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Explicit glFlush/glFinish before and after render operations to fix tearing and stutter on amd
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@@ -445,8 +445,6 @@ static bool gsr_egl_load_gl(gsr_egl *self, void *library) {
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{ (void**)&self->glTexParameteriv, "glTexParameteriv" },
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{ (void**)&self->glGetTexLevelParameteriv, "glGetTexLevelParameteriv" },
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{ (void**)&self->glTexImage2D, "glTexImage2D" },
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{ (void**)&self->glTexSubImage2D, "glTexSubImage2D" },
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{ (void**)&self->glCopyImageSubData, "glCopyImageSubData" },
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{ (void**)&self->glGetTexImage, "glGetTexImage" },
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{ (void**)&self->glGenFramebuffers, "glGenFramebuffers" },
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{ (void**)&self->glBindFramebuffer, "glBindFramebuffer" },
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