if(!region_selector.start(RegionSelector::SelectionType::WINDOW, get_color_theme().tint_color)) {
show_notification(TR("Failed to start window capture"), notification_error_timeout_seconds, mgl::Color(255, 255, 255), mgl::Color(255, 0, 0), NotificationType::NOTICE, nullptr, NotificationLevel::ERROR);
on_window_selected = nullptr;
on_region_selected = nullptr;
}
}
if(region_selector.is_started() || window_selector.is_started()) {
if(region_selector.is_started()) {
usleep(5 * 1000); // 5 ms
return true;
}
@@ -1025,7 +1012,7 @@ namespace gsr {
if(visible)
return;
if(region_selector.is_started() || window_selector.is_started())
if(region_selector.is_started())
return;
drawn_first_frame = false;
@@ -1270,7 +1257,7 @@ namespace gsr {
button->set_item_icon("settings", &get_theme().settings_extra_small_texture);
button->on_click = [this](const std::string &id) {
if(id == "settings") {
auto replay_settings_page = std::make_unique<SettingsPage>(SettingsPage::Type::REPLAY, &gsr_info, config, &page_stack, supports_window_title);
auto replay_settings_page = std::make_unique<SettingsPage>(SettingsPage::Type::REPLAY, &gsr_info, config, &page_stack, supports_window_title, supports_window_fullscreen_state);
replay_settings_page->on_config_changed = [this]() {
replay_startup_mode = replay_startup_string_to_type(config.replay_config.turn_on_replay_automatically_mode.c_str());
if(recording_status == RecordingStatus::REPLAY)
@@ -1304,7 +1291,7 @@ namespace gsr {
button->set_item_icon("settings", &get_theme().settings_extra_small_texture);
button->on_click = [this](const std::string &id) {
if(id == "settings") {
auto record_settings_page = std::make_unique<SettingsPage>(SettingsPage::Type::RECORD, &gsr_info, config, &page_stack, supports_window_title);
auto record_settings_page = std::make_unique<SettingsPage>(SettingsPage::Type::RECORD, &gsr_info, config, &page_stack, supports_window_title, supports_window_fullscreen_state);
record_settings_page->on_config_changed = [this]() {
if(recording_status == RecordingStatus::RECORD)
show_notification(TR("Recording settings have been modified.\nYou may need to restart recording to apply the changes."), notification_timeout_seconds, mgl::Color(255, 255, 255), get_color_theme().tint_color, NotificationType::RECORD);
@@ -1331,7 +1318,7 @@ namespace gsr {
button->set_item_icon("settings", &get_theme().settings_extra_small_texture);
button->on_click = [this](const std::string &id) {
if(id == "settings") {
auto stream_settings_page = std::make_unique<SettingsPage>(SettingsPage::Type::STREAM, &gsr_info, config, &page_stack, supports_window_title);
auto stream_settings_page = std::make_unique<SettingsPage>(SettingsPage::Type::STREAM, &gsr_info, config, &page_stack, supports_window_title, supports_window_fullscreen_state);
stream_settings_page->on_config_changed = [this]() {
if(recording_status == RecordingStatus::STREAM)
show_notification(TR("Streaming settings have been modified.\nYou may need to restart streaming to apply the changes."), notification_timeout_seconds, mgl::Color(255, 255, 255), get_color_theme().tint_color, NotificationType::STREAM);
@@ -2041,6 +2028,7 @@ namespace gsr {
if(focused_window_name.empty())
focused_window_name = "Game";
focused_window_name = strip(focused_window_name);
string_replace_characters(focused_window_name.data(), "/\\", ' ');
std::string video_directory = filepath_get_directory(video_filepath.c_str()) + "/" + focused_window_name;
@@ -2367,18 +2355,39 @@ namespace gsr {
mgl_context *context = mgl_get_context();
Display *display = (Display*)context->connection;
const Window focused_window = get_focused_window(display, WindowCaptureType::FOCUSED, false);
if(window && focused_window == (Window)window->get_system_handle())
return;
const std::string wm_name = get_window_manager_name(display);
const bool is_kwin_wayland = wm_name == "KWin" && gsr_info.system_info.display_server == DisplayServer::WAYLAND;
const bool prev_focused_window_is_fullscreen = focused_window_is_fullscreen;
focused_window_is_fullscreen = focused_window != 0 && window_is_fullscreen(display, focused_window);
Window focused_window = None;
if (is_kwin_wayland) {
focused_window_is_fullscreen = get_current_kwin_window_fullscreen();
} else {
focused_window = get_focused_window(display, WindowCaptureType::FOCUSED, false);
if(window && focused_window == (Window)window->get_system_handle())
return;
focused_window_is_fullscreen = focused_window != 0 && window_is_fullscreen(display, focused_window);
}
if(focused_window_is_fullscreen != prev_focused_window_is_fullscreen) {
std::string fullscreen_window_monitor;
if(is_kwin_wayland) {
fullscreen_window_monitor = get_current_kwin_window_monitor_name();
} else {
auto window_monitor = get_monitor_by_window_center(display, focused_window);
if(window_monitor.has_value())
fullscreen_window_monitor = std::move(window_monitor->name);
else
fullscreen_window_monitor.clear();
}
if(recording_status == RecordingStatus::NONE && focused_window_is_fullscreen) {
if(are_all_audio_tracks_available_to_capture(config.replay_config.record_options.audio_tracks_list) && is_webcam_available_to_capture(config.replay_config.record_options))
on_press_start_replay(false, false);
on_press_start_replay(false, false, fullscreen_window_monitor);
} else if(recording_status == RecordingStatus::REPLAY && !focused_window_is_fullscreen) {
on_press_start_replay(true, false);
on_press_start_replay(true, false, fullscreen_window_monitor);
}
}
}
@@ -2591,7 +2600,7 @@ namespace gsr {
}
void Overlay::add_region_command(std::vector<const char*> &args, char *region_str, int region_str_size) {
Region region = region_selector.get_selection(x11_dpy, wayland_dpy);
Region region = region_selector.get_region_selection(x11_dpy, wayland_dpy);
if(region.size.x <= 32 && region.size.y <= 32) {
region.size.x = 0;
region.size.y = 0;
@@ -2675,7 +2684,7 @@ namespace gsr {
std::string Overlay::get_capture_target(const std::string &capture_target, const SupportedCaptureOptions &capture_options) {
if(capture_target == "window") {
return std::to_string(window_selector.get_selection());
return std::to_string(region_selector.get_window_selection());
} else if(capture_target == "focused_monitor") {
std::optional<CursorInfo> cursor_info;
if(cursor_tracker) {
@@ -2869,8 +2878,8 @@ namespace gsr {
return capture_source_arg;
}
bool Overlay::on_press_start_replay(bool disable_notification, bool finished_selection) {
if(region_selector.is_started() || window_selector.is_started())
bool Overlay::on_press_start_replay(bool disable_notification, bool finished_selection, std::string monitor_to_capture) {
if(region_selector.is_started())
return false;
switch(recording_status) {
@@ -2913,15 +2922,6 @@ namespace gsr {
return true;
}
const SupportedCaptureOptions capture_options = get_supported_capture_options(gsr_info);
recording_capture_target = get_capture_target(config.replay_config.record_options.record_area_option, capture_options);
if(!validate_capture_target(config.replay_config.record_options.record_area_option, capture_options)) {
char err_msg[256];
snprintf(err_msg, sizeof(err_msg), TR("Failed to start replay, capture target \"%s\" is invalid.\nPlease change capture target in settings"), recording_capture_target.c_str());
show_notification(err_msg, notification_error_timeout_seconds, mgl::Color(255, 0, 0), mgl::Color(255, 0, 0), NotificationType::REPLAY, nullptr, NotificationLevel::ERROR);
return false;
}
if(config.replay_config.record_options.record_area_option == "region" && !finished_selection) {
start_region_capture = true;
on_region_selected = [disable_notification, this]() {
@@ -2932,12 +2932,21 @@ namespace gsr {
if(config.replay_config.record_options.record_area_option == "window" && !finished_selection) {
start_window_capture = true;
on_window_selected = [disable_notification, this]() {
on_region_selected = [disable_notification, this]() {
on_press_start_replay(disable_notification, true);
};
return false;
}
const SupportedCaptureOptions capture_options = get_supported_capture_options(gsr_info);
recording_capture_target = !monitor_to_capture.empty() ? monitor_to_capture : get_capture_target(config.replay_config.record_options.record_area_option, capture_options);
if(!validate_capture_target(config.replay_config.record_options.record_area_option, capture_options)) {
char err_msg[256];
snprintf(err_msg, sizeof(err_msg), TR("Failed to start replay, capture target \"%s\" is invalid.\nPlease change capture target in settings"), recording_capture_target.c_str());
show_notification(err_msg, notification_error_timeout_seconds, mgl::Color(255, 0, 0), mgl::Color(255, 0, 0), NotificationType::REPLAY, nullptr, NotificationLevel::ERROR);
return false;
}
// TODO: Validate input, fallback to valid values
const std::string fps = std::to_string(config.replay_config.record_options.fps);
const std::string video_bitrate = std::to_string(config.replay_config.record_options.video_bitrate);
@@ -3039,7 +3048,7 @@ namespace gsr {
}
void Overlay::on_press_start_record(bool finished_selection, RecordForceType force_type) {
if(region_selector.is_started() || window_selector.is_started())
if(region_selector.is_started())
return;
switch(recording_status) {
@@ -3153,15 +3162,6 @@ namespace gsr {
break;
}
const SupportedCaptureOptions capture_options = get_supported_capture_options(gsr_info);
recording_capture_target = get_capture_target(record_area_option, capture_options);
if(!validate_capture_target(record_area_option, capture_options)) {
char err_msg[256];
snprintf(err_msg, sizeof(err_msg), TR("Failed to start recording, capture target \"%s\" is invalid.\nPlease change capture target in settings"), recording_capture_target.c_str());
show_notification(err_msg, notification_error_timeout_seconds, mgl::Color(255, 0, 0), mgl::Color(255, 0, 0), NotificationType::RECORD, nullptr, NotificationLevel::ERROR);
return;
}
if(record_area_option == "region" && !finished_selection) {
start_region_capture = true;
on_region_selected = [this, force_type]() {
@@ -3172,12 +3172,21 @@ namespace gsr {
if(record_area_option == "window" && !finished_selection) {
start_window_capture = true;
on_window_selected = [this, force_type]() {
on_region_selected = [this, force_type]() {
on_press_start_record(true, force_type);
};
return;
}
const SupportedCaptureOptions capture_options = get_supported_capture_options(gsr_info);
recording_capture_target = get_capture_target(record_area_option, capture_options);
if(!validate_capture_target(record_area_option, capture_options)) {
char err_msg[256];
snprintf(err_msg, sizeof(err_msg), TR("Failed to start recording, capture target \"%s\" is invalid.\nPlease change capture target in settings"), recording_capture_target.c_str());
show_notification(err_msg, notification_error_timeout_seconds, mgl::Color(255, 0, 0), mgl::Color(255, 0, 0), NotificationType::RECORD, nullptr, NotificationLevel::ERROR);
return;
}
record_filepath.clear();
// TODO: Validate input, fallback to valid values
@@ -3311,7 +3320,7 @@ namespace gsr {
}
void Overlay::on_press_start_stream(bool finished_selection) {
if(region_selector.is_started() || window_selector.is_started())
if(region_selector.is_started())
return;
switch(recording_status) {
@@ -3351,15 +3360,6 @@ namespace gsr {
return;
}
const SupportedCaptureOptions capture_options = get_supported_capture_options(gsr_info);
recording_capture_target = get_capture_target(config.streaming_config.record_options.record_area_option, capture_options);
if(!validate_capture_target(config.streaming_config.record_options.record_area_option, capture_options)) {
char err_msg[256];
snprintf(err_msg, sizeof(err_msg), TR("Failed to start streaming, capture target \"%s\" is invalid.\nPlease change capture target in settings"), recording_capture_target.c_str());
show_notification(err_msg, notification_error_timeout_seconds, mgl::Color(255, 0, 0), mgl::Color(255, 0, 0), NotificationType::STREAM, nullptr, NotificationLevel::ERROR);
return;
}
if(config.streaming_config.record_options.record_area_option == "region" && !finished_selection) {
start_region_capture = true;
on_region_selected = [this]() {
@@ -3370,12 +3370,21 @@ namespace gsr {
if(config.streaming_config.record_options.record_area_option == "window" && !finished_selection) {
start_window_capture = true;
on_window_selected = [this]() {
on_region_selected = [this]() {
on_press_start_stream(true);
};
return;
}
const SupportedCaptureOptions capture_options = get_supported_capture_options(gsr_info);
recording_capture_target = get_capture_target(config.streaming_config.record_options.record_area_option, capture_options);
if(!validate_capture_target(config.streaming_config.record_options.record_area_option, capture_options)) {
char err_msg[256];
snprintf(err_msg, sizeof(err_msg), TR("Failed to start streaming, capture target \"%s\" is invalid.\nPlease change capture target in settings"), recording_capture_target.c_str());
show_notification(err_msg, notification_error_timeout_seconds, mgl::Color(255, 0, 0), mgl::Color(255, 0, 0), NotificationType::STREAM, nullptr, NotificationLevel::ERROR);
return;
}
// TODO: Validate input, fallback to valid values
const std::string fps = std::to_string(config.streaming_config.record_options.fps);
const std::string video_bitrate = std::to_string(config.streaming_config.record_options.video_bitrate);
@@ -3468,7 +3477,7 @@ namespace gsr {
}
void Overlay::on_press_take_screenshot(bool finished_selection, ScreenshotForceType force_type) {
if(region_selector.is_started() || window_selector.is_started())
if(region_selector.is_started())
return;
if(gpu_screen_recorder_screenshot_process > 0) {
@@ -3489,15 +3498,6 @@ namespace gsr {
break;
}
const SupportedCaptureOptions capture_options = get_supported_capture_options(gsr_info);
screenshot_capture_target = get_capture_target(record_area_option, capture_options);
if(!validate_capture_target(record_area_option, capture_options)) {
char err_msg[256];
snprintf(err_msg, sizeof(err_msg), TR("Failed to take a screenshot, capture target \"%s\" is invalid.\nPlease change capture target in settings"), screenshot_capture_target.c_str());
show_notification(err_msg, notification_error_timeout_seconds, mgl::Color(255, 0, 0), mgl::Color(255, 0, 0), NotificationType::SCREENSHOT, nullptr, NotificationLevel::ERROR);
return;
}
if(record_area_option == "region" && !finished_selection) {
start_region_capture = true;
on_region_selected = [this, force_type]() {
@@ -3508,12 +3508,21 @@ namespace gsr {
if(record_area_option == "window" && !finished_selection) {
start_window_capture = true;
on_window_selected = [this, force_type]() {
on_region_selected = [this, force_type]() {
on_press_take_screenshot(true, force_type);
};
return;
}
const SupportedCaptureOptions capture_options = get_supported_capture_options(gsr_info);
screenshot_capture_target = get_capture_target(record_area_option, capture_options);
if(!validate_capture_target(record_area_option, capture_options)) {
char err_msg[256];
snprintf(err_msg, sizeof(err_msg), TR("Failed to take a screenshot, capture target \"%s\" is invalid.\nPlease change capture target in settings"), screenshot_capture_target.c_str());
show_notification(err_msg, notification_error_timeout_seconds, mgl::Color(255, 0, 0), mgl::Color(255, 0, 0), NotificationType::SCREENSHOT, nullptr, NotificationLevel::ERROR);
return;
}
// TODO: Validate input, fallback to valid values
std::string output_file;
if(config.screenshot_config.save_screenshot_to_disk)

View File

@@ -2,11 +2,13 @@
#include <stdio.h>
#include <string.h>
#include <assert.h>
#include <X11/Xatom.h>
#include <X11/extensions/XInput2.h>
#include <X11/extensions/Xrandr.h>
#include <X11/extensions/shape.h>
#include <mglpp/system/Rect.hpp>
namespace gsr {
static const int cursor_window_size = 32;
@@ -66,7 +68,11 @@ namespace gsr {
(unsigned short)max_int(0, width - border_size*2), (unsigned short)max_int(0, border_size)
}, // Bottom
};
XShapeCombineRectangles(dpy, window, ShapeBounding, 0, 0, rectangles, 4, ShapeSet, Unsorted);
if(width == 0 && height == 0)
XShapeCombineRectangles(dpy, window, ShapeBounding, 0, 0, rectangles, 0, ShapeSet, Unsorted);
else
XShapeCombineRectangles(dpy, window, ShapeBounding, 0, 0, rectangles, 4, ShapeSet, Unsorted);
XFlush(dpy);
}
@@ -96,7 +102,8 @@ namespace gsr {
height = abs(height);
}
XDrawRectangle(dpy, window, gc, x, y, width, height);
if(width != 0 && height != 0)
XDrawRectangle(dpy, window, gc, x, y, width, height);
}
static Window create_cursor_window(Display *dpy, int width, int height, XVisualInfo *vinfo, unsigned long background_pixel) {
@@ -115,6 +122,13 @@ namespace gsr {
return window;
}
static void draw_rectangle_or_region(Display *dpy, Window window, GC region_gc, int region_border_size, bool is_wayland, mgl::vec2i pos, mgl::vec2i size) {
if(is_wayland)
draw_rectangle(dpy, window, region_gc, pos.x, pos.y, size.x, size.y);
else
set_region_rectangle(dpy, window, pos.x, pos.y, size.x, size.y, region_border_size);
}
static void draw_rectangle_around_selected_monitor(Display *dpy, Window window, GC region_gc, int region_border_size, bool is_wayland, const std::vector<Monitor> &monitors, mgl::vec2i cursor_pos) {
const Monitor *focused_monitor = nullptr;
for(const Monitor &monitor : monitors) {
@@ -137,10 +151,7 @@ namespace gsr {
height = focused_monitor->size.y;
}
if(is_wayland)
draw_rectangle(dpy, window, region_gc, x, y, width, height);
else
set_region_rectangle(dpy, window, x, y, width, height, region_border_size);
draw_rectangle_or_region(dpy, window, region_gc, region_border_size, is_wayland, mgl::vec2i(x, y), mgl::vec2i(width, height));
}
static void update_cursor_window(Display *dpy, Window window, Window cursor_window, bool is_wayland, int cursor_x, int cursor_y, int cursor_window_size, int thickness, GC cursor_gc) {
@@ -222,6 +233,42 @@ namespace gsr {
};
}
static std::vector<RegionWindow> query_windows(Display *dpy) {
std::vector<RegionWindow> windows;
Window root_return = None;
Window parent_return = None;
Window *children_return = nullptr;
unsigned int num_children_return = 0;
if(!XQueryTree(dpy, DefaultRootWindow(dpy), &root_return, &parent_return, &children_return, &num_children_return) || !children_return)
return windows;
for(int i = (int)num_children_return - 1; i >= 0; --i) {
const Window child_window = children_return[i];
XWindowAttributes win_attr;
if(XGetWindowAttributes(dpy, child_window, &win_attr) && !win_attr.override_redirect && win_attr.c_class == InputOutput && win_attr.map_state == IsViewable) {
windows.push_back(
RegionWindow{
child_window,
mgl::vec2i(win_attr.x, win_attr.y),
mgl::vec2i(win_attr.width, win_attr.height)
}
);
}
}
XFree(children_return);
return windows;
}
static std::optional<RegionWindow> get_window_by_position(const std::vector<RegionWindow> &windows, mgl::vec2i pos) {
for(const RegionWindow &window : windows) {
if(mgl::IntRect(window.pos, window.size).contains(pos))
return window;
}
return std::nullopt;
}
RegionSelector::RegionSelector() {
}
@@ -230,7 +277,7 @@ namespace gsr {
stop();
}
bool RegionSelector::start(mgl::Color border_color) {
bool RegionSelector::start(SelectionType selection_type, mgl::Color border_color) {
if(dpy)
return false;
@@ -328,11 +375,20 @@ namespace gsr {
hide_window_from_taskbar(dpy, cursor_window);
}
draw_rectangle_around_selected_monitor(dpy, region_window, region_gc, region_border_size, is_wayland, monitors, cursor_pos);
windows = query_windows(dpy);
if(selection_type == SelectionType::WINDOW) {
focused_window = get_window_by_position(windows, cursor_pos);
if(focused_window)
draw_rectangle_or_region(dpy, region_window, region_gc, region_border_size, is_wayland, focused_window->pos, focused_window->size);
} else if(selection_type == SelectionType::REGION) {
draw_rectangle_around_selected_monitor(dpy, region_window, region_gc, region_border_size, is_wayland, monitors, cursor_pos);
}
XFlush(dpy);
selected = false;
canceled = false;
this->selection_type = selection_type;
return true;
}
@@ -375,6 +431,8 @@ namespace gsr {
XCloseDisplay(dpy);
dpy = nullptr;
selecting_region = false;
monitors.clear();
windows.clear();
}
bool RegionSelector::is_started() const {
@@ -441,20 +499,35 @@ namespace gsr {
return result;
}
Region RegionSelector::get_selection(Display *x11_dpy, struct wl_display *wayland_dpy) const {
Region RegionSelector::get_region_selection(Display *x11_dpy, struct wl_display *wayland_dpy) const {
assert(selection_type == SelectionType::REGION);
Region returned_region = region;
if(is_wayland && x11_dpy && wayland_dpy)
returned_region = x11_region_to_wayland_region(x11_dpy, wayland_dpy, returned_region);
return returned_region;
}
Window RegionSelector::get_window_selection() const {
assert(selection_type == SelectionType::WINDOW);
if(focused_window)
return focused_window->window;
else
return None;
}
RegionSelector::SelectionType RegionSelector::get_selection_type() const {
return selection_type;
}
void RegionSelector::on_button_press(const void *de) {
const XIDeviceEvent *device_event = (XIDeviceEvent*)de;
if(device_event->detail != Button1)
return;
region.pos = { (int)device_event->root_x, (int)device_event->root_y };
selecting_region = true;
if(selection_type == SelectionType::REGION) {
region.pos = { (int)device_event->root_x, (int)device_event->root_y };
selecting_region = true;
}
}
void RegionSelector::on_button_release(const void *de) {
@@ -462,8 +535,23 @@ namespace gsr {
if(device_event->detail != Button1)
return;
if(!selecting_region)
return;
if(selection_type == SelectionType::WINDOW) {
focused_window = get_window_by_position(windows, mgl::vec2i(device_event->root_x, device_event->root_y));
if(focused_window) {
const Window real_window = window_get_target_window_child(dpy, focused_window->window);
XWindowAttributes win_attr;
if(XGetWindowAttributes(dpy, real_window, &win_attr)) {
focused_window = RegionWindow{
real_window,
mgl::vec2i(win_attr.x, win_attr.y),
mgl::vec2i(win_attr.width, win_attr.height)
};
}
}
} else if(selection_type == SelectionType::REGION) {
if(!selecting_region)
return;
}
if(is_wayland) {
XClearWindow(dpy, region_window);
@@ -473,7 +561,11 @@ namespace gsr {
}
selecting_region = false;
cursor_pos = region.pos + region.size;
if(selection_type == SelectionType::WINDOW) {
cursor_pos = { (int)device_event->root_x, (int)device_event->root_y };
} else if(selection_type == SelectionType::REGION) {
cursor_pos = region.pos + region.size;
}
if(region.size.x < 0) {
region.pos.x += region.size.x;
@@ -497,19 +589,26 @@ namespace gsr {
void RegionSelector::on_mouse_motion(const void *de) {
const XIDeviceEvent *device_event = (XIDeviceEvent*)de;
XClearWindow(dpy, region_window);
if(selecting_region) {
region.size.x = device_event->root_x - region.pos.x;
region.size.y = device_event->root_y - region.pos.y;
cursor_pos = region.pos + region.size;
if(is_wayland)
draw_rectangle(dpy, region_window, region_gc, region.pos.x, region.pos.y, region.size.x, region.size.y);
draw_rectangle_or_region(dpy, region_window, region_gc, region_border_size, is_wayland, region.pos, region.size);
} else if(selection_type == SelectionType::WINDOW) {
cursor_pos = { (int)device_event->root_x, (int)device_event->root_y };
focused_window = get_window_by_position(windows, cursor_pos);
if(focused_window)
draw_rectangle_or_region(dpy, region_window, region_gc, region_border_size, is_wayland, focused_window->pos, focused_window->size);
else
set_region_rectangle(dpy, region_window, region.pos.x, region.pos.y, region.size.x, region.size.y, region_border_size);
} else {
draw_rectangle_or_region(dpy, region_window, region_gc, region_border_size, is_wayland, mgl::vec2i(0, 0), mgl::vec2i(0, 0));
} else if(selection_type == SelectionType::REGION) {
cursor_pos = { (int)device_event->root_x, (int)device_event->root_y };
draw_rectangle_around_selected_monitor(dpy, region_window, region_gc, region_border_size, is_wayland, monitors, cursor_pos);
}
update_cursor_window(dpy, region_window, cursor_window, is_wayland, cursor_pos.x, cursor_pos.y, cursor_window_size, cursor_thickness, cursor_gc);
XFlush(dpy);
}

View File

@@ -184,6 +184,8 @@ namespace gsr {
--num_polls;
--i;
}
polls[i].revents = 0;
}
}
}

View File

@@ -1,7 +1,6 @@
#include "../include/Translation.hpp"
#include <cstdio>
#include <cstring>
#include <iostream>
#include <unordered_map>
#include <fstream>
@@ -31,13 +30,6 @@ namespace gsr {
return "en";
}
std::string Translation::trim(const std::string& str) {
size_t start = str.find_first_not_of(" \t\r\n");
if (start == std::string::npos) return "";
size_t end = str.find_last_not_of(" \t\r\n");
return str.substr(start, end - start + 1);
}
void Translation::process_escapes(std::string& str) {
size_t pos = 0;
while ((pos = str.find("\\n", pos)) != std::string::npos) {
@@ -93,8 +85,6 @@ namespace gsr {
std::string line;
while (std::getline(file, line)) {
line = trim(line);
if (line.empty() || line[0] == '#') continue;
size_t eq_pos = line.find('=');
@@ -124,6 +114,9 @@ namespace gsr {
}
void Translation::init(const char* translations_directory, const char* initial_language) {
if(initial_language && initial_language[0] == '\0')
initial_language = nullptr;
this->translations_directory = translations_directory;
load_language(initial_language == nullptr ? get_system_language().c_str() : initial_language);

View File

@@ -1,236 +0,0 @@
#include "../include/WindowSelector.hpp"
#include "../include/WindowUtils.hpp"
#include <stdio.h>
#include <string.h>
#include <X11/Xatom.h>
#include <X11/extensions/shape.h>
#include <X11/cursorfont.h>
#include <X11/keysym.h>
namespace gsr {
static const int rectangle_border_size = 2;
static int max_int(int a, int b) {
return a >= b ? a : b;
}
static void set_region_rectangle(Display *dpy, Window window, int x, int y, int width, int height, int border_size) {
if(width < 0) {
x += width;
width = abs(width);
}
if(height < 0) {
y += height;
height = abs(height);
}
XRectangle rectangles[] = {
{
(short)max_int(0, x), (short)max_int(0, y),
(unsigned short)max_int(0, border_size), (unsigned short)max_int(0, height)
}, // Left
{
(short)max_int(0, x + width - border_size), (short)max_int(0, y),
(unsigned short)max_int(0, border_size), (unsigned short)max_int(0, height)
}, // Right
{
(short)max_int(0, x + border_size), (short)max_int(0, y),
(unsigned short)max_int(0, width - border_size*2), (unsigned short)max_int(0, border_size)
}, // Top
{
(short)max_int(0, x + border_size), (short)max_int(0, y + height - border_size),
(unsigned short)max_int(0, width - border_size*2), (unsigned short)max_int(0, border_size)
}, // Bottom
};
XShapeCombineRectangles(dpy, window, ShapeBounding, 0, 0, rectangles, 4, ShapeSet, Unsorted);
XFlush(dpy);
}
static unsigned long mgl_color_to_x11_color(mgl::Color color) {
if(color.a == 0)
return 0;
return ((uint32_t)color.a << 24) | (((uint32_t)color.r * color.a / 0xFF) << 16) | (((uint32_t)color.g * color.a / 0xFF) << 8) | ((uint32_t)color.b * color.a / 0xFF);
}
static Window get_cursor_window(Display *dpy) {
Window root_window = None;
Window window = None;
int dummy_i;
unsigned int dummy_u;
mgl::vec2i root_pos;
XQueryPointer(dpy, DefaultRootWindow(dpy), &root_window, &window, &root_pos.x, &root_pos.y, &dummy_i, &dummy_i, &dummy_u);
return window;
}
static void get_window_geometry(Display *dpy, Window window, mgl::vec2i &pos, mgl::vec2i &size) {
Window root_window;
int x = 0;
int y = 0;
unsigned int w = 0;
unsigned int h = 0;
unsigned int dummy_border, dummy_depth;
XGetGeometry(dpy, window, &root_window, &x, &y, &w, &h, &dummy_border, &dummy_depth);
pos.x = x;
pos.y = y;
size.x = w;
size.y = h;
}
WindowSelector::WindowSelector() {
}
WindowSelector::~WindowSelector() {
stop();
}
bool WindowSelector::start(mgl::Color border_color) {
if(dpy)
return false;
const unsigned long border_color_x11 = mgl_color_to_x11_color(border_color);
dpy = XOpenDisplay(nullptr);
if(!dpy) {
fprintf(stderr, "Error: WindowSelector::start: failed to connect to the X11 server\n");
return false;
}
const Window cursor_window = get_cursor_window(dpy);
mgl::vec2i cursor_window_pos, cursor_window_size;
get_window_geometry(dpy, cursor_window, cursor_window_pos, cursor_window_size);
XVisualInfo vinfo;
memset(&vinfo, 0, sizeof(vinfo));
XMatchVisualInfo(dpy, DefaultScreen(dpy), 32, TrueColor, &vinfo);
border_window_colormap = XCreateColormap(dpy, DefaultRootWindow(dpy), vinfo.visual, AllocNone);
XSetWindowAttributes window_attr;
window_attr.background_pixel = border_color_x11;
window_attr.border_pixel = 0;
window_attr.override_redirect = true;
window_attr.event_mask = StructureNotifyMask | PointerMotionMask | ButtonPressMask | ButtonReleaseMask;
window_attr.colormap = border_window_colormap;
Screen *screen = XDefaultScreenOfDisplay(dpy);
border_window = XCreateWindow(dpy, DefaultRootWindow(dpy), 0, 0, XWidthOfScreen(screen), XHeightOfScreen(screen), 0,
vinfo.depth, InputOutput, vinfo.visual, CWBackPixel | CWBorderPixel | CWOverrideRedirect | CWEventMask | CWColormap, &window_attr);
if(!border_window) {
fprintf(stderr, "Error: WindowSelector::start: failed to create region window\n");
stop();
return false;
}
set_window_size_not_resizable(dpy, border_window, XWidthOfScreen(screen), XHeightOfScreen(screen));
unsigned char data = 2; // Prefer being composed to allow transparency. Do this to prevent the compositor from getting turned on/off when taking a screenshot
XChangeProperty(dpy, border_window, XInternAtom(dpy, "_NET_WM_BYPASS_COMPOSITOR", False), XA_CARDINAL, 32, PropModeReplace, &data, 1);
if(cursor_window && cursor_window != DefaultRootWindow(dpy))
set_region_rectangle(dpy, border_window, cursor_window_pos.x, cursor_window_pos.y, cursor_window_size.x, cursor_window_size.y, rectangle_border_size);
else
set_region_rectangle(dpy, border_window, 0, 0, 0, 0, 0);
make_window_click_through(dpy, border_window);
XMapWindow(dpy, border_window);
crosshair_cursor = XCreateFontCursor(dpy, XC_crosshair);
XGrabPointer(dpy, DefaultRootWindow(dpy), True, PointerMotionMask | ButtonPressMask | ButtonReleaseMask | ButtonMotionMask, GrabModeAsync, GrabModeAsync, None, crosshair_cursor, CurrentTime);
XGrabKeyboard(dpy, DefaultRootWindow(dpy), True, GrabModeAsync, GrabModeAsync, CurrentTime);
XFlush(dpy);
selected = false;
canceled = false;
selected_window = None;
return true;
}
void WindowSelector::stop() {
if(!dpy)
return;
XUngrabPointer(dpy, CurrentTime);
XUngrabKeyboard(dpy, CurrentTime);
if(border_window_colormap) {
XFreeColormap(dpy, border_window_colormap);
border_window_colormap = 0;
}
if(border_window) {
XDestroyWindow(dpy, border_window);
border_window = 0;
}
if(crosshair_cursor) {
XFreeCursor(dpy, crosshair_cursor);
crosshair_cursor = None;
}
XFlush(dpy);
XSync(dpy, False);
XCloseDisplay(dpy);
dpy = nullptr;
}
bool WindowSelector::is_started() const {
return dpy != nullptr;
}
bool WindowSelector::failed() const {
return !dpy;
}
bool WindowSelector::poll_events() {
if(!dpy || selected)
return false;
XEvent xev;
while(XPending(dpy)) {
XNextEvent(dpy, &xev);
if(xev.type == MotionNotify) {
const Window motion_window = xev.xmotion.subwindow;
mgl::vec2i motion_window_pos, motion_window_size;
get_window_geometry(dpy, motion_window, motion_window_pos, motion_window_size);
if(motion_window && motion_window != DefaultRootWindow(dpy))
set_region_rectangle(dpy, border_window, motion_window_pos.x, motion_window_pos.y, motion_window_size.x, motion_window_size.y, rectangle_border_size);
else
set_region_rectangle(dpy, border_window, 0, 0, 0, 0, 0);
XFlush(dpy);
} else if(xev.type == ButtonRelease && xev.xbutton.button == Button1) {
selected_window = xev.xbutton.subwindow;
const Window clicked_window_real = window_get_target_window_child(dpy, selected_window);
if(clicked_window_real)
selected_window = clicked_window_real;
selected = true;
stop();
break;
} else if(xev.type == KeyRelease && XKeycodeToKeysym(dpy, xev.xkey.keycode, 0) == XK_Escape) {
canceled = true;
selected = false;
stop();
break;
}
}
return true;
}
bool WindowSelector::take_selection() {
const bool result = selected;
selected = false;
return result;
}
bool WindowSelector::take_canceled() {
const bool result = canceled;
canceled = false;
return result;
}
Window WindowSelector::get_selection() const {
return selected_window;
}
}

View File

@@ -11,6 +11,7 @@
#include <wayland-client.h>
#include "xdg-output-unstable-v1-client-protocol.h"
#include <mglpp/system/Rect.hpp>
#include <mglpp/system/Utf8.hpp>
extern "C" {
@@ -229,7 +230,7 @@ namespace gsr {
wl_display_roundtrip(dpy);
}
static unsigned char* window_get_property(Display *dpy, Window window, Atom property_type, const char *property_name, unsigned int *property_size) {
unsigned char* window_get_property(Display *dpy, Window window, Atom property_type, const char *property_name, unsigned int *property_size) {
Atom ret_property_type = None;
int ret_format = 0;
unsigned long num_items = 0;
@@ -269,6 +270,30 @@ namespace gsr {
return window_has_atom(dpy, window, net_wm_state_atom) || window_has_atom(dpy, window, wm_state_atom);
}
static Window get_window_graphics_parent(Display *dpy, Window window) {
if(window == DefaultRootWindow(dpy) || window == None)
return window;
XWindowAttributes attr;
memset(&attr, 0, sizeof(attr));
XGetWindowAttributes(dpy, window, &attr);
if(attr.override_redirect || attr.c_class != InputOutput || attr.map_state != IsViewable || !window_is_user_program(dpy, window)) {
Window root;
Window parent;
Window *children = nullptr;
unsigned int num_children = 0;
if(!XQueryTree(dpy, window, &root, &parent, &children, &num_children))
return None;
if(children)
XFree(children);
if(parent)
return get_window_graphics_parent(dpy, parent);
}
return window;
}
Window window_get_target_window_child(Display *display, Window window) {
if(window == None)
return None;
@@ -284,14 +309,14 @@ namespace gsr {
return None;
Window found_window = None;
for(int i = num_children - 1; i >= 0; --i) {
for(int i = (int)num_children - 1; i >= 0; --i) {
if(children[i] && window_is_user_program(display, children[i])) {
found_window = children[i];
goto finished;
}
}
for(int i = num_children - 1; i >= 0; --i) {
for(int i = (int)num_children - 1; i >= 0; --i) {
if(children[i]) {
Window win = window_get_target_window_child(display, children[i]);
if(win) {
@@ -350,7 +375,9 @@ namespace gsr {
int revert_to = 0;
XGetInputFocus(dpy, &focused_window, &revert_to);
if(focused_window && focused_window != DefaultRootWindow(dpy) && window_is_user_program(dpy, focused_window))
focused_window = get_window_graphics_parent(dpy, focused_window);
if(focused_window && focused_window != DefaultRootWindow(dpy))
return focused_window;
if(!fallback_cursor_focused)
@@ -893,6 +920,36 @@ namespace gsr {
return is_fullscreen;
}
bool get_drawable_geometry(Display *display, Drawable drawable, DrawableGeometry *geometry) {
geometry->x = 0;
geometry->y = 0;
geometry->width = 0;
geometry->height = 0;
Window root_window;
unsigned int w, h;
unsigned int dummy_border, dummy_depth;
Status s = XGetGeometry(display, drawable, &root_window, &geometry->x, &geometry->y, &w, &h, &dummy_border, &dummy_depth);
geometry->width = w;
geometry->height = h;
return s == True;
}
std::optional<Monitor> get_monitor_by_window_center(Display *display, Window window) {
DrawableGeometry geometry;
if(!get_drawable_geometry(display, window, &geometry))
return std::nullopt;
const mgl::vec2i window_center = mgl::vec2i(geometry.x, geometry.y) + mgl::vec2i(geometry.width, geometry.height) / 2;
auto monitors = get_monitors(display);
for(auto &monitor : monitors) {
if(mgl::IntRect(monitor.position, monitor.size).contains(window_center))
return std::move(monitor);
}
return std::nullopt;
}
#define _NET_WM_STATE_REMOVE 0
#define _NET_WM_STATE_ADD 1
#define _NET_WM_STATE_TOGGLE 2

View File

@@ -9,6 +9,7 @@
#include <mglpp/window/Event.hpp>
#include <mglpp/system/FloatRect.hpp>
#include <limits.h>
#include <dirent.h>
#include <sys/stat.h>
#include <errno.h>
@@ -296,4 +297,4 @@ namespace gsr {
const std::string& FileChooser::get_current_directory() const {
return current_directory_text.get_string();
}
}
}

View File

@@ -528,6 +528,8 @@ namespace gsr {
language_combo_box_ptr = combo_box.get();
combo_box->add_item(TR("System language"), "");
combo_box->add_item("English", "en");
combo_box->add_item("Español", "es");
combo_box->add_item("Français", "fr");
combo_box->add_item("Русский", "ru");
combo_box->add_item("Українська", "uk");
combo_box->on_selection_changed = [](const std::string&, const std::string &id) {

View File

@@ -211,7 +211,7 @@ namespace gsr {
std::unique_ptr<CheckBox> ScreenshotSettingsPage::create_save_screenshot_in_game_folder() {
char text[256];
snprintf(text, sizeof(text), "%s%s", TR("Save screenshot in a folder based on the focused applications name"), supports_window_title ? "" : " (X11 applications only)");
snprintf(text, sizeof(text), "%s%s", TR("Save screenshot in a folder based on the games name"), supports_window_title ? "" : " (X11 applications only)");
auto checkbox = std::make_unique<CheckBox>(&get_theme().body_font, text);
save_screenshot_in_game_folder_checkbox_ptr = checkbox.get();
return checkbox;

View File

@@ -37,13 +37,14 @@ namespace gsr {
return "";
}
SettingsPage::SettingsPage(Type type, const GsrInfo *gsr_info, Config &config, PageStack *page_stack, bool supports_window_title) :
SettingsPage::SettingsPage(Type type, const GsrInfo *gsr_info, Config &config, PageStack *page_stack, bool supports_window_title, bool supports_window_fullscreen_state) :
StaticPage(mgl::vec2f(get_theme().window_width, get_theme().window_height).floor()),
type(type),
config(config),
gsr_info(gsr_info),
page_stack(page_stack),
supports_window_title(supports_window_title)
supports_window_title(supports_window_title),
supports_window_fullscreen_state(supports_window_fullscreen_state)
{
audio_devices = get_audio_devices();
application_audio = get_application_audio();
@@ -1125,9 +1126,9 @@ namespace gsr {
}
std::unique_ptr<RadioButton> SettingsPage::create_start_replay_automatically() {
// TODO: Support kde plasma wayland and hyprland (same ones that support getting window title)
// TODO: Support hyprland (same ones that support getting window title)
char fullscreen_text[256];
snprintf(fullscreen_text, sizeof(fullscreen_text), TR("Turn on replay when starting a fullscreen application%s"), gsr_info->system_info.display_server == DisplayServer::X11 ? "" : " (X11 applications only)");
snprintf(fullscreen_text, sizeof(fullscreen_text), TR("Turn on replay when starting a fullscreen application%s"), supports_window_fullscreen_state ? "" : TR(" (X11 applications only)"));
auto radiobutton = std::make_unique<RadioButton>(&get_theme().body_font, RadioButton::Orientation::VERTICAL);
radiobutton->add_item(TR("Don't turn on replay automatically"), "dont_turn_on_automatically");
@@ -1140,7 +1141,7 @@ namespace gsr {
std::unique_ptr<CheckBox> SettingsPage::create_save_replay_in_game_folder() {
char text[256];
snprintf(text, sizeof(text), TR("Save video in a folder based on the focused applications name%s"), supports_window_title ? "" : " (X11 applications only)");
snprintf(text, sizeof(text), TR("Save video in a folder based on the games name%s"), supports_window_title ? "" : TR(" (X11 applications only)"));
auto checkbox = std::make_unique<CheckBox>(&get_theme().body_font, text);
save_replay_in_game_folder_ptr = checkbox.get();
return checkbox;
@@ -1153,7 +1154,7 @@ namespace gsr {
}
std::unique_ptr<Label> SettingsPage::create_estimated_replay_file_size() {
auto label = std::make_unique<Label>(&get_theme().body_font, TR("Estimated video max file size in RAM: 57.60MB"), get_color_theme().text_color);
auto label = std::make_unique<Label>(&get_theme().body_font, "Estimated video max file size in RAM: 57.60MB", get_color_theme().text_color);
estimated_file_size_ptr = label.get();
return label;
}
@@ -1203,7 +1204,7 @@ namespace gsr {
std::unique_ptr<CheckBox> SettingsPage::create_led_indicator(const char *type) {
char label_str[256];
snprintf(label_str, sizeof(label_str), TR("Show %s status with scroll lock led"), type);
snprintf(label_str, sizeof(label_str), TR("Show %s status with scroll lock LED"), type);
auto checkbox = std::make_unique<CheckBox>(&get_theme().body_font, label_str);
checkbox->set_checked(false);
@@ -1272,7 +1273,7 @@ namespace gsr {
general_list->add_widget(create_low_power_mode());
settings_list_ptr->add_widget(std::make_unique<Subsection>(TR("General"), std::move(general_list), mgl::vec2f(settings_scrollable_page_ptr->get_inner_size().x, 0.0f)));
settings_list_ptr->add_widget(std::make_unique<Subsection>(TR("Replay indicator"), create_indicator("replay"), mgl::vec2f(settings_scrollable_page_ptr->get_inner_size().x, 0.0f)));
settings_list_ptr->add_widget(std::make_unique<Subsection>(TR("Replay indicator"), create_indicator(TR("replay")), mgl::vec2f(settings_scrollable_page_ptr->get_inner_size().x, 0.0f)));
settings_list_ptr->add_widget(std::make_unique<Subsection>(TR("Autostart"), create_start_replay_automatically(), mgl::vec2f(settings_scrollable_page_ptr->get_inner_size().x, 0.0f)));
view_radio_button_ptr->on_selection_changed = [this](const std::string&, const std::string &id) {
@@ -1293,14 +1294,14 @@ namespace gsr {
std::unique_ptr<CheckBox> SettingsPage::create_save_recording_in_game_folder() {
char text[256];
snprintf(text, sizeof(text), TR("Save video in a folder based on the focused applications name%s"), supports_window_title ? "" : " (X11 applications only)");
snprintf(text, sizeof(text), TR("Save video in a folder based on the games name%s"), supports_window_title ? "" : TR(" (X11 applications only)"));
auto checkbox = std::make_unique<CheckBox>(&get_theme().body_font, text);
save_recording_in_game_folder_ptr = checkbox.get();
return checkbox;
}
std::unique_ptr<Label> SettingsPage::create_estimated_record_file_size() {
auto label = std::make_unique<Label>(&get_theme().body_font, TR("Estimated video file size per minute (excluding audio): 345.60MB"), get_color_theme().text_color);
auto label = std::make_unique<Label>(&get_theme().body_font, "Estimated video file size per minute (excluding audio): 345.60MB", get_color_theme().text_color);
estimated_file_size_ptr = label.get();
return label;
}
@@ -1329,7 +1330,7 @@ namespace gsr {
general_list->add_widget(create_low_power_mode());
settings_list_ptr->add_widget(std::make_unique<Subsection>(TR("General"), std::move(general_list), mgl::vec2f(settings_scrollable_page_ptr->get_inner_size().x, 0.0f)));
settings_list_ptr->add_widget(std::make_unique<Subsection>(TR("Recording indicator"), create_indicator("recording"), mgl::vec2f(settings_scrollable_page_ptr->get_inner_size().x, 0.0f)));
settings_list_ptr->add_widget(std::make_unique<Subsection>(TR("Recording indicator"), create_indicator(TR("recording")), mgl::vec2f(settings_scrollable_page_ptr->get_inner_size().x, 0.0f)));
view_radio_button_ptr->on_selection_changed = [this](const std::string&, const std::string &id) {
view_changed(id == "advanced");
@@ -1462,7 +1463,7 @@ namespace gsr {
general_list->add_widget(create_low_power_mode());
settings_list_ptr->add_widget(std::make_unique<Subsection>(TR("General"), std::move(general_list), mgl::vec2f(settings_scrollable_page_ptr->get_inner_size().x, 0.0f)));
settings_list_ptr->add_widget(std::make_unique<Subsection>(TR("Streaming indicator"), create_indicator("streaming"), mgl::vec2f(settings_scrollable_page_ptr->get_inner_size().x, 0.0f)));
settings_list_ptr->add_widget(std::make_unique<Subsection>(TR("Streaming indicator"), create_indicator(TR("streaming")), mgl::vec2f(settings_scrollable_page_ptr->get_inner_size().x, 0.0f)));
streaming_service_box_ptr->on_selection_changed = [this](const std::string&, const std::string &id) {
const bool twitch_option = id == "twitch";

View File

@@ -10,6 +10,7 @@
#include <string.h>
#include <limits.h>
#include <malloc.h>
#include <unistd.h>
#include <mglpp/mglpp.hpp>
#include <mglpp/system/Clock.hpp>
@@ -168,7 +169,7 @@ static void set_display_server_environment_variables() {
const char *wayland_display = getenv("WAYLAND_DISPLAY");
if(!wayland_display) {
wayland_display = "wayland-1";
wayland_display = "wayland-0";
setenv("WAYLAND_DISPLAY", wayland_display, true);
}
}

View File

@@ -927,7 +927,7 @@ static void keyboard_event_process_stdin_command_data(keyboard_event *self, int
return;
const char *command_start = self->stdin_command_data;
const char *search = self->stdin_command_data + self->stdin_command_data_size;
char *search = self->stdin_command_data + self->stdin_command_data_size;
const char *end = search + bytes_read;
self->stdin_command_data_size += bytes_read;
@@ -968,8 +968,10 @@ void keyboard_event_poll_events(keyboard_event *self, int timeout_milliseconds)
continue;
}
if(!(self->event_polls[i].revents & POLLIN))
if(!(self->event_polls[i].revents & POLLIN)) {
self->event_polls[i].revents = 0;
continue;
}
if(i == self->hotplug_event_index) {
/* Device is added to end of |event_polls| so it's ok to add while iterating it via index */
@@ -988,6 +990,8 @@ void keyboard_event_poll_events(keyboard_event *self, int timeout_milliseconds)
} else {
keyboard_event_process_input_event_data(self, &self->event_extra_data[i], self->event_polls[i].fd);
}
self->event_polls[i].revents = 0;
}
}

View File

@@ -1,52 +1,80 @@
const DAEMON_DBUS_NAME = "com.dec05eba.gpu_screen_recorder";
// utils
function sendNewActiveWindowTitle(title) {
function dbusSendUpdateActiveWindow(title, isFullscreen, monitorName) {
callDBus(
DAEMON_DBUS_NAME, "/", DAEMON_DBUS_NAME,
"setActiveWindowTitle", title
"updateActiveWindow",
title, isFullscreen, monitorName,
);
}
function sendNewActiveWindowFullscreen(isFullscreen) {
callDBus(
DAEMON_DBUS_NAME, "/", DAEMON_DBUS_NAME,
"setActiveWindowFullscreen", isFullscreen
);
let prevWindow = null;
let prevEmitActiveWindowUpdate = null;
let prevCaption = null;
let prevFullScreen = null;
let prevMonitorName = null;
function dbusSafeDisconnect(window, signalName, callback) {
try {
const signal = window?.[signalName];
if (signal && callback) {
signal.disconnect(callback);
}
} catch (e) {
// ignore stale/missing signal disconnects
}
}
// track handlers to avoid duplicates
const windowEventHandlers = new Map();
function subscribeToClient(client) {
if (!client || windowEventHandlers.has(client)) return;
const emitActiveTitle = () => {
if (workspace.activeWindow === client) {
sendNewActiveWindowTitle(client.caption || "");
function dbusSafeConnect(window, signalName, callback) {
try {
const signal = window?.[signalName];
if (signal && callback) {
signal.connect(callback);
}
};
const emitActiveFullscreen = () => {
if (workspace.activeWindow === client) {
sendNewActiveWindowFullscreen(client.fullScreen);
}
};
windowEventHandlers.set(client, {
title: emitActiveTitle,
fs: emitActiveFullscreen,
});
client.captionChanged.connect(emitActiveTitle);
client.fullScreenChanged.connect(emitActiveFullscreen);
} catch (e) {
// ignore missing signals
}
}
function updateActiveWindow(client) {
if (!client) return;
sendNewActiveWindowTitle(client.caption || "");
sendNewActiveWindowFullscreen(client.fullScreen);
subscribeToClient(client);
function emitActiveWindowUpdate(window) {
if (workspace.activeWindow === window) {
let caption = window.caption || "";
let fullScreen = window.fullScreen || false;
let monitorName = window.output?.name || "";
if (caption !== prevCaption || fullScreen !== prevFullScreen || monitorName !== prevMonitorName) {
dbusSendUpdateActiveWindow(caption, fullScreen, monitorName);
prevCaption = caption;
prevFullScreen = fullScreen;
prevMonitorName = monitorName;
}
}
}
function subscribeToWindow(window) {
if (!window) return;
if (prevWindow !== window) {
if (prevWindow !== null) {
dbusSafeDisconnect(prevWindow, "captionChanged", prevEmitActiveWindowUpdate);
dbusSafeDisconnect(prevWindow, "fullScreenChanged", prevEmitActiveWindowUpdate);
dbusSafeDisconnect(prevWindow, "outputChanged", prevEmitActiveWindowUpdate);
}
let emitActiveWindowUpdateBound = emitActiveWindowUpdate.bind(null, window);
dbusSafeConnect(window, "captionChanged", emitActiveWindowUpdateBound);
dbusSafeConnect(window, "fullScreenChanged", emitActiveWindowUpdateBound);
dbusSafeConnect(window, "outputChanged", emitActiveWindowUpdateBound);
prevWindow = window;
prevEmitActiveWindowUpdate = emitActiveWindowUpdateBound;
}
}
function updateActiveWindow(window) {
if (!window) return;
if (!window.normalWindow) return;
if (window.resourceName === "gsr-ui" || window.resourceName === "gsr-notify") return; // ignore the overlay and notification
if (window.resourceClass === "org.kde.spectacle") return;
emitActiveWindowUpdate(window);
subscribeToWindow(window);
}
// handle window focus changes
@@ -55,4 +83,4 @@ workspace.windowActivated.connect(updateActiveWindow);
// handle initial state
if (workspace.activeWindow) {
updateActiveWindow(workspace.activeWindow);
}
}

View File

@@ -8,8 +8,10 @@ static const char* INTROSPECTION_XML =
"\"http://www.freedesktop.org/standards/dbus/1.0/introspect.dtd\">\n"
"<node>\n"
" <interface name='com.dec05eba.gpu_screen_recorder'>\n"
" <method name='setActiveWindowTitle'>\n"
" <method name='updateActiveWindow'>\n"
" <arg type='s' name='title' direction='in'/>\n"
" <arg type='b' name='fullscreen' direction='in'/>\n"
" <arg type='s' name='monitorName' direction='in'/>\n"
" </method>\n"
" </interface>\n"
" <interface name='org.freedesktop.DBus.Introspectable'>\n"
@@ -23,6 +25,8 @@ static const char* INTROSPECTION_XML =
class GsrKwinHelper {
public:
std::string active_window_title;
bool active_window_fullscreen;
std::string active_window_monitor_name;
DBusConnection* connection = nullptr;
DBusError err;
@@ -83,8 +87,8 @@ public:
if (dbus_message_is_method_call(msg, "org.freedesktop.DBus.Introspectable", "Introspect")) {
handle_introspect(msg);
} else if (dbus_message_is_method_call(msg, "com.dec05eba.gpu_screen_recorder", "setActiveWindowTitle")) {
handle_set_title(msg);
} else if (dbus_message_is_method_call(msg, "com.dec05eba.gpu_screen_recorder", "updateActiveWindow")) {
handle_update_active_window(msg);
}
dbus_message_unref(msg);
@@ -108,9 +112,11 @@ public:
dbus_message_unref(reply);
}
void handle_set_title(DBusMessage* msg) {
void handle_update_active_window(DBusMessage* msg) {
DBusMessageIter args;
const char* title = nullptr;
DBusBasicValue title;
DBusBasicValue fullscreen;
DBusBasicValue monitorName;
if (!dbus_message_iter_init(msg, &args)) {
send_error_reply(msg, "No arguments provided");
@@ -123,15 +129,60 @@ public:
}
dbus_message_iter_get_basic(&args, &title);
if (!dbus_message_iter_next(&args)) {
send_error_reply(msg, "Not enough arguments provided");
return;
}
if (dbus_message_iter_get_arg_type(&args) != DBUS_TYPE_BOOLEAN) {
send_error_reply(msg, "Expected boolean argument");
return;
}
dbus_message_iter_get_basic(&args, &fullscreen);
if (!dbus_message_iter_next(&args)) {
send_error_reply(msg, "Not enough arguments provided");
return;
}
if (dbus_message_iter_get_arg_type(&args) != DBUS_TYPE_STRING) {
send_error_reply(msg, "Expected string argument");
return;
}
dbus_message_iter_get_basic(&args, &monitorName);
if (title) {
active_window_title = title;
std::cout << "Active window title set to: " << active_window_title << "\n";
std::cout.flush();
send_success_reply(msg);
if (title.str) {
if (active_window_title != title.str) {
active_window_title = title.str;
std::cout << "Active window title set to: " << active_window_title << "\n";
std::cout.flush();
}
} else {
send_error_reply(msg, "Failed to read string");
return;
}
if (active_window_fullscreen != fullscreen.bool_val) {
active_window_fullscreen = fullscreen.bool_val;
std::cout << "Active window fullscreen state set to: " << active_window_fullscreen << "\n";
std::cout.flush();
}
if (monitorName.str) {
if (active_window_monitor_name != monitorName.str) {
active_window_monitor_name = monitorName.str;
std::cout << "Active window monitor name set to: " << active_window_monitor_name << "\n";
std::cout.flush();
}
} else {
send_error_reply(msg, "Failed to read string");
return;
}
send_success_reply(msg);
}
void send_success_reply(DBusMessage* msg) {

412
translations/es.txt Normal file
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@@ -0,0 +1,412 @@
# GPU Screen Recorder UI - Spanish translation
# General UI
Record=Grabar
Instant Replay=Repetición Instantánea
Livestream=Transmisión
Settings=Ajustes
# Status messages
Off=Desactivado
On=Activado
Not recording=No grabando
Recording=Grabando
Not streaming=No transmitiendo
Streaming=Transmitiendo
Paused=Pausado
# Button labels
Start=Iniciar
Stop=Detener
Stop and save=Detener y guardar
Pause=Pausar
Unpause=Reanudar
Save=Guardar
Save 1 min=Guardar 1 min
Save 10 min=Guardar 10 min
Turn on=Activar
Turn off=Desactivar
# Notifications - Recording
Recording has been paused=La grabación se ha pausado
Recording has been unpaused=La grabación se ha reanudado
Started recording %s=Iniciando la grabación %s
Saved a %s recording of %s\nto "%s"=Se guardó una grabación de %s de %s\nen "%s"
Saved a %s recording of %s=Se guardó una grabación de %s de %s
Failed to start/save recording=Fallo al iniciar/guardar grabación
# Notifications - Replay
Replay stopped=Repetición detenida
Started replaying %s=Iniciando la repetición %s
Saving replay, this might take some time=Guardando repetición, esto podría tardar un rato
Saved a %s replay of %s\nto "%s"=Se guardó una repetición de %s de %s\nen "%s"
Saved a %s replay of %s=Se guardó una repetición de %s de %s
Replay stopped because of an error=Repetición detenida debido a un error
Replay settings have been modified.\nYou may need to restart replay to apply the changes.=Los ajustes de repetición han sido modificados.\nUn reinicio puede ser necesario para aplicar los cambios.
# Notifications - Streaming
Streaming has stopped=La transmisión se ha detenido
Started streaming %s=Iniciando la transmisión %s
Streaming stopped because of an error=Transmisión detenida debido a un error
Streaming settings have been modified.\nYou may need to restart streaming to apply the changes.=Los ajustes de transmisión han sido modificados.\nUn reinicio puede ser necesario para aplicar los cambios.
# Notifications - Screenshot
Saved a screenshot of %s\nto "%s"=Captura de pantalla de %s\nguardada en "%s"
Saved a screenshot of %s=Captura de pantalla de %s guardada
Failed to take a screenshot=Fallo al tomar la captura de pantalla
# Error messages
Another instance of GPU Screen Recorder UI is already running.\nPress Alt+Z to open the UI.=Ya hay otra instancia de GPU Screen Recorder UI en ejecución.\nPulsa Alt-Z para abrir la interfaz.
GPU Screen Recorder is already running in another process.\nPlease close it before using GPU Screen Recorder UI.=GPU Screen Recorder ya está en ejecución en otro proceso.\nPor favor, ciérralo antes de usar GPU Screen Recorder UI.
Failed to start replay, capture target "%s" is invalid.\nPlease change capture target in settings=Fallo al iniciar la repetición, el objetivo de captura "%s" es inválido.\nPor favor, cambia el objetivo de captura en los ajustes
Failed to start recording, capture target "%s" is invalid.\nPlease change capture target in settings=Fallo al iniciar la grabación, el objetivo de captura "%s" es inválido.\nPor favor, cambia el objetivo de captura en los ajustes
Failed to start streaming, capture target "%s" is invalid.\nPlease change capture target in settings=Fallo al iniciar la transmisión, el objetivo de captura "%s" es inválido.\nPor favor, cambia el objetivo de captura en los ajustes
Failed to take a screenshot, capture target "%s" is invalid.\nPlease change capture target in settings=Fallo al tomar la captura de pantalla, el objetivo de captura "%s" es inválido.\nPor favor, cambia el objetivo de captura en los ajustes
Unable to start recording when replay is turned on.\nTurn off replay before starting recording.=No se puede grabar cuando la repetición está activada.\nApaga la repetición antes de empezar a grabar.
Unable to start streaming when replay is turned on.\nTurn off replay before starting streaming.=No se puede transmitir cuando la repetición está activada.\nApaga la repetición antes de empezar a transmitir.
Unable to start streaming when recording.\nStop recording before starting streaming.=No se puede transmitir mientras se está grabando. Detén la grabación antes de empezar a transmitir.
Unable to start recording when streaming.\nStop streaming before starting recording.=No se puede grabar mientras se está transmitiendo. Detén la transmisión antes de empezar a grabar.
Unable to start replay when recording.\nStop recording before starting replay.=No se puede iniciar la repetición mientras se está grabando. Detén la grabación antes de iniciar la repetición.
Unable to start replay when streaming.\nStop streaming before starting replay.=No se puede iniciar la repetición mientras se está transmitiendo. Detén la transmisión antes de iniciar la repetición.
Started recording in the replay session=Grabación iniciada en la sesión de repetición
Started recording in the streaming session=Grabación iniciada en la sesión de transmisión
Failed to start region capture=Fallo al iniciar la captura de región
Failed to start window capture=Fallo al iniciar la captura de ventana
No window selected=Ventana no seleccionada
Streaming stopped because of an error. Verify if settings are correct=Transmisión detenida debido a un error. Comprueba que los ajustes sean correctos
%s. Verify if settings are correct=%s. Comprueba que los ajustes sean correctos
# GPU Screen Recorder errors
Desktop portal capture failed.\nEither you canceled the desktop portal or your Wayland compositor doesn't support desktop portal capture\nor it's incorrectly setup on your system.=Falló la captura del portal de escritorio.\nO cancelaste el portal de escritorio, o tu compositor de Wayland no admite la captura del portal de escritorio\no está configurado incorrectamente en tu sistema.
Monitor capture failed.\nThe monitor you are trying to capture is invalid.\nPlease validate your capture settings.=Falló la captura del monitor.\nEl monitor que intentas capturar no es válido.\nPor favor, valida la configuración de captura.
Capture failed. Neither H264, HEVC nor AV1 video codecs are supported\non your system or you are trying to capture at a resolution higher than your\nsystem supports for each video codec.=Falló la captura. Ni los códecs de video H264, HEVC ni AV1 son compatibles\ncon tu sistema o estás intentando capturar a una resolución superior a la que tu\nsistema admite para cada códec de video.
Capture failed. Your system doesn't support the resolution you are trying to\nrecord at with the video codec you have chosen.\nChange capture resolution or video codec and try again.\nNote: AV1 supports the highest resolution, then HEVC and then H264.=Falló la captura. Tu sistema no admite la resolución a la que intentas\ngrabar con el códec de video que has elegido.\nCambia la resolución de captura o el códec de video e inténtalo de nuevo.\nNota: AV1 admite la resolución más alta, luego HEVC y después H264.
Capture failed. Your system doesn't support the video codec you have chosen.\nChange video codec and try again.=Falló la captura. Tu sistema no es compatible con el códec de video que has elegido.\nCambia el códec de video e inténtalo de nuevo
Stopped capture because the user canceled the desktop portal=Se detuvo la captura porque el usuario canceló el portal de escritorio
Failed to take a screenshot. Verify if settings are correct=Fallo al tomar una captura de pantalla. Verifica si la configuración es correcta
# Launch errors
Failed to launch gpu-screen-recorder to start replay=Fallo al lanzar gpu-screen-recorder para iniciar la repetición
Failed to launch gpu-screen-recorder to start recording=Fallo al lanzar gpu-screen-recorder para iniciar la grabación
Failed to launch gpu-screen-recorder to start streaming=Fallo al lanzar gpu-screen-recorder para iniciar la transmisión
Failed to launch gpu-screen-recorder to take a screenshot=Fallo al lanzar gpu-screen-recorder para tomar una captura de pantalla
# System startup notifications
Failed to add GPU Screen Recorder to system startup=Fallo al añadir GPU Screen Recorder al inicio del sistema
Failed to remove GPU Screen Recorder from system startup=Fallo al eliminar GPU Screen Recorder del inicio del sistema
Failed to add GPU Screen Recorder to system startup.\nThis option only works on systems that use systemd.\nYou have to manually add "gsr-ui" to system startup on systems that uses another init system.=Fallo al añadir GPU Screen Recorder al inicio del sistema.\nEsta opción solo funciona en sistemas que usan systemd.\nTienes que añadir "gsr-ui" manualmente al inicio del sistema en aquellos que usen otro sistema de arranque.
# Wayland warning
Wayland doesn't support GPU Screen Recorder UI properly,\nthings may not work as expected. Use X11 if you experience issues.=Wayland no ofrece soporte adecuado para GPU Screen Recorder UI;\nes posible que el funcionamiento no sea el esperado. Si experimentas problemas, utiliza X11.
# Hotkey conflicts
Some keyboard remapping software conflicts with GPU Screen Recorder on your system.\nKeyboards have been ungrabbed, applications will now receive the hotkeys you press.=Algún programa de reasignación de teclas entra en conflicto con GPU Screen Recorder en tu sistema.\nSe ha liberado la captura del teclado, las aplicaciones ahora recibirán las teclas de acceso rápido que presiones.
# Capture targets
this monitor=este monitor
window=ventana
window "%s"=ventana "%s"
window %s=ventana %s
focused=activa
region=región
portal=portal
# Time durations (used in recording/replay saved notifications)
%d second=%d segundo
%d minute=%d minuto
%d hour=%d hora
%d seconds=%d segundos
%d minutes=%d minutos
%d hours=%d horas
# Global Settings Page UI elements
Accent color=Color de acento
Red=Rojo
Green=Verde
Blue=Azul
Start program on system startup?=¿Iniciar programa al iniciar el sistema?
Yes=Sí
No=No
Enable keyboard hotkeys?=¿Habilitar las teclas de acceso rápido?
Yes, but only grab virtual devices (supports some input remapping software)=Sí, pero capturar solo dispositivos virtuales (ofrece soporte para algunos prog. de reasig. de teclas)
Yes, but don't grab devices (supports all input remapping software)=Sí, pero sin capturar dispositivos (ofrece soporte para todos los programas de reasignación de teclas)
Show/hide UI:=Mostrar/ocultar interfaz
Turn replay on/off:=Activar/desactivar repetición
Save replay:=Guardar repetición
Save 1 minute replay:=Guardar repetición de 1 minuto
Save 10 minute replay:=Guardar repetición de 10 minutos
Start/stop recording:=Iniciar/detener grabación
Pause/unpause recording:=Pausar/reanudar grabación
Start/stop recording a region:=Iniciar/detener grabación de una región
Start/stop streaming:=Iniciar/detener transmisión
Take a screenshot:=Tomar una captura de pantalla
Take a screenshot of a region:=Tomar una captura de pantalla de una región
Start/stop recording with desktop portal:=Iniciar/detener grabación con portal de escritorio
Take a screenshot with desktop portal:=Tomar una captura de pantalla con portal de escritorio
Start/stop recording a window:=Iniciar/detener grabación de una ventana
Take a screenshot of a window:=Tomar una captura de pantalla de una ventana
Clear hotkeys=Borrar teclas de acceso rápido
Reset hotkeys to default=Reestablecer teclas de acceso rápido a los valores predeterminados
Enable controller hotkeys?=¿Habilitar las teclas de acceso rápido para mando?
Press=Pulsa
and=y
Notification speed=Velocidad de notificación
Normal=Normal
Fast=Rápida
Language=Idioma
System language=Idioma del sistema
Exit program=Salir del programa
Go back to the old UI=Volver a la interfaz antigua
If you would like to donate you can do so by donating at https://buymeacoffee.com/dec05eba:=Si deseas hacer una donación, puedes hacerlo en https://buymeacoffee.com/dec05eba:
Donate=Donar
All donations go toward developing software (including GPU Screen Recorder)\nand buying hardware to test the software.=Todas las donaciones se destinan al desarrollo de software (incluido GPU Screen Recorder)\ny a la compra de hardware para probar el software.
# Subsection headers
Global=Global
Back=Atrás
Appearance=Apariencia
Startup=Inicio
Keyboard hotkeys=Teclas de acceso rápido
Controller hotkeys=Teclas de acceso rápido para mando
Application options=Opciones de la aplicación
Application info=Información de la aplicación
Donate=Donar
# Version info strings
GSR version: %s=GSR versión: %s
GSR-UI version: %s=GSR-UI versión: %s
Flatpak version: %s=Flatpak versión: %s
GPU vendor: %s=Proveedor de GPU: %s
# Hotkey configuration dialog
Press a key combination to use for the hotkey: "%s"=Pulsa una combinación de teclas para el acceso rápido: "%s"
Alpha-numerical keys can't be used alone in hotkeys, they have to be used one or more of these keys: Alt, Ctrl, Shift and Super.\nPress Esc to cancel or Backspace to remove the hotkey.=Las teclas alfanuméricas no se pueden usar solas en los atajos de teclado, deben usarse con una o más de estas teclas: Alt, Ctrl, Mayús y Super.\nPulsa Esc para cancelar o Retroceso para eliminar el atajo de teclado.
# Hotkey action names (without colons - these appear in the dialog)
Show/hide UI=Mostrar/ocultar interfaz
Turn replay on/off=Activar/desactivar repetición
Save replay=Guardar repetición
Save 1 minute replay=Guardar repetición de 1 minuto
Save 10 minute replay=Guardar repetición de 10 minutos
Start/stop recording=Iniciar/detener grabación
Pause/unpause recording=Pausar/reanudar grabación
Start/stop recording a region=Iniciar/detener grabación de una región
Start/stop recording a window=Iniciar/detener grabación de una ventana
Start/stop recording with desktop portal=Iniciar/detener grabación con un portal de escritorio
Start/stop streaming=Iniciar/detener transmisión
Take a screenshot=Tomar una captura de pantalla
Take a screenshot of a region=Tomar una captura de pantalla de una región
Take a screenshot of a window=Tomar una captura de pantalla de una ventana
Take a screenshot with desktop portal=Tomar una captura de pantalla con un portal de escritorio
# Controller hotkey descriptions
to show/hide the UI=para mostrar/ocultar la interfaz
to take a screenshot=para tomar una captura de pantalla
to save a replay=para guardar una repetición
to start/stop recording=para iniciar/detener una grabación
to turn replay on/off=para activar/desactivar la repetición
to save a 1 minute replay=para guardar una repetición de 1 minuto
to save a 10 minute replay=para guardar una repetición de 10 minutos
# Error message for duplicate hotkey
The hotkey %s is already used for something else=La combinación de teclas %s ya está en uso para otra cosa
# Screenshot settings page
Screenshot=Captura de pantalla
Capture=Captura
Image=Imagen
File info=Información del archivo
General=General
Screenshot indicator=Indicador de captura de pantalla
Script=Script
File=Archivo
Back=Atrás
Save=Guardar
Cancel=Cancelar
Capture source:=Fuente de captura:
Window=Ventana
Region=Región
Desktop portal=Portal de escritorio
Monitor %s (%dx%d)=Monitor %s (%dx%d)
Screen=Pantalla
Image resolution limit:=Límite de resolución de imagen:
Change image resolution=Cambiar la resolución de imagen
Restore portal session=Restaurar sesión de portal
Image quality:=Calidad de imagen
Medium=Media
High=Alta
Very high (Recommended)=Muy alta (recomendado)
Ultra=Ultra
Record cursor=Grabar cursor
Directory to save screenshots:=Directorio para guardar capturas de pantalla:
Image format:=Formato de imagen:
Save screenshot in a folder based on the games name=Guardar captura de pantalla en una carpeta con el mismo nombre que el juego
Save screenshot to clipboard=Guardar captura de pantalla en el portapapeles
Save screenshot to clipboard (Not supported properly by Wayland)=Guardar captura de pantalla en el portapapeles (no admitido por Wayland)
Save screenshot to disk=Guardar la captura de pantalla en el disco
Show screenshot notifications=Mostrar notificaciones de captura de pantalla
Blink scroll lock led when taking a screenshot=Hacer parpadear el LED de Bloq Despl al tomar una captura de pantalla
Command to open the screenshot with:=Abrir la captura de pantalla con el comando:
# Settings Page UI elements - дополнения
# View modes
Simple view=Vista simple
Advanced view=Vista avanzada
# Capture settings
Follow focused window=Seguir la ventana activa
Focused monitor=Monitor activo
Area size:=Tamaño del área:
Video resolution limit:=Límite de resolución de vídeo:
Change video resolution=Cambiar la resolución de vídeo
Restore portal session=Restaurar sesión de portal
# Webcam settings
Webcam=Webcam
Webcam source:=Fuente de la webcam:
None=Ninguna
Video format:=Formato de vídeo:
Auto (recommended)=Auto (recomendado)
YUYV=YUYV
Motion-JPEG=Motion-JPEG
Video setup:=Configuración de vídeo:
* Right click in the bottom right corner to resize the webcam=* Clic derecho en la esquina inferior derecha para cambiar el tamaño de la webcam
Flip camera horizontally=Voltear la cámara horizontalmente
# Audio settings
Audio=Sonido
Audio codec:=Códec de sonido
Opus (Recommended)=Opus (recomendado)
AAC=AAC
Directory to save videos:=Directorio donde guardar los vídeos:
Output device:=Dispositivo de salida:
Input device: =Dispositivo de entrada:
# yes, these spaces are intentional
Application: =Aplicación:
Custom...=Personalizado...
Save video in a folder based on the games name%s=Guardar el vídeo en una carpeta con el mismo nombre que el juego%s
(X11 applications only)= (solo para aplicaciones X11)
Add audio track=Añadir pista de sonido
Add input device=Añadir dispositivo de entrada
Add output device=Añadir dispositivo de salida
Add application audio=Añadir sonido de aplicación
Record audio from all applications except the selected ones=Grabar el sonido de todas las aplicaciones salvo las seleccionadas
Recording output devices and application audio may record all output audio, which is likely\nnot what you want to do. Remove the output devices.=Grabar los dispositivos de salida y el audio de las aplicaciones puede que grabe todo el audio de salida, lo cual probablemente\nno es lo que quieres hacer. Elimina los dispositivos de salida.
Video=Vídeo
# Video codec settings
Video codec:=Códec de vídeo:
H264=H264
HEVC=HEVC
HEVC (10 bit, reduces banding)=HEVC (10 bits, reduce el banding)
HEVC (HDR)=HEVC (HDR)
AV1=AV1
AV1 (10 bit, reduces banding)=AV1 (10 bits, reduce el banding)
AV1 (HDR)=AV1 (HDR)
VP8=VP8
VP9=VP9
H264 Software Encoder (Slow, not recommended)=Codificador por software H264 (lento, no recomendado)
# Video quality and bitrate
Video quality:=Calidad de vídeo:
Very high=Muy alta
Video bitrate (Kbps):=Tasa de bits del vídeo (Kbps)
Constant bitrate=Tasa de bits constante
Constant bitrate (Recommended)=Tasa de bits constante (recomendado)
# Frame rate settings
Frame rate:=Tasa de fotogramas:
Frame rate mode:=Modo de tasa de fotogramas:
Auto (Recommended)=Automático (ecomendado)
Constant=Constante
Variable=Variable
Sync to content=Sincronizar con el contenido
Sync to content (Only X11 or desktop portal capture)=Sincronizar con el contenido (solo para X11 o captura de portal de escritorio)
# Color range
Color range:=Rango de color
Limited=Limitado
Full=Completo
# Container format
Container:=Contenedor:
# Recording settings
Record in low-power mode=Grabar en modo de bajo consumo
Record cursor=Grabar cursor
Do not force the GPU to go into high performance mode when recording.\nMay affect recording performance, especially when playing a video at the same time.\nIf enabled then it's recommended to use sync to content frame rate mode to reduce power usage when idle.=No forzar a la GPU a entrar en modo de alto rendimiento al grabar.\nPuede afectar al rendimiento de la grabación, especialmente al reproducir un vídeo al mismo tiempo.\nSi se activa, se recomienda usar el modo de sincronización con la velocidad de fotogramas del contenido para reducir el consumo de energía cuando está inactiva.
Show %s notifications=Mostrar notificación de %s
Show %s status with scroll lock LED=Mostrar estado de %s con el LED de Bloq Despl
Recording indicator=Indicador de grabación
recording=grabando
Simple=Simple
Audio track #%d=Pista de sonido #%d
Output device=Dispositivo de salida
Input device: =Dispositivo de entrada:
Estimated video file size per minute (excluding audio): %.2fMB=Tamaño estimado del archivo de vídeo por minuto (sin sonido): %.2fMB
# Replay settings
Directory to save replays:=Directorio para guardar las repeticiones:
Replay indicator=Indicador de repetición
replay=repetición
Turn on replay when starting a fullscreen application%s=Activar la repetición al iniciar una aplicación a pantalla completa%s
Autostart=Inicio automático
in RAM=en RAM
Replay duration in seconds:=Duración de la repetición en segundos:
Where should temporary replay data be stored?=¿Dónde se deben almacenar los archivos temporales de la repetición?
RAM=RAM
Disk (Not recommended on SSDs)=Disco (no recomendado en SSDs)
Turn on replay when this program starts=Activar la repetición cuando se inicie este programa
Turn on replay when power supply is connected=Activar la repetición cuando se conecte la fuente de alimentación
Don't turn on replay automatically=No activar la repetición automáticamente
Restart replay on save=Reiniciar la repetición al guardar
Estimated video max file size %s: %.2fMB.\nChange video bitrate or replay duration to change file size.=Tamaño máximo estimado del archivo de vídeo %s: %.2fMB.\nCambia la tasa de bits del vídeo o la duración de la repetición para cambiar el tamaño del archivo.
# Streaming settings
Stream service:=Servicio de transmisión
Twitch=Twitch
YouTube=YouTube
Kick=Kick
Rumble=Rumble
Custom=Personalizado
Stream URL:=URL de la transmisión
Stream key:=Clave de transmisión
Streaming info=Información de transmisión
Streaming indicator=Indicador de transmisión
streaming=transmisión

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# GPU Screen Recorder UI - translation template
# Important warning: we f'ed up a little bit and used %s for both strings and numbers in some places, such as time durations (they're fixed by the moment).
# When translating, be careful to use the %d format specifier for numbers in those places.
# General UI
Record=Enregistrer
Instant Replay=Replay instantané
Livestream=Diffusion en direct
Settings=Paramètres
# Status messages
Off=Éteint
On=Allumé
Not recording=Non enregistré
Recording=Enregistrement
Not streaming=Non diffusé
Streaming=Diffusion
Paused=En pause
# Button labels
Start=Lancer
Stop=Arrêter
Stop and save=Arrêter et sauvegarder
Pause=Pause
Unpause=Reprendre
Save=Sauvegarder
Save 1 min=Sauvegarder 1 min
Save 10 min=Sauvegarder 10 min
Turn on=Lancer
Turn off=Arrêter
# Notifications - Recording
Recording has been paused=Lenregistrement a été mis en pause
Recording has been unpaused=Lenregistrement a repris
Started recording %s=Enregistrement démarré %s
Saved a %s recording of %s\nto "%s"=Enregistrement %s de %s sauvegardé dans "%s"
Saved a %s recording of %s=Enregistrement %s de %s sauvegardé
Failed to start/save recording=Échec du démarrage/sauvegarde de lenregistrement
# Notifications - Replay
Replay stopped=Replay arrêté
Started replaying %s=Replay démarré %s
Saving replay, this might take some time=Sauvegarde du replay, cela peut prendre un certain temps
Saved a %s replay of %s\nto "%s"=Replay %s de %s sauvegardé dans "%s"
Saved a %s replay of %s=Replay %s de %s sauvegardé
Replay stopped because of an error=Replay arrêté en raison dune erreur
Replay settings have been modified.\nYou may need to restart replay to apply the changes.=Les paramètres de replays ont été modifiés.\nVous devez peut-être redémarrer le replay pour appliquer les changements.
# Notifications - Streaming
Streaming has stopped=Diffusion arrêtée
Started streaming %s=Diffusion démarrée %s
Streaming stopped because of an error=Diffusion arrêtée en raison dune erreur
Streaming settings have been modified.\nYou may need to restart streaming to apply the changes.=Les paramètres de diffusion ont été modifiés.\nVous devez peut-être redémarrer la diffusion pour appliquer les changements.
# Notifications - Screenshot
Saved a screenshot of %s\nto "%s"=Capture décran de %s sauvegardée dans "%s"
Saved a screenshot of %s=Capture décran de %s sauvegardée
Failed to take a screenshot=Échec de la capture décran
# Error messages
Another instance of GPU Screen Recorder UI is already running.\nPress Alt+Z to open the UI.=Une autre instance de GPU Screen Recorder UI est déjà en cours.\nAppuyez sur Alt+Z pour ouvrir lUI.
GPU Screen Recorder is already running in another process.\nPlease close it before using GPU Screen Recorder UI.=GPU Screen Recorder est déjà en cours dans un autre processus.\nVeuillez le fermer avant dutiliser lUI.
Failed to start replay, capture target "%s" is invalid.\nPlease change capture target in settings=Échec du démarrage du replay, la cible "%s" est invalide.\nVeuillez modifier la cible dans les paramètres.
Failed to start recording, capture target "%s" is invalid.\nPlease change capture target in settings=Échec du démarrage de lenregistrement, la cible "%s" est invalide.\nVeuillez modifier la cible dans les paramètres.
Failed to start streaming, capture target "%s" is invalid.\nPlease change capture target in settings=Échec du démarrage de la diffusion, la cible "%s" est invalide.\nVeuillez modifier la cible dans les paramètres.
Failed to take a screenshot, capture target "%s" is invalid.\nPlease change capture target in settings=Échec de la capture décran, la cible "%s" est invalide.\nVeuillez modifier la cible dans les paramètres.
Unable to start recording when replay is turned on.\nTurn off replay before starting recording.=Impossible de démarrer lenregistrement lorsque le replay est activé.\nDésactivez le replay avant de commencer lenregistrement.
Unable to start streaming when replay is turned on.\nTurn off replay before starting streaming.=Impossible de démarrer la diffusion lorsque le replay est activé.\nDésactivez le replay avant de commencer la diffusion.
Unable to start streaming when recording.\nStop recording before starting streaming.=Impossible de démarrer la diffusion pendant lenregistrement.\nArrêtez lenregistrement avant de commencer la diffusion.
Unable to start recording when streaming.\nStop streaming before starting recording.=Impossible de démarrer lenregistrement pendant la diffusion.\nArrêtez la diffusion avant de commencer lenregistrement.
Unable to start replay when recording.\nStop recording before starting replay.=Impossible de démarrer le replay pendant lenregistrement.\nArrêtez lenregistrement avant de commencer le replay.
Unable to start replay when streaming.\nStop streaming before starting replay.=Impossible de démarrer le replay pendant la diffusion.\nArrêtez la diffusion avant de commencer le replay.
Started recording in the replay session=Enregistrement démarré pendant la session de replay
Started recording in the streaming session=Enregistrement démarré pendant la session de diffusion
Failed to start region capture=Échec du démarrage de la capture de région
Failed to start window capture=Échec du démarrage de la capture de fenêtre
No window selected=Aucune fenêtre sélectionnée
Streaming stopped because of an error. Verify if settings are correct=Diffusion arrêtée en raison dune erreur. Vérifiez les paramètres
%s. Verify if settings are correct=%s. Vérifiez les paramètres
# GPU Screen Recorder errors
Desktop portal capture failed.\nEither you canceled the desktop portal or your Wayland compositor doesn't support desktop portal capture\nor it's incorrectly setup on your system.=Échec de la capture via le portail du bureau.\nVous avez annulé le portail ou votre compositeur Wayland ne supporte pas la capture via le portail ou il est mal configuré.
Monitor capture failed.\nThe monitor you are trying to capture is invalid.\nPlease validate your capture settings.=Échec de la capture du moniteur.\nLe moniteur que vous essayez de capturer est invalide.\nVeuillez vérifier vos paramètres de capture.
Capture failed. Neither H264, HEVC nor AV1 video codecs are supported\non your system or you are trying to capture at a resolution higher than your\nsystem supports for each video codec.=Échec de la capture. Aucun codec vidéo H264, HEVC ou AV1 nest supporté sur votre système ou vous essayez de capturer à une résolution plus élevée que celle supportée par votre système pour chaque codec.
Capture failed. Your system doesn't support the resolution you are trying to\nrecord at with the video codec you have chosen.\nChange capture resolution or video codec and try again.\nNote: AV1 supports the highest resolution, then HEVC and then H264.=Échec de la capture. Votre système ne supporte pas la résolution choisie pour le codec sélectionné.\nModifiez la résolution ou le codec et réessayez.\nNote : AV1 supporte la résolution la plus élevée, puis HEVC et H264.
Capture failed. Your system doesn't support the video codec you have chosen.\nChange video codec and try again.=Échec de la capture. Votre système ne supporte pas le codec vidéo sélectionné.\nChangez de codec et réessayez.
Stopped capture because the user canceled the desktop portal=Capture arrêtée car lutilisateur a annulé le portail du bureau
Failed to take a screenshot. Verify if settings are correct=Échec de la capture décran. Vérifiez les paramètres.
# Launch errors
Failed to launch gpu-screen-recorder to start replay=Échec du lancement de gpu-screen-recorder pour démarrer le replay
Failed to launch gpu-screen-recorder to start recording=Échec du lancement de gpu-screen-recorder pour démarrer lenregistrement
Failed to launch gpu-screen-recorder to start streaming=Échec du lancement de gpu-screen-recorder pour démarrer la diffusion
Failed to launch gpu-screen-recorder to take a screenshot=Échec du lancement de gpu-screen-recorder pour capturer lécran
# System startup notifications
Failed to add GPU Screen Recorder to system startup=Échec de lajout de GPU Screen Recorder au démarrage du système
Failed to remove GPU Screen Recorder from system startup=Échec de la suppression de GPU Screen Recorder du démarrage du système
Failed to add GPU Screen Recorder to system startup.\nThis option only works on systems that use systemd.\nYou have to manually add "gsr-ui" to system startup on systems that uses another init system.=Échec de lajout de GPU Screen Recorder au démarrage.\nCette option fonctionne uniquement sur les systèmes utilisant systemd.\nVous devez ajouter manuellement "gsr-ui" au démarrage sur les autres systèmes.
# Wayland warning
Wayland doesn't support GPU Screen Recorder UI properly,\nthings may not work as expected. Use X11 if you experience issues.=Wayland ne supporte pas correctement lUI de GPU Screen Recorder,\ncertains éléments peuvent mal fonctionner. Utilisez X11 si vous rencontrez des problèmes.
# Hotkey conflicts
Some keyboard remapping software conflicts with GPU Screen Recorder on your system.\nKeyboards have been ungrabbed, applications will now receive the hotkeys you press.=Certaines applications de remappage clavier entrent en conflit avec GPU Screen Recorder.\nLes claviers ont été libérés, les applications recevront désormais vos touches rapides.
# Capture targets
this monitor=Ce moniteur
window=Fenêtre
window "%s"=Fenêtre "%s"
window %s=Fenêtre %s
focused=Fenêtre active
region=Région
portal=Portail
# Time durations (used in recording/replay saved notifications, remember to use %d for numbers)
# if you have complex plural forms in your language, please use the following format:
%d second_one=%d seconde
%d second_few=%d secondes
%d second_many=%d secondes
%d minute_one=%d minute
%d minute_few=%d minutes
%d minute_many=%d minutes
%d hour_one=%d heure
%d hour_few=%d heures
%d hour_many=%d heures
%d second=%d seconde
%d minute=%d minute
%d hour=%d heure
%d seconds=%d secondes
%d minutes=%d minutes
%d hours=%d heures
# Global Settings Page UI elements
Accent color=Couleur daccent
Red=Rouge
Green=Vert
Blue=Bleu
Start program on system startup?=Lancer le programme au démarrage du système ?
Yes=Oui
No=Non
Enable keyboard hotkeys?=Activer les raccourcis clavier ?
Yes, but only grab virtual devices (supports some input remapping software)=Oui, mais capturer que les appareils virtuels (supporte certains logiciels de remappage)
Yes, but don't grab devices (supports all input remapping software)=Oui, sans capturer les appareils (supporte tous les logiciels de remappage)
Show/hide UI:=Afficher/masquer lUI
Turn replay on/off:=Activer/désactiver le replay
Save replay:=Sauvegarder le replay
Save 1 minute replay:=Sauvegarder 1min de replay
Save 10 minute replay:=Sauvegarder 10min de replay
Start/stop recording:=Lancer/arrêter lenregistrement
Pause/unpause recording:=Pause/reprendre lenregistrement
Start/stop recording a region:=Lancer/arrêter lenregistrement dune région
Start/stop streaming:=Lancer/arrêter la diffusion
Take a screenshot:=Prendre une capture décran
Take a screenshot of a region:=Prendre une capture décran dune région
Start/stop recording with desktop portal:=Lancer/arrêter lenregistrement via le portail du bureau
Take a screenshot with desktop portal:=Prendre une capture via le portail du bureau
Start/stop recording a window:=Lancer/arrêter lenregistrement dune fenêtre
Take a screenshot of a window:=Prendre une capture décran dune fenêtre
Clear hotkeys=Effacer les raccourcis
Reset hotkeys to default=Réinitialiser les raccourcis par défaut
Enable controller hotkeys?=Activer les raccourcis manette ?
Press=Appuyer sur
and=et
Notification speed=Vitesse des notifications
Normal=Normale
Fast=Rapide
Language=Langue
System language=Langue du système
Exit program=Quitter le programme
Go back to the old UI=Revenir à lancienne UI
If you would like to donate you can do so by donating at https://buymeacoffee.com/dec05eba:=Si vous souhaitez faire un don, vous pouvez le faire sur https://buymeacoffee.com/dec05eba:
Donate=Faire un don
All donations go toward developing software (including GPU Screen Recorder)\nand buying hardware to test the software.=Tous les dons servent au développement du logiciel (y compris GPU Screen Recorder) \net à lachat de matériel pour les tests.
# Subsection headers
Global=Général
Back=Retour
Appearance=Apparence
Startup=Démarrage
Keyboard hotkeys=Raccourcis clavier
Controller hotkeys=Raccourcis manette
Application options=Options de lapplication
Application info=Informations sur lapplication
Donate=Faire un don
# Version info strings
GSR version: %s=Version GSR : %s
GSR-UI version: %s=Version GSR-UI : %s
Flatpak version: %s=Version Flatpak : %s
GPU vendor: %s=Constructeur GPU : %s
# Hotkey configuration dialog
Press a key combination to use for the hotkey: "%s"=Appuyez sur une combinaison de touches pour le raccourci : "%s"
Alpha-numerical keys can't be used alone in hotkeys, they have to be used one or more of these keys: Alt, Ctrl, Shift and Super.\nPress Esc to cancel or Backspace to remove the hotkey.=Les touches alphanumériques ne peuvent pas être utilisées seules pour les raccourcis, elles doivent être combinées avec une ou plusieurs de ces touches : Alt, Ctrl, Shift, Super.\nAppuyez sur Échap pour annuler ou Retour arrière pour supprimer le raccourci.
# Hotkey action names (without colons - these appear in the dialog)
Show/hide UI=Afficher/masquer lUI
Turn replay on/off=Activer/désactiver le replay
Save replay=Sauvegarder le replay
Save 1 minute replay=Sauvegarder 1min de replay
Save 10 minute replay=Sauvegarder 10min de replay
Start/stop recording=Lancer/arrêter lenregistrement
Pause/unpause recording=Pause/reprendre lenregistrement
Start/stop recording a region=Lancer/arrêter lenregistrement dune région
Start/stop recording a window=Lancer/arrêter lenregistrement dune fenêtre
Start/stop recording with desktop portal=Lancer/arrêter lenregistrement via le portail du bureau
Start/stop streaming=Lancer/arrêter la diffusion
Take a screenshot=Prendre une capture décran
Take a screenshot of a region=Prendre une capture décran dune région
Take a screenshot of a window=Prendre une capture décran dune fenêtre
Take a screenshot with desktop portal=Prendre une capture via le portail du bureau
# Controller hotkey descriptions
to show/hide the UI=pour afficher/masquer lUI
to take a screenshot=pour prendre une capture décran
to save a replay=pour sauvegarder le replay
to start/stop recording=pour démarrer/arrêter lenregistrement
to turn replay on/off=pour activer/désactiver le replay
to save a 1 minute replay=pour sauvegarder 1min de replay
to save a 10 minute replay=pour sauvegarder 10min de replay
# Error message for duplicate hotkey
The hotkey %s is already used for something else=Le raccourci %s est déjà utilisé pour une autre action
# Screenshot settings page
Screenshot=Capture décran
Capture=Capture
Image=Image
File info=Infos fichier
General=Général
Screenshot indicator=Indicateur de capture
Script=Script
File=Fichier
Back=Retour
Save=Enregistrer
Cancel=Annuler
Capture source:=Source de capture
Window=Fenêtre
Region=Région
Desktop portal=Portail du bureau
Monitor %s (%dx%d)=Moniteur %s (%dx%d)
Screen=Écran
Image resolution limit:=Limite de résolution de limage
Change image resolution=Modifier la résolution de limage
Restore portal session=Restaurer la session du portail
Image quality:=Qualité de limage
Medium=Moyenne
High=Haute
Very high (Recommended)=Très haute (Recommandé)
Ultra=Ultra
Record cursor=Enregistrer le curseur
Directory to save screenshots:=Répertoire de sauvegarde des captures
Image format:=Format de limage
Save screenshot in a folder based on the games name=Enregistrer la capture dans un dossier nommé selon le jeu
Save screenshot to clipboard=Copier la capture dans le presse-papiers
Save screenshot to clipboard (Not supported properly by Wayland)=Copier la capture dans le presse-papiers (non pleinement supporté par Wayland)
Save screenshot to disk=Enregistrer la capture sur le disque
Show screenshot notifications=Afficher les notifications de capture
Blink scroll lock led when taking a screenshot=Faire clignoter la LED d'Arrêt Défil. lors de la capture d'écran
Command to open the screenshot with:=Commande pour ouvrir la capture
# Settings Page UI elements - дополнения
# View modes
Simple view=Vue simple
Advanced view=Vue avancée
# Capture settings
Follow focused window=Suivre la fenêtre active
Focused monitor=Moniteur actif
Area size:=
Area size:=Taille de la zone
Video resolution limit:=Limite de résolution vidéo
Change video resolution=Modifier la résolution vidéo
Restore portal session=Restaurer la session du portail
# Webcam settings
Webcam=Webcam
Webcam source=Source webcam
None=Aucune
Video format=Format vidéo
Auto (recommended)=Automatique (recommandé)
YUYV=YUYV
Motion-JPEG=Motion-JPEG
Video setup=Configuration vidéo
* Right click in the bottom right corner to resize the webcam=* Clic droit en bas à droite pour redimensionner la webcam
Flip camera horizontally=Inverser la caméra horizontalement
# Audio settings
Audio=Audio
Audio codec=Codec audio
Opus (Recommended)=Opus (Recommandé)
AAC=AAC
Directory to save videos:=Répertoire pour sauvegarder les vidéos
Output device:=Périphérique de sortie
Input device: =Périphérique dentrée
Application: =Application :
Custom...=Personnalisé...
Save video in a folder based on the games name%s=Enregistrer la vidéo dans un dossier nommé selon le jeu %s
(X11 applications only)=(Applications X11 uniquement)
Add audio track=Ajouter une piste audio
Add input device=Ajouter appareil dentrée
Add output device=Ajouter appareil de sortie
Add application audio=Ajouter laudio dapplication
Record audio from all applications except the selected ones=Enregistrer laudio de toutes les applications sauf celles sélectionnées
Recording output devices and application audio may record all output audio, which is likely\nnot what you want to do. Remove the output devices.=Lenregistrement des périphériques de sortie et de laudio dapplication peut enregistrer tout laudio de sortie, ce qui nest probablement pas souhaité.\nSupprimez les périphériques de sortie.
Video=Vidéo
# Video codec settings
Video codec:=Codec vidéo
H264=H264
HEVC=HEVC
HEVC (10 bit, reduces banding)=HEVC (10 bits, réduit le banding)
HEVC (HDR)=HEVC (HDR)
AV1=AV1
AV1 (10 bit, reduces banding)=AV1 (10 bits, réduit le banding)
AV1 (HDR)=AV1 (HDR)
VP8=VP8
VP9=VP9
H264 Software Encoder (Slow, not recommended)=Encodeur logiciel H264 (lent, non recommandé)
# Video quality and bitrate
Video quality:=Qualité vidéo
Very high=Très élevée
Video bitrate (Kbps):=Débit vidéo (Kbps)
Constant bitrate=Débit constant
Constant bitrate (Recommended)=Débit constant (recommandé)
# Frame rate settings
Frame rate:=Fréquence dimages
Frame rate mode:=Mode de fréquence dimages
Auto (Recommended)=Automatique (recommandé)
Constant=Constant
Variable=Variable
Sync to content=Synchroniser au contenu
Sync to content (Only X11 or desktop portal capture)=Synchroniser au contenu (Uniquement capture X11 ou portail du bureau)
# Color range
Color range:=Plage de couleurs
Limited=Limitée
Full=Complète
# Container format
Container:=Format
# Recording settings
Record in low-power mode=Enregistrer en mode basse consommation
Record cursor=Enregistrer le curseur
Do not force the GPU to go into high performance mode when recording.\nMay affect recording performance, especially when playing a video at the same time.\nIf enabled then it's recommended to use sync to content frame rate mode to reduce power usage when idle.=Ne forcez pas le GPU en mode haute performance lors de lenregistrement.\nPeut affecter les performances, surtout en lisant une vidéo en parallèle.\nSi activé, il est recommandé dutiliser le mode “Synchroniser au contenu” pour réduire la consommation dénergie au repos.
Show %s notifications=Afficher les notifications %s
Show %s status with scroll lock LED=Afficher le statut %s via la LED Arrêt Défil
Recording indicator=Indicateur denregistrement
recording=Enregistrement
Simple=Simple
Audio track #%d=Piste audio #%d
Output device=Périphérique de sortie
Input device: =Périphérique dentrée
Estimated video file size per minute (excluding audio): %.2fMB=Taille estimée du fichier vidéo par minute (hors audio) : %.2f Mo
# Replay settings
Directory to save replays:=Répertoire pour sauvegarder les replays
Replay indicator=Indicateur de replay
replay=replay
Turn on replay when starting a fullscreen application%s=Activer le replay lors du lancement dune application plein écran %s
Autostart=Démarrage automatique
in RAM=En RAM
Replay duration in seconds:=Durée du replay (secondes)
Where should temporary replay data be stored?=Où stocker les données temporaires des replays ?
RAM=RAM
Disk (Not recommended on SSDs)=Disque (Non recommandé sur SSD)
Turn on replay when this program starts=Activer le replay au démarrage du programme
Turn on replay when power supply is connected=Activer le replay lorsque lalimentation est branchée
Don't turn on replay automatically=Ne pas activer automatiquement le replay
Restart replay on save=Redémarrer le replay après sauvegarde
Estimated video max file size %s: %.2fMB.\nChange video bitrate or replay duration to change file size.=Taille maximale estimée du fichier vidéo %s : %.2f Mo.\nModifiez le débit ou la durée de replay pour changer la taille du fichier.
# Streaming settings
Stream service:=Service de diffusion
Twitch=Twitch
YouTube=YouTube
Kick=Kick
Rumble=Rumble
Custom=Personnalisé
Stream URL:=URL du flux
Stream key:=Clé de diffusion
Streaming info=Infos diffusion
Streaming indicator=Indicateur de diffusion
streaming=Diffusion

View File

@@ -266,8 +266,7 @@ Record cursor=Записывать курсор
Directory to save screenshots:=Каталог для сохранения снимков:
Image format:=Формат изображения:
Save screenshot in a folder based on the focused applications name=Сохранять снимок в папку по имени активного приложения
Save screenshot in a folder based on the focused applications name (X11 applications only)=Сохранять снимок в папку по имени активного приложения (только X11-приложения)
Save screenshot in a folder based on the games name=Сохраните скриншот в папку, названную в честь игры
Save screenshot to clipboard=Сохранять снимок в буфер обмена
Save screenshot to clipboard (Not supported properly by Wayland)=Сохранять снимок в буфер обмена (в Wayland поддерживается некорректно)
@@ -318,7 +317,8 @@ Input device: =Входное устройство:
Application: =Приложение:
Custom...=Другое...
Save video in a folder based on the focused applications name%s=Сохранять видео в папку по имени активного приложения%s
Save video in a folder based on the games name%s=Сохраните видео в папку, названную в честь игры%s
(X11 applications only)= (только X11-приложения)
Add audio track=Добавить аудиодорожку
Add input device=Добавить вход
@@ -373,7 +373,7 @@ Record cursor=Записывать курсор
Do not force the GPU to go into high performance mode when recording.\nMay affect recording performance, especially when playing a video at the same time.\nIf enabled then it's recommended to use sync to content frame rate mode to reduce power usage when idle.=Не заставлять GPU переходить в режим высокой производительности при записи.\nМожет повлиять на производительность записи, особенно при одновременном воспроизведении видео.\nЕсли включено, рекомендуется использовать режим частоты кадров синхронизации с контентом\nдля снижения энергопотребления в режиме ожидания.
Show %s notifications=Показывать уведомления %s
Show %s status with scroll lock led=Показывать статус %s с помощью индикатора Scroll Lock
Show %s status with scroll lock LED=Показывать статус %s с помощью индикатора Scroll Lock
Recording indicator=Индикатор записи
Simple=Простой
@@ -408,4 +408,4 @@ Custom=Другое
Stream URL:=URL трансляции:
Stream key:=Ключ трансляции:
Streaming info=Информация о трансляции
Streaming indicator=Индикатор трансляции
Streaming indicator=Индикатор трансляции

View File

@@ -277,8 +277,7 @@ Record cursor=
Directory to save screenshots:=
Image format:=
Save screenshot in a folder based on the focused applications name=
Save screenshot in a folder based on the focused applications name (X11 applications only)=
Save screenshot in a folder based on the games name=
Save screenshot to clipboard=
Save screenshot to clipboard (Not supported properly by Wayland)=
@@ -330,7 +329,8 @@ Input device: =
Application: =
Custom...=
Save video in a folder based on the focused applications name%s=
Save video in a folder based on the games name%s=
(X11 applications only)=
Add audio track=
Add input device=
@@ -385,8 +385,9 @@ Record cursor=
Do not force the GPU to go into high performance mode when recording.\nMay affect recording performance, especially when playing a video at the same time.\nIf enabled then it's recommended to use sync to content frame rate mode to reduce power usage when idle.=
Show %s notifications=
Show %s status with scroll lock led=
Show %s status with scroll lock LED=
Recording indicator=
recording=
Simple=
Audio track #%d=
@@ -397,6 +398,7 @@ Estimated video file size per minute (excluding audio): %.2fMB=
# Replay settings
Directory to save replays:=
Replay indicator=
replay=
Turn on replay when starting a fullscreen application%s=
Autostart=
in RAM=
@@ -421,3 +423,4 @@ Stream URL:=
Stream key:=
Streaming info=
Streaming indicator=
streaming=

View File

@@ -265,8 +265,7 @@ Record cursor=Записувати курсор
Directory to save screenshots:=Каталог для збереження знімків:
Image format:=Формат зображення:
Save screenshot in a folder based on the focused applications name=Зберігати знімок у папку за ім'ям активної програми
Save screenshot in a folder based on the focused applications name (X11 applications only)=Зберігати знімок у папку за ім'ям активної програми (лише X11-програми)
Save screenshot in a folder based on the games name=Зберегти скріншот у папці на основі назви гри
Save screenshot to clipboard=Зберігати знімок до буфера обміну
Save screenshot to clipboard (Not supported properly by Wayland)=Зберігати знімок до буфера обміну (в Wayland підтримується некоректно)
@@ -316,7 +315,8 @@ Input device: =Вхідний пристрій:
Application: =Програма:
Custom...=Інше...
Save video in a folder based on the focused applications name%s=Зберігати відео у папку за ім'ям активної програми%s
Save video in a folder based on the games name%s=Збереження відео в папці на основі назви гри%s
(X11 applications only)= (лише X11-програми)
Add audio track=Додати аудіодоріжку
Add input device=Додати вхід
@@ -371,7 +371,7 @@ Record cursor=Записувати курсор
Do not force the GPU to go into high performance mode when recording.\nMay affect recording performance, especially when playing a video at the same time.\nIf enabled then it's recommended to use sync to content frame rate mode to reduce power usage when idle.=Не змушувати GPU переходити в режим високої продуктивності при записі.\nМоже вплинути на продуктивність запису, особливо при одночасному відтворенні відео.\nЯкщо увімкнено, рекомендується використовувати режим частоти кадрів синхронізації з контентом\nдля зниження енергоспоживання в режимі очікування.
Show %s notifications=Показувати сповіщення %s
Show %s status with scroll lock led=Показувати статус %s за допомогою індикатора Scroll Lock
Show %s status with scroll lock LED=Показувати статус %s за допомогою індикатора Scroll Lock
Recording indicator=Індикатор запису
Simple=Простий