mirror of
https://repo.dec05eba.com/gpu-screen-recorder-ui
synced 2026-04-08 12:24:52 +09:00
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4 Commits
| Author | SHA1 | Date | |
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aabe190bf1 | ||
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320d368699 | ||
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af4fc84ef7 | ||
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c7bfaf90ec |
11
TODO
11
TODO
@@ -175,4 +175,13 @@ Add option to start recording/replay/stream after the notification has disappear
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When using wayland for mgl try using wlr-layer-shell and set layer to overlay and keyboard interactivity to exclusive. Do something similar for notifications.
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When starting gsr-ui remove any temporary replay disk data that has possibly remained from a crash, by looking for all folders that starts with gsr-replay and end with .gsr, in the replay directory.
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When starting gsr-ui remove any temporary replay disk data that has possibly remained from a crash, by looking for all folders that starts with gsr-replay and end with .gsr, in the replay directory.
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Add restart program button, in global settings. It should do almost the same thing as exit program, execept execv gsr-ui.
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When gpu screen recorder ui can run as a regular window (and supports tray icon and global shortcut portal) remove gpu screen recorder gtk. Then all error checking needs to be moved from that project to this project.
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May need support for multi windows, or create a small project to display dialogs.
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Add a bug report page that automatically includes system info (make this clear to the user).
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Do this by sending the report to a custom server that stores that data.
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The server should limit reports per IP to prevent spam.
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@@ -1,4 +1,4 @@
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project('gsr-ui', ['c', 'cpp'], version : '1.6.1', default_options : ['warning_level=2', 'cpp_std=c++17'], subproject_dir : 'depends')
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project('gsr-ui', ['c', 'cpp'], version : '1.6.2', default_options : ['warning_level=2', 'cpp_std=c++17'], subproject_dir : 'depends')
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if get_option('buildtype') == 'debug'
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add_project_arguments('-g3', language : ['c', 'cpp'])
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@@ -1,7 +1,7 @@
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[package]
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name = "gsr-ui"
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type = "executable"
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version = "1.6.1"
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version = "1.6.2"
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platforms = ["posix"]
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[lang.cpp]
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@@ -123,12 +123,12 @@ namespace gsr {
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record_config.save_directory = default_videos_save_directory;
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record_config.record_options.audio_tracks_list.push_back({std::vector<std::string>{"default_output"}, false});
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record_config.record_options.video_bitrate = 45000;
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record_config.record_options.video_bitrate = 40000;
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replay_config.record_options.video_quality = "custom";
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replay_config.save_directory = default_videos_save_directory;
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replay_config.record_options.audio_tracks_list.push_back({std::vector<std::string>{"default_output"}, false});
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replay_config.record_options.video_bitrate = 45000;
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replay_config.record_options.video_bitrate = 40000;
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screenshot_config.save_directory = default_pictures_save_directory;
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@@ -208,7 +208,6 @@ namespace gsr {
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}*/
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static const Monitor* find_monitor_at_position(const std::vector<Monitor> &monitors, mgl::vec2i pos) {
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assert(!monitors.empty());
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for(const Monitor &monitor : monitors) {
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if(mgl::IntRect(monitor.position, monitor.size).contains(pos))
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return &monitor;
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@@ -419,10 +419,10 @@ namespace gsr {
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list_ptr->add_widget(create_joystick_hotkey_text(&get_theme().ps4_home_texture, &get_theme().ps4_options_texture, get_theme().body_font.get_character_size(), "to show/hide the UI"));
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list_ptr->add_widget(create_joystick_hotkey_text(&get_theme().ps4_home_texture, &get_theme().ps4_dpad_up_texture, get_theme().body_font.get_character_size(), "to take a screenshot"));
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list_ptr->add_widget(create_joystick_hotkey_text(&get_theme().ps4_home_texture, &get_theme().ps4_dpad_down_texture, get_theme().body_font.get_character_size(), "to save a replay"));
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list_ptr->add_widget(create_joystick_hotkey_text(&get_theme().ps4_home_texture, &get_theme().ps4_cross_texture, get_theme().body_font.get_character_size(), "to save a 1 minute replay"));
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list_ptr->add_widget(create_joystick_hotkey_text(&get_theme().ps4_home_texture, &get_theme().ps4_triangle_texture, get_theme().body_font.get_character_size(), "to save a 10 minute replay"));
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list_ptr->add_widget(create_joystick_hotkey_text(&get_theme().ps4_home_texture, &get_theme().ps4_dpad_left_texture, get_theme().body_font.get_character_size(), "to start/stop recording"));
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list_ptr->add_widget(create_joystick_hotkey_text(&get_theme().ps4_home_texture, &get_theme().ps4_dpad_right_texture, get_theme().body_font.get_character_size(), "to turn replay on/off"));
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list_ptr->add_widget(create_joystick_hotkey_text(&get_theme().ps4_home_texture, &get_theme().ps4_cross_texture, get_theme().body_font.get_character_size(), "to save a 1 minute replay"));
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list_ptr->add_widget(create_joystick_hotkey_text(&get_theme().ps4_home_texture, &get_theme().ps4_triangle_texture, get_theme().body_font.get_character_size(), "to save a 10 minute replay"));
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return subsection;
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}
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@@ -759,7 +759,7 @@ namespace gsr {
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auto replay_storage_button = std::make_unique<RadioButton>(&get_theme().body_font, RadioButton::Orientation::HORIZONTAL);
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replay_storage_button_ptr = replay_storage_button.get();
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replay_storage_button->add_item("RAM", "ram");
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replay_storage_button->add_item("Disk (not recommended on SSDs)", "disk");
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replay_storage_button->add_item("Disk (Not recommended on SSDs)", "disk");
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replay_storage_button->on_selection_changed = [this](const std::string&, const std::string &id) {
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update_estimated_replay_file_size(id);
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@@ -69,7 +69,7 @@ static void keyboard_event_fetch_update_key_states(keyboard_event *self, event_e
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if(ioctl(fd, EVIOCGKEY(KEY_STATES_SIZE), extra_data->key_states) == -1)
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fprintf(stderr, "Warning: failed to fetch key states for device: /dev/input/event%d\n", extra_data->dev_input_id);
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if(!keyboard_event_has_exclusive_grab(self) || extra_data->grabbed)
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if(!keyboard_event_has_exclusive_grab(self) || extra_data->grabbed || extra_data->is_non_keyboard_device)
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return;
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extra_data->num_keys_pressed = keyboard_event_get_num_keys_pressed(extra_data->key_states);
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@@ -106,7 +106,7 @@ static void keyboard_event_process_key_state_change(keyboard_event *self, const
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extra_data->key_states[byte_index] = key_byte_state;
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if(!keyboard_event_has_exclusive_grab(self) || extra_data->grabbed)
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if(!keyboard_event_has_exclusive_grab(self) || extra_data->grabbed || extra_data->is_non_keyboard_device)
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return;
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if(extra_data->num_keys_pressed == 0) {
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@@ -193,7 +193,8 @@ static void keyboard_event_process_input_event_data(keyboard_event *self, event_
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//fprintf(stderr, "fd: %d, type: %d, pressed %d, value: %d\n", fd, event.type, event.code, event.value);
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//}
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if(event.type == EV_KEY && is_keyboard_key(event.code)) {
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const bool keyboard_key = is_keyboard_key(event.code);
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if(event.type == EV_KEY && keyboard_key) {
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keyboard_event_process_key_state_change(self, &event, extra_data, fd);
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const uint32_t modifier_bit = keycode_to_modifier_bit(event.code);
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if(modifier_bit == 0) {
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@@ -214,6 +215,20 @@ static void keyboard_event_process_input_event_data(keyboard_event *self, event_
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if(write(self->uinput_fd, &event, sizeof(event)) != sizeof(event))
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fprintf(stderr, "Error: failed to write event data to virtual keyboard for exclusively grabbed device\n");
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}
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if(!extra_data->is_possibly_non_keyboard_device)
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return;
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/* TODO: What if some key is being pressed down while this is done? will it remain pressed down? */
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if(!extra_data->is_non_keyboard_device && (event.type == EV_REL || (event.type == EV_KEY && !keyboard_key))) {
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fprintf(stderr, "Info: device /dev/input/event%d is likely a non-keyboard device as it received a non-keyboard event. This device will be ignored\n", extra_data->dev_input_id);
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extra_data->is_non_keyboard_device = true;
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if(extra_data->grabbed) {
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extra_data->grabbed = false;
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ioctl(fd, EVIOCGRAB, 0);
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fprintf(stderr, "Info: ungrabbed device: /dev/input/event%d\n", extra_data->dev_input_id);
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}
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}
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}
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/* Retarded linux takes very long time to close /dev/input/eventN files, even though they are virtual and opened read-only */
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@@ -292,6 +307,46 @@ static bool dev_input_is_virtual(int dev_input_id) {
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return is_virtual;
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}
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static inline bool supports_key(unsigned char *key_bits, unsigned int key) {
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return key_bits[key/8] & (1 << (key % 8));
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}
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static bool supports_keyboard_keys(unsigned char *key_bits) {
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const int keys[2] = { KEY_A, KEY_ESC };
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for(int i = 0; i < 2; ++i) {
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if(supports_key(key_bits, keys[i]))
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return true;
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}
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return false;
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}
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static bool supports_mouse_keys(unsigned char *key_bits) {
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const int keys[2] = { BTN_MOUSE, BTN_LEFT };
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for(int i = 0; i < 2; ++i) {
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if(supports_key(key_bits, keys[i]))
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return true;
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}
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return false;
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}
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static bool supports_joystick_keys(unsigned char *key_bits) {
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const int keys[9] = { BTN_JOYSTICK, BTN_A, BTN_B, BTN_X, BTN_Y, BTN_SELECT, BTN_START, BTN_SELECT, BTN_TRIGGER_HAPPY1 };
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for(int i = 0; i < 9; ++i) {
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if(supports_key(key_bits, keys[i]))
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return true;
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}
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return false;
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}
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static bool supports_wheel_keys(unsigned char *key_bits) {
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const int keys[2] = { BTN_WHEEL, BTN_GEAR_DOWN };
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for(int i = 0; i < 2; ++i) {
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if(supports_key(key_bits, keys[i]))
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return true;
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}
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return false;
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}
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static bool keyboard_event_try_add_device_if_keyboard(keyboard_event *self, const char *dev_input_filepath) {
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const int dev_input_id = get_dev_input_id_from_filepath(dev_input_filepath);
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if(dev_input_id == -1)
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@@ -320,15 +375,11 @@ static bool keyboard_event_try_add_device_if_keyboard(keyboard_event *self, cons
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unsigned char key_bits[KEY_MAX/8 + 1] = {0};
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ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(key_bits)), &key_bits);
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const bool supports_key_a = key_bits[KEY_A/8] & (1 << (KEY_A % 8));
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const bool supports_key_esc = key_bits[KEY_ESC/8] & (1 << (KEY_ESC % 8));
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const bool supports_key_volume_up = key_bits[KEY_VOLUMEUP/8] & (1 << (KEY_VOLUMEUP % 8));
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const bool supports_key_events = supports_key_a || supports_key_esc || supports_key_volume_up;
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const bool supports_key_events = supports_keyboard_keys(key_bits);
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const bool supports_mouse_events = supports_mouse_keys(key_bits);
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const bool supports_joystick_events = supports_joystick_keys(key_bits);
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const bool supports_wheel_events = supports_wheel_keys(key_bits);
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const bool supports_mouse_events = key_bits[BTN_MOUSE/8] & (1 << (BTN_MOUSE % 8));
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//const bool supports_touch_events = key_bits[BTN_TOUCH/8] & (1 << (BTN_TOUCH % 8));
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const bool supports_joystick_events = key_bits[BTN_JOYSTICK/8] & (1 << (BTN_JOYSTICK % 8));
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const bool supports_wheel_events = key_bits[BTN_WHEEL/8] & (1 << (BTN_WHEEL % 8));
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if(supports_key_events && (is_virtual_device || (!supports_joystick_events && !supports_wheel_events))) {
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unsigned char *key_states = calloc(1, KEY_STATES_SIZE);
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unsigned char *key_presses_grabbed = calloc(1, KEY_STATES_SIZE);
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@@ -349,6 +400,7 @@ static bool keyboard_event_try_add_device_if_keyboard(keyboard_event *self, cons
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};
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if(supports_mouse_events || supports_joystick_events || supports_wheel_events) {
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self->event_extra_data[self->num_event_polls].is_possibly_non_keyboard_device = true;
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fprintf(stderr, "Info: device not grabbed yet because it might be a mouse: /dev/input/event%d\n", dev_input_id);
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fsync(fd);
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if(ioctl(fd, EVIOCGKEY(KEY_STATES_SIZE), self->event_extra_data[self->num_event_polls].key_states) == -1)
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@@ -441,6 +493,7 @@ static int setup_virtual_keyboard_input(const char *name) {
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success &= (ioctl(fd, UI_SET_MSCBIT, MSC_SCAN) != -1);
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for(int i = 1; i < KEY_MAX; ++i) {
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// TODO: Check for joystick button? if we accidentally grab joystick
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if(is_keyboard_key(i) || is_mouse_button(i))
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success &= (ioctl(fd, UI_SET_KEYBIT, i) != -1);
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}
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@@ -39,6 +39,8 @@ typedef enum {
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typedef struct {
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int dev_input_id;
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bool grabbed;
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bool is_non_keyboard_device;
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bool is_possibly_non_keyboard_device;
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unsigned char *key_states;
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unsigned char *key_presses_grabbed;
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int num_keys_pressed;
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