Fix incorrect compute size when scaling image

This commit is contained in:
dec05eba
2025-03-30 13:46:06 +02:00
parent 74865fad78
commit ad26bc77db
11 changed files with 54 additions and 32 deletions

View File

@@ -108,18 +108,22 @@ static int max_int(int a, int b) {
}
static void gsr_capture_kms_create_input_texture_ids(gsr_capture_kms *self) {
const float border_color[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
self->params.egl->glGenTextures(1, &self->input_texture_id);
self->params.egl->glBindTexture(GL_TEXTURE_2D, self->input_texture_id);
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
self->params.egl->glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border_color);
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
self->params.egl->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
self->params.egl->glBindTexture(GL_TEXTURE_2D, 0);
self->params.egl->glGenTextures(1, &self->external_input_texture_id);
self->params.egl->glBindTexture(GL_TEXTURE_EXTERNAL_OES, self->external_input_texture_id);
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
self->params.egl->glTexParameterfv(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_BORDER_COLOR, border_color);
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
self->params.egl->glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
self->params.egl->glBindTexture(GL_TEXTURE_EXTERNAL_OES, 0);
@@ -129,8 +133,9 @@ static void gsr_capture_kms_create_input_texture_ids(gsr_capture_kms *self) {
self->params.egl->glGenTextures(1, &self->cursor_texture_id);
self->params.egl->glBindTexture(cursor_texture_id_target, self->cursor_texture_id);
self->params.egl->glTexParameteri(cursor_texture_id_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
self->params.egl->glTexParameteri(cursor_texture_id_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
self->params.egl->glTexParameteri(cursor_texture_id_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
self->params.egl->glTexParameteri(cursor_texture_id_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
self->params.egl->glTexParameterfv(cursor_texture_id_target, GL_TEXTURE_BORDER_COLOR, border_color);
self->params.egl->glTexParameteri(cursor_texture_id_target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
self->params.egl->glTexParameteri(cursor_texture_id_target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
self->params.egl->glBindTexture(cursor_texture_id_target, 0);