Files
gpu-screen-recorder-ui/include/gui/Image.hpp

29 lines
819 B
C++

#pragma once
#include "Widget.hpp"
#include <mglpp/graphics/Sprite.hpp>
namespace gsr {
class Image : public Widget {
public:
enum class ScaleBehavior {
SCALE,
CLAMP
};
// Set size to {0.0f, 0.0f} for no limit. The image is scaled to the size while keeping its aspect ratio
Image(mgl::Texture *texture, mgl::vec2f size, ScaleBehavior scale_behavior);
Image(const Image&) = delete;
Image& operator=(const Image&) = delete;
bool on_event(mgl::Event &event, mgl::Window &window, mgl::vec2f offset) override;
void draw(mgl::Window &window, mgl::vec2f offset) override;
mgl::vec2f get_size() override;
private:
mgl::Sprite sprite;
mgl::vec2f size;
ScaleBehavior scale_behavior;
};
}