Fix incorrect region for region capture after compute shader change

This commit is contained in:
dec05eba
2025-03-30 18:11:25 +02:00
parent 9599834d9c
commit 3e3d8a179f
3 changed files with 2 additions and 12 deletions

View File

@@ -50,8 +50,6 @@ drm_connector_type_count* drm_connector_types_get_index(drm_connector_type_count
uint32_t monitor_identifier_from_type_and_count(int monitor_type_index, int monitor_type_count);
bool gl_get_gpu_info(gsr_egl *egl, gsr_gpu_info *info);
bool version_greater_than(int major, int minor, int patch, int other_major, int other_minor, int other_patch);
bool gl_driver_version_greater_than(const gsr_gpu_info *gpu_info, int major, int minor, int patch);
bool try_card_has_valid_plane(const char *card_path);
/* |output| should be at least 128 bytes in size */

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@@ -468,8 +468,8 @@ void gsr_color_conversion_draw(gsr_color_conversion *self, unsigned int texture_
float rotation_matrix[2][2] = {{0, 0}, {0, 0}};
gsr_color_conversion_apply_rotation(rotation, rotation_matrix, &source_position, texture_size, scale);
source_position.x += texture_pos.x;
source_position.y += texture_pos.y;
source_position.x -= (texture_pos.x * scale.x + 0.5);
source_position.y -= (texture_pos.y * scale.y + 0.5);
const int texture_target = external_texture ? GL_TEXTURE_EXTERNAL_OES : GL_TEXTURE_2D;
self->params.egl->glBindTexture(texture_target, texture_id);

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@@ -427,14 +427,6 @@ bool gl_get_gpu_info(gsr_egl *egl, gsr_gpu_info *info) {
return supported;
}
bool version_greater_than(int major, int minor, int patch, int other_major, int other_minor, int other_patch) {
return (major > other_major) || (major == other_major && minor > other_minor) || (major == other_major && minor == other_minor && patch > other_patch);
}
bool gl_driver_version_greater_than(const gsr_gpu_info *gpu_info, int major, int minor, int patch) {
return version_greater_than(gpu_info->driver_major, gpu_info->driver_minor, gpu_info->driver_patch, major, minor, patch);
}
bool try_card_has_valid_plane(const char *card_path) {
drmVersion *ver = NULL;
drmModePlaneResPtr planes = NULL;